give labels to player controller functions
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@@ -122,11 +122,11 @@ static void HandleMoveSwitchting(void);
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static void sub_8058FC0(void);
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static void sub_8058FC0(void);
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static void sub_8059828(void);
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static void sub_8059828(void);
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static void CompleteWhenChoseItem(void);
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static void CompleteWhenChoseItem(void);
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static void sub_8059544(u8 taskId);
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static void Task_LaunchLvlUpAnim(u8 taskId);
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static void Task_PrepareToGiveExpWithExpBar(u8 taskId);
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static void Task_PrepareToGiveExpWithExpBar(u8 taskId);
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static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId);
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static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId);
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static void sub_8059400(u8 taskId);
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static void sub_8059400(u8 taskId);
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static void sub_80595A4(u8 taskId);
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static void Task_UpdateLvlInHealthbox(u8 taskId);
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static void PrintLinkStandbyMsg(void);
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static void PrintLinkStandbyMsg(void);
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static u32 CopyPlayerMonData(u8 monId, u8 *dst);
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static u32 CopyPlayerMonData(u8 monId, u8 *dst);
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static void SetPlayerMonData(u8 monId);
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static void SetPlayerMonData(u8 monId);
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@@ -1143,16 +1143,16 @@ static void CompleteOnInactiveTextPrinter(void)
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#define tExpTask_monId data[0]
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#define tExpTask_monId data[0]
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#define tExpTask_gainedExp data[1]
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#define tExpTask_gainedExp data[1]
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#define tExpTask_bank data[2]
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#define tExpTask_battler data[2]
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#define tExpTask_frames data[10]
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#define tExpTask_frames data[10]
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static void Task_GiveExpToMon(u8 taskId)
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static void Task_GiveExpToMon(u8 taskId)
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{
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{
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u32 monId = (u8)(gTasks[taskId].tExpTask_monId);
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u32 monId = (u8)(gTasks[taskId].tExpTask_monId);
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u8 battlerId = gTasks[taskId].tExpTask_bank;
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u8 battlerId = gTasks[taskId].tExpTask_battler;
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s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
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s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
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if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[battlerId]) // give exp without the expbar
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if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[battlerId]) // Give exp without moving the expbar.
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{
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{
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struct Pokemon *mon = &gPlayerParty[monId];
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struct Pokemon *mon = &gPlayerParty[monId];
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u16 species = GetMonData(mon, MON_DATA_SPECIES);
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u16 species = GetMonData(mon, MON_DATA_SPECIES);
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@@ -1162,19 +1162,19 @@ static void Task_GiveExpToMon(u8 taskId)
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if (currExp + gainedExp >= nextLvlExp)
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if (currExp + gainedExp >= nextLvlExp)
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{
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{
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u8 savedActiveBank;
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u8 savedActiveBattler;
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SetMonData(mon, MON_DATA_EXP, &nextLvlExp);
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SetMonData(mon, MON_DATA_EXP, &nextLvlExp);
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CalculateMonStats(mon);
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CalculateMonStats(mon);
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gainedExp -= nextLvlExp - currExp;
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gainedExp -= nextLvlExp - currExp;
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savedActiveBank = gActiveBattler;
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savedActiveBattler = gActiveBattler;
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gActiveBattler = battlerId;
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gActiveBattler = battlerId;
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BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
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BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
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gActiveBattler = savedActiveBank;
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gActiveBattler = savedActiveBattler;
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if (IsDoubleBattle() == TRUE
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if (IsDoubleBattle() == TRUE
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&& ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
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&& ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
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gTasks[taskId].func = sub_8059544;
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gTasks[taskId].func = Task_LaunchLvlUpAnim;
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else
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else
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gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
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gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
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}
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}
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@@ -1196,7 +1196,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
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{
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{
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u8 monIndex = gTasks[taskId].tExpTask_monId;
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u8 monIndex = gTasks[taskId].tExpTask_monId;
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s32 gainedExp = gTasks[taskId].tExpTask_gainedExp;
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s32 gainedExp = gTasks[taskId].tExpTask_gainedExp;
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u8 battlerId = gTasks[taskId].tExpTask_bank;
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u8 battlerId = gTasks[taskId].tExpTask_battler;
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struct Pokemon *mon = &gPlayerParty[monIndex];
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struct Pokemon *mon = &gPlayerParty[monIndex];
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u8 level = GetMonData(mon, MON_DATA_LEVEL);
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u8 level = GetMonData(mon, MON_DATA_LEVEL);
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u16 species = GetMonData(mon, MON_DATA_SPECIES);
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u16 species = GetMonData(mon, MON_DATA_SPECIES);
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@@ -1221,12 +1221,12 @@ static void sub_8059400(u8 taskId)
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{
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{
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u8 monId = gTasks[taskId].tExpTask_monId;
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u8 monId = gTasks[taskId].tExpTask_monId;
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s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
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s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
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u8 battlerId = gTasks[taskId].tExpTask_bank;
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u8 battlerId = gTasks[taskId].tExpTask_battler;
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s16 r4;
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s16 newExpPoints;
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r4 = MoveBattleBar(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0);
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newExpPoints = MoveBattleBar(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]);
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if (r4 == -1)
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if (newExpPoints == -1) // The bar has been filled with given exp points.
