Update variable and flag names
This commit is contained in:
@@ -84,13 +84,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
|
||||
if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER)
|
||||
attack *= 2;
|
||||
|
||||
if (ShouldGetStatBadgeBoost(BADGE01_GET, bankAtk))
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, bankAtk))
|
||||
attack = (110 * attack) / 100;
|
||||
if (ShouldGetStatBadgeBoost(BADGE05_GET, bankDef))
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, bankDef))
|
||||
defense = (110 * defense) / 100;
|
||||
if (ShouldGetStatBadgeBoost(BADGE07_GET, bankAtk))
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankAtk))
|
||||
spAttack = (110 * spAttack) / 100;
|
||||
if (ShouldGetStatBadgeBoost(BADGE07_GET, bankDef))
|
||||
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankDef))
|
||||
spDefense = (110 * spDefense) / 100;
|
||||
|
||||
for (i = 0; i < 17; i++)
|
||||
|
||||
Reference in New Issue
Block a user