Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions

View File

@@ -9,11 +9,11 @@
u8 CreateWarpArrowSprite(void);
u8 sub_8155800(u8 oldSpriteId);
void sub_81555AC(u8, u8);
bool8 sub_8155DA0(struct EventObject *);
void sub_8155D78(struct EventObject *);
bool8 sub_8155DA0(struct ObjectEvent *);
void sub_8155D78(struct ObjectEvent *);
void StartAshFieldEffect(s16, s16, u16, s16);
void SetUpReflection(struct EventObject*, struct Sprite*, u8);
u32 StartFieldEffectForEventObject(u8, struct EventObject*);
void SetUpReflection(struct ObjectEvent*, struct Sprite*, u8);
u32 StartFieldEffectForObjectEvent(u8, struct ObjectEvent*);
u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
void sub_8155F80(struct Sprite*);
void UpdateShadowFieldEffect(struct Sprite*);