Document remaining status/general/special anims
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@@ -922,7 +922,7 @@ static void AnimElectricPuff(struct Sprite *sprite)
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sprite->callback = RunStoredCallbackWhenAnimEnds;
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}
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// Creates an orb of electricity that grwos then slides off-screen. The attacker slides with it
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// Creates an orb of electricity that grows then slides off-screen. The attacker slides with it
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static void AnimVoltTackleOrbSlide(struct Sprite *sprite)
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{
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StartSpriteAffineAnim(sprite, 1);
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