Merge branch 'master' into doc-factscreen

This commit is contained in:
GriffinR
2020-12-31 00:40:45 -05:00
committed by GitHub
681 changed files with 30975 additions and 31624 deletions
+2 -2
View File
@@ -352,7 +352,7 @@ static bool8 rfu_LMAN_linkWatcher(u16 REQ_commandID)
{
for (i = 0; i < RFU_CHILD_MAX; i++)
{
if (bm_linkLossSlot & (1 << i))
if ((bm_linkLossSlot >> i) & 1)
{
lman.linkRecoveryTimer.active |= (1 << i);
lman.linkRecoveryTimer.count[i] = lman.linkRecoveryTimer.count_max;
@@ -396,7 +396,7 @@ static bool8 rfu_LMAN_linkWatcher(u16 REQ_commandID)
bm_disconnectSlot = 0;
for (i = 0; i < RFU_CHILD_MAX; i++)
{
if ((lman.linkRecoveryTimer.active) & (1 << i) && lman.linkRecoveryTimer.count[i] && --lman.linkRecoveryTimer.count[i] == 0)
if ((lman.linkRecoveryTimer.active >> i) & 1 && lman.linkRecoveryTimer.count[i] && --lman.linkRecoveryTimer.count[i] == 0)
{
lman.linkRecoveryTimer.active &= ~(1 << i);
bm_disconnectSlot |= (1 << i);
+25 -25
View File
@@ -41,7 +41,7 @@ u16 ReadFlashId(void)
u8 (*readFlash1)(u8 *);
SetReadFlash1(readFlash1Buffer);
readFlash1 = (u8 (*)(u8 *))((uintptr_t)readFlash1Buffer + 1);
readFlash1 = (u8 (*)(u8 *))((s32)readFlash1Buffer + 1);
// Enter ID mode.
FLASH_WRITE(0x5555, 0xAA);
@@ -113,12 +113,12 @@ void SetReadFlash1(u16 *dest)
u16 *src;
u16 i;
PollFlashStatus = (u8 (*)(u8 *))((uintptr_t)dest + 1);
PollFlashStatus = (u8 (*)(u8 *))((s32)dest + 1);
src = (u16 *)ReadFlash1;
src = (u16 *)((uintptr_t)src ^ 1);
src = (u16 *)((s32)src ^ 1);
i = ((uintptr_t)SetReadFlash1 - (uintptr_t)ReadFlash1) >> 1;
i = ((s32)SetReadFlash1 - (s32)ReadFlash1) >> 1;
while (i != 0)
{
@@ -140,9 +140,9 @@ void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size)
{
u8 *src;
u16 i;
u16 readFlash_Core_Buffer[0x40];
u16 *funcSrc;
u16 *funcDest;
vu16 readFlash_Core_Buffer[0x40];
vu16 *funcSrc;
vu16 *funcDest;
void (*readFlash_Core)(vu8 *, u8 *, u32);
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
@@ -153,11 +153,11 @@ void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size)
sectorNum %= SECTORS_PER_BANK;
}
funcSrc = (u16 *)ReadFlash_Core;
funcSrc = (u16 *)((uintptr_t)funcSrc ^ 1);
funcSrc = (vu16 *)ReadFlash_Core;
funcSrc = (vu16 *)((s32)funcSrc ^ 1);
funcDest = readFlash_Core_Buffer;
i = ((uintptr_t)ReadFlash - (uintptr_t)ReadFlash_Core) >> 1;
i = ((s32)ReadFlash - (s32)ReadFlash_Core) >> 1;
while (i != 0)
{
@@ -165,7 +165,7 @@ void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size)
i--;
}
readFlash_Core = (void (*)(vu8 *, u8 *, u32))((uintptr_t)readFlash_Core_Buffer + 1);
readFlash_Core = (void (*)(vu8 *, u8 *, u32))((s32)readFlash_Core_Buffer + 1);
src = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset;
@@ -186,9 +186,9 @@ u32 VerifyFlashSector_Core(u8 *src, u8 *tgt, u32 size)
u32 VerifyFlashSector(u16 sectorNum, u8 *src)
{
u16 i;
u16 verifyFlashSector_Core_Buffer[0x80];
u16 *funcSrc;
u16 *funcDest;
vu16 verifyFlashSector_Core_Buffer[0x80];
vu16 *funcSrc;
vu16 *funcDest;
u8 *tgt;
u16 size;
u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32);
@@ -201,11 +201,11 @@ u32 VerifyFlashSector(u16 sectorNum, u8 *src)
sectorNum %= SECTORS_PER_BANK;
}
funcSrc = (u16 *)VerifyFlashSector_Core;
funcSrc = (u16 *)((uintptr_t)funcSrc ^ 1);
funcSrc = (vu16 *)VerifyFlashSector_Core;
funcSrc = (vu16 *)((s32)funcSrc ^ 1);
funcDest = verifyFlashSector_Core_Buffer;
i = (u16)(((uintptr_t)VerifyFlashSector - (uintptr_t)VerifyFlashSector_Core) >> 1);
i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
while (i != 0)
{
@@ -213,7 +213,7 @@ u32 VerifyFlashSector(u16 sectorNum, u8 *src)
i--;
}
verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((uintptr_t)verifyFlashSector_Core_Buffer + 1);
verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
size = gFlash->sector.size;
@@ -224,9 +224,9 @@ u32 VerifyFlashSector(u16 sectorNum, u8 *src)
u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n)
{
u16 i;
u16 verifyFlashSector_Core_Buffer[0x80];
u16 *funcSrc;
u16 *funcDest;
vu16 verifyFlashSector_Core_Buffer[0x80];
vu16 *funcSrc;
vu16 *funcDest;
u8 *tgt;
u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32);
@@ -238,11 +238,11 @@ u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n)
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
funcSrc = (u16 *)VerifyFlashSector_Core;
funcSrc = (u16 *)((uintptr_t)funcSrc ^ 1);
funcSrc = (vu16 *)VerifyFlashSector_Core;
funcSrc = (vu16 *)((s32)funcSrc ^ 1);
funcDest = verifyFlashSector_Core_Buffer;
i = ((uintptr_t)VerifyFlashSector - (uintptr_t)VerifyFlashSector_Core) >> 1;
i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
while (i != 0)
{
@@ -250,7 +250,7 @@ u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n)
i--;
}
verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((uintptr_t)verifyFlashSector_Core_Buffer + 1);
verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
+2 -3
View File
@@ -27,7 +27,6 @@
#include "constants/items.h"
#include "constants/pokemon.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h"
#include "constants/moves.h"
@@ -1297,13 +1296,13 @@ const u8 *GetApprenticeNameInLanguage(u32 apprenticeId, s32 language)
// Functionally unused
static void Task_SwitchToFollowupFuncAfterButtonPress(u8 taskId)
{
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
SwitchTaskToFollowupFunc(taskId);
}
static void Task_ExecuteFuncAfterButtonPress(u8 taskId)
{
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
{
gApprenticeFunc = (void*)(u32)(((u16)gTasks[taskId].data[0] | (gTasks[taskId].data[1] << 16)));
gApprenticeFunc();
+15 -5
View File
@@ -14,7 +14,6 @@
#include "constants/battle_ai.h"
#include "constants/battle_move_effects.h"
#include "constants/moves.h"
#include "constants/species.h"
#define AI_ACTION_DONE 0x0001
#define AI_ACTION_FLEE 0x0002
@@ -451,7 +450,16 @@ static u8 ChooseMoveOrAction_Doubles(void)
{
s32 i;
s32 j;
#ifndef BUGFIX
s32 scriptsToRun;
#else
// the value assigned to this is a u32 (aiFlags)
// this becomes relevant because aiFlags can have bit 31 set
// and scriptsToRun is shifted
// this never happens in the vanilla game because bit 31 is
// only set when it's the first battle
u32 scriptsToRun;
#endif
s16 bestMovePointsForTarget[MAX_BATTLERS_COUNT];
s8 mostViableTargetsArray[MAX_BATTLERS_COUNT];
u8 actionOrMoveIndex[MAX_BATTLERS_COUNT];
@@ -616,8 +624,8 @@ static void RecordLastUsedMoveByTarget(void)
{
if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == gLastMoves[gBattlerTarget])
break;
if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] != gLastMoves[gBattlerTarget] // HACK: This redundant condition is a hack to make the asm match.
&& BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == MOVE_NONE)
if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == MOVE_NONE)
{
BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] = gLastMoves[gBattlerTarget];
break;
@@ -1605,8 +1613,10 @@ static void Cmd_if_status_not_in_party(void)
if (species != SPECIES_NONE && species != SPECIES_EGG && hp != 0 && status == statusToCompareTo)
{
gAIScriptPtr += 10; // UB: Still bugged in Emerald. Uncomment the return statement to fix.
// return;
gAIScriptPtr += 10;
#ifdef UBFIX
return;
#endif
}
}
-1
View File
@@ -9,7 +9,6 @@
#include "constants/item_effects.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/species.h"
// this file's functions
static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng);
+18 -11
View File
@@ -372,11 +372,14 @@ static void AnimTranslateStinger(struct Sprite *sprite)
{
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
}
else if (GetBattlerSide(gBattleAnimAttacker))
else
{
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
gBattleAnimArgs[3] = -gBattleAnimArgs[3];
if (GetBattlerSide(gBattleAnimAttacker))
{
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
gBattleAnimArgs[3] = -gBattleAnimArgs[3];
}
}
if (!IsContest() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget))
@@ -440,24 +443,28 @@ static void AnimMissileArc_Step(struct Sprite *sprite)
else
{
s16 tempData[8];
s16 xpos, ypos;
u16 *data = sprite->data;
u16 x1 = sprite->pos1.x;
s16 x2 = sprite->pos2.x;
u16 y1 = sprite->pos1.y;
s16 y2 = sprite->pos2.y;
int i;
for (i = 0; i < 8; i++)
tempData[i] = sprite->data[i];
tempData[i] = data[i];
xpos = sprite->pos1.x + sprite->pos2.x;
ypos = sprite->pos1.y + sprite->pos2.y;
x2 += x1;
y2 += y1;
if (!TranslateAnimHorizontalArc(sprite))
{
u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - xpos, //Isn't this zero lol
sprite->pos1.y + sprite->pos2.y - ypos);
u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2,
sprite->pos1.y + sprite->pos2.y - y2);
rotation += 0xC000;
TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rotation);
for (i = 0; i < 8; i++)
sprite->data[i] = tempData[i];
data[i] = tempData[i];
}
}
}
-2
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@@ -635,8 +635,6 @@ void AnimTask_MoveTargetMementoShadow(u8 taskId)
static void AnimTask_MoveTargetMementoShadow_Step(u8 taskId)
{
u8 pos;
u16 i;
struct Task *task = &gTasks[taskId];
switch (task->data[0])
+4 -5
View File
@@ -3967,25 +3967,24 @@ static void AnimProtect(struct Sprite* sprite)
static void AnimProtect_Step(struct Sprite *sprite)
{
int i, savedPal;
int i, id, savedPal;
sprite->data[5] += 96;
sprite->pos2.x = -(sprite->data[5] >> 8);
if (++sprite->data[1] > 1)
{
int id;
sprite->data[1] = 0;
savedPal = gPlttBufferFaded[sprite->data[2] + 1];
i = 0;
do
while (i < 6)
{
id = sprite->data[2] + ++i;
gPlttBufferFaded[id] = gPlttBufferFaded[id + 1];
} while (i < 6);
}
gPlttBufferFaded[sprite->data[2] + 7] = savedPal;
}
if (sprite->data[7] > 6 && sprite->data[0] > 0 && ++sprite->data[6] > 1)
if (sprite->data[7] > 6 && sprite->data[0] >0 && ++sprite->data[6] > 1)
{
sprite->data[6] = 0;
sprite->data[7] -= 1;
+6 -7
View File
@@ -21,7 +21,6 @@
#include "constants/battle_anim.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/weather.h"
extern const struct SpriteTemplate gThoughtBubbleSpriteTemplate;
@@ -2291,7 +2290,7 @@ void AnimTask_TransformMon(u8 taskId)
else
position = GetBattlerPosition(gBattleAnimAttacker);
src = gMonSpritesGfxPtr->sprites[position] + (gBattleMonForms[gBattleAnimAttacker] << 11);
src = gMonSpritesGfxPtr->sprites.ptr[position] + (gBattleMonForms[gBattleAnimAttacker] << 11);
dest = animBg.bgTiles;
CpuCopy32(src, dest, 0x800);
LoadBgTiles(1, animBg.bgTiles, 0x800, animBg.tilesOffset);
@@ -5007,7 +5006,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
int otId;
u16 species;
u8 subpriority;
u8 isBackPic;
bool8 isBackPic;
s16 x;
switch (gTasks[taskId].data[0])
@@ -5035,7 +5034,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
otId = gContestResources->moveAnim->otId;
species = gContestResources->moveAnim->species;
subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker);
isBackPic = 0;
isBackPic = FALSE;
x = -32;
}
else
@@ -5050,7 +5049,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority + 1;
isBackPic = 0;
isBackPic = FALSE;
x = 272;
}
else
@@ -5063,7 +5062,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority - 1;
isBackPic = 1;
isBackPic = TRUE;
x = -32;
}
}
@@ -5138,7 +5137,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
gSprites[spriteId].pos2.x = 0;
}
gTasks[taskId].data[1] = (u8)gTasks[taskId].data[1];
gTasks[taskId].data[1] &= 0xFF;
if (gSprites[spriteId].pos2.x == 0)
DestroyAnimVisualTask(taskId);
break;
+276 -267
View File
@@ -380,18 +380,21 @@ static void AnimTask_AnimateGustTornadoPalette_Step(u8 taskId)
{
u8 data2;
u16 temp;
int i, base;
if (gTasks[taskId].data[10]++ == gTasks[taskId].data[1])
{
int i, base;
gTasks[taskId].data[10] = 0;
data2 = gTasks[taskId].data[2];
temp = gPlttBufferFaded[16 * data2 + 0x108];
i = 7;
base = data2 * 16;
for (; i > 0; --i)
do
{
