Corrected additional inconsistent uses of whitespace
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@@ -1040,11 +1040,11 @@ static const struct YesNoFuncTable sYesNoTable_KeepPlaying =
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static void CB2_Roulette(void)
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{
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RunTasks();
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AnimateSprites();
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BuildOamBuffer();
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if (sRoulette->flashUtil.enabled)
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RouletteFlash_Run(&sRoulette->flashUtil);
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RunTasks();
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AnimateSprites();
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BuildOamBuffer();
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if (sRoulette->flashUtil.enabled)
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RouletteFlash_Run(&sRoulette->flashUtil);
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}
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static void VBlankCB_Roulette(void)
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@@ -4516,7 +4516,7 @@ static void SpriteCB_ShroomishExit(struct Sprite *sprite)
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// Delay for screen shaking, then exit left
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if (sprite->data[1]++ >= sprite->data[3])
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{
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sprite->x -= 2;
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sprite->x -= 2;
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if (sprite->x < -16)
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{
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if (!sRoulette->ballUnstuck)
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