Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions

View File

@@ -437,7 +437,7 @@ bool8 SecretBaseMapPopupEnabled(void)
static void EnterNewlyCreatedSecretBase_WaitFadeIn(u8 taskId)
{
EventObjectTurn(&gEventObjects[gPlayerAvatar.eventObjectId], DIR_NORTH);
ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], DIR_NORTH);
if (IsWeatherNotFadingIn() == TRUE)
{
EnableBothScriptContexts();
@@ -531,13 +531,13 @@ void InitSecretBaseDecorationSprites(void)
u8 i;
u8 *decorations;
u8 *decorationPositions;
u8 eventObjectId;
u8 objectEventId;
u8 metatileBehavior;
u8 category;
u8 permission;
u8 numDecorations;
eventObjectId = 0;
objectEventId = 0;
if (!CurMapIsSecretBase())
{
decorations = gSaveBlock1Ptr->playerRoomDecor;
@@ -561,13 +561,13 @@ void InitSecretBaseDecorationSprites(void)
category = gDecorations[decorations[i]].category;
if (permission == DECORPERM_SPRITE)
{
for (eventObjectId = 0; eventObjectId < gMapHeader.events->eventObjectCount; eventObjectId++)
for (objectEventId = 0; objectEventId < gMapHeader.events->objectEventCount; objectEventId++)
{
if (gMapHeader.events->eventObjects[eventObjectId].flagId == FLAG_DECORATION_1 + gSpecialVar_0x8004)
if (gMapHeader.events->objectEvents[objectEventId].flagId == FLAG_DECORATION_1 + gSpecialVar_0x8004)
break;
}
if (eventObjectId == gMapHeader.events->eventObjectCount)
if (objectEventId == gMapHeader.events->objectEventCount)
continue;
gSpecialVar_0x8006 = decorationPositions[i] >> 4;
@@ -576,13 +576,13 @@ void InitSecretBaseDecorationSprites(void)
if (MetatileBehavior_HoldsSmallDecoration(metatileBehavior) == TRUE
|| MetatileBehavior_HoldsLargeDecoration(metatileBehavior) == TRUE)
{
gSpecialVar_Result = VAR_OBJ_GFX_ID_0 + (gMapHeader.events->eventObjects[eventObjectId].graphicsId - EVENT_OBJ_GFX_VAR_0);
gSpecialVar_Result = VAR_OBJ_GFX_ID_0 + (gMapHeader.events->objectEvents[objectEventId].graphicsId - EVENT_OBJ_GFX_VAR_0);
VarSet(gSpecialVar_Result, gDecorations[decorations[i]].tiles[0]);
gSpecialVar_Result = gMapHeader.events->eventObjects[eventObjectId].localId;
gSpecialVar_Result = gMapHeader.events->objectEvents[objectEventId].localId;
FlagClear(FLAG_DECORATION_1 + gSpecialVar_0x8004);
TrySpawnEventObject(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
TryMoveEventObjectToMapCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
TryOverrideEventObjectTemplateCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
TrySpawnObjectEvent(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
TryMoveObjectEventToMapCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
TryOverrideObjectEventTemplateCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
if (CurMapIsSecretBase() == TRUE && VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
if (category == DECORCAT_DOLL)
@@ -611,16 +611,16 @@ void InitSecretBaseDecorationSprites(void)
void HideSecretBaseDecorationSprites(void)
{
u8 eventObjectId;
u8 objectEventId;
u16 flag;
for (eventObjectId = 0; eventObjectId < gMapHeader.events->eventObjectCount; eventObjectId++)
for (objectEventId = 0; objectEventId < gMapHeader.events->objectEventCount; objectEventId++)
{
flag = gMapHeader.events->eventObjects[eventObjectId].flagId;
flag = gMapHeader.events->objectEvents[objectEventId].flagId;
if (flag >= FLAG_DECORATION_1 && flag <= FLAG_DECORATION_14)
{
RemoveEventObjectByLocalIdAndMap(
gMapHeader.events->eventObjects[eventObjectId].localId,
RemoveObjectEventByLocalIdAndMap(
gMapHeader.events->objectEvents[objectEventId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup);
FlagSet(flag);