Fix Controllers end command function names

This commit is contained in:
DizzyEggg
2019-03-05 20:07:59 +01:00
parent 842e3c8b42
commit e79b6f747b
9 changed files with 29 additions and 31 deletions
+3 -3
View File
@@ -90,7 +90,7 @@ static void PlayerPartnerHandleBattleAnimation(void);
static void PlayerPartnerHandleLinkStandbyMsg(void);
static void PlayerPartnerHandleResetActionMoveSelection(void);
static void PlayerPartnerHandleCmd55(void);
static void nullsub_128(void);
static void PlayerPartnerCmdEnd(void);
static void PlayerPartnerBufferRunCommand(void);
static void PlayerPartnerBufferExecCompleted(void);
@@ -167,7 +167,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
PlayerPartnerHandleLinkStandbyMsg,
PlayerPartnerHandleResetActionMoveSelection,
PlayerPartnerHandleCmd55,
nullsub_128
PlayerPartnerCmdEnd
};
// unknown unused data
@@ -1928,6 +1928,6 @@ static void PlayerPartnerHandleCmd55(void)
gBattlerControllerFuncs[gActiveBattler] = sub_80587B0;
}
static void nullsub_128(void)
static void PlayerPartnerCmdEnd(void)
{
}