Reformat compare + goto_if/call_if to single statements

This commit is contained in:
GriffinR
2021-11-18 23:06:30 -05:00
parent c57efdba5d
commit e66ea0cb99
293 changed files with 2990 additions and 5978 deletions

View File

@@ -17,18 +17,12 @@ Route110_TrickHouseEntrance_MapScripts::
Route110_TrickHouseEntrance_OnTransition:
setflag FLAG_LANDMARK_TRICK_HOUSE
compare VAR_TRICK_HOUSE_ENTER_FROM_CORRIDOR, 1
goto_if_eq Route110_TrickHouseEntrance_EventScript_EnterFromCorridor
compare VAR_TRICK_HOUSE_PRIZE_PICKUP, 1
goto_if_eq Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward
compare VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1
goto_if_eq Route110_TrickHouseEntrance_EventScript_MoveTrickMasterToDoor
compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 5
call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 3
call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 0
call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
goto_if_eq VAR_TRICK_HOUSE_ENTER_FROM_CORRIDOR, 1, Route110_TrickHouseEntrance_EventScript_EnterFromCorridor
goto_if_eq VAR_TRICK_HOUSE_PRIZE_PICKUP, 1, Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward
goto_if_eq VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1, Route110_TrickHouseEntrance_EventScript_MoveTrickMasterToDoor
call_if_eq VAR_TRICK_HOUSE_ENTRANCE_STATE, 5, Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
call_if_eq VAR_TRICK_HOUSE_ENTRANCE_STATE, 3, Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
call_if_eq VAR_TRICK_HOUSE_ENTRANCE_STATE, 0, Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle
switch VAR_TRICK_HOUSE_ENTRANCE_STATE
case 0, Route110_TrickHouseEntrance_EventScript_ReadyBeingWatchedTrigger
case 1, Route110_TrickHouseEntrance_EventScript_SetNotBeingWatched1
@@ -38,8 +32,7 @@ Route110_TrickHouseEntrance_OnTransition:
Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward::
setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1
compare VAR_TRICK_HOUSE_LEVEL, 8
goto_if_eq Route110_TrickHouseEntrance_EventScript_ReadyToGiveTentReward
goto_if_eq VAR_TRICK_HOUSE_LEVEL, 8, Route110_TrickHouseEntrance_EventScript_ReadyToGiveTentReward
setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 2
end
@@ -55,22 +48,14 @@ Route110_TrickHouseEntrance_EventScript_EnterFromCorridor::
Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle::
setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 0
compare VAR_TRICK_HOUSE_LEVEL, 1
call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2
compare VAR_TRICK_HOUSE_LEVEL, 2
call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle3
compare VAR_TRICK_HOUSE_LEVEL, 3
call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle4
compare VAR_TRICK_HOUSE_LEVEL, 4
call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle5
compare VAR_TRICK_HOUSE_LEVEL, 5
call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle6
compare VAR_TRICK_HOUSE_LEVEL, 6
call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle7
compare VAR_TRICK_HOUSE_LEVEL, 7
call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle8
compare VAR_TRICK_HOUSE_LEVEL, 8
call_if_eq Route110_TrickHouseEntrance_EventScript_FinishedPuzzles
call_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2
call_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle3
call_if_eq VAR_TRICK_HOUSE_LEVEL, 3, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle4
call_if_eq VAR_TRICK_HOUSE_LEVEL, 4, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle5
call_if_eq VAR_TRICK_HOUSE_LEVEL, 5, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle6
call_if_eq VAR_TRICK_HOUSE_LEVEL, 6, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle7
call_if_eq VAR_TRICK_HOUSE_LEVEL, 7, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle8
call_if_eq VAR_TRICK_HOUSE_LEVEL, 8, Route110_TrickHouseEntrance_EventScript_FinishedPuzzles
return
Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2::
@@ -216,8 +201,7 @@ Route110_TrickHouseEntrance_OnFrame:
Route110_TrickHouseEntrance_EventScript_BeginChallenge::
lockall
delay 20
compare VAR_TRICK_HOUSE_LEVEL, 0
call_if_eq Route110_TrickHouseEntrance_EventScript_MeetTrickMaster
call_if_eq VAR_TRICK_HOUSE_LEVEL, 0, Route110_TrickHouseEntrance_EventScript_MeetTrickMaster
msgbox Route110_TrickHouseEntrance_Text_ComeToChallengeTrickHouse, MSGBOX_DEFAULT
closemessage
delay 20
@@ -251,22 +235,14 @@ Route110_TrickHouseEntrance_EventScript_FoundTrickMaster::
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_Delay48
waitmovement 0
compare VAR_TRICK_HOUSE_LEVEL, 0
call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeneathDesk
