Merge remote-tracking branch 'upstream/master' into move-tutor

# Conflicts:
#	include/pokenav.h
#	src/battle_script_commands.c
This commit is contained in:
Marcus Huderle committed 2019-03-17 17:20:40 -05:00
commit e9a3cc6d51
3041 files changed
+6917 -6419

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+83 -9
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@@ -1,5 +1,7 @@
#!/usr/bin/perl
use IPC::Cmd qw[ run ];
(@ARGV == 1)
or die "ERROR: no map file specified.\n";
open(my $file, $ARGV[0])
@@ -7,7 +9,6 @@ open(my $file, $ARGV[0])
my $src = 0;
my $asm = 0;
my $undocumented = 0;
while (my $line = <$file>)
{
if ($line =~ /^ \.(\w+)\s+0x[0-9a-f]+\s+(0x[0-9a-f]+) (\w+)\/.+\.o/)
@@ -28,19 +29,92 @@ while (my $line = <$file>)
}
}
}
if($line =~ /^\s+0x([0-9A-f]+)\s+[A-z_]+([0-9A-f]+)/) {
my $thing1 = sprintf("%08X", hex($1));
my $thing2 = sprintf("%08X", hex($2));
if($thing1 eq $thing2) {
$undocumented += 1;
}
}
}
# Note that the grep filters out all branch labels. It also requires a minimum
# line length of 5, to filter out a ton of generated symbols (like AcCn). No
# settings to nm seem to remove these symbols. Finally, nm prints out a separate
# entry for whenever a name appears in a file, not just where it's defined. uniq
# removes all the duplicate entries.
#
#
# You'd expect this to take a while, because of uniq. It runs in under a second,
# though. Uniq is pretty fast!
my $base_cmd = "nm pokeemerald.elf | awk '{print \$3}' | grep '^[^_].\\{4\\}' | uniq";
# This looks for Unknown_, Unknown_, or sub_, followed by just numbers. Note that
# it matches even if stuff precedes the unknown, like sUnknown/gUnknown.
my $undoc_cmd = "grep '[Uu]nknown_[0-9a-fA-F]*\\|sub_[0-9a-fA-F]*'";
# This looks for every symbol with an address at the end of it. Some things are
# given a name based on their type / location, but still have an unknown purpose.
# For example, FooMap_EventScript_FFFFFFF.
my $partial_doc_cmd = "grep '[0-9a-fA-F]\\{6,7\\}'";
my $count_cmd = "wc -l";
# It sucks that we have to run this three times, but I can't figure out how to get
# stdin working for subcommands in perl while still having a timeout. It's decently
# fast anyway.
my $total_syms_as_string;
(run (
command => "$base_cmd | $count_cmd",
buffer => \$total_syms_as_string,
timeout => 60
))
or die "ERROR: Error while getting all symbols: $?";
my $undocumented_as_string;
(run (
command => "$base_cmd | $undoc_cmd | $count_cmd",
buffer => \$undocumented_as_string,
timeout => 60
))
or die "ERROR: Error while filtering for undocumented symbols: $?";
my $partial_documented_as_string;
(run (
command => "$base_cmd | $partial_doc_cmd | $count_cmd",
buffer => \$partial_documented_as_string,
timeout => 60
))
or die "ERROR: Error while filtering for partial symbols: $?";
# Performing addition on a string converts it to a number. Any string that fails
# to convert to a number becomes 0. So if our converted number is 0, but our string
# is nonzero, then the conversion was an error.
my $undocumented = $undocumented_as_string + 0;
(($undocumented != 0) and ($undocumented_as_string ne "0"))
or die "ERROR: Cannot convert string to num: '$undocumented_as_string'";
my $partial_documented = $partial_documented_as_string + 0;
(($partial_documented != 0) and ($partial_documented_as_string ne "0"))
or die "ERROR: Cannot convert string to num: '$partial_documented_as_string'";
my $total_syms = $total_syms_as_string + 0;
(($total_syms != 0) and ($total_syms_as_string ne "0"))
or die "ERROR: Cannot convert string to num: '$total_syms_as_string'";
($total_syms != 0)
or die "ERROR: No symbols found.";
my $total = $src + $asm;
my $srcPct = sprintf("%.4f", 100 * $src / $total);
my $asmPct = sprintf("%.4f", 100 * $asm / $total);
