Fix spelling of Rayquaza

This commit is contained in:
Phlosioneer
2019-02-13 21:41:28 -05:00
parent 45297797e6
commit e7d0268143
+32 -32
View File
@@ -79,10 +79,10 @@
* Task_IntroLoadClouds3 * Task_IntroLoadClouds3
* Task_IntroCloudsScene * Task_IntroCloudsScene
* Task_IntroLoadRayquazaLightningScene * Task_IntroLoadRayquazaLightningScene
* Task_IntroRaquazaLightningScene * Task_IntroRayquazaLightningScene
* Task_IntroLoadRaquazaGlowScene * Task_IntroLoadRayquazaGlowScene
* Task_IntroRaquazaGlowScene_0 * Task_IntroRayquazaGlowScene_0
* - Runs concurrently with Task_IntroRaquazaGlowScene_1 * - Runs concurrently with Task_IntroRayquazaGlowScene_1
* Task_EndIntroMovie * Task_EndIntroMovie
* MainCB2_EndIntro * MainCB2_EndIntro
* - Advances to CB2_InitTitleScreen * - Advances to CB2_InitTitleScreen
@@ -389,7 +389,7 @@ static const union AnimCmd *const gUnknown_085E4C40[] =
gUnknown_085E4C28, gUnknown_085E4C28,
gUnknown_085E4C34, gUnknown_085E4C34,
}; };
static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite); static void SpriteCB_IntroRayquazaLightning(struct Sprite *sprite);
static const struct SpriteTemplate gIntroLightningSprite = static const struct SpriteTemplate gIntroLightningSprite =
{ {
.tileTag = 1503, .tileTag = 1503,
@@ -398,7 +398,7 @@ static const struct SpriteTemplate gIntroLightningSprite =
.anims = gUnknown_085E4C40, .anims = gUnknown_085E4C40,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_IntroRaquazaLightning, .callback = SpriteCB_IntroRayquazaLightning,
}; };
static const s16 gIntroGroudonRockData[][3] = static const s16 gIntroGroudonRockData[][3] =
{ {
@@ -875,8 +875,8 @@ static const union AnimCmd *const gUnknown_085E502C[] =
{ {
gUnknown_085E5024, gUnknown_085E5024,
}; };
static void SpriteCB_IntroRaquazaHyperbeam(struct Sprite *sprite); static void SpriteCB_IntroRayquazaHyperbeam(struct Sprite *sprite);
static const struct SpriteTemplate gIntroRaquazaHyperbeamSprite = static const struct SpriteTemplate gIntroRayquazaHyperbeamSprite =
{ {
.tileTag = 2003, .tileTag = 2003,
.paletteTag = 2003, .paletteTag = 2003,
@@ -884,14 +884,14 @@ static const struct SpriteTemplate gIntroRaquazaHyperbeamSprite =
.anims = gUnknown_085E502C, .anims = gUnknown_085E502C,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_IntroRaquazaHyperbeam, .callback = SpriteCB_IntroRayquazaHyperbeam,
}; };
static const struct CompressedSpriteSheet gIntroRaquazaGlowSpriteSheet[] = static const struct CompressedSpriteSheet gIntroRayquazaGlowSpriteSheet[] =
{ {
{gIntro3MiscTiles, 0xA00, 2003}, {gIntro3MiscTiles, 0xA00, 2003},
{NULL}, {NULL},
}; };
static const struct SpritePalette gIntroRaquazaGlowPalette[] = static const struct SpritePalette gIntroRayquazaGlowPalette[] =
{ {
{gIntro3Misc1Palette, 2003}, {gIntro3Misc1Palette, 2003},
{NULL}, {NULL},
@@ -928,16 +928,16 @@ static void Task_IntroLoadClouds1(u8);
static void Task_IntroLoadClouds2(u8); static void Task_IntroLoadClouds2(u8);
static void Task_IntroLoadClouds3(u8); static void Task_IntroLoadClouds3(u8);