gPlttBufferFaded[base + 0x101 + i] = gPlttBufferFaded[base + 0x100 + i];
i--;
} while (i > 0);
gPlttBufferFaded[base + 0x101] = temp;
}
@@ -533,16 +536,17 @@ static void AnimFlyBallAttack_Step(struct Sprite *sprite)
void DestroyAnimSpriteAfterTimer(struct Sprite *sprite)
{
if (sprite->data[0]-- > 0)
return;
if (sprite->oam.affineMode & ST_OAM_AFFINE_ON_MASK)
if (sprite->data[0]-- <= 0)
{
FreeOamMatrix(sprite->oam.matrixNum);
sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
}
if (sprite->oam.affineMode & ST_OAM_AFFINE_ON_MASK)
{
FreeOamMatrix(sprite->oam.matrixNum);
sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
}
DestroySprite(sprite);
gAnimVisualTaskCount--;
DestroySprite(sprite);
gAnimVisualTaskCount--;
}
}
struct FeatherDanceData
@@ -566,27 +570,30 @@ struct FeatherDanceData
static void AnimFallingFeather(struct Sprite *sprite)
{
u8 battler, matrixNum, sinIndex;
s16 sinVal;
s16 spriteCoord;
struct FeatherDanceData *data = (struct FeatherDanceData *)sprite->data;
battler = (gBattleAnimArgs[7] & 0x100) ? gBattleAnimAttacker : gBattleAnimTarget;
if (gBattleAnimArgs[7] & 0x100)
battler = gBattleAnimAttacker;
else
battler = gBattleAnimTarget;
if (GetBattlerSide(battler) == B_SIDE_PLAYER)
gBattleAnimArgs[0] = -gBattleAnimArgs[0];
sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_ATTR_HEIGHT) + gBattleAnimArgs[0];
sinVal = GetBattlerSpriteCoord(battler, BATTLER_COORD_ATTR_WIDTH);
sprite->pos1.y = sinVal + gBattleAnimArgs[1];
spriteCoord = GetBattlerSpriteCoord(battler, BATTLER_COORD_ATTR_WIDTH);
sprite->pos1.y = spriteCoord + gBattleAnimArgs[1];
data->unk8 = (u16)(sprite->pos1.y) << 8;
data->unkE_1 = (u16)(sinVal + gBattleAnimArgs[6]);
data->unk8 = sprite->pos1.y << 8;
data->unkE_1 = spriteCoord + gBattleAnimArgs[6];
data->unk0_0c = 1;
data->unk2 = (u16)(gBattleAnimArgs[2] & 0xFF);
data->unkA = (u16)((gBattleAnimArgs[2] >> 8) & 0xFF) ;
data->unk2 = gBattleAnimArgs[2] & 0xFF;
data->unkA = (gBattleAnimArgs[2] >> 8) & 0xFF;
data->unk4 = gBattleAnimArgs[3];
data->unk6 = (u16)gBattleAnimArgs[4];
*(u16*)(data->unkC) = (u16)gBattleAnimArgs[5];
data->unk6 = gBattleAnimArgs[4];
*(u16*)(data->unkC) = gBattleAnimArgs[5];
if (data->unk2 >= 64 && data->unk2 <= 191)
{
@@ -621,16 +628,16 @@ static void AnimFallingFeather(struct Sprite *sprite)
}
}
data->unk0_1 = data->unk2/64;
sprite->pos2.x = (gSineTable[data->unk2] * (s32)data->unkC[0]) >> 8;
data->unk0_1 = data->unk2 >> 6;
sprite->pos2.x = (gSineTable[data->unk2] * data->unkC[0]) >> 8;
matrixNum = sprite->oam.matrixNum;
sinIndex = (-sprite->pos2.x >> 1) + data->unkA;
sinVal = gSineTable[sinIndex];
spriteCoord = gSineTable[sinIndex];
gOamMatrices[matrixNum].a = gOamMatrices[matrixNum].d = gSineTable[sinIndex + 64];
gOamMatrices[matrixNum].b = sinVal;
gOamMatrices[matrixNum].c = -sinVal;
gOamMatrices[matrixNum].b = spriteCoord;
gOamMatrices[matrixNum].c = -spriteCoord;
sprite->callback = sub_810E520;
}
@@ -647,238 +654,240 @@ static void sub_810E520(struct Sprite *sprite)
data->unk0_0a = 0;
data->unk1 = 0;
}
return;
}
switch (data->unk2 / 64)
{
case 0:
if ((u8)data->unk0_1 == 1) // this must be cast to u8
{
data->unk0_0d = 1;
data->unk0_0a = 1;
data->unk1 = 0;
}
else if ((u8)data->unk0_1 == 3)
{
data->unk0_0b ^= 1;
data->unk0_0a = 1;
data->unk1 = 0;
}
else if (data->unk0_0d)
{
sprite->hFlip ^= 1;
sprite->animNum = sprite->hFlip;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
if (data->unk0_0c)
{
if (!IsContest())
{
if (!data->unkE_0)
{
sprite->oam.priority--;
data->unkE_0 ^= 1;
}
else
{
sprite->oam.priority++;
data->unkE_0 ^= 1;
}
}
else
{
if (!data->unkE_0)
{
sprite->subpriority -= 12;
data->unkE_0 ^= 1;
}
else
{
sprite->subpriority += 12;
data->unkE_0 ^= 1;
}
}
}
data->unk0_0d = 0;
}
data->unk0_1 = 0;
break;
case 1:
if ((u8)data->unk0_1 == 0)
{
data->unk0_0d = 1;
data->unk0_0a = 1;
data->unk1 = 0;
}
else if ((u8)data->unk0_1 == 2)
{
data->unk0_0a = 1;
data->unk1 = 0;
}
else if (data->unk0_0d)
{
sprite->hFlip ^= 1;
sprite->animNum = sprite->hFlip;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
if (data->unk0_0c)
{
if (!IsContest())
{
if (!data->unkE_0)
{
sprite->oam.priority--;
data->unkE_0 ^= 1;
}
else
{
sprite->oam.priority++;
data->unkE_0 ^= 1;
}
}
else
{
if (!data->unkE_0)
{
sprite->subpriority -= 12;
data->unkE_0 ^= 1;
}
else
{
sprite->subpriority += 12;
data->unkE_0 ^= 1;
}
}
}
data->unk0_0d = 0;
}
data->unk0_1 = 1;
break;
case 2:
if ((u8)data->unk0_1 == 3)
{
data->unk0_0d = 1;
data->unk0_0a = 1;
data->unk1 = 0;
}
else if ((u8)data->unk0_1 == 1)
{
data->unk0_0a = 1;
data->unk1 = 0;
}
else if (data->unk0_0d)
{
sprite->hFlip ^= 1;
sprite->animNum = sprite->hFlip;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
if (data->unk0_0c)
{
if (!IsContest())
{
if (!data->unkE_0)
{
sprite->oam.priority--;
data->unkE_0 ^= 1;
}
else
{
sprite->oam.priority++;
data->unkE_0 ^= 1;
}
}
else
{
if (!data->unkE_0)
{
sprite->subpriority -= 12;
data->unkE_0 ^= 1;
}
else
{
sprite->subpriority += 12;
data->unkE_0 ^= 1;
}
}
}
data->unk0_0d = 0;
}
data->unk0_1 = 2;
break;
case 3:
if ((u8)data->unk0_1 == 2)
{
data->unk0_0d = 1;
}
else if ((u8)data->unk0_1 == 0)
{
data->unk0_0b ^= 1;
