Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions

View File

@@ -30,18 +30,18 @@ static void sub_8135714(void);
// text
bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId)
{
u8 eventObjId;
u8 objEventId;
GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
gPlayerFacingPosition.height = PlayerGetZCoord();
eventObjId = GetEventObjectIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height);
if (gEventObjects[eventObjId].graphicsId != graphicsId)
objEventId = GetObjectEventIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height);
if (gObjectEvents[objEventId].graphicsId != graphicsId)
{
return FALSE;
}
else
{
gSpecialVar_LastTalked = gEventObjects[eventObjId].localId;
gSpecialVar_LastTalked = gObjectEvents[objEventId].localId;
return TRUE;
}
}
@@ -54,13 +54,13 @@ u8 oei_task_add(void)
static void task08_080C9820(u8 taskId)
{
u8 eventObjId;
u8 objEventId;
ScriptContext2_Enable();
gPlayerAvatar.preventStep = TRUE;
eventObjId = gPlayerAvatar.eventObjectId;
if (!EventObjectIsMovementOverridden(&gEventObjects[eventObjId])
|| EventObjectClearHeldMovementIfFinished(&gEventObjects[eventObjId]))
objEventId = gPlayerAvatar.objectEventId;
if (!ObjectEventIsMovementOverridden(&gObjectEvents[objEventId])
|| ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objEventId]))
{
if (gMapHeader.mapType == MAP_TYPE_UNDERWATER)
{
@@ -70,7 +70,7 @@ static void task08_080C9820(u8 taskId)
else
{
sub_808C114();
EventObjectSetHeldMovement(&gEventObjects[eventObjId], MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
ObjectEventSetHeldMovement(&gObjectEvents[objEventId], MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
gTasks[taskId].func = sub_813552C;
}
}
@@ -78,7 +78,7 @@ static void task08_080C9820(u8 taskId)
static void sub_813552C(u8 taskId)
{
if (EventObjectCheckHeldMovementStatus(&gEventObjects[gPlayerAvatar.eventObjectId]) == TRUE)
if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[gPlayerAvatar.objectEventId]) == TRUE)
{
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
gTasks[taskId].func = sub_8135578;
@@ -98,7 +98,7 @@ static void sub_8135578(u8 taskId)
gFieldEffectArguments[2] = 2;
if (gFieldEffectArguments[1] == 4)
gFieldEffectArguments[2] = 3;
EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByCurrentState());
ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByCurrentState());
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]);
FieldEffectActiveListRemove(6);
gTasks[taskId].func = sub_813561C;