Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions

View File

@@ -71,7 +71,7 @@ static void sub_81A43A8(void);
static void sub_81A4410(void);
static void BufferFrontierTrainerName(void);
static void sub_81A447C(void);
static void SetFacilityBrainEventObject(void);
static void SetFacilityBrainObjectEvent(void);
static void ShowTowerResultsWindow(u8);
static void ShowDomeResultsWindow(u8);
static void ShowPalaceResultsWindow(u8);
@@ -626,7 +626,7 @@ static void (* const sFrontierUtilFuncs[])(void) =
[FRONTIER_UTIL_FUNC_19] = sub_81A4410,
[FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME] = BufferFrontierTrainerName,
[FRONTIER_UTIL_FUNC_21] = sub_81A447C,
[FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT] = SetFacilityBrainEventObject,
[FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT] = SetFacilityBrainObjectEvent,
};
static const struct WindowTemplate gUnknown_08611C74 =
@@ -2199,7 +2199,7 @@ static void sub_81A447C(void)
}
}
static void SetFacilityBrainEventObject(void)
static void SetFacilityBrainObjectEvent(void)
{
SetFrontierBrainEventObjGfx(VarGet(VAR_FRONTIER_FACILITY));
}