Reverse engineered many of the multiplayer events

Some corrections to the way events are handled and identified.
This commit is contained in:
Phlosioneer
2019-02-10 20:42:50 -05:00
parent f2f1b1978b
commit e75f45dbcf
32 changed files with 412 additions and 350 deletions

View File

@@ -10,6 +10,8 @@
#define FRONTIER_FACILITY_PIKE 5
#define FRONTIER_FACILITY_PYRAMID 6
#define NUM_FRONTIER_FACILITIES 7
// The multiplayer battle colosseum rooms re-use VAR_FRONTIER_FACILITY.
#define FRONTIER_FACILITY_DOUBLE_COLOSSEUM 9
#define TENT_VERDANTURF 2
#define TENT_FALLARBOR 3