Port/decompile field_control_avatar

This commit is contained in:
Diegoisawesome
2018-10-16 21:47:08 -05:00
parent ed1bb3030b
commit e75f0b4f80
56 changed files with 1277 additions and 2676 deletions
+3 -3
View File
@@ -11,7 +11,7 @@
extern u8 EventObjectGetBerryTreeId(u8 eventObjectId);
extern void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup);
extern void CB2_ChooseBerry(void);
extern const u8* GetEventObjectScriptPointerForComparison(void);
extern const u8* GetEventObjectScriptPointerPlayerFacing(void);
extern bool8 IsBerryTreeSparkling(u8, u8, u8);
extern u16 gSpecialVar_ItemId;
@@ -930,7 +930,7 @@ bool32 EventObjectInteractionWaterBerryTree(void)
bool8 IsPlayerFacingPlantedBerryTree(void)
{
if (GetEventObjectScriptPointerForComparison() == BerryTreeScript
if (GetEventObjectScriptPointerPlayerFacing() == BerryTreeScript
&& GetStageByBerryTreeId(EventObjectGetBerryTreeId(gSelectedEventObject)) == 0)
return TRUE;
else
@@ -939,7 +939,7 @@ bool8 IsPlayerFacingPlantedBerryTree(void)
bool8 TryToWaterBerryTree(void)
{
if (GetEventObjectScriptPointerForComparison() != BerryTreeScript)
if (GetEventObjectScriptPointerPlayerFacing() != BerryTreeScript)
return FALSE;
else
return EventObjectInteractionWaterBerryTree();