# partial_documented is double-counting the unknown_* and sub_* symbols.
$partial_documented = $partial_documented - $undocumented;
my $documented = $total_syms - ($undocumented + $partial_documented);
my $docPct = sprintf("%.4f", 100 * $documented / $total_syms);
my $partialPct = sprintf("%.4f", 100 * $partial_documented / $total_syms);
my $undocPct = sprintf("%.4f", 100 * $undocumented / $total_syms);
print "$total total bytes of code\n";
print "$src bytes of code in src ($srcPct%)\n";
print "$asm bytes of code in asm ($asmPct%)\n";
print "$undocumented global symbols undocumented\n";
print "\n";
print "$total_syms total symbols\n";
print "$documented symbols documented ($docPct%)\n";
print "$partial_documented symbols partially documented ($partialPct%)\n";
print "$undocumented symbols undocumented ($undocPct%)\n";
+8
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@@ -66,6 +66,14 @@ cd ../pokeemerald
And build the ROM with `make`.
If the step `./build.sh` in the above list of commands fails with the error `Makefile:1: /opt/devkitpro/devkitARM/base_tools: No such file or directory`, then try installing the pacman package `devkitarm-rules` by executing the command
```
sudo dkp-pacman -S devkitarm-rules
```
Executing `./build.sh` again should now succeed.
# Faster builds
After the first build, subsequent builds are faster. You can further speed up the build:
File diff suppressed because it is too large. Load diff
+114
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@@ -0,0 +1,114 @@
Param
(
[Parameter(Position = 0)]
[string]$Start,
[Parameter(Position = 1)]
[string]$Offset,
[Parameter()]
[string[]]$DiffTool
)
$ErrorActionPreference = "Stop"
$offset_default_value = "0x100"
$diff_tool_default_value = "diff"
$help = "
$($args[0]) [OPTIONS] Start [Offset]
Performs a diff on the assembly of a function in a rom. 'Start' is the start
location of the function, and 'Offset' is the number of bytes to disassemble.
The assembly is saved to *.dump files.
'Offset' is optional, and defaults to $offset_default_value. If this value is
very large (0x10000+), objdump may hang / freeze.
Requirements:
- A clean copy of the rom named 'baserom.gba'.
- $$ENV:DEVKITARM to point to the installation of devkitpro. By default, it is
installed to 'C:\devkitpro\devkitARM'.
Options:
-DiffTool <tool> The tool to use for diffing. Defaults to '$diff_tool_default_value'. For VSCode,
you can use -DiffTool 'code --diff'. (Quotes are necessary around 'code --diff')
"
if ((-not (Test-Path variable:Start)) -or [string]::IsNullOrWhiteSpace($Start))
{
Write-Host $help
exit
}
if (-not (Test-Path variable:DiffTool) -or [string]::IsNullOrWhiteSpace($DiffTool))
{
$DiffTool = $diff_tool_default_value
}
if (-not (Test-Path variable:Offset) -or [string]::IsNullOrWhiteSpace($Offset))
{
$Offset = $offset_default_value
}
if (-Not (Test-Path env:DEVKITARM))
{
Write-Host "ENV:DEVKITARM variable not set."
Write-Host $help
exit
}
if (-Not (Test-Path $env:DEVKITARM))
{
Write-Host "DEVKITARM path '$env:DEVKITARM' does not exist."
Write-Host $help
exit
}
if (-Not (Test-Path ".\pokeemerald.gba"))
{
Write-Host "File 'pokeemerald.gba' not found."
Write-Host $help
exit
}
if (-Not (Test-Path ".\baserom.gba"))
{
Write-Host "File 'baserom.gba' not found."
