Fix conflicting types for rotating gate functions (#2087)

This commit is contained in:
DizzyEggg
2025-01-18 00:19:21 +01:00
committed by GitHub
parent 0a436d580e
commit e83f7c79eb
2 changed files with 7 additions and 6 deletions

View File

@@ -1,9 +1,9 @@
#ifndef GUARD_ROTATING_GATE_H
#define GUARD_ROTATING_GATE_H
void RotatingGatePuzzleCameraUpdate(s16, s16);
void RotatingGatePuzzleCameraUpdate(s16 deltaX, s16 deltaY);
void RotatingGate_InitPuzzleAndGraphics(void);
u32 CheckForRotatingGatePuzzleCollision(u8, s16, s16);
bool32 CheckForRotatingGatePuzzleCollisionWithoutAnimation(u8, s16, s16);
bool32 CheckForRotatingGatePuzzleCollision(u8 direction, s16 x, s16 y);
bool32 CheckForRotatingGatePuzzleCollisionWithoutAnimation(u8 direction, s16 x, s16 y);
#endif // GUARD_ROTATING_GATE_H