Reformat compare + goto_if/call_if to single statements
This commit is contained in:
@@ -13,8 +13,7 @@ EventScript_TryDoNormalTrainerBattle::
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applymovement VAR_LAST_TALKED, Movement_RevealTrainer
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waitmovement 0
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specialvar VAR_RESULT, GetTrainerFlag
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compare VAR_RESULT, FALSE
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goto_if_ne EventScript_NoNormalTrainerBattle
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goto_if_ne VAR_RESULT, FALSE, EventScript_NoNormalTrainerBattle
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special PlayTrainerEncounterMusic
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special SetTrainerFacingDirection
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goto EventScript_ShowTrainerIntroMsg
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@@ -27,11 +26,9 @@ EventScript_TryDoDoubleTrainerBattle::
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faceplayer
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call EventScript_RevealTrainer
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specialvar VAR_RESULT, GetTrainerFlag
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compare VAR_RESULT, FALSE
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goto_if_ne EventScript_NoDoubleTrainerBattle
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goto_if_ne VAR_RESULT, FALSE, EventScript_NoDoubleTrainerBattle
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special HasEnoughMonsForDoubleBattle
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compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS
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goto_if_ne EventScript_NotEnoughMonsForDoubleBattle
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goto_if_ne VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS, EventScript_NotEnoughMonsForDoubleBattle
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special PlayTrainerEncounterMusic
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special SetTrainerFacingDirection
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goto EventScript_ShowTrainerIntroMsg
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@@ -56,8 +53,7 @@ EventScript_DoNoIntroTrainerBattle::
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EventScript_TryDoRematchBattle::
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call EventScript_RevealTrainer
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specialvar VAR_RESULT, IsTrainerReadyForRematch
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compare VAR_RESULT, FALSE
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goto_if_eq EventScript_NoRematchTrainerBattle
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goto_if_eq VAR_RESULT, FALSE, EventScript_NoRematchTrainerBattle
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special PlayTrainerEncounterMusic
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special SetTrainerFacingDirection
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special ShowTrainerIntroSpeech
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@@ -73,11 +69,9 @@ EventScript_NoRematchTrainerBattle::
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EventScript_TryDoDoubleRematchBattle::
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specialvar VAR_RESULT, IsTrainerReadyForRematch
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compare VAR_RESULT, FALSE
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goto_if_eq EventScript_NoDoubleRematchTrainerBattle
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goto_if_eq VAR_RESULT, FALSE, EventScript_NoDoubleRematchTrainerBattle
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special HasEnoughMonsForDoubleBattle
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compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS
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goto_if_ne EventScript_NotEnoughMonsForDoubleRematchBattle
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goto_if_ne VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS, EventScript_NotEnoughMonsForDoubleRematchBattle
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special PlayTrainerEncounterMusic
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special SetTrainerFacingDirection
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special ShowTrainerIntroSpeech
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@@ -112,24 +106,18 @@ EventScript_ShowTrainerIntroMsg::
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waitmessage
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waitbuttonpress
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special TryPrepareSecondApproachingTrainer
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compare VAR_RESULT, TRUE
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goto_if_eq EventScript_TrainerApproach
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goto_if_eq VAR_RESULT, TRUE, EventScript_TrainerApproach
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goto EventScript_DoTrainerBattle
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EventScript_DoTrainerBattle::
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dotrainerbattle
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@ Below battle mode check only needed in FRLG
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specialvar VAR_RESULT, GetTrainerBattleMode
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compare VAR_RESULT, TRAINER_BATTLE_SINGLE
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goto_if_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT
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goto_if_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC
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goto_if_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE
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goto_if_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC
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goto_if_eq EventScript_EndTrainerBattle
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goto_if_eq VAR_RESULT, TRAINER_BATTLE_SINGLE, EventScript_EndTrainerBattle
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goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT, EventScript_EndTrainerBattle
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goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, EventScript_EndTrainerBattle
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goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, EventScript_EndTrainerBattle
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goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, EventScript_EndTrainerBattle
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EventScript_EndTrainerBattle::
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gotobeatenscript
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releaseall
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