}
try
{
$start_num = [System.Convert]::ToUInt64($Start, 16)
}
catch
{
Write-Host "Error parsing '$start_num' as a hex number."
Write-Host $help
exit
}
try
{
$offset_num = [System.Convert]::ToUInt64($Offset, 16)
}
catch
{
Write-Host "Error parsing '$offset_num' as a hex number."
Write-Host $help
exit
}
if ($start_num -gt 0x1000000)
{
Write-Host "Warning: Start address is larger than the ROM file. Hint: ignore the leading number in the address."
}
$end_str = [System.Convert]::ToString($start_num + $offset_num, 16)
$end_str = "0x$end_str"
Write-Host "$Start - $end_str"
$objdump = Join-Path -Path $env:DEVKITARM -ChildPath "arm-none-eabi\bin\objdump.exe"
&$objdump -D -bbinary -marmv4t -Mforce-thumb --start-address="$Start" --stop-address="$end_str" .\baserom.gba > .\baserom.dump
&$objdump -D -bbinary -marmv4t -Mforce-thumb --start-address="$Start" --stop-address="$end_str" .\pokeemerald.gba > .\pokeemerald.dump
Invoke-Expression "$DiffTool .\baserom.dump .\pokeemerald.dump"
+2 -2
View File
@@ -3161,7 +3161,7 @@ Route118_EventScript_273D13:: @ 8273D13
Route125_EventScript_273D13:: @ 8273D13
Route127_EventScript_273D13:: @ 8273D13
Route129_EventScript_273D13:: @ 8273D13
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
return
UnusualWeather_StartKyogreWeather:: @ 8273D17
@@ -3188,7 +3188,7 @@ UnusualWeather_EventScript_EndEventAndCleanup_2:: @ 8273D31
special DrawWholeMapView
setvar VAR_UNUSUAL_WEATHER_LOCATION, UNUSUAL_WEATHER_NONE
setvar VAR_SHOULD_END_UNUSUAL_WEATHER, 0
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
fadescreenswapbuffers 0
releaseall
end
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE",
"name": "BattleFrontier_BattlePyramidEmptySquare",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP",
"name": "BattleFrontier_BattlePyramidTop",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE01",
"name": "BattlePyramidSquare01",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE01",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE02",
"name": "BattlePyramidSquare02",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE02",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE03",
"name": "BattlePyramidSquare03",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE03",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE04",
"name": "BattlePyramidSquare04",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE04",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE05",
"name": "BattlePyramidSquare05",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE05",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE06",
"name": "BattlePyramidSquare06",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE06",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE07",
"name": "BattlePyramidSquare07",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE07",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE08",
"name": "BattlePyramidSquare08",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE08",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE09",
"name": "BattlePyramidSquare09",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE09",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE10",
"name": "BattlePyramidSquare10",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE10",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE11",
"name": "BattlePyramidSquare11",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE11",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE12",
"name": "BattlePyramidSquare12",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE12",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE13",
"name": "BattlePyramidSquare13",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE13",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE14",
