Reverse engineered many of the multiplayer events

Some corrections to the way events are handled and identified.
This commit is contained in:
Phlosioneer
2019-02-10 20:42:50 -05:00
parent f2f1b1978b
commit e75f45dbcf
32 changed files with 412 additions and 350 deletions

View File

@@ -621,7 +621,7 @@ void sub_80AF948(void)
CreateTask(sub_80AF8E0, 10);
}
static void sub_80AF96C(u8 taskId)
static void Task_ReturnToWorldFromLinkRoom(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -654,7 +654,7 @@ static void sub_80AF96C(u8 taskId)
void sub_80AF9F8(void)
{
CreateTask(sub_80AF96C, 10);
CreateTask(Task_ReturnToWorldFromLinkRoom, 10);
}
static void sub_80AFA0C(u8 taskId)