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@@ -18,6 +18,7 @@
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#include "text_window.h"
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#include "menu.h"
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#include "battle_setup.h"
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#include "constants/map_types.h"
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struct BattleBackground
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{
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@@ -75,8 +76,8 @@ void sub_80356D0(void)
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void LoadBattleMenuWindowGfx(void)
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{
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LoadSav2WindowGfx(2, 0x12, 0x10);
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LoadSav2WindowGfx(2, 0x22, 0x10);
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LoadUserWindowBorderGfx(2, 0x12, 0x10);
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LoadUserWindowBorderGfx(2, 0x22, 0x10);
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LoadCompressedPalette(gUnknown_08D85600, 0x50, 0x20);
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if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
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