Reformat compare + goto_if/call_if to single statements

This commit is contained in:
GriffinR
2021-11-18 23:06:30 -05:00
parent c57efdba5d
commit e66ea0cb99
293 changed files with 2990 additions and 5978 deletions

View File

@@ -13,8 +13,7 @@ EventScript_TryDoNormalTrainerBattle::
applymovement VAR_LAST_TALKED, Movement_RevealTrainer
waitmovement 0
specialvar VAR_RESULT, GetTrainerFlag
compare VAR_RESULT, FALSE
goto_if_ne EventScript_NoNormalTrainerBattle
goto_if_ne VAR_RESULT, FALSE, EventScript_NoNormalTrainerBattle
special PlayTrainerEncounterMusic
special SetTrainerFacingDirection
goto EventScript_ShowTrainerIntroMsg
@@ -27,11 +26,9 @@ EventScript_TryDoDoubleTrainerBattle::
faceplayer
call EventScript_RevealTrainer
specialvar VAR_RESULT, GetTrainerFlag
compare VAR_RESULT, FALSE
goto_if_ne EventScript_NoDoubleTrainerBattle
goto_if_ne VAR_RESULT, FALSE, EventScript_NoDoubleTrainerBattle
special HasEnoughMonsForDoubleBattle
compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS
goto_if_ne EventScript_NotEnoughMonsForDoubleBattle
goto_if_ne VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS, EventScript_NotEnoughMonsForDoubleBattle
special PlayTrainerEncounterMusic
special SetTrainerFacingDirection
goto EventScript_ShowTrainerIntroMsg
@@ -56,8 +53,7 @@ EventScript_DoNoIntroTrainerBattle::
EventScript_TryDoRematchBattle::
call EventScript_RevealTrainer
specialvar VAR_RESULT, IsTrainerReadyForRematch
compare VAR_RESULT, FALSE
goto_if_eq EventScript_NoRematchTrainerBattle
goto_if_eq VAR_RESULT, FALSE, EventScript_NoRematchTrainerBattle
special PlayTrainerEncounterMusic
special SetTrainerFacingDirection
special ShowTrainerIntroSpeech
@@ -73,11 +69,9 @@ EventScript_NoRematchTrainerBattle::
EventScript_TryDoDoubleRematchBattle::
specialvar VAR_RESULT, IsTrainerReadyForRematch
compare VAR_RESULT, FALSE
goto_if_eq EventScript_NoDoubleRematchTrainerBattle
goto_if_eq VAR_RESULT, FALSE, EventScript_NoDoubleRematchTrainerBattle
special HasEnoughMonsForDoubleBattle
compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS
goto_if_ne EventScript_NotEnoughMonsForDoubleRematchBattle
goto_if_ne VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS, EventScript_NotEnoughMonsForDoubleRematchBattle
special PlayTrainerEncounterMusic
special SetTrainerFacingDirection
special ShowTrainerIntroSpeech
@@ -112,24 +106,18 @@ EventScript_ShowTrainerIntroMsg::
waitmessage
waitbuttonpress
special TryPrepareSecondApproachingTrainer
compare VAR_RESULT, TRUE
goto_if_eq EventScript_TrainerApproach
goto_if_eq VAR_RESULT, TRUE, EventScript_TrainerApproach
goto EventScript_DoTrainerBattle
EventScript_DoTrainerBattle::
dotrainerbattle
@ Below battle mode check only needed in FRLG
specialvar VAR_RESULT, GetTrainerBattleMode
compare VAR_RESULT, TRAINER_BATTLE_SINGLE
goto_if_eq EventScript_EndTrainerBattle
compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT
goto_if_eq EventScript_EndTrainerBattle
compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC
goto_if_eq EventScript_EndTrainerBattle
compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE
goto_if_eq EventScript_EndTrainerBattle
compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC
goto_if_eq EventScript_EndTrainerBattle
goto_if_eq VAR_RESULT, TRAINER_BATTLE_SINGLE, EventScript_EndTrainerBattle
goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT, EventScript_EndTrainerBattle
goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, EventScript_EndTrainerBattle
goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, EventScript_EndTrainerBattle
goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, EventScript_EndTrainerBattle
EventScript_EndTrainerBattle::
gotobeatenscript
releaseall