Merge remote-tracking branch 'upstream/master' into move-tutor

# Conflicts:
#	include/pokenav.h
#	src/battle_script_commands.c
This commit is contained in:
Marcus Huderle
2019-03-17 17:20:40 -05:00
3041 changed files with 6917 additions and 6419 deletions
+2
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@@ -8,5 +8,7 @@
// Exported ROM declarations
u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void));
u16 IdentifyFlash(void);
u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src);
#endif //GUARD_AGB_FLASH_H
+16
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@@ -204,6 +204,9 @@ void sub_80A718C(struct Sprite *sprite);
#define STAT_ANIM_MULTIPLE_MINUS2 58
void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
// battle_anim_8170478.c
void sub_8172EF0(u8 battler, struct Pokemon *mon);
// ground.c
void sub_81152DC(u8 taskId);
@@ -216,6 +219,19 @@ u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 selectedPalettes,
void sub_8116EB4(u8);
void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u32 *arg8, const u32 *arg9, const u32 *palette);
// battle_anim_effects_1.c
void sub_810310C(u8 battler, struct Sprite* sprite);
void AnimMoveTwisterParticle(struct Sprite* sprite);
// water.c
void sub_8108C94(struct Sprite *sprite);
// flying.c
void sub_810E2C8(struct Sprite *sprite);
// smokescreen.c
u8 sub_807521C(s16 x, s16 y, u8 a3);
u32 UnpackSelectedBattleAnimPalettes(s16);
u8 GetBattlerSpriteFinal_Y(u8, u16, u8);
+1 -1
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@@ -1,6 +1,6 @@
#ifndef GUARD_BATTLE_TENT_H
#define GUARD_BATTLE_TENT_H
bool8 sub_81B9E94(void);
bool8 InSlateportBattleTent(void);
#endif //GUARD_BATTLE_TENT_H
+1 -1
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@@ -1548,7 +1548,7 @@
// Special Flags (Unknown)
#define SPECIAL_FLAGS_START 0x4000
#define FLAG_SPECIAL_FLAG_0x4000 0x4000
#define FLAG_HIDE_MAP_NAME_POPUP 0x4000
#define FLAG_SPECIAL_FLAG_0x4001 0x4001
#define FLAG_SPECIAL_FLAG_0x4002 0x4002
#define FLAG_SPECIAL_FLAG_0x4003 0x4003
+2
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@@ -538,4 +538,6 @@
#define MUS_ROUTE_118 0x7FFF // map is split into 2 music sections. controlled by GetCurrLocationDefaultMusic().
#define MUS_NONE 0xFFFF
#endif // GUARD_CONSTANTS_SONGS_H
+1
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@@ -478,5 +478,6 @@ bool32 sub_80FC4F4(void *, u16);
bool8 sub_80FC55C(void);
bool8 sub_80FC530(u8);
u8 sub_80F86E0(u8 *);
void sub_80FC9F8(u8 taskId);
#endif //GUARD_CONTEST_H
+2
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@@ -5,5 +5,7 @@ void InitDewfordTrend(void);
void UpdateDewfordTrendPerDay(u16);
void UpdateDewfordTrendPerDay(u16 days);
bool8 sub_81226D8(u16 *a);
void ReceiveEasyChatPairsData(struct EasyChatPair *a, size_t b, u8 unused);
#endif // GUARD_DEWFORDTREND_H
+1
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@@ -134,5 +134,6 @@ u16 EasyChat_GetNumWordsInGroup(u8);
u16 sub_811EE90(u16);
void DoEasyChatScreen(u8 type, u16 *words, MainCallback callback, u8 displayedPersonType);
void sub_811F8BC(void);
void sub_811EFC0(u8 additionalPhraseId);
#endif // GUARD_EASYCHAT_H
+1
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@@ -7,5 +7,6 @@ bool8 sub_809847C(void);
void LockSelectedEventObject(void);
void sub_8098630(void);
bool8 sub_8098734(void);
void ScriptUnfreezeEventObjects(void);
#endif // GUARD_EVENT_OBJ_LOCK_H
+3
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@@ -193,6 +193,9 @@ void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible);
s16 sub_809773C(s16 a1);
s16 sub_8097728(s16 a1);
void CameraObjectReset2(void);
u8 EventObjectGetBerryTreeId(u8 eventObjectId);
void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup);
bool8 IsBerryTreeSparkling(u8, u8, u8);
void MovementType_None(struct Sprite *);