"name": "BattlePyramidSquare14",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE14",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE15",
"name": "BattlePyramidSquare15",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE15",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_PYRAMID_SQUARE16",
"name": "BattlePyramidSquare16",
"layout": "LAYOUT_BATTLE_PYRAMID_SQUARE16",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BIRTH_ISLAND_EXTERIOR",
"name": "BirthIsland_Exterior",
"layout": "LAYOUT_BIRTH_ISLAND_EXTERIOR",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_BIRTH_ISLAND_2",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_BIRTH_ISLAND_HARBOR",
"name": "BirthIsland_Harbor",
"layout": "LAYOUT_ISLAND_HARBOR",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_BIRTH_ISLAND_2",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_B1F",
"name": "CaveOfOrigin_B1F",
"layout": "LAYOUT_CAVE_OF_ORIGIN_B1F",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_INSIDE_OF_TRUCK",
"name": "InsideOfTruck",
"layout": "LAYOUT_INSIDE_OF_TRUCK",
"music": "65535",
"music": "MUS_NONE",
"region_map_section": "MAPSEC_INSIDE_OF_TRUCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
+1 -1
View File
@@ -15,7 +15,7 @@ InsideOfTruck_MapScript1_23BF01: @ 823BF01
InsideOfTruck_EventScript_23BF04:: @ 823BF04
lockall
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
checkplayergender
compare VAR_RESULT, MALE
goto_if_eq InsideOfTruck_EventScript_23BF20
+2 -2
View File
@@ -37,7 +37,7 @@ LavaridgeTown_EventScript_1EA53F:: @ 81EA53F
return
LavaridgeTown_EventScript_1EA543:: @ 81EA543
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
return
LavaridgeTown_MapScript2_1EA547: @ 81EA547
@@ -95,7 +95,7 @@ LavaridgeTown_EventScript_1EA5FF:: @ 81EA5FF
call_if_ne LavaridgeTown_EventScript_1EA6C9
removeobject 7
setvar VAR_LAVARIDGE_RIVAL_STATE, 2
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
savebgm MUS_DUMMY
fadedefaultbgm
releaseall
+3 -3
View File
@@ -31,7 +31,7 @@ LittlerootTown_EventScript_1E7E45:: @ 81E7E45
return
LittlerootTown_EventScript_1E7E4B:: @ 81E7E4B
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
return
LittlerootTown_EventScript_1E7E4F:: @ 81E7E4F
@@ -141,7 +141,7 @@ LittlerootTown_EventScript_1E7F17:: @ 81E7F17
closedoor VAR_0x8004, VAR_0x8005
waitdooranim
clearflag FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
return
LittlerootTown_Movement_1E7F98: @ 81E7F98
@@ -194,7 +194,7 @@ LittlerootTown_EventScript_1E7FB1:: @ 81E7FB1
clearflag FLAG_HIDE_LITTLEROOT_TOWN_RIVAL
clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH
delay 20
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 255, 6, 5
waitstate
releaseall
+4 -4
View File
@@ -20,7 +20,7 @@ PetalburgCity_EventScript_1DC307:: @ 81DC307
return
PetalburgCity_EventScript_1DC30F:: @ 81DC30F
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
savebgm MUS_TSURETEK
return
@@ -48,7 +48,7 @@ PetalburgCity_EventScript_1DC32E:: @ 81DC32E
waitmovement 2, MAP_PETALBURG_CITY
msgbox PetalburgCity_Text_1EC297, MSGBOX_DEFAULT
closemessage
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
setvar VAR_PETALBURG_STATE, 3
fadedefaultbgm
clearflag FLAG_SPECIAL_FLAG_0x4001
@@ -61,7 +61,7 @@ PetalburgCity_EventScript_1DC32E:: @ 81DC32E
PetalburgCity_EventScript_1DC390:: @ 81DC390
lockall
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
applymovement 5, PetalburgCity_Movement_1DC41B
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC406
waitmovement 0
@@ -76,7 +76,7 @@ PetalburgCity_EventScript_1DC390:: @ 81DC390
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
closedoor VAR_0x8004, VAR_0x8005
waitdooranim
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
fadedefaultbgm
clearflag FLAG_SPECIAL_FLAG_0x4001
warp MAP_PETALBURG_CITY_WALLYS_HOUSE, 255, 2, 4
+2 -2
View File
