Standardize Event Object to Object Event
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@@ -4733,14 +4733,14 @@ static void sub_811E828(void)
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if (GetEasyChatScreenFrameId() != 4)
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return;
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spriteId = AddPseudoEventObject(graphicsId, SpriteCallbackDummy, 76, 40, 0);
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spriteId = AddPseudoObjectEvent(graphicsId, SpriteCallbackDummy, 76, 40, 0);
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if (spriteId != MAX_SPRITES)
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{
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gSprites[spriteId].oam.priority = 0;
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StartSpriteAnim(&gSprites[spriteId], 2);
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}
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spriteId = AddPseudoEventObject(
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spriteId = AddPseudoObjectEvent(
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gSaveBlock2Ptr->playerGender == MALE ? EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL : EVENT_OBJ_GFX_RIVAL_MAY_NORMAL,
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SpriteCallbackDummy,
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52,
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