Corrected additional inconsistent uses of whitespace

This commit is contained in:
Eduardo Quezada
2022-08-15 17:04:34 -04:00
parent 63e4a8adcd
commit e8a05e92e4
11 changed files with 898 additions and 898 deletions

View File

@@ -1040,11 +1040,11 @@ static const struct YesNoFuncTable sYesNoTable_KeepPlaying =
static void CB2_Roulette(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
if (sRoulette->flashUtil.enabled)
RouletteFlash_Run(&sRoulette->flashUtil);
RunTasks();
AnimateSprites();
BuildOamBuffer();
if (sRoulette->flashUtil.enabled)
RouletteFlash_Run(&sRoulette->flashUtil);
}
static void VBlankCB_Roulette(void)
@@ -4516,7 +4516,7 @@ static void SpriteCB_ShroomishExit(struct Sprite *sprite)
// Delay for screen shaking, then exit left
if (sprite->data[1]++ >= sprite->data[3])
{
sprite->x -= 2;
sprite->x -= 2;
if (sprite->x < -16)
{
if (!sRoulette->ballUnstuck)