Update variable and flag names
This commit is contained in:
134
include/flags.h
134
include/flags.h
@@ -1,29 +1,29 @@
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#ifndef GUARD_FLAGS_H
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#define GUARD_FLAGS_H
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#define TRAINER_FLAG_START 0x500
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#define FLAG_TRAINER_FLAG_START 0x500
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#define TRAINERS_FLAG_NO 0x356
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#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860
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#define CODE_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860
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// SYSTEM FLAGS
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#define SYS_POKEMON_GET CODE_FLAGS + 0
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#define SYS_POKEDEX_GET CODE_FLAGS + 1
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#define SYS_POKENAV_GET CODE_FLAGS + 2
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#define FLAG_SYS_POKEMON_GET CODE_FLAGS + 0
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#define FLAG_SYS_POKEDEX_GET CODE_FLAGS + 1
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#define FLAG_SYS_POKENAV_GET CODE_FLAGS + 2
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// third one appears unused
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#define SYS_GAME_CLEAR CODE_FLAGS + 4
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#define SYS_CHAT_USED CODE_FLAGS + 5
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#define SYS_HIPSTER_MEET CODE_FLAGS + 6
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#define FLAG_SYS_GAME_CLEAR CODE_FLAGS + 4
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#define FLAG_SYS_CHAT_USED CODE_FLAGS + 5
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#define FLAG_SYS_HIPSTER_MEET CODE_FLAGS + 6
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// badges
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#define BADGE01_GET CODE_FLAGS + 7
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#define BADGE02_GET CODE_FLAGS + 8
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#define BADGE03_GET CODE_FLAGS + 9
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#define BADGE04_GET CODE_FLAGS + 0xA
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#define BADGE05_GET CODE_FLAGS + 0xB
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#define BADGE06_GET CODE_FLAGS + 0xC
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#define BADGE07_GET CODE_FLAGS + 0xD
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#define BADGE08_GET CODE_FLAGS + 0xE
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#define FLAG_BADGE01_GET CODE_FLAGS + 7
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#define FLAG_BADGE02_GET CODE_FLAGS + 8
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#define FLAG_BADGE03_GET CODE_FLAGS + 9
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#define FLAG_BADGE04_GET CODE_FLAGS + 0xA
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#define FLAG_BADGE05_GET CODE_FLAGS + 0xB
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#define FLAG_BADGE06_GET CODE_FLAGS + 0xC
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#define FLAG_BADGE07_GET CODE_FLAGS + 0xD
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#define FLAG_BADGE08_GET CODE_FLAGS + 0xE
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// cities and towns
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#define FLAG_VISITED_LITTLEROOT_TOWN CODE_FLAGS + 0xF
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@@ -43,66 +43,66 @@
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#define FLAG_VISITED_SOOTOPOLIS_CITY CODE_FLAGS + 0x1D
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#define FLAG_VISITED_EVER_GRANDE_CITY CODE_FLAGS + 0x1E
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#define SYS_UNKNOWN_880 CODE_FLAGS + 0x20
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#define FLAG_SYS_UNKNOWN_880 CODE_FLAGS + 0x20
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#define SYS_USE_FLASH CODE_FLAGS + 0x28
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#define SYS_USE_STRENGTH CODE_FLAGS + 0x29
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#define SYS_WEATHER_CTRL CODE_FLAGS + 0x2A
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#define SYS_CYCLING_ROAD CODE_FLAGS + 0x2B
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#define SYS_SAFARI_MODE CODE_FLAGS + 0x2C