data->unk0_0a = 1;
data->unk1 = 0;
}
else if (data->unk0_0d)
{
sprite->hFlip ^= 1;
sprite->animNum = sprite->hFlip;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
if (data->unk0_0c)
{
if (!IsContest())
{
if (!data->unkE_0)
{
sprite->oam.priority--;
data->unkE_0 ^= 1;
}
else
{
sprite->oam.priority++;
data->unkE_0 ^= 1;
}
}
else
{
if (!data->unkE_0)
{
sprite->subpriority -= 12;
data->unkE_0 ^= 1;
}
else
{
sprite->subpriority += 12;
data->unkE_0 ^= 1;
}
}
}
data->unk0_0d = 0;
}
data->unk0_1 = 3;
break;
}
sprite->pos2.x = ((s32)(data->unkC[data->unk0_0b]) * gSineTable[data->unk2]) >> 8;
matrixNum = sprite->oam.matrixNum;
sinIndex = ((-sprite->pos2.x >> 1) + data->unkA);
sinVal = gSineTable[sinIndex];
gOamMatrices[matrixNum].a = gOamMatrices[matrixNum].d = gSineTable[sinIndex + 64];
gOamMatrices[matrixNum].b = sinVal;
gOamMatrices[matrixNum].c = -sinVal;
data->unk8 += data->unk6;
sprite->pos1.y = (s16)(data->unk8 >> 8);
if (data->unk4 & 0x8000)
data->unk2 = (data->unk2 - (data->unk4 & 0x7FFF)) & 0xFF;
else
data->unk2 = (data->unk2 + (data->unk4 & 0x7FFF)) & 0xFF;
if (sprite->pos1.y + sprite->pos2.y >= data->unkE_1)
{
sprite->data[0] = 0;
sprite->callback = DestroyAnimSpriteAfterTimer;
switch (data->unk2 / 64)
{
case 0:
if ((u8)data->unk0_1 == 1) //casts to u8 here are necessary for matching
{
data->unk0_0d = 1;
data->unk0_0a = 1;
data->unk1 = 0;
}
else if ((u8)data->unk0_1 == 3)
{
data->unk0_0b ^= 1;
data->unk0_0a = 1;
data->unk1 = 0;
}
else if (data->unk0_0d)
{
sprite->hFlip ^= 1;
sprite->animNum = sprite->hFlip;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
if (data->unk0_0c)
{
if (!IsContest())
{
if (!data->unkE_0)
{
sprite->oam.priority--;
data->unkE_0 ^= 1;
}
else
{
sprite->oam.priority++;
data->unkE_0 ^= 1;
}
}
else
{
if (!data->unkE_0)
{
sprite->subpriority -= 12;
data->unkE_0 ^= 1;
}
else
{
sprite->subpriority += 12;
data->unkE_0 ^= 1;
}
}
}
data->unk0_0d = 0;
data->unk2;
}
data->unk0_1 = 0;
break;
case 1:
if ((u8)data->unk0_1 == 0)
{
data->unk0_0d = 1;
data->unk0_0a = 1;
data->unk1 = 0;
}
else if ((u8)data->unk0_1 == 2)
{
data->unk0_0a = 1;
data->unk1 = 0;
}
else if (data->unk0_0d)
{
sprite->hFlip ^= 1;
sprite->animNum = sprite->hFlip;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
if (data->unk0_0c)
{
if (!IsContest())
{
if (!data->unkE_0)
{
sprite->oam.priority--;
data->unkE_0 ^= 1;
}
else
{
sprite->oam.priority++;
data->unkE_0 ^= 1;
}
}
else
{
if (!data->unkE_0)
{
sprite->subpriority -= 12;
data->unkE_0 ^= 1;
}
else
{
sprite->subpriority += 12;
data->unkE_0 ^= 1;
}
}
}
data->unk0_0d = 0;
}
data->unk0_1 = 1;
break;
case 2:
if ((u8)data->unk0_1 == 3)
{
data->unk0_0d = 1;
data->unk0_0a = 1;
data->unk1 = 0;
}
else if ((u8)data->unk0_1 == 1)
{
data->unk0_0a = 1;
data->unk1 = 0;
}
else if (data->unk0_0d)
{
sprite->hFlip ^= 1;
sprite->animNum = sprite->hFlip;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
if (data->unk0_0c)
{
if (!IsContest())
{
if (!data->unkE_0)
{
sprite->oam.priority--;
data->unkE_0 ^= 1;
}
else
{
sprite->oam.priority++;
data->unkE_0 ^= 1;
}
}
else
{
if (!data->unkE_0)
{
sprite->subpriority -= 12;
data->unkE_0 ^= 1;
}
else
{
sprite->subpriority += 12;
data->unkE_0 ^= 1;
}
}
}
data->unk0_0d = 0;
}
data->unk0_1 = 2;
break;
case 3:
if ((u8)data->unk0_1 == 2)
{
data->unk0_0d = 1;
}
else if ((u8)data->unk0_1 == 0)
{
data->unk0_0b ^= 1;
data->unk0_0a = 1;
data->unk1 = 0;
}
else if (data->unk0_0d)
{
sprite->hFlip ^= 1;
sprite->animNum = sprite->hFlip;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
if (data->unk0_0c)
{
if (!IsContest())
{
if (!data->unkE_0)
{
sprite->oam.priority--;
data->unkE_0 ^= 1;
}
else
{
sprite->oam.priority++;
data->unkE_0 ^= 1;
}
}
else
{
if (!data->unkE_0)
{
sprite->subpriority -= 12;
data->unkE_0 ^= 1;
}
else
{
sprite->subpriority += 12;
data->unkE_0 ^= 1;
}
}
}
data->unk0_0d = 0;
}
data->unk0_1 = 3;
break;
}
sprite->pos2.x = ((s32)data->unkC[data->unk0_0b] * gSineTable[data->unk2]) >> 8;
matrixNum = sprite->oam.matrixNum;
sinIndex = (-sprite->pos2.x >> 1) + data->unkA;
sinVal = gSineTable[sinIndex];
gOamMatrices[matrixNum].a = gOamMatrices[matrixNum].d = gSineTable[sinIndex + 64];
gOamMatrices[matrixNum].b = sinVal;
gOamMatrices[matrixNum].c = -sinVal;
data->unk8 += data->unk6;
sprite->pos1.y = data->unk8 >> 8;
if (data->unk4 & 0x8000)
data->unk2 = (data->unk2 - (data->unk4 & 0x7FFF)) & 0xFF;
else
data->unk2 = (data->unk2 + (data->unk4 & 0x7FFF)) & 0xFF;
if (sprite->pos1.y + sprite->pos2.y >= data->unkE_1)
{
sprite->data[0] = 0;
sprite->callback = DestroyAnimSpriteAfterTimer;
}
}
}
@@ -922,20 +931,20 @@ static void sub_810EB40(struct Sprite *sprite)
{
sprite->pos2.x += sprite->data[1] >> 8;
if (sprite->data[0]++ == 5)
if (++sprite->data[0] == 6)
{
sprite->data[0] = 0;
sprite->pos2.x = 0;
StartSpriteAnim(sprite, 0);
}
if (sprite->data[7]-- == 0)
if (--sprite->data[7] == -1)
DestroyAnimSprite(sprite);
}
void AnimTask_DrillPeckHitSplats(u8 task)
{
if ((gTasks[task].data[0] % 32) == 0)
if (!(gTasks[task].data[0] % 32))
{
gAnimVisualTaskCount++;
@@ -1038,8 +1047,8 @@ static void AnimDiveBall_Step2(struct Sprite *sprite)
