sTileBitAttributes to sparse array, rename MB_UNNUSED_CAVE
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@@ -9,7 +9,7 @@
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#define MB_UNUSED_05 0x05
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#define MB_DEEP_SAND 0x06
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#define MB_SHORT_GRASS 0x07
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#define MB_UNUSED_CAVE 0x08
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#define MB_CAVE 0x08
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#define MB_LONG_GRASS_SOUTH_EDGE 0x09
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#define MB_NO_RUNNING 0x0A
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#define MB_INDOOR_ENCOUNTER 0x0B
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@@ -241,6 +241,9 @@
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#define MB_UNUSED_ED 0xED
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#define MB_UNUSED_EE 0xEE
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#define MB_UNUSED_EF 0xEF
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#define NUM_METATILE_BEHAVIORS 0xF0
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#define MB_INVALID 0xFF
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#endif // GUARD_METATILE_BEHAVIORS_H
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