Standardize Event Object to Object Event
This commit is contained in:
@@ -580,7 +580,7 @@ static void CutGrassSpriteCallbackEnd(struct Sprite *sprite)
|
||||
|
||||
FieldEffectStop(&gSprites[sCutGrassSpriteArrayPtr[0]], FLDEFF_CUT_GRASS);
|
||||
FREE_AND_SET_NULL(sCutGrassSpriteArrayPtr);
|
||||
ScriptUnfreezeEventObjects();
|
||||
ScriptUnfreezeObjectEvents();
|
||||
ScriptContext2_Disable();
|
||||
|
||||
if (IsMewPlayingHideAndSeek() == TRUE)
|
||||
|
||||
Reference in New Issue
Block a user