static void AnimDiveWaterSplash(struct Sprite *sprite)
{
u8 matrixNum;
s32 t1, t2;
u32 matrixNum;
int t1, t2;
switch (sprite->data[0])
{
@@ -1061,7 +1070,7 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->data[0]++;
break;
case 1:
if (sprite->data[2] < 12)
if (sprite->data[2] <= 11)
sprite->data[1] -= 40;
else
sprite->data[1] += 40;
@@ -1069,7 +1078,7 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->data[2]++;
TrySetSpriteRotScale(sprite, 0, 256, sprite->data[1], 0);
matrixNum = sprite->oam.matrixNum;
t1 = 15616;
@@ -1093,8 +1102,8 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
// Launches a water droplet away from the specified battler. Used by Astonish and Dive
static void AnimSprayWaterDroplet(struct Sprite *sprite)
{
const u16 v1 = Random2() & 0x1ff;
const u16 v2 = Random2() & 0x07f;
int v1 = 0x1ff & Random2();
int v2 = 0x7f & Random2();
if (v1 % 2)
sprite->data[0] = 736 + v1;
@@ -1138,13 +1147,13 @@ static void AnimSprayWaterDroplet_Step(struct Sprite *sprite)
sprite->pos2.y -= sprite->data[1] >> 8;
}
sprite->data[0] -= 0; // Needed to Match
sprite->data[0] = sprite->data[0];
sprite->data[1] -= 32;
if (sprite->data[0] < 0)
sprite->data[0] = 0;
if (sprite->data[3]++ == 30)
if (++sprite->data[3] == 31)
DestroyAnimSprite(sprite);
}
@@ -1214,12 +1223,12 @@ void unref_sub_810F184(u8 taskId)
{
if (gBattleAnimArgs[0] == 0)
{
const u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
gSprites[spriteId].invisible = TRUE;
}
else
{
const u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
gSprites[spriteId].invisible = FALSE;
}
DestroyAnimVisualTask(taskId);
-1
View File
@@ -15,7 +15,6 @@
#include "trig.h"
#include "util.h"
#include "constants/battle_anim.h"
#include "constants/species.h"
#define GET_UNOWN_LETTER(personality) (( \
(((personality & 0x03000000) >> 24) << 6) \
-1
View File
@@ -5,7 +5,6 @@
#include "sound.h"
#include "task.h"
#include "constants/battle_anim.h"
#include "constants/species.h"
// this file's functions
static void sub_8158B98(u8 taskId);
+130 -129
View File
@@ -49,7 +49,7 @@ enum {
};
static void sub_8170660(u8);
static void sub_8170A38(u8);
static void AnimTask_FlashHealthboxOnLevelUp_Step(u8);
static void AnimTask_ThrowBall_Step(u8);
static void SpriteCB_Ball_Throw(struct Sprite *);
static void AnimTask_ThrowBall_StandingTrainer_Step(u8);
@@ -139,39 +139,39 @@ static const struct CaptureStar sCaptureStars[] =
#define TAG_PARTICLES_LUXURYBALL 55030
#define TAG_PARTICLES_PREMIERBALL 55031
const struct CompressedSpriteSheet gBallParticleSpritesheets[] =
static const struct CompressedSpriteSheet sBallParticleSpriteSheets[POKEBALL_COUNT] =
{
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_POKEBALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_GREATBALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_SAFARIBALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_ULTRABALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_MASTERBALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_NETBALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_DIVEBALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_NESTBALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_REPEATBALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_TIMERBALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_LUXURYBALL},
{gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_PREMIERBALL},
[BALL_POKE] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_POKEBALL},
[BALL_GREAT] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_GREATBALL},
[BALL_SAFARI] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_SAFARIBALL},
[BALL_ULTRA] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_ULTRABALL},
[BALL_MASTER] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_MASTERBALL},
[BALL_NET] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_NETBALL},
[BALL_DIVE] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_DIVEBALL},
[BALL_NEST] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_NESTBALL},
[BALL_REPEAT] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_REPEATBALL},
[BALL_TIMER] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_TIMERBALL},
[BALL_LUXURY] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_LUXURYBALL},
[BALL_PREMIER] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_PREMIERBALL},
};
const struct CompressedSpritePalette gBallParticlePalettes[] =
static const struct CompressedSpritePalette sBallParticlePalettes[POKEBALL_COUNT] =
{
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_POKEBALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_GREATBALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_SAFARIBALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_ULTRABALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_MASTERBALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_NETBALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_DIVEBALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_NESTBALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_REPEATBALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_TIMERBALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_LUXURYBALL},
