Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions
+3 -3
View File
@@ -52,7 +52,7 @@ static void SetRoomType(void);
static void GetBattlePikeData(void);
static void SetBattlePikeData(void);
static void GetInFinalRoom(void);
static void SetupRoomEventObjects(void);
static void SetupRoomObjectEvents(void);
static void GetRoomType(void);
static void sub_81A7400(void);
static void sub_81A740C(void);
@@ -483,7 +483,7 @@ static void (* const sBattlePikeFunctions[])(void) =
GetBattlePikeData,
SetBattlePikeData,
GetInFinalRoom,
SetupRoomEventObjects,
SetupRoomObjectEvents,
GetRoomType,
sub_81A7400,
sub_81A740C,
@@ -551,7 +551,7 @@ static void SetRoomType(void)
sRoomType = roomType;
}
static void SetupRoomEventObjects(void)
static void SetupRoomObjectEvents(void)
{
bool32 setObjGfx1, setObjGfx2;
u32 objGfx1;