static void Task_IntroCloudScene(u8); static void Task_IntroCloudScene(u8);
static void Task_IntroLoadRaquazaLightningScene(u8); static void Task_IntroLoadRayquazaLightningScene(u8);
static void Task_IntroRaquazaLightningScene(u8); static void Task_IntroRayquazaLightningScene(u8);
static void Task_IntroLoadRaquazaGlowScene(u8); static void Task_IntroLoadRayquazaGlowScene(u8);
static void Task_IntroRaquazaGlowScene_0(u8); static void Task_IntroRayquazaGlowScene_0(u8);
static void Task_EndIntroMovie(u8); static void Task_EndIntroMovie(u8);
static void CreateGroudonRockSprites(u8); static void CreateGroudonRockSprites(u8);
static void SpriteCB_IntroGroudonRocks(struct Sprite *); static void SpriteCB_IntroGroudonRocks(struct Sprite *);
static void CreateKyogreBubbleSprites_0(u8); static void CreateKyogreBubbleSprites_0(u8);
static void CreateKyogreBubbleSprites_1(void); static void CreateKyogreBubbleSprites_1(void);
static void Task_IntroRaquazaGlowScene_1(u8); static void Task_IntroRayquazaGlowScene_1(u8);
static void sub_816F46C(struct Sprite *); static void sub_816F46C(struct Sprite *);
static void sub_816F5B4(struct Sprite *); static void sub_816F5B4(struct Sprite *);
static void sub_816F660(struct Sprite *); static void sub_816F660(struct Sprite *);
@@ -2133,12 +2133,12 @@ static void Task_IntroCloudScene(u8 taskId)
if (data[6] != 0) if (data[6] != 0)
data[6] -= 0x80; data[6] -= 0x80;
else if (!gPaletteFade.active) else if (!gPaletteFade.active)
gTasks[taskId].func = Task_IntroLoadRaquazaLightningScene; gTasks[taskId].func = Task_IntroLoadRayquazaLightningScene;
break; break;
} }
} }
static void Task_IntroLoadRaquazaLightningScene(u8 taskId) static void Task_IntroLoadRayquazaLightningScene(u8 taskId)
{ {
LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000)); LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000));
LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(VRAM + 0xC000)); LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(VRAM + 0xC000));
@@ -2150,7 +2150,7 @@ static void Task_IntroLoadRaquazaLightningScene(u8 taskId)
| DISPCNT_BG2_ON | DISPCNT_BG2_ON
| DISPCNT_OBJ_ON | DISPCNT_OBJ_ON
| DISPCNT_WIN0_ON); | DISPCNT_WIN0_ON);
gTasks[taskId].func = Task_IntroRaquazaLightningScene; gTasks[taskId].func = Task_IntroRayquazaLightningScene;
gTasks[taskId].data[0] = 0; gTasks[taskId].data[0] = 0;
gTasks[taskId].data[6] = 1; gTasks[taskId].data[6] = 1;
gTasks[taskId].data[7] = 0; gTasks[taskId].data[7] = 0;
@@ -2158,7 +2158,7 @@ static void Task_IntroLoadRaquazaLightningScene(u8 taskId)
LoadSpritePalettes(gIntroRayquazaLightningPalette); LoadSpritePalettes(gIntroRayquazaLightningPalette);
} }
static void Task_IntroRaquazaLightningScene(u8 taskId) static void Task_IntroRayquazaLightningScene(u8 taskId)
{ {
s16 *data = gTasks[taskId].data; s16 *data = gTasks[taskId].data;
u8 spriteId; u8 spriteId;
@@ -2191,12 +2191,12 @@ static void Task_IntroRaquazaLightningScene(u8 taskId)
break; break;
case 2: case 2:
if (--data[6] == 0) if (--data[6] == 0)
gTasks[taskId].func = Task_IntroLoadRaquazaGlowScene; gTasks[taskId].func = Task_IntroLoadRayquazaGlowScene;
