Standardize Event Object to Object Event

This commit is contained in:
GriffinR
2019-11-20 22:55:44 -05:00
parent 215bb31d67
commit ec3e86f1d2
606 changed files with 10080 additions and 10080 deletions

View File

@@ -543,7 +543,7 @@ void ShowStartMenu(void) // Called from overworld.c and field_control_avatar.s
{
if (!IsUpdateLinkStateCBActive())
{
FreezeEventObjects();
FreezeObjectEvents();
sub_808B864();
sub_808BCF4();
}
@@ -746,7 +746,7 @@ static bool8 StartMenuBattlePyramidRetireCallback(void)
void sub_809FDD4(void)
{
ClearDialogWindowAndFrameToTransparent(0, FALSE);
ScriptUnfreezeEventObjects();
ScriptUnfreezeObjectEvents();
CreateStartMenuTask(sub_809FA34);
ScriptContext2_Enable();
}
@@ -788,7 +788,7 @@ static bool8 SaveCallback(void)
case SAVE_SUCCESS:
case SAVE_ERROR: // Close start menu
ClearDialogWindowAndFrameToTransparent(0, TRUE);
ScriptUnfreezeEventObjects();
ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
SoftResetInBattlePyramid();
return TRUE;
@@ -825,7 +825,7 @@ static bool8 BattlePyramidRetireCallback(void)
return FALSE;
case SAVE_CANCELED: // Yes (Retire from battle pyramid)
ClearDialogWindowAndFrameToTransparent(0, TRUE);
ScriptUnfreezeEventObjects();
ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88);
return TRUE;
@@ -1382,7 +1382,7 @@ static void HideStartMenuWindow(void)
{
ClearStdWindowAndFrame(GetStartMenuWindowId(), TRUE);
RemoveStartMenuWindow();
ScriptUnfreezeEventObjects();
ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
}