Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions

View File

@@ -6,7 +6,7 @@ void SetEnigmaBerry(u8 *src);
bool32 IsEnigmaBerryValid(void);
const struct Berry *GetBerryInfo(u8 berry);
struct BerryTree *GetBerryTreeInfo(u8 id);
bool32 EventObjectInteractionWaterBerryTree(void);
bool32 ObjectEventInteractionWaterBerryTree(void);
bool8 IsPlayerFacingEmptyBerryTreePatch(void);
bool8 TryToWaterBerryTree(void);
void ClearBerryTrees(void);
@@ -19,10 +19,10 @@ u8 ItemIdToBerryType(u16 item);
void GetBerryNameByBerryType(u8 berry, u8 *string);
void ResetBerryTreeSparkleFlag(u8 id);
void Bag_ChooseBerry(void);
void EventObjectInteractionGetBerryTreeData(void);
void EventObjectInteractionPlantBerryTree(void);
void EventObjectInteractionPickBerryTree(void);
void EventObjectInteractionRemoveBerryTree(void);
void ObjectEventInteractionGetBerryTreeData(void);
void ObjectEventInteractionPlantBerryTree(void);
void ObjectEventInteractionPickBerryTree(void);
void ObjectEventInteractionRemoveBerryTree(void);
bool8 PlayerHasBerries(void);
void ResetBerryTreeSparkleFlags(void);