pal_patch_for_npc

This commit is contained in:
scnorton
2017-09-08 17:17:03 -04:00
parent 2d3ce87c4c
commit e6e0dc80f6
2 changed files with 9 additions and 29 deletions

View File

@@ -6,6 +6,7 @@
#include "rom4.h"
#include "data3.h"
#include "berry.h"
#include "palette.h"
#include "field_player_avatar.h"
#include "event_data.h"
#include "rom_818CFC8.h"
@@ -1144,3 +1145,11 @@ u8 sub_808E8F4(const struct SpritePalette *spritePalette)
}
return LoadSpritePalette(spritePalette);
}
void pal_patch_for_npc(u16 paletteTag, u8 paletteSlot)
{
u8 paletteIdx;
paletteIdx = FindFieldObjectPaletteIndexByTag(paletteTag);
LoadPalette(gUnknown_0850BBC8[paletteIdx].data, 16 * paletteSlot + 256, 0x20);
}