void MovementType_LookAround(struct Sprite *);
+1
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@@ -39,5 +39,6 @@ int SetCableClubWarp(void);
u8 TrySetDiveWarp(void);
const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction);
u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position);
void ClearPoisonStepCounter(void);
#endif // GUARD_FIELDCONTROLAVATAR_H
+5
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@@ -36,6 +36,10 @@ bool8 FieldEffectCmd_end(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val);
void sub_80B6B68(void);
void sub_80B6E4C(u8 a0, u8 priority);
void sub_80B75D8(u8 priority);
void sub_80B7A74(u8 priority);
void sub_80B9C28(s16*, u8);
void sub_80B9C54(s16*, u8);
@@ -47,5 +51,6 @@ void sub_80B7A58(struct Sprite*);
void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b);
void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId);
u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority);
void StartEscapeRopeFieldEffect(void);
#endif //GUARD_FIELD_EFFECTS_H
+1
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@@ -34,5 +34,6 @@ void UpdateSparkleFieldEffect(struct Sprite*);
void SetSpriteInvisible(u8 spriteId);
void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y);
void sub_8155604(u8 spriteId, u8 value, s16 data1);
void sub_81555D8(u8 spriteId, u8 value);
#endif //GUARD_FIELD_EFFECT_HELPERS_H
+10
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@@ -63,5 +63,15 @@ u8 sub_808BCD0(void);
void sub_808B578(void);
u8 GetFRLGAvatarGraphicsIdByGender(u8);
u8 GetRSAvatarGraphicsIdByGender(u8);
void sub_808B980(u8 direction);
void sub_808B9BC(u8 direction);
void sub_808B9A4(u8 direction);
void sub_808C1B4(u8 direction);
void sub_808B9D4(u8 direction);
void sub_808D194(void);
void sub_808D1C8(void);
bool32 sub_808D1B4(void);
bool32 sub_808D1E8(void);
void sub_808C0A8(u8 a);
#endif // GUARD_FIELD_PLAYER_AVATAR_H
+1
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@@ -41,5 +41,6 @@ void sub_80B0534(void);
void sub_80B058C(void);
void sub_80B05B4(void);
void WriteFlashScanlineEffectBuffer(u8 flashLevel);
bool8 walkrun_is_standing_still(void);
#endif // GUARD_FIELD_SCREEN_EFFECT_H
+1
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@@ -10,5 +10,6 @@ void Task_HandleTruckSequence(u8 taskId);
void ExecuteTruckSequence(void);
void EndTruckSequence(u8);
void sub_80C791C(void);
void sub_80FB768(void);
#endif // GUARD_FIELD_SPECIAL_SCENE_H
+2 -1
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@@ -26,6 +26,7 @@ void UpdateFrontierGambler(u16 a0);
void ResetCyclingRoadChallengeData(void);
bool8 warp0_in_pokecenter(void);
void ResetFanClub(void);
bool8 sub_813B21C(void);
void set_unknown_box_id(u8 id);
#endif // GUARD_FIELD_SPECIALS_H
+9 -2
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@@ -9,6 +9,8 @@
#define NUM_PALS_TOTAL 13
#define MAX_MAP_DATA_SIZE 0x2800
#include "main.h"
extern struct BackupMapLayout gBackupMapLayout;
u32 MapGridGetMetatileIdAt(int, int);
@@ -37,11 +39,16 @@ void copy_map_tileset1_tileset2_to_vram(struct MapLayout const *mapLayout);
void apply_map_tileset1_tileset2_palette(struct MapLayout const *mapLayout);
void apply_map_tileset2_palette(struct MapLayout const *mapLayout);
void copy_map_tileset2_to_vram_2(struct MapLayout const *mapLayout);
extern void copy_map_tileset1_to_vram(const struct MapLayout *);
extern void copy_map_tileset2_to_vram(const struct MapLayout *);
void copy_map_tileset1_to_vram(const struct MapLayout *);
void copy_map_tileset2_to_vram(const struct MapLayout *);
struct MapHeader const *const mapconnection_get_mapheader(struct MapConnection *connection);
struct MapConnection *sub_8088A8C(s16 x, s16 y);
void SpriteCB_PokeballGlow(struct Sprite *);
void SpriteCB_PokecenterMonitor(struct Sprite *);