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#define SYS_CRUISE_MODE CODE_FLAGS + 0x2D
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#define FLAG_SYS_USE_FLASH CODE_FLAGS + 0x28
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#define FLAG_SYS_USE_STRENGTH CODE_FLAGS + 0x29
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#define FLAG_SYS_WEATHER_CTRL CODE_FLAGS + 0x2A
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#define FLAG_SYS_CYCLING_ROAD CODE_FLAGS + 0x2B
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#define FLAG_SYS_SAFARI_MODE CODE_FLAGS + 0x2C
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#define FLAG_SYS_CRUISE_MODE CODE_FLAGS + 0x2D
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#define SYS_TV_HOME CODE_FLAGS + 0x30
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#define SYS_TV_WATCH CODE_FLAGS + 0x31
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#define SYS_TV_START CODE_FLAGS + 0x32
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#define SYS_POPWORD_INPUT CODE_FLAGS + 0x33
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#define SYS_MIX_RECORD CODE_FLAGS + 0x34
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#define SYS_CLOCK_SET CODE_FLAGS + 0x35
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#define SYS_NATIONAL_DEX CODE_FLAGS + 0x36
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#define SYS_CAVE_SHIP CODE_FLAGS + 0x37
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#define SYS_CAVE_WONDER CODE_FLAGS + 0x38
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#define SYS_CAVE_BATTLE CODE_FLAGS + 0x39
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#define SYS_SHOAL_TIDE CODE_FLAGS + 0x3A
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#define SYS_RIBBON_GET CODE_FLAGS + 0x3B
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#define FLAG_SYS_TV_HOME CODE_FLAGS + 0x30
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#define FLAG_SYS_TV_WATCH CODE_FLAGS + 0x31
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#define FLAG_SYS_TV_START CODE_FLAGS + 0x32
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#define FLAG_SYS_POPWORD_INPUT CODE_FLAGS + 0x33
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#define FLAG_SYS_MIX_RECORD CODE_FLAGS + 0x34
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#define FLAG_SYS_CLOCK_SET CODE_FLAGS + 0x35
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#define FLAG_SYS_NATIONAL_DEX CODE_FLAGS + 0x36
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#define FLAG_SYS_CAVE_SHIP CODE_FLAGS + 0x37
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#define FLAG_SYS_CAVE_WONDER CODE_FLAGS + 0x38
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#define FLAG_SYS_CAVE_BATTLE CODE_FLAGS + 0x39
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#define FLAG_SYS_SHOAL_TIDE CODE_FLAGS + 0x3A
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#define FLAG_SYS_RIBBON_GET CODE_FLAGS + 0x3B
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#define SYS_PC_LANETTE CODE_FLAGS + 0x4B
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#define SYS_MYSTERY_EVENT_ENABLE CODE_FLAGS + 0x4C
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#define SYS_ENC_UP_ITEM CODE_FLAGS + 0x4D
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#define SYS_ENC_DOWN_ITEM CODE_FLAGS + 0x4E
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#define SYS_BRAILLE_DIG CODE_FLAGS + 0x4F
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#define SYS_BRAILLE_STRENGTH CODE_FLAGS + 0x50
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#define SYS_BRAILLE_WAIT CODE_FLAGS + 0x51
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#define SYS_BRAILLE_FLY CODE_FLAGS + 0x52
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#define SYS_HAS_EON_TICKET CODE_FLAGS + 0x53
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#define FLAG_SYS_PC_LANETTE CODE_FLAGS + 0x4B
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#define FLAG_SYS_MYSTERY_EVENT_ENABLE CODE_FLAGS + 0x4C
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#define FLAG_SYS_ENC_UP_ITEM CODE_FLAGS + 0x4D
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#define FLAG_SYS_ENC_DOWN_ITEM CODE_FLAGS + 0x4E
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#define FLAG_SYS_BRAILLE_DIG CODE_FLAGS + 0x4F
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#define FLAG_SYS_BRAILLE_STRENGTH CODE_FLAGS + 0x50
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#define FLAG_SYS_BRAILLE_WAIT CODE_FLAGS + 0x51
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#define FLAG_SYS_BRAILLE_FLY CODE_FLAGS + 0x52
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#define FLAG_SYS_HAS_EON_TICKET CODE_FLAGS + 0x53
