Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions

View File

@@ -299,7 +299,7 @@ static void DrawMetatile(s32 metatileLayerType, u16 *metatiles, u16 offset)
gBGTilemapBuffers1[offset + 0x20] = metatiles[2];
gBGTilemapBuffers1[offset + 0x21] = metatiles[3];
// Draw metatile's top layer to the top background layer, which covers event object sprites.
// Draw metatile's top layer to the top background layer, which covers object event sprites.
gBGTilemapBuffers2[offset] = metatiles[4];
gBGTilemapBuffers2[offset + 1] = metatiles[5];
gBGTilemapBuffers2[offset + 0x20] = metatiles[6];
@@ -415,7 +415,7 @@ void CameraUpdate(void)
if (deltaX != 0 || deltaY != 0)
{
CameraMove(deltaX, deltaY);
UpdateEventObjectsForCameraUpdate(deltaX, deltaY);
UpdateObjectEventsForCameraUpdate(deltaX, deltaY);
RotatingGatePuzzleCameraUpdate(deltaX, deltaY);
ResetBerryTreeSparkleFlags();
tilemap_move_something(&sFieldCameraOffset, deltaX * 2, deltaY * 2);
@@ -430,7 +430,7 @@ void CameraUpdate(void)
void MoveCameraAndRedrawMap(int deltaX, int deltaY) //unused
{
CameraMove(deltaX, deltaY);
UpdateEventObjectsForCameraUpdate(deltaX, deltaY);
UpdateObjectEventsForCameraUpdate(deltaX, deltaY);
DrawWholeMapView();
gTotalCameraPixelOffsetX -= deltaX * 16;
gTotalCameraPixelOffsetY -= deltaY * 16;