more of battle anim done
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@@ -826,6 +826,7 @@ void LoadBattleTextboxAndBackground(void);
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void LoadBattleEntryBackground(void);
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void ApplyPlayerChosenFrameToBattleMenu(void);
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bool8 LoadChosenBattleElement(u8 caseId);
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void LoadFittingBackgroundForBattle(void);
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void task00_0800F6FC(u8 taskId);
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// battle_5
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@@ -890,6 +891,8 @@ struct BattleHealthboxInfo
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u8 flag_x1 : 1;
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u8 flag_x2 : 1;
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u8 flag_x4 : 1;
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u8 flag_x8 : 1;
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u8 flag_x10 : 1;
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u8 field_1;
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u8 field_2;
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u8 field_3;
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