compare VAR_TRICK_HOUSE_LEVEL, 1
call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBehindTree
compare VAR_TRICK_HOUSE_LEVEL, 2
call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInDresser
compare VAR_TRICK_HOUSE_LEVEL, 3
call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeyondWindow
compare VAR_TRICK_HOUSE_LEVEL, 4
call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInPlanter
compare VAR_TRICK_HOUSE_LEVEL, 5
call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInCupboard
compare VAR_TRICK_HOUSE_LEVEL, 6
call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBehindWindow
compare VAR_TRICK_HOUSE_LEVEL, 7
call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeneathCushion
call_if_eq VAR_TRICK_HOUSE_LEVEL, 0, Route110_TrickHouseEntrance_EventScript_FoundBeneathDesk
call_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_FoundBehindTree
call_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_FoundInDresser
call_if_eq VAR_TRICK_HOUSE_LEVEL, 3, Route110_TrickHouseEntrance_EventScript_FoundBeyondWindow
call_if_eq VAR_TRICK_HOUSE_LEVEL, 4, Route110_TrickHouseEntrance_EventScript_FoundInPlanter
call_if_eq VAR_TRICK_HOUSE_LEVEL, 5, Route110_TrickHouseEntrance_EventScript_FoundInCupboard
call_if_eq VAR_TRICK_HOUSE_LEVEL, 6, Route110_TrickHouseEntrance_EventScript_FoundBehindWindow
call_if_eq VAR_TRICK_HOUSE_LEVEL, 7, Route110_TrickHouseEntrance_EventScript_FoundBeneathCushion
closemessage
setvar VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1
warpsilent MAP_ROUTE110_TRICK_HOUSE_ENTRANCE, 6, 2
@@ -352,88 +328,67 @@ Route110_TrickHouseEntrance_EventScript_GiveReward::
applymovement LOCALID_TRICK_MASTER, Common_Movement_FacePlayer
waitmovement 0
msgbox Route110_TrickHouseEntrance_Text_YoureHereToAcceptReward, MSGBOX_DEFAULT
compare VAR_TRICK_HOUSE_LEVEL, 1
goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward
compare VAR_TRICK_HOUSE_LEVEL, 2
goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward
compare VAR_TRICK_HOUSE_LEVEL, 3
goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward
compare VAR_TRICK_HOUSE_LEVEL, 4
goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward
compare VAR_TRICK_HOUSE_LEVEL, 5
goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward
compare VAR_TRICK_HOUSE_LEVEL, 6
goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward
compare VAR_TRICK_HOUSE_LEVEL, 7
goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward
goto_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward
goto_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward
goto_if_eq VAR_TRICK_HOUSE_LEVEL, 3, Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward
goto_if_eq VAR_TRICK_HOUSE_LEVEL, 4, Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward
goto_if_eq VAR_TRICK_HOUSE_LEVEL, 5, Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward
goto_if_eq VAR_TRICK_HOUSE_LEVEL, 6, Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward
goto_if_eq VAR_TRICK_HOUSE_LEVEL, 7, Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward::
giveitem ITEM_RARE_CANDY
compare VAR_RESULT, TRUE
goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
compare VAR_RESULT, FALSE
call_if_eq Common_EventScript_BagIsFull
goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward::
giveitem ITEM_TIMER_BALL
compare VAR_RESULT, TRUE
goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
compare VAR_RESULT, FALSE
call_if_eq Common_EventScript_BagIsFull
goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward::
giveitem ITEM_HARD_STONE
compare VAR_RESULT, TRUE
goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
compare VAR_RESULT, FALSE
call_if_eq Common_EventScript_BagIsFull
goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward::
giveitem ITEM_SMOKE_BALL
compare VAR_RESULT, TRUE
goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
compare VAR_RESULT, FALSE
call_if_eq Common_EventScript_BagIsFull
goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward::
giveitem ITEM_TM12
compare VAR_RESULT, TRUE
goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
compare VAR_RESULT, FALSE
call_if_eq Common_EventScript_BagIsFull
goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward::
giveitem ITEM_MAGNET
compare VAR_RESULT, TRUE
goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
compare VAR_RESULT, FALSE
call_if_eq Common_EventScript_BagIsFull
goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward::
giveitem ITEM_PP_MAX
compare VAR_RESULT, TRUE
goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward
compare VAR_RESULT, FALSE
call_if_eq Common_EventScript_BagIsFull
goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward
call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT
releaseall
end
@@ -451,10 +406,8 @@ Route110_TrickHouseEntrance_EventScript_MechadollReward::
waitmovement 0
msgbox Route110_TrickHouseEntrance_Text_MechadollWhichTent, MSGBOX_DEFAULT
call Route110_TrickHouseEntrance_EventScript_ChooseTent
compare VAR_RESULT, TRUE
goto_if_eq Route110_TrickHouseEntrance_EventScript_ReceivedTent
compare VAR_RESULT, FALSE
call_if_eq Common_EventScript_NoRoomForDecor
goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_ReceivedTent
call_if_eq VAR_RESULT, FALSE, Common_EventScript_NoRoomForDecor
msgbox Route110_TrickHouseEntrance_Text_PCFullAgain, MSGBOX_DEFAULT
releaseall
end
@@ -506,8 +459,7 @@ Route110_TrickHouseEntrance_EventScript_ItsAScroll::
Route110_TrickHouseEntrance_EventScript_GoInHolePrompt::
msgbox Route110_TrickHouseEntrance_Text_GoInHoleBehindScroll, MSGBOX_YESNO
closemessage
compare VAR_RESULT, YES
goto_if_eq Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom
goto_if_eq VAR_RESULT, YES, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom
releaseall
end
@@ -588,8 +540,7 @@ Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote::
end
Route110_TrickHouseEntrance_EventScript_CheckLevelForMessage::
compare VAR_TRICK_HOUSE_LEVEL, 8
goto_if_eq Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote2
goto_if_eq VAR_TRICK_HOUSE_LEVEL, 8, Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote2
msgbox Route110_TrickHouseEntrance_Text_ItsAScroll, MSGBOX_DEFAULT
releaseall
end
@@ -613,8 +564,7 @@ Route110_TrickHousePuzzle_EventScript_Door::
end
Route110_TrickHousePuzzle1_EventScript_Door::
compare VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0
goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle1_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_1_STATE, 2
@@ -624,8 +574,7 @@ Route110_TrickHousePuzzle1_EventScript_Door::
end
Route110_TrickHousePuzzle2_EventScript_Door::
compare VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0
goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 2
@@ -635,8 +584,7 @@ Route110_TrickHousePuzzle2_EventScript_Door::
end
Route110_TrickHousePuzzle3_EventScript_Door::
compare VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0
goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_3_STATE, 2
@@ -646,8 +594,7 @@ Route110_TrickHousePuzzle3_EventScript_Door::
end
Route110_TrickHousePuzzle4_EventScript_Door::
compare VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0
goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_4_STATE, 2
@@ -657,8 +604,7 @@ Route110_TrickHousePuzzle4_EventScript_Door::
end
Route110_TrickHousePuzzle5_EventScript_Door::
compare VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0
goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_5_STATE, 2
@@ -668,8 +614,7 @@ Route110_TrickHousePuzzle5_EventScript_Door::
end
Route110_TrickHousePuzzle6_EventScript_Door::
compare VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0
goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_6_STATE, 2
@@ -679,8 +624,7 @@ Route110_TrickHousePuzzle6_EventScript_Door::
end
Route110_TrickHousePuzzle7_EventScript_Door::
compare VAR_TRICK_HOUSE_PUZZLE_7_STATE, 0
goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_7_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle7_EventScript_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_7_STATE, 2
@@ -690,8 +634,7 @@ Route110_TrickHousePuzzle7_EventScript_Door::
end
Route110_TrickHousePuzzle8_EventScript_Door::
compare VAR_TRICK_HOUSE_PUZZLE_8_STATE, 0
goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_8_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked
msgbox Route110_TrickHousePuzzle8_EventScript_WroteSecretCodeLockOpened, MSGBOX_DEFAULT
playse SE_PIN
setvar VAR_TRICK_HOUSE_PUZZLE_8_STATE, 2
@@ -722,12 +665,9 @@ Route110_TrickHouseEntrance_EventScript_TrickMasterHiding::
lockall
msgbox Route110_TrickHouseEntrance_Text_YoureBeingWatched, MSGBOX_DEFAULT
releaseall
compare VAR_TRICK_HOUSE_LEVEL, 0
call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle1
compare VAR_TRICK_HOUSE_LEVEL, 1
call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle2
compare VAR_TRICK_HOUSE_LEVEL, 2
call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle3
call_if_eq VAR_TRICK_HOUSE_LEVEL, 0, Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle1
call_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle2
call_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle3
setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1
end