make strings in battle message static
This commit is contained in:
@@ -45,14 +45,6 @@ extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
extern const u8 gTypeNames[][7];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern const u8 gText_BattleSwitchWhich[];
|
||||
extern const u8 gText_MoveInterfacePP[];
|
||||
extern const u8 gText_MoveInterfaceType[];
|
||||
extern const u8 gText_LinkStandby[];
|
||||
extern const u8 gText_BattleMenu[];
|
||||
extern const u8 gText_WhatWillPkmnDo[];
|
||||
extern const u8 gText_BattleYesNoChoice[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_81B89AC(u8 arg0);
|
||||
extern void sub_81AABB0(void);
|
||||
|
||||
Reference in New Issue
Block a user