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_PREMIERBALL},
[BALL_POKE] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_POKEBALL},
[BALL_GREAT] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_GREATBALL},
[BALL_SAFARI] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_SAFARIBALL},
[BALL_ULTRA] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_ULTRABALL},
[BALL_MASTER] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_MASTERBALL},
[BALL_NET] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_NETBALL},
[BALL_DIVE] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_DIVEBALL},
[BALL_NEST] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_NESTBALL},
[BALL_REPEAT] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_REPEATBALL},
[BALL_TIMER] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_TIMERBALL},
[BALL_LUXURY] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_LUXURYBALL},
[BALL_PREMIER] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_PREMIERBALL},
};
const union AnimCmd gAnim_RegularBall[] =
static const union AnimCmd sAnim_RegularBall[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
@@ -182,185 +182,185 @@ const union AnimCmd gAnim_RegularBall[] =
ANIMCMD_JUMP(0),
};
const union AnimCmd gAnim_MasterBall[] =
static const union AnimCmd sAnim_MasterBall[] =
{
ANIMCMD_FRAME(3, 1),
ANIMCMD_END,
};
const union AnimCmd gAnim_NetDiveBall[] =
static const union AnimCmd sAnim_NetDiveBall[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
const union AnimCmd gAnim_NestBall[] =
static const union AnimCmd sAnim_NestBall[] =
{
ANIMCMD_FRAME(5, 1),
ANIMCMD_END,
};
const union AnimCmd gAnim_LuxuryPremierBall[] =
static const union AnimCmd sAnim_LuxuryPremierBall[] =
{
ANIMCMD_FRAME(6, 4),
ANIMCMD_FRAME(7, 4),
ANIMCMD_JUMP(0),
};
const union AnimCmd gAnim_UltraRepeatTimerBall[] =
static const union AnimCmd sAnim_UltraRepeatTimerBall[] =
{
ANIMCMD_FRAME(7, 4),
ANIMCMD_END,
};
const union AnimCmd *const gAnims_BallParticles[] =
static const union AnimCmd *const sAnims_BallParticles[] =
{
gAnim_RegularBall,
gAnim_MasterBall,
gAnim_NetDiveBall,
gAnim_NestBall,
gAnim_LuxuryPremierBall,
gAnim_UltraRepeatTimerBall,
sAnim_RegularBall,
sAnim_MasterBall,
sAnim_NetDiveBall,
sAnim_NestBall,
sAnim_LuxuryPremierBall,
sAnim_UltraRepeatTimerBall,
};
const u8 gBallParticleAnimNums[] =
static const u8 sBallParticleAnimNums[POKEBALL_COUNT] =
{
[BALL_POKE] = 0,
[BALL_GREAT] = 0,
[BALL_SAFARI] = 0,
[BALL_ULTRA] = 5,
[BALL_MASTER] = 1,
[BALL_NET] = 2,
[BALL_DIVE] = 2,
[BALL_NEST] = 3,
[BALL_REPEAT] = 5,
[BALL_TIMER] = 5,
[BALL_LUXURY] = 4,
[BALL_POKE] = 0,
[BALL_GREAT] = 0,
[BALL_SAFARI] = 0,
[BALL_ULTRA] = 5,
[BALL_MASTER] = 1,
[BALL_NET] = 2,
[BALL_DIVE] = 2,
[BALL_NEST] = 3,
[BALL_REPEAT] = 5,
[BALL_TIMER] = 5,
[BALL_LUXURY] = 4,
[BALL_PREMIER] = 4,
};
const TaskFunc gBallParticleAnimationFuncs[] =
static const TaskFunc sBallParticleAnimationFuncs[POKEBALL_COUNT] =
{
PokeBallOpenParticleAnimation,
GreatBallOpenParticleAnimation,
SafariBallOpenParticleAnimation,
UltraBallOpenParticleAnimation,
MasterBallOpenParticleAnimation,
SafariBallOpenParticleAnimation,
DiveBallOpenParticleAnimation,
UltraBallOpenParticleAnimation,
RepeatBallOpenParticleAnimation,
TimerBallOpenParticleAnimation,
GreatBallOpenParticleAnimation,
PremierBallOpenParticleAnimation,
[BALL_POKE] = PokeBallOpenParticleAnimation,
[BALL_GREAT] = GreatBallOpenParticleAnimation,
[BALL_SAFARI] = SafariBallOpenParticleAnimation,
[BALL_ULTRA] = UltraBallOpenParticleAnimation,
[BALL_MASTER] = MasterBallOpenParticleAnimation,
[BALL_NET] = SafariBallOpenParticleAnimation,
[BALL_DIVE] = DiveBallOpenParticleAnimation,
[BALL_NEST] = UltraBallOpenParticleAnimation,
[BALL_REPEAT] = RepeatBallOpenParticleAnimation,
[BALL_TIMER] = TimerBallOpenParticleAnimation,
[BALL_LUXURY] = GreatBallOpenParticleAnimation,
[BALL_PREMIER] = PremierBallOpenParticleAnimation,
};
const struct SpriteTemplate gBallParticlesSpriteTemplates[] =
static const struct SpriteTemplate sBallParticleSpriteTemplates[POKEBALL_COUNT] =
{
{
[BALL_POKE] = {
.tileTag = TAG_PARTICLES_POKEBALL,
.paletteTag = TAG_PARTICLES_POKEBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_GREAT] = {
.tileTag = TAG_PARTICLES_GREATBALL,
.paletteTag = TAG_PARTICLES_GREATBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_SAFARI] = {
.tileTag = TAG_PARTICLES_SAFARIBALL,
.paletteTag = TAG_PARTICLES_SAFARIBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_ULTRA] = {
.tileTag = TAG_PARTICLES_ULTRABALL,
.paletteTag = TAG_PARTICLES_ULTRABALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_MASTER] = {
.tileTag = TAG_PARTICLES_MASTERBALL,
.paletteTag = TAG_PARTICLES_MASTERBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_NET] = {
.tileTag = TAG_PARTICLES_NETBALL,
.paletteTag = TAG_PARTICLES_NETBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_DIVE] = {
.tileTag = TAG_PARTICLES_DIVEBALL,
.paletteTag = TAG_PARTICLES_DIVEBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_NEST] = {
.tileTag = TAG_PARTICLES_NESTBALL,
