Reformat compare + goto_if/call_if to single statements

This commit is contained in:
GriffinR
2021-11-18 23:06:30 -05:00
parent c57efdba5d
commit e66ea0cb99
293 changed files with 2990 additions and 5978 deletions

View File

@@ -20,17 +20,14 @@ BattleFrontier_BattleDomeBattleRoom_OnTransition:
dome_setopponentgfx
frontier_get FRONTIER_DATA_BATTLE_NUM
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, DOME_ROUND1
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_SetWalkingAudienceMemberPos
call_if_eq VAR_RESULT, DOME_ROUND1, BattleFrontier_BattleDomeBattleRoom_EventScript_SetWalkingAudienceMemberPos
call BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfx
end
BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfx::
checkplayergender
compare VAR_RESULT, MALE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfxMale
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfxFemale
goto_if_eq VAR_RESULT, MALE, BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfxMale
goto_if_eq VAR_RESULT, FEMALE, BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfxFemale
return
BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfxMale::
@@ -48,18 +45,15 @@ BattleFrontier_BattleDomeBattleRoom_OnFrame:
BattleFrontier_BattleDomeBattleRoom_EventScript_EnterRoom::
lockall
call BattleFrontier_BattleDomeBattleRoom_EventScript_GetRoundNum
compare VAR_RESULT, DOME_ROUND1
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_TryDoAudienceMemberWalkToSeat
call_if_eq VAR_RESULT, DOME_ROUND1, BattleFrontier_BattleDomeBattleRoom_EventScript_TryDoAudienceMemberWalkToSeat
applymovement LOCALID_ANNOUNCER, Common_Movement_WalkInPlaceDown
waitmovement 0
call BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayer
msgbox BattleFrontier_BattleDomeBattleRoom_Text_PlayerHasEnteredDome, MSGBOX_DEFAULT
closemessage
showobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM
compare VAR_TEMP_F, DOME_FINAL
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter
compare VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnterForTucker
goto_if_ne VAR_TEMP_F, DOME_FINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter
goto_if_ne VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnterForTucker
BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter::
applymovement LOCALID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerEnter
goto BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceReactToPlayer
@@ -70,10 +64,8 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceReactToPlayer::
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitmovement 0
compare VAR_TEMP_F, DOME_FINAL
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_BattleOpponent
compare VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_AnnounceTucker
goto_if_ne VAR_TEMP_F, DOME_FINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_BattleOpponent
goto_if_ne VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnounceTucker
BattleFrontier_BattleDomeBattleRoom_EventScript_BattleOpponent::
dome_getopponentname
msgbox BattleFrontier_BattleDomeBattleRoom_Text_PlayerVersusTrainer, MSGBOX_DEFAULT
@@ -105,8 +97,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_Draw::
delay 180
applymovement LOCALID_REFEREE, BattleFrontier_BattleDomeBattleRoom_Movement_RefereeExit
waitmovement 0
compare VAR_TEMP_2, DRAW_TUCKER @ Tucker always wins on a draw
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent
goto_if_eq VAR_TEMP_2, DRAW_TUCKER, BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent @ Tucker always wins on a draw
dome_compareseeds
switch VAR_RESULT
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent
@@ -114,12 +105,9 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent::
applymovement LOCALID_ANNOUNCER, Common_Movement_WalkInPlaceDown
waitmovement 0
dome_getopponentname
compare VAR_TEMP_2, NO_DRAW
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWon
compare VAR_TEMP_2, DRAW_TRAINER
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWonDraw
compare VAR_TEMP_2, DRAW_TUCKER
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerWonDraw
call_if_eq VAR_TEMP_2, NO_DRAW, BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWon
call_if_eq VAR_TEMP_2, DRAW_TRAINER, BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWonDraw
call_if_eq VAR_TEMP_2, DRAW_TUCKER, BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerWonDraw
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
delay 60
@@ -149,10 +137,8 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerWonDraw::
BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent::
applymovement LOCALID_ANNOUNCER, Common_Movement_WalkInPlaceDown
waitmovement 0
compare VAR_TEMP_2, NO_DRAW
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWon
compare VAR_TEMP_2, DRAW_TRAINER
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWonDraw
call_if_eq VAR_TEMP_2, NO_DRAW, BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWon
call_if_eq VAR_TEMP_2, DRAW_TRAINER, BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWonDraw
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
delay 60
@@ -196,14 +182,11 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWonDraw::
BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayer::
dome_get DOME_DATA_ATTEMPTED_CHALLENGE
compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerFirstAttempt
goto_if_eq VAR_RESULT, FALSE, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerFirstAttempt
dome_get DOME_DATA_HAS_WON_CHALLENGE
compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerNeverWon
goto_if_eq VAR_RESULT, FALSE, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerNeverWon
dome_get DOME_DATA_WIN_STREAK_ACTIVE
compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerBrokenStreak
goto_if_eq VAR_RESULT, FALSE, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerBrokenStreak
goto BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerChampion
return
@@ -266,8 +249,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerNeverWonFinal::
return
BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerChampion::
compare VAR_TEMP_F, DOME_FINAL
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerChampionNoTucker
goto_if_ne VAR_TEMP_F, DOME_FINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerChampionNoTucker
switch VAR_TEMP_E
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerPreTuckerSilver
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerPreTuckerGold
@@ -387,8 +369,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerEnter::
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver
goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver
msgbox BattleFrontier_BattleDomeBattleRoom_Text_TuckerSilverIntro, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver::
@@ -401,8 +382,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver::
msgbox BattleFrontier_BattleDomeBattleRoom_Text_IncredibleVictorIsPlayer, MSGBOX_DEFAULT
dome_resolvewinners DOME_PLAYER_WON_MATCH
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney
goto_if_ne VAR_RESULT, 0, BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney
closemessage
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer
waitmovement 0
@@ -417,8 +397,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver::
BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerGoldIntro::
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold
goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold
msgbox BattleFrontier_BattleDomeBattleRoom_Text_TuckerGoldIntro, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold::
@@ -431,8 +410,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold::
msgbox BattleFrontier_BattleDomeBattleRoom_Text_IncredibleVictorIsPlayer, MSGBOX_DEFAULT
dome_resolvewinners DOME_PLAYER_WON_MATCH
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney
goto_if_eq VAR_RESULT, 2, BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney
closemessage
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer
waitmovement 0
@@ -490,12 +468,10 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_SetUpObjects::
setvar VAR_TEMP_1, 1
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_SetInvisible
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, DOME_FINAL
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects
goto_if_ne VAR_RESULT, DOME_FINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects
frontier_getbrainstatus
copyvar VAR_TEMP_E, VAR_RESULT
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects
goto_if_eq VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects
call BattleFrontier_EventScript_SetBrainObjectGfx
setobjectxyperm LOCALID_OPPONENT, 13, 9
removeobject LOCALID_OPPONENT
@@ -505,8 +481,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects::
end
BattleFrontier_BattleDomeBattleRoom_OnResume:
compare VAR_TEMP_9, 1
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_CallAddAudience
call_if_eq VAR_TEMP_9, 1, BattleFrontier_BattleDomeBattleRoom_EventScript_CallAddAudience
end
BattleFrontier_BattleDomeBattleRoom_EventScript_CallAddAudience::
@@ -515,14 +490,10 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_CallAddAudience::
@ Add audience members to supplement the permanent object event audience
BattleFrontier_BattleDomeBattleRoom_EventScript_AddAudience::
compare VAR_TEMP_F, DOME_ROUND1
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound1Audience
compare VAR_TEMP_F, DOME_ROUND2
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound2Audience
compare VAR_TEMP_F, DOME_SEMIFINAL
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AddSemifinalAudience
compare VAR_TEMP_F, DOME_FINAL
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AddFinalAudience
call_if_eq VAR_TEMP_F, DOME_ROUND1, BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound1Audience
call_if_eq VAR_TEMP_F, DOME_ROUND2, BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound2Audience
call_if_eq VAR_TEMP_F, DOME_SEMIFINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_AddSemifinalAudience
call_if_eq VAR_TEMP_F, DOME_FINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_AddFinalAudience
return
BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound1Audience::
@@ -883,8 +854,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround::
BattleFrontier_BattleDomeBattleRoom_EventScript_WarpToLobby::
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_WarpToLobbyDoubles
goto_if_eq VAR_RESULT, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomePreBattleRoom_EventScript_WarpToLobbyDoubles
warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 5, 11
waitstate
end
@@ -898,15 +868,13 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_WarpToLobbyDoubles::
BattleFrontier_BattleDomeBattleRoom_EventScript_SetWalkingAudienceMemberPos::
random 2
copyvar VAR_TEMP_D, VAR_RESULT
compare VAR_TEMP_D, 0
goto_if_eq Common_EventScript_NopReturn
goto_if_eq VAR_TEMP_D, 0, Common_EventScript_NopReturn
setobjectxyperm LOCALID_AUDIENCE_WALKING, 2, 0
setobjectmovementtype LOCALID_AUDIENCE_WALKING, MOVEMENT_TYPE_FACE_RIGHT
return
BattleFrontier_BattleDomeBattleRoom_EventScript_TryDoAudienceMemberWalkToSeat::
compare VAR_TEMP_D, 0
goto_if_eq Common_EventScript_NopReturn
goto_if_eq VAR_TEMP_D, 0, Common_EventScript_NopReturn
applymovement LOCALID_AUDIENCE_WALKING, BattleFrontier_BattleDomeBattleRoom_Movement_AudienceMemberWalkToSeat
return