break; break;
} }
} }
static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite) static void SpriteCB_IntroRayquazaLightning(struct Sprite *sprite)
{ {
if (sprite->animEnded) if (sprite->animEnded)
sprite->invisible = TRUE; sprite->invisible = TRUE;
@@ -2227,30 +2227,30 @@ static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite)
} }
} }
static void Task_IntroLoadRaquazaGlowScene(u8 taskId) static void Task_IntroLoadRayquazaGlowScene(u8 taskId)
{ {
u8 newTaskId; u8 newTaskId;
LoadCompressedSpriteSheet(gIntroRaquazaGlowSpriteSheet); LoadCompressedSpriteSheet(gIntroRayquazaGlowSpriteSheet);
LoadSpritePalettes(gIntroRaquazaGlowPalette); LoadSpritePalettes(gIntroRayquazaGlowPalette);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_1D_MAP
| DISPCNT_BG0_ON | DISPCNT_BG0_ON
| DISPCNT_BG2_ON | DISPCNT_BG2_ON
| DISPCNT_OBJ_ON | DISPCNT_OBJ_ON
| DISPCNT_WIN0_ON); | DISPCNT_WIN0_ON);
gTasks[taskId].func = Task_IntroRaquazaGlowScene_0; gTasks[taskId].func = Task_IntroRayquazaGlowScene_0;
BeginNormalPaletteFade(0x0000FFDE, 0, 16, 0, RGB(9, 10, 10)); BeginNormalPaletteFade(0x0000FFDE, 0, 16, 0, RGB(9, 10, 10));
gTasks[taskId].data[0] = 0; gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = 0xA8; gTasks[taskId].data[1] = 0xA8;
gTasks[taskId].data[2] = -0x10; gTasks[taskId].data[2] = -0x10;
gTasks[taskId].data[3] = -0x88; gTasks[taskId].data[3] = -0x88;
gTasks[taskId].data[4] = -0x10; gTasks[taskId].data[4] = -0x10;
newTaskId = CreateTask(Task_IntroRaquazaGlowScene_1, 0); newTaskId = CreateTask(Task_IntroRayquazaGlowScene_1, 0);
gTasks[newTaskId].data[4] = taskId; gTasks[newTaskId].data[4] = taskId;
} }
static void Task_IntroRaquazaGlowScene_0(u8 taskId) static void Task_IntroRayquazaGlowScene_0(u8 taskId)
{ {
s16 *data = gTasks[taskId].data; s16 *data = gTasks[taskId].data;
@@ -2303,9 +2303,9 @@ static void Task_EndIntroMovie(u8 taskId)
SetMainCallback2(MainCB2_EndIntro); SetMainCallback2(MainCB2_EndIntro);
} }
static void Task_IntroRaquazaGlowScene_1(u8 taskId) static void Task_IntroRayquazaGlowScene_1(u8 taskId)
{ {
// Note: data[4] contains the taskId of Task_IntroRaquazaGlowScene_0 // Note: data[4] contains the taskId of Task_IntroRayquazaGlowScene_0
u8 spriteId; u8 spriteId;
s16 *data = gTasks[taskId].data; s16 *data = gTasks[taskId].data;
data[2]++; data[2]++;
@@ -2354,7 +2354,7 @@ static void Task_IntroRaquazaGlowScene_1(u8 taskId)
} }
if (data[1] == 6) if (data[1] == 6)
{ {
spriteId = CreateSprite(&gIntroRaquazaHyperbeamSprite, 120, 88, 15); spriteId = CreateSprite(&gIntroRayquazaHyperbeamSprite, 120, 88, 15);
PlaySE(SE_OP_BASYU); PlaySE(SE_OP_BASYU);
gSprites[spriteId].invisible = TRUE; gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].data[3] = data[4]; gSprites[spriteId].data[3] = data[4];
@@ -3043,7 +3043,7 @@ static void sub_816FEDC(struct Sprite *sprite)
} }
} }
static void SpriteCB_IntroRaquazaHyperbeam(struct Sprite *sprite) static void SpriteCB_IntroRayquazaHyperbeam(struct Sprite *sprite)
{ {
u16 foo; u16 foo;