more of battle anim done

This commit is contained in:
DizzyEggg
2017-10-14 23:37:44 +02:00
parent 752ce9b90d
commit ebb2999c03
19 changed files with 736 additions and 1721 deletions

View File

@@ -826,6 +826,7 @@ void LoadBattleTextboxAndBackground(void);
void LoadBattleEntryBackground(void);
void ApplyPlayerChosenFrameToBattleMenu(void);
bool8 LoadChosenBattleElement(u8 caseId);
void LoadFittingBackgroundForBattle(void);
void task00_0800F6FC(u8 taskId);
// battle_5
@@ -890,6 +891,8 @@ struct BattleHealthboxInfo
u8 flag_x1 : 1;
u8 flag_x2 : 1;
u8 flag_x4 : 1;
u8 flag_x8 : 1;
u8 flag_x10 : 1;
u8 field_1;
u8 field_2;
u8 field_3;

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@@ -30,6 +30,13 @@ struct UnknownAnimStruct2
u16 unkC;
};
struct BattleAnimBackground
{
void *image;
void *palette;
void *tilemap;
};
void ClearBattleAnimationVars(void);
void DoMoveAnim(u16 move);
void DoBattleAnim(const u8 *const animsTable[], u16 tableId, bool8 isMoveAnim);
@@ -38,8 +45,11 @@ void DestroyAnimVisualTask(u8 taskId);
void DestroyAnimSoundTask(u8 taskId);
bool8 IsAnimBankSpriteVisible(u8 bank);
void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible);
bool8 IsContest(void);
s8 BattleAnimAdjustPanning(s8 pan);
s8 BattleAnimAdjustPanning2(s8 pan);
s16 sub_80A52EC(s16 a);
s16 sub_80A5314(s16 a, s16 b, s16 c);
// battle_anim_80FE840.s
void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value);

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@@ -36,5 +36,6 @@ struct ContestResources
extern struct ContestResources *gContestResources;
bool8 IsSpeciesNotUnown(u16 species);
void LoadContestBgAfterMoveAnim(void);
#endif //GUARD_CONTEST_H