Reformat compare + goto_if/call_if to single statements
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@@ -7,8 +7,7 @@ LilycoveCity_CoveLilyMotel_2F_EventScript_GameDesigner::
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call_if_unset FLAG_TEMP_2, LilycoveCity_CoveLilyMotel_2F_EventScript_ShowMeCompletedDex
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call_if_set FLAG_TEMP_2, LilycoveCity_CoveLilyMotel_2F_EventScript_ShowDiploma
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specialvar VAR_RESULT, HasAllHoennMons
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compare VAR_RESULT, TRUE
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goto_if_eq LilycoveCity_CoveLilyMotel_2F_EventScript_AllHoennMonsFanfare
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goto_if_eq VAR_RESULT, TRUE, LilycoveCity_CoveLilyMotel_2F_EventScript_AllHoennMonsFanfare
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release
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end
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