.paletteTag = TAG_PARTICLES_NESTBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_REPEAT] = {
.tileTag = TAG_PARTICLES_REPEATBALL,
.paletteTag = TAG_PARTICLES_REPEATBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_TIMER] = {
.tileTag = TAG_PARTICLES_TIMERBALL,
.paletteTag = TAG_PARTICLES_TIMERBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_LUXURY] = {
.tileTag = TAG_PARTICLES_LUXURYBALL,
.paletteTag = TAG_PARTICLES_LUXURYBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
[BALL_PREMIER] = {
.tileTag = TAG_PARTICLES_PREMIERBALL,
.paletteTag = TAG_PARTICLES_PREMIERBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gAnims_BallParticles,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
@@ -404,22 +404,23 @@ const struct SpriteTemplate gPokeblockSpriteTemplate =
.callback = SpriteCB_PokeBlock_Throw,
};
const union AnimCmd gUnknown_085E5350[] =
static const union AnimCmd sAnim_SafariRock[] =
{
ANIMCMD_FRAME(64, 1),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085E5358[] = {
gUnknown_085E5350,
static const union AnimCmd *const sAnims_SafariRock[] = {
sAnim_SafariRock,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_085E535C =
// Unused, leftover from FRLG
static const struct SpriteTemplate sSafariRockSpriteTemplate =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gUnknown_085E5358,
.anims = sAnims_SafariRock,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_PokeBlock_Throw,
@@ -594,10 +595,10 @@ void AnimTask_FlashHealthboxOnLevelUp(u8 taskId)
{
gTasks[taskId].data[10] = gBattleAnimArgs[0];
gTasks[taskId].data[11] = gBattleAnimArgs[1];
gTasks[taskId].func = sub_8170A38;
gTasks[taskId].func = AnimTask_FlashHealthboxOnLevelUp_Step;
}
static void sub_8170A38(u8 taskId)
static void AnimTask_FlashHealthboxOnLevelUp_Step(u8 taskId)
{
u8 paletteNum;
u32 paletteOffset, colorOffset;
@@ -807,7 +808,7 @@ void AnimTask_ThrowBall_StandingTrainer(u8 taskId)
gSprites[spriteId].sTargetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X);
gSprites[spriteId].sTargetY = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) - 16;
gSprites[spriteId].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].callback = sub_8039E84;
gSprites[gBattlerSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].callback = SpriteCB_TrainerThrowObject;
gTasks[taskId].tSpriteId = spriteId;
gTasks[taskId].func = AnimTask_ThrowBall_StandingTrainer_Step;
}
@@ -1415,7 +1416,7 @@ static void MakeCaptureStars(struct Sprite *sprite)
LoadBallParticleGfx(BALL_MASTER);
for (i = 0; i < ARRAY_COUNT(sCaptureStars); i++)
{
u8 spriteId = CreateSprite(&gBallParticlesSpriteTemplates[4], sprite->pos1.x, sprite->pos1.y, subpriority);
u8 spriteId = CreateSprite(&sBallParticleSpriteTemplates[4], sprite->pos1.x, sprite->pos1.y, subpriority);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].sDuration = 24;
@@ -1424,7 +1425,7 @@ static void MakeCaptureStars(struct Sprite *sprite)
gSprites[spriteId].sAmplitude = sCaptureStars[i].amplitude;
InitAnimArcTranslation(&gSprites[spriteId]);
gSprites[spriteId].callback = SpriteCB_CaptureStar_Flicker;
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[BALL_MASTER]);
StartSpriteAnim(&gSprites[spriteId], sBallParticleAnimNums[BALL_MASTER]);
}
}
}
@@ -1552,10 +1553,10 @@ static void LoadBallParticleGfx(u8 ballId)
{
u8 taskId;
if (GetSpriteTileStartByTag(gBallParticleSpritesheets[ballId].tag) == 0xFFFF)
if (GetSpriteTileStartByTag(sBallParticleSpriteSheets[ballId].tag) == 0xFFFF)
{
LoadCompressedSpriteSheetUsingHeap(&gBallParticleSpritesheets[ballId]);
LoadCompressedSpritePaletteUsingHeap(&gBallParticlePalettes[ballId]);
LoadCompressedSpriteSheetUsingHeap(&sBallParticleSpriteSheets[ballId]);
LoadCompressedSpritePaletteUsingHeap(&sBallParticlePalettes[ballId]);
}
}
@@ -1564,7 +1565,7 @@ u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId)
u8 taskId;
LoadBallParticleGfx(ballId);
taskId = CreateTask(gBallParticleAnimationFuncs[ballId], 5);
taskId = CreateTask(sBallParticleAnimationFuncs[ballId], 5);
gTasks[taskId].data[1] = x;
gTasks[taskId].data[2] = y;
gTasks[taskId].data[3] = priority;
@@ -1597,11 +1598,11 @@ static void PokeBallOpenParticleAnimation(u8 taskId)
priority = gTasks[taskId].data[3];
subpriority = gTasks[taskId].data[4];
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
StartSpriteAnim(&gSprites[spriteId], sBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = PokeBallOpenParticleAnimation_Step1;
gSprites[spriteId].oam.priority = priority;
@@ -1656,11 +1657,11 @@ static void TimerBallOpenParticleAnimation(u8 taskId)
for (i = 0; i < 8; i++)
{
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
StartSpriteAnim(&gSprites[spriteId], sBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
gSprites[spriteId].data[0] = i * 32;
@@ -1690,11 +1691,11 @@ static void DiveBallOpenParticleAnimation(u8 taskId)
for (i = 0; i < 8; i++)
{
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
StartSpriteAnim(&gSprites[spriteId], sBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
gSprites[spriteId].data[0] = i * 32;
@@ -1725,11 +1726,11 @@ static void SafariBallOpenParticleAnimation(u8 taskId)
