Port/decompile field_control_avatar

This commit is contained in:
Diegoisawesome
2018-10-16 21:47:08 -05:00
parent ed1bb3030b
commit e75f0b4f80
56 changed files with 1277 additions and 2676 deletions

View File

@@ -5,7 +5,7 @@
#define RAM_SCRIPT_MAGIC 51
extern u8* gUnknown_020375C0;
extern const u8* gUnknown_020375C0;
extern bool32 sub_801B27C(void);
@@ -344,7 +344,7 @@ void ClearRamScript(void)
CpuFill32(0, &gSaveBlock1Ptr->ramScript, sizeof(struct RamScript));
}
bool8 InitRamScript(u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId)
bool8 InitRamScript(const u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId)
{
struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data;
@@ -362,7 +362,7 @@ bool8 InitRamScript(u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objec
return TRUE;
}
u8 *GetRamScript(u8 objectId, u8 *script)
const u8 *GetRamScript(u8 objectId, const u8 *script)
{
struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data;
gUnknown_020375C0 = NULL;