void SpriteCB_HallOfFameMonitor(struct Sprite *);
// field_region_map.c
void FieldInitRegionMap(MainCallback callback);
#endif //GUARD_FIELDMAP_H
+23
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@@ -87,6 +87,29 @@ struct OamData
#define ST_OAM_H_RECTANGLE 1
#define ST_OAM_V_RECTANGLE 2
#define ST_OAM_SIZE_0 0
#define ST_OAM_SIZE_1 1
#define ST_OAM_SIZE_2 2
#define ST_OAM_SIZE_3 3
#define SPRITE_SIZE_8x8 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_SQUARE))
#define SPRITE_SIZE_16x16 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_SQUARE))
#define SPRITE_SIZE_32x32 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_SQUARE))
#define SPRITE_SIZE_64x64 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_SQUARE))
#define SPRITE_SIZE_16x8 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_H_RECTANGLE))
#define SPRITE_SIZE_32x8 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_H_RECTANGLE))
#define SPRITE_SIZE_32x16 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_H_RECTANGLE))
#define SPRITE_SIZE_64x32 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_H_RECTANGLE))
#define SPRITE_SIZE_8x16 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_V_RECTANGLE))
#define SPRITE_SIZE_8x32 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_V_RECTANGLE))
#define SPRITE_SIZE_16x32 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_V_RECTANGLE))
#define SPRITE_SIZE_32x64 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_V_RECTANGLE))
#define SPRITE_SIZE(dim) (SPRITE_SIZE_##dim >> 2)
#define SPRITE_SHAPE(dim) (SPRITE_SIZE_##dim & 0xFF)
struct BgAffineSrcData
{
s32 texX;
+3
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@@ -6,4 +6,7 @@ void CB2_DoHallOfFameScreenDontSaveData(void);
void CB2_DoHallOfFamePC(void);
void sub_8175280(void);
// hof_pc.c
void ReturnFromHallOfFamePC(void);
#endif // GUARD_HALL_OF_FAME_H
+7
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@@ -2,6 +2,7 @@
#define GUARD_item_menu_H
#include "item.h"
#include "menu_helpers.h"
#define RETURN_LOCATION_FIELD 0
#define RETURN_LOCATION_BATTLE 1
@@ -71,6 +72,7 @@ void sub_81AAC14(void);
void sub_81AAC50(void);
void sub_81AAC70(void);
void sub_81AAC28(void);
void sub_81AABB0(void);
void SetInitialScrollAndCursorPositions(u8 pocketId);
void bag_menu_mail_related(void);
void CB2_BagMenuFromStartMenu(void);
@@ -80,6 +82,11 @@ void CB2_GoToSellMenu(void);
void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)());
void DoWallyTutorialBagMenu(void);
void ResetBagScrollPositions(void);
void sub_81AABF0(void (*callback)(void));
void CB2_ChooseBerry(void);
void unknown_ItemMenu_Confirm(u8 taskId);
void bag_menu_yes_no(u8, u8, const struct YesNoFuncTable*);
void sub_81AB9A8(u8 pocketId);
#endif //GUARD_item_menu_H
+2
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@@ -261,6 +261,8 @@ void sub_800B3A4(u32 who);
bool32 sub_800A07C(void);
void sub_800AB98(void);
void sub_800AA04(u8 a0);
void sub_800B4C0(void);
bool32 sub_800B504(void);
extern u16 gLinkPartnersHeldKeys[6];
extern u32 gLinkDebugSeed;
+1 -1
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@@ -68,7 +68,7 @@ void ClearPokemonCrySongs(void);
void RestoreSerialTimer3IntrHandlers(void);
void StartTimer1(void);
void SeedRngAndSetTrainerId(void);
extern u16 GetGeneratedTrainerIdLower(void);
u16 GetGeneratedTrainerIdLower(void);
#endif // GUARD_MAIN_H
+4
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@@ -12,5 +12,9 @@ enum {
s32 GetRematchIdxByTrainerIdx(s32 trainerIdx);
void InitMatchCallCounters(void);
bool32 TryStartMatchCall(void);
bool32 IsMatchCallTaskActive(void);
void StartMatchCallFromScript(u8* script);
void sub_8197080(u8 *destStr);
#endif //GUARD_MATCH_CALL_H
+2
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@@ -3,6 +3,7 @@
#include "player_pc.h"