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{
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{
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u8 level;
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u8 level;
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s32 currExp;
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s32 currExp;
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@@ -1241,16 +1241,16 @@ static void sub_8059400(u8 taskId)
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if (currExp + gainedExp >= expOnNextLvl)
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if (currExp + gainedExp >= expOnNextLvl)
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{
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{
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u8 savedActiveBank;
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u8 savedActiveBattler;
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SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &expOnNextLvl);
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SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &expOnNextLvl);
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CalculateMonStats(&gPlayerParty[monId]);
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CalculateMonStats(&gPlayerParty[monId]);
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gainedExp -= expOnNextLvl - currExp;
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gainedExp -= expOnNextLvl - currExp;
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savedActiveBank = gActiveBattler;
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savedActiveBattler = gActiveBattler;
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gActiveBattler = battlerId;
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gActiveBattler = battlerId;
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BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
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BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
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gActiveBattler = savedActiveBank;
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gActiveBattler = savedActiveBattler;
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gTasks[taskId].func = sub_8059544;
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gTasks[taskId].func = Task_LaunchLvlUpAnim;
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}
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}
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else
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else
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{
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{
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@@ -1263,27 +1263,27 @@ static void sub_8059400(u8 taskId)
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}
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}
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}
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}
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static void sub_8059544(u8 taskId)
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static void Task_LaunchLvlUpAnim(u8 taskId)
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{
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{
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u8 battlerId = gTasks[taskId].tExpTask_bank;
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u8 battlerId = gTasks[taskId].tExpTask_battler;
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u8 monIndex = gTasks[taskId].tExpTask_monId;
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u8 monIndex = gTasks[taskId].tExpTask_monId;
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if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
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if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
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battlerId ^= BIT_FLANK;
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battlerId ^= BIT_FLANK;
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InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
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InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
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gTasks[taskId].func = sub_80595A4;
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gTasks[taskId].func = Task_UpdateLvlInHealthbox;
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}
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}
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static void sub_80595A4(u8 taskId)
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static void Task_UpdateLvlInHealthbox(u8 taskId)
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{
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{
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u8 battlerId = gTasks[taskId].tExpTask_bank;
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u8 battlerId = gTasks[taskId].tExpTask_battler;
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if (!gBattleSpritesDataPtr->healthBoxesData[battlerId].specialAnimActive)
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if (!gBattleSpritesDataPtr->healthBoxesData[battlerId].specialAnimActive)
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{
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{
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u8 monIndex = gTasks[taskId].tExpTask_monId;
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u8 monIndex = gTasks[taskId].tExpTask_monId;
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GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
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GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value.
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if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
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if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
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UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
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UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
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@@ -1300,8 +1300,8 @@ static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
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u8 battlerId;
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u8 battlerId;
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monIndex = gTasks[taskId].tExpTask_monId;
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monIndex = gTasks[taskId].tExpTask_monId;
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GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
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GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value.
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battlerId = gTasks[taskId].tExpTask_bank;
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battlerId = gTasks[taskId].tExpTask_battler;
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gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
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gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
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DestroyTask(taskId);
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DestroyTask(taskId);
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}
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}
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@@ -2466,7 +2466,7 @@ static void PlayerHandleMoveAnimation(void)
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gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8);
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gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8);
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gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16];
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gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16];
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gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality;
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gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality;
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if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE
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if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // Always returns FALSE.
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{
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{
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PlayerBufferExecCompleted();
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PlayerBufferExecCompleted();
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}
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}
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@@ -2722,19 +2722,19 @@ static void PlayerHandleExpUpdate(void)
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u8 taskId;
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u8 taskId;
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LoadBattleBarGfx(1);
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LoadBattleBarGfx(1);
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GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); // unused return value
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GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); // Unused return value.
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expPointsToGive = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
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expPointsToGive = T1_READ_16(&gBattleBufferA[gActiveBattler][2]);
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taskId = CreateTask(Task_GiveExpToMon, 10);
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taskId = CreateTask(Task_GiveExpToMon, 10);
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gTasks[taskId].tExpTask_monId = monId;
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gTasks[taskId].tExpTask_monId = monId;
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gTasks[taskId].tExpTask_gainedExp = expPointsToGive;
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gTasks[taskId].tExpTask_gainedExp = expPointsToGive;
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gTasks[taskId].tExpTask_bank = gActiveBattler;
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gTasks[taskId].tExpTask_battler = gActiveBattler;
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gBattlerControllerFuncs[gActiveBattler] = nullsub_21;
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gBattlerControllerFuncs[gActiveBattler] = nullsub_21;
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}
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}
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}
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}
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#undef tExpTask_monId
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#undef tExpTask_monId
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#undef tExpTask_gainedExp
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#undef tExpTask_gainedExp
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#undef tExpTask_bank
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#undef tExpTask_battler
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#undef tExpTask_frames
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#undef tExpTask_frames
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static void PlayerHandleStatusIconUpdate(void)
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static void PlayerHandleStatusIconUpdate(void)
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@@ -2971,7 +2971,7 @@ static void task05_08033660(u8 taskId)
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}
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}
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else
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else
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{
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{
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u8 savedActiveBank = gActiveBattler;
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u8 savedActiveBattler = gActiveBattler;
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gActiveBattler = gTasks[taskId].data[0];
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gActiveBattler = gTasks[taskId].data[0];
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if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
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if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
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@@ -2990,7 +2990,7 @@ static void task05_08033660(u8 taskId)
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gActiveBattler ^= BIT_FLANK;
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gActiveBattler ^= BIT_FLANK;
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}
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}
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gBattlerControllerFuncs[gActiveBattler] = sub_8058B40;
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gBattlerControllerFuncs[gActiveBattler] = sub_8058B40;
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gActiveBattler = savedActiveBank;
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gActiveBattler = savedActiveBattler;
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DestroyTask(taskId);
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DestroyTask(taskId);
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}
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}
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}
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}
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