Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions

View File

@@ -346,16 +346,16 @@ void StartPlayerDescendMirageTower(void)
static void PlayerDescendMirageTower(u8 taskId)
{
u8 eventObjectId;
struct EventObject *fakePlayerEventObject;
struct EventObject *playerEventObject;
u8 objectEventId;
struct ObjectEvent *fakePlayerObjectEvent;
struct ObjectEvent *playerObjectEvent;
TryGetEventObjectIdByLocalIdAndMap(45, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &eventObjectId);
fakePlayerEventObject = &gEventObjects[eventObjectId];
gSprites[fakePlayerEventObject->spriteId].pos2.y += 4;
playerEventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
if ((gSprites[fakePlayerEventObject->spriteId].pos1.y + gSprites[fakePlayerEventObject->spriteId].pos2.y) >=
(gSprites[playerEventObject->spriteId].pos1.y + gSprites[playerEventObject->spriteId].pos2.y))
TryGetObjectEventIdByLocalIdAndMap(45, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId);
fakePlayerObjectEvent = &gObjectEvents[objectEventId];
gSprites[fakePlayerObjectEvent->spriteId].pos2.y += 4;
playerObjectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
if ((gSprites[fakePlayerObjectEvent->spriteId].pos1.y + gSprites[fakePlayerObjectEvent->spriteId].pos2.y) >=
(gSprites[playerObjectEvent->spriteId].pos1.y + gSprites[playerObjectEvent->spriteId].pos2.y))
{
DestroyTask(taskId);
EnableBothScriptContexts();