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#define SYS_POKEMON_LEAGUE_FLY CODE_FLAGS + 0x54
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#define FLAG_SYS_POKEMON_LEAGUE_FLY CODE_FLAGS + 0x54
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#define SYS_TV_LATI CODE_FLAGS + 0x5D
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#define FLAG_SYS_TV_LATI CODE_FLAGS + 0x5D
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#define SYS_SHOAL_ITEM CODE_FLAGS + 0x5F
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#define SYS_B_DASH CODE_FLAGS + 0x60 // got Running Shoes
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#define SYS_CTRL_OBJ_DELETE CODE_FLAGS + 0x61
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#define SYS_RESET_RTC_ENABLE CODE_FLAGS + 0x62
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#define FLAG_SYS_SHOAL_ITEM CODE_FLAGS + 0x5F
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#define FLAG_SYS_B_DASH CODE_FLAGS + 0x60 // got Running Shoes
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#define FLAG_SYS_CTRL_OBJ_DELETE CODE_FLAGS + 0x61
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#define FLAG_SYS_RESET_RTC_ENABLE CODE_FLAGS + 0x62
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#define SYS_TOWER_SILVER CODE_FLAGS + 0x64
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#define SYS_TOWER_GOLD CODE_FLAGS + 0x65
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#define SYS_DOME_SILVER CODE_FLAGS + 0x66
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#define SYS_DOME_GOLD CODE_FLAGS + 0x67
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#define SYS_PALACE_SILVER CODE_FLAGS + 0x68
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#define SYS_PALACE_GOLD CODE_FLAGS + 0x69
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#define SYS_ARENA_SILVER CODE_FLAGS + 0x6A
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#define SYS_ARENA_GOLD CODE_FLAGS + 0x6B
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#define SYS_FACTORY_SILVER CODE_FLAGS + 0x6C
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#define SYS_FACTORY_GOLD CODE_FLAGS + 0x6D
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#define SYS_PIKE_SILVER CODE_FLAGS + 0x6E
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#define SYS_PIKE_GOLD CODE_FLAGS + 0x6F
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#define SYS_PYRAMID_SILVER CODE_FLAGS + 0x70
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#define SYS_PYRAMID_GOLD CODE_FLAGS + 0x71
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#define SYS_FRONTIER_PASS CODE_FLAGS + 0x72
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#define FLAG_SYS_TOWER_SILVER CODE_FLAGS + 0x64
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#define FLAG_SYS_TOWER_GOLD CODE_FLAGS + 0x65
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#define FLAG_SYS_DOME_SILVER CODE_FLAGS + 0x66
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#define FLAG_SYS_DOME_GOLD CODE_FLAGS + 0x67
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#define FLAG_SYS_PALACE_SILVER CODE_FLAGS + 0x68
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#define FLAG_SYS_PALACE_GOLD CODE_FLAGS + 0x69
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#define FLAG_SYS_ARENA_SILVER CODE_FLAGS + 0x6A
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#define FLAG_SYS_ARENA_GOLD CODE_FLAGS + 0x6B
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#define FLAG_SYS_FACTORY_SILVER CODE_FLAGS + 0x6C
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#define FLAG_SYS_FACTORY_GOLD CODE_FLAGS + 0x6D
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#define FLAG_SYS_PIKE_SILVER CODE_FLAGS + 0x6E
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#define FLAG_SYS_PIKE_GOLD CODE_FLAGS + 0x6F
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#define FLAG_SYS_PYRAMID_SILVER CODE_FLAGS + 0x70
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#define FLAG_SYS_PYRAMID_GOLD CODE_FLAGS + 0x71
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#define FLAG_SYS_FRONTIER_PASS CODE_FLAGS + 0x72
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#define SYS_STORAGE_UNKNOWN_FLAG CODE_FLAGS + 0x77
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#define FLAG_SYS_STORAGE_UNKNOWN_FLAG CODE_FLAGS + 0x77
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#define SYS_MYSTERY_GIFT_ENABLE CODE_FLAGS + 0x7B
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#define FLAG_SYS_MYSTERY_GIFT_ENABLE CODE_FLAGS + 0x7B
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// SPECIAL FLAGS (unknown purpose)
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