@@ -12,7 +12,7 @@ Route101_MapScript2_1EBCCB: @ 81EBCCB
.2byte 0
Route101_EventScript_1EBCD5:: @ 81EBCD5
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
setvar VAR_ROUTE101_STATE, 1
end
@@ -236,7 +236,7 @@ Route101_EventScript_1EBE16:: @ 81EBE16
setflag FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG
setvar VAR_BIRCH_LAB_STATE, 2
setvar VAR_ROUTE101_STATE, 3
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
checkplayergender
compare VAR_RESULT, MALE
call_if_eq Route101_EventScript_1EBE85
+1 -1
View File
@@ -73,7 +73,7 @@ Route128_EventScript_1F6B57:: @ 81F6B57
delay 15
removeobject 3
waitfieldeffect 30
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
setvar VAR_ROUTE128_STATE, 2
releaseall
end
+2 -2
View File
@@ -24,7 +24,7 @@ RustboroCity_EventScript_1E06FF:: @ 81E06FF
end
RustboroCity_EventScript_1E0707:: @ 81E0707
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
return
RustboroCity_MapScript2_1E070B: @ 81E070B
@@ -100,7 +100,7 @@ RustboroCity_EventScript_1E07BD:: @ 81E07BD
removeobject 15
setflag FLAG_HIDE_RUSTBORO_CITY_SCIENTIST
setvar VAR_RUSTBORO_STATE, 7
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
releaseall
end
+1 -1
View File
@@ -140,7 +140,7 @@ SeafloorCavern_Room9_EventScript_234DC9:: @ 8234DC9
setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS
setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1
setflag FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
warp MAP_ROUTE128, 255, 38, 22
waitstate
releaseall
+2 -2
View File
@@ -12,7 +12,7 @@ SkyPillar_Outside_MapScript1_2392B8: @ 82392B8
end
SkyPillar_Outside_EventScript_2392CF:: @ 82392CF
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
return
SkyPillar_Outside_EventScript_2392D3:: @ 82392D3
@@ -81,7 +81,7 @@ SkyPillar_Outside_EventScript_239304:: @ 8239304
closemessage
playse SE_KAIDAN
fadescreenswapbuffers 1
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
setvar VAR_RAYQUAZA_STATE, 4
removeobject 1
clearflag FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE
+2 -2
View File
@@ -36,7 +36,7 @@ SlateportCity_EventScript_1DCC99:: @ 81DCC99
return
SlateportCity_EventScript_1DCCE7:: @ 81DCCE7
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
getplayerxy VAR_0x8004, VAR_0x8005
compare VAR_0x8004, 30
goto_if_eq SlateportCity_EventScript_1DCD06
@@ -83,7 +83,7 @@ SlateportCity_EventScript_1DCD1C:: @ 81DCD1C
removeobject 35
setobjectxyperm 35, 10, 12
setobjectmovementtype 35, MOVEMENT_TYPE_FACE_DOWN
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
setvar VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE, 2
addvar VAR_SCOTT_STATE, 1
releaseall
+5 -5
View File
@@ -62,7 +62,7 @@ SootopolisCity_MapScript1_1E56EF: @ 81E56EF
end
SootopolisCity_EventScript_1E5781:: @ 81E5781
setflag FLAG_SPECIAL_FLAG_0x4000
setflag FLAG_HIDE_MAP_NAME_POPUP
return
SootopolisCity_EventScript_1E5785:: @ 81E5785
@@ -272,7 +272,7 @@ SootopolisCity_EventScript_1E5946:: @ 81E5946
waitmovement 0
special RemoveCameraObject
setvar VAR_RAYQUAZA_STATE, 2
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
releaseall
end
@@ -372,7 +372,7 @@ SootopolisCity_EventScript_1E5A82:: @ 81E5A82
waitmovement 0
special RemoveCameraObject
setvar VAR_RAYQUAZA_STATE, 2
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
releaseall
end
@@ -544,7 +544,7 @@ SootopolisCity_EventScript_1E5C1E:: @ 81E5C1E
clearflag FLAG_LEGENDARIES_IN_SOOTOPOLIS
fadenewbgm MUS_RUNECITY
delay 120
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
warp8 MAP_SOOTOPOLIS_CITY, 255, 43, 32
waitstate
end
@@ -597,7 +597,7 @@ SootopolisCity_EventScript_1E5CCE:: @ 81E5CCE
clearflag FLAG_LEGENDARIES_IN_SOOTOPOLIS
fadenewbgm MUS_NAMINORI
delay 120
clearflag FLAG_SPECIAL_FLAG_0x4000
clearflag FLAG_HIDE_MAP_NAME_POPUP
warp8 MAP_SOOTOPOLIS_CITY, 255, 29, 53
waitstate
end
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