adding tools from pokeruby
This commit is contained in:
@@ -0,0 +1,36 @@
|
||||
// Copyright (c) 2015 YamaArashi
|
||||
|
||||
#ifndef GFX_H
|
||||
#define GFX_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
struct Color {
|
||||
unsigned char red;
|
||||
unsigned char green;
|
||||
unsigned char blue;
|
||||
};
|
||||
|
||||
struct Palette {
|
||||
struct Color colors[256];
|
||||
int numColors;
|
||||
};
|
||||
|
||||
struct Image {
|
||||
int width;
|
||||
int height;
|
||||
int bitDepth;
|
||||
unsigned char *pixels;
|
||||
bool hasPalette;
|
||||
struct Palette palette;
|
||||
bool hasTransparency;
|
||||
};
|
||||
|
||||
void ReadImage(char *path, int tilesWidth, int bitDepth, struct Image *image, bool invertColors);
|
||||
void WriteImage(char *path, int numTiles, int bitDepth, struct Image *image, bool invertColors);
|
||||
void FreeImage(struct Image *image);
|
||||
void ReadGbaPalette(char *path, struct Palette *palette);
|
||||
void WriteGbaPalette(char *path, struct Palette *palette);
|
||||
|
||||
#endif // GFX_H
|
||||
Reference in New Issue
Block a user