#include "list_menu.h"
#include "pokemon.h"
struct UnknownSubStruct_81D1ED4
{
@@ -47,5 +48,6 @@ bool16 MoveRelearnerRunTextPrinters(void);
void MoveRelearnerCreateYesNoMenu(void);
u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
void InitMoveRelearnerWindows(bool8 useContextWindow);
void GetMonLevelUpWindowStats(struct Pokemon* mon, void* statStoreLocation);
#endif // GUARD_MENU_SPECIALIZED_H
+1 -1
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@@ -62,7 +62,7 @@ u8 sub_81B1B5C(const u8* str, u8 b);
bool8 sub_81B1BD4(void);
void sub_81B1F18(u8 taskId, u8 slot, s8 c, s16 HPDifference, TaskFunc func);
u8 pokemon_ailments_get_primary(u32 status);
u8 sub_81B205C(struct Pokemon *mon);
u8 GetMonAilment(struct Pokemon *mon);
void display_pokemon_menu_message(u32 stringID);
void sub_81B47E0(u8 taskId);
bool8 FieldCallback_PrepareFadeInFromMenu(void);
+2
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@@ -43,5 +43,7 @@ s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId);
u16 CreateMonSpriteFromNationalDexNumber(u16, s16, s16, u16);
bool16 HasAllHoennMons(void);
void ResetPokedexScrollPositions(void);
u16 sub_80C0944(void);
void CB2_Pokedex(void);
#endif // GUARD_POKEDEX_H
+1
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@@ -23,5 +23,6 @@ void LoadMonIconPalette(u16 species);
void sub_80D328C(struct Sprite *sprite);
void sub_80D3014(struct Sprite *sprite);
void sub_80D32C8(struct Sprite *sprite, u8 animNum);
u8 sub_80D30A0(u16 species);
#endif // GUARD_POKEMON_ICON_H
+1
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@@ -7,5 +7,6 @@ bool8 sub_81D4A58(struct EventObject*);
bool8 EventObjectIsFarawayIslandMew(struct EventObject *);
u32 sub_81D427C(void);
void sub_81D4998(void);
void CB2_InitPokeNav(void);
#endif //GUARD_POKENAV_H
+2
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@@ -17,5 +17,7 @@ u16 mevent_081445C0(u8);
void sub_801B990(u32, u32);
u8 sub_8013F78(void);
bool32 sub_802C908(u16);
void nullsub_89(u8 taskId);
void var_800D_set_xB(void);
#endif //GUARD_rom_8011DC0_H
+3
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@@ -92,4 +92,7 @@ u32 TryCopySpecialSaveSection(u8 sector, u8* dst);
u32 sub_8153634(u8 sector, u8* src);
void sub_8153688(u8 taskId);
// save_failed_screen.c
void DoSaveFailedScreen(u8 saveType);
#endif // GUARD_SAVE_H
+3
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@@ -61,4 +61,7 @@ bool32 sub_80991F8(void);
u8 *sub_8099244(void);
void sub_80992A0(u8 *script, u16 scriptSize);
// srccmd.h
void sub_809BE48(u16 npcId);
#endif // GUARD_SCRIPT_H
+2
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@@ -14,5 +14,7 @@ u8 CreateWindowFromRect(u8, u8, u8, u8);
void sub_80E2A78(u8);
int display_text_and_get_width(const u8*, int);
int sub_80E2D5C(int arg0, int tileWidth);
bool16 ScrSpecial_CreatePCMenu(void);
void ScriptMenu_DisplayPCStartupPrompt(void);
#endif //GUARD_SCRIPT_MENU_H
+2
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@@ -33,6 +33,8 @@ void sub_80E8B6C(void);
void sub_80E8BC8(void);
void sub_80E8D4C(void);
void EnableBothScriptContexts(void);
void ReceiveSecretBasesData(void *records, size_t recordSize, u8 linkIdx);
#endif //GUARD_SECRET_BASE_H
+4
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@@ -284,4 +284,8 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese);
u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont9(u16 glyphId);
// unk_text_util_2.c
u16 Font6Func(struct TextPrinter *textPrinter);
u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
#endif // GUARD_TEXT_H
+1 -1
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@@ -1,7 +1,7 @@
#ifndef GUARD_TITLE_SCREEN_H
#define GUARD_TITLE_SCREEN_H
extern const u16 gIntroWaterDropData[];
extern const u16 gIntroWaterDropAlphaBlend[];
void CB2_InitTitleScreen(void);