Reverse engineered many of the multiplayer events
Some corrections to the way events are handled and identified.
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@@ -46,22 +46,24 @@
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],
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"coord_events": [
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{
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"comment": "This is trade seat #1.",
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"type": "trigger",
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"x": 4,
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"y": 5,
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gUnknown_082773F5"
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"script": "gEventScript_TradeCenter_Chair0"
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},
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{
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"comment": "This is trade seat #2.",
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"type": "trigger",
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"x": 7,
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"y": 5,
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gUnknown_082773FF"
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"script": "gEventScript_TradeCenter_Chair1"
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}
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],
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"bg_events": []
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