Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions
+3 -3
View File
@@ -16,9 +16,9 @@ void CopyPyramidTrainerWinSpeech(u16 trainerId);
void CopyPyramidTrainerLoseSpeech(u16 trainerId);
u8 GetBattlePyramindTrainerEncounterMusicId(u16 trainerId);
void GenerateBattlePyramidFloorLayout(u16 *mapArg, bool8 setPlayerPosition);
void LoadBattlePyramidEventObjectTemplates(void);
void LoadBattlePyramidFloorEventObjectScripts(void);
u8 GetNumBattlePyramidEventObjects(void);
void LoadBattlePyramidObjectEventTemplates(void);
void LoadBattlePyramidFloorObjectEventScripts(void);
u8 GetNumBattlePyramidObjectEvents(void);
u16 GetBattlePyramidPickupItemId(void);
#endif // GUARD_BATTLE_PYRAMID_H