Reformat compare + goto_if/call_if to single statements

This commit is contained in:
GriffinR
2021-11-18 23:06:30 -05:00
parent c57efdba5d
commit e66ea0cb99
293 changed files with 2990 additions and 5978 deletions

View File

@@ -19,14 +19,11 @@ BattleFrontier_BattleFactoryBattleRoom_MapScripts::
BattleFrontier_BattleFactoryBattleRoom_OnTransition:
frontier_settrainers
checkplayergender
compare VAR_RESULT, MALE
call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_SetPlayerGfxMale
compare VAR_RESULT, FEMALE
call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_SetPlayerGfxFemale
call_if_eq VAR_RESULT, MALE, BattleFrontier_BattleFactoryBattleRoom_EventScript_SetPlayerGfxMale
call_if_eq VAR_RESULT, FEMALE, BattleFrontier_BattleFactoryBattleRoom_EventScript_SetPlayerGfxFemale
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_SetUpFactoryHeadObj
goto_if_ne VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleFactoryBattleRoom_EventScript_SetUpFactoryHeadObj
end
BattleFrontier_BattleFactoryBattleRoom_EventScript_SetUpFactoryHeadObj::
@@ -41,8 +38,7 @@ BattleFrontier_BattleFactoryBattleRoom_OnWarp:
BattleFrontier_BattleFactoryBattleRoom_EventScript_HideObjects::
setvar VAR_TEMP_1, 1
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM
compare VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_EndHideObjects
goto_if_ne VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleFactoryBattleRoom_EventScript_EndHideObjects
hideobjectat LOCALID_OPPONENT, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM
BattleFrontier_BattleFactoryBattleRoom_EventScript_EndHideObjects::
end
@@ -71,8 +67,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoomFactoryHeadBattle::
end
BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoom::
compare VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoomFactoryHeadBattle
goto_if_ne VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoomFactoryHeadBattle
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerEnterRoom
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerEnterRoom
waitmovement 0
@@ -84,8 +79,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoom::
applymovement LOCALID_OPPONENT, BattleFrontier_BattleFactoryBattleRoom_Movement_OpponentEnter
waitmovement 0
BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleOpponent::
compare VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNoland
goto_if_ne VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNoland
palace_getopponentintro
lockall
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -105,8 +99,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyLost::
BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedOpponent::
factory_get FACTORY_DATA_WIN_STREAK_SWAPS
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementWinStreak
goto_if_eq VAR_RESULT, MAX_STREAK, BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementWinStreak
addvar VAR_RESULT, 1
setorcopyvar VAR_0x8006, VAR_RESULT
factory_set FACTORY_DATA_WIN_STREAK_SWAPS @ uses VAR_0x8006 above
@@ -131,21 +124,18 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNoland::
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandSilver
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandGold
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandSilver
goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandSilver
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_NolandImFactoryHead, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandSilver::
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_ShakeOutKnowledgeBringItOn, MSGBOX_DEFAULT
call BattleFrontier_BattleFactoryBattleRoom_EventScript_DoNolandBattle
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver
goto_if_eq VAR_RESULT, 1, BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyLost
BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver::
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland
goto_if_ne VAR_RESULT, 0, BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_NolandLetsSeeFrontierPass, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland
@@ -160,21 +150,18 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver::
BattleFrontier_BattleFactoryBattleRoom_EventScript_IntroNolandGold::
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandGold
goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandGold
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_HarderLookThanLastTime, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandGold::
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_AllRightBringItOn, MSGBOX_DEFAULT
call BattleFrontier_BattleFactoryBattleRoom_EventScript_DoNolandBattle
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold
goto_if_eq VAR_RESULT, 1, BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyLost
BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold::
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland
goto_if_eq VAR_RESULT, 2, BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_OutOfMyLeagueLetsSeePass, MSGBOX_DEFAULT
waitmessage
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland
@@ -199,14 +186,12 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DoNolandBattle::
BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland::
factory_get FACTORY_DATA_WIN_STREAK_SWAPS
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementWinStreak
goto_if_eq VAR_RESULT, MAX_STREAK, BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementWinStreak
addvar VAR_RESULT, 1
setorcopyvar VAR_0x8006, VAR_RESULT
factory_set FACTORY_DATA_WIN_STREAK_SWAPS @ uses VAR_0x8006 above
factory_get FACTORY_DATA_WIN_STREAK
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementBattleNum
goto_if_eq VAR_RESULT, MAX_STREAK, BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementBattleNum
addvar VAR_RESULT, 1
factory_set FACTORY_DATA_WIN_STREAK, VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
@@ -245,8 +230,7 @@ BattleFrontier_BattleFactoryBattleRoom_Movement_NolandMoveToBattle:
BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobby::
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyDoubles
goto_if_eq VAR_RESULT, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyDoubles
warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 4, 8
waitstate
end