Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions
+1 -1
View File
@@ -29,7 +29,7 @@ void PlayerAcroTurnJump(u8 a);
void PlayerSetAnimId(u8 a, u8 b);
bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction);
void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction);
u8 CheckForEventObjectCollision(struct EventObject *a, s16 b, s16 c, u8 d, u8 e);
u8 CheckForObjectEventCollision(struct ObjectEvent *a, s16 b, s16 c, u8 d, u8 e);
u8 PlayerGetZCoord(void);
void SetPlayerAvatarTransitionFlags(u16 a);
void sub_808BCE8(void);