for (i = 0; i < 8; i++)
{
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
StartSpriteAnim(&gSprites[spriteId], sBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
gSprites[spriteId].data[0] = i * 32;
@@ -1760,11 +1761,11 @@ static void UltraBallOpenParticleAnimation(u8 taskId)
for (i = 0; i < 10; i++)
{
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
StartSpriteAnim(&gSprites[spriteId], sBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
gSprites[spriteId].data[0] = i * 25;
@@ -1801,11 +1802,11 @@ static void GreatBallOpenParticleAnimation(u8 taskId)
for (i = 0; i < 8; i++)
{
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
StartSpriteAnim(&gSprites[spriteId], sBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
gSprites[spriteId].data[0] = i * 32;
@@ -1851,11 +1852,11 @@ static void RepeatBallOpenParticleAnimation(u8 taskId)
for (i = 0; i < POKEBALL_COUNT; i++)
{
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
StartSpriteAnim(&gSprites[spriteId], sBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = RepeatBallOpenParticleAnimation_Step1;
gSprites[spriteId].oam.priority = priority;
gSprites[spriteId].data[0] = i * 21;
@@ -1895,11 +1896,11 @@ static void MasterBallOpenParticleAnimation(u8 taskId)
{
for (i = 0; i < 8; i++)
{
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
StartSpriteAnim(&gSprites[spriteId], sBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = FanOutBallOpenParticles_Step1;
gSprites[spriteId].oam.priority = priority;
gSprites[spriteId].data[0] = i * 32;
@@ -1939,11 +1940,11 @@ static void PremierBallOpenParticleAnimation(u8 taskId)
for (i = 0; i < 8; i++)
{
spriteId = CreateSprite(&gBallParticlesSpriteTemplates[ballId], x, y, subpriority);
spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES)
{
IncrBallParticleCount();
StartSpriteAnim(&gSprites[spriteId], gBallParticleAnimNums[ballId]);
StartSpriteAnim(&gSprites[spriteId], sBallParticleAnimNums[ballId]);
gSprites[spriteId].callback = PremierBallOpenParticleAnimation_Step1;
gSprites[spriteId].oam.priority = priority;
gSprites[spriteId].data[0] = i * 32;
@@ -1985,7 +1986,7 @@ static void DestroyBallOpenAnimationParticle(struct Sprite *sprite)
{
for (i = 0; i < POKEBALL_COUNT; i++)
{
if (FuncIsActiveTask(gBallParticleAnimationFuncs[i]) == TRUE)
if (FuncIsActiveTask(sBallParticleAnimationFuncs[i]) == TRUE)
break;
}
@@ -1993,8 +1994,8 @@ static void DestroyBallOpenAnimationParticle(struct Sprite *sprite)
{
for (j = 0; j < POKEBALL_COUNT; j++)
{
FreeSpriteTilesByTag(gBallParticleSpritesheets[j].tag);
FreeSpritePaletteByTag(gBallParticlePalettes[j].tag);
FreeSpriteTilesByTag(sBallParticleSpriteSheets[j].tag);
FreeSpritePaletteByTag(sBallParticlePalettes[j].tag);
}
}
@@ -2218,7 +2219,7 @@ void TryShinyAnimation(u8 battler, struct Pokemon *mon)
u8 taskCirc, taskDgnl;
isShiny = FALSE;
gBattleSpritesDataPtr->healthBoxesData[battler].flag_x80 = 1;
gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = TRUE;
otId = GetMonData(mon, MON_DATA_OT_ID);
personality = GetMonData(mon, MON_DATA_PERSONALITY);
@@ -2246,7 +2247,7 @@ void TryShinyAnimation(u8 battler, struct Pokemon *mon)
}
}
gBattleSpritesDataPtr->healthBoxesData[battler].field_1_x1 = 1;
gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = TRUE;
}
static void Task_ShinyStars(u8 taskId)
@@ -2331,7 +2332,7 @@ static void Task_ShinyStars_Wait(u8 taskId)
if (gTasks[taskId].tStarMove == SHINY_STAR_DIAGONAL)
{
battler = gTasks[taskId].tBattler;
gBattleSpritesDataPtr->healthBoxesData[battler].field_1_x1 = 1;
gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = TRUE;
}
DestroyTask(taskId);
@@ -2411,7 +2412,7 @@ static void SpriteCB_PokeBlock_Throw(struct Sprite *sprite)
sprite->sTargetY = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), BATTLER_COORD_Y) + gBattleAnimArgs[3];
sprite->sAmplitude = -32;
InitAnimArcTranslation(sprite);
gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].callback = sub_8039E84;
gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].callback = SpriteCB_TrainerThrowObject;
sprite->callback = SpriteCB_PokeBlock_LiftArm;
}
+41 -48
View File
@@ -52,7 +52,7 @@ static void CreateWaterSpoutLaunchDroplets(struct Task*, u8);
static void CreateWaterSpoutRainDroplet(struct Task*, u8);
static void AnimTask_WaterSport_Step(u8);
static void CreateWaterSportDroplet(struct Task*);
static void CreateWaterPulseRingBubbles(struct Sprite*, s32, s32);
static void CreateWaterPulseRingBubbles(struct Sprite*, int, int);
// Both unused
const u8 gUnknown_8593C80[] = INCBIN_U8("graphics/unknown/unknown_593C80.4bpp");
@@ -631,13 +631,13 @@ static void AnimTask_RotateAuroraRingColors_Step(u8 taskId)
if (++gTasks[taskId].data[10] == 3)
{
u16 tempPlt;
u16 rgbBuffer;
gTasks[taskId].data[10] = 0;
palIndex = gTasks[taskId].data[2] + 1;
tempPlt = gPlttBufferFaded[palIndex];
rgbBuffer = gPlttBufferFaded[palIndex];
for (i = 1; i < 8; i++)
gPlttBufferFaded[palIndex + i - 1] = gPlttBufferFaded[palIndex + i];
gPlttBufferFaded[palIndex + 7] = tempPlt;
gPlttBufferFaded[palIndex + 7] = rgbBuffer;
}
if (++gTasks[taskId].data[11] == gTasks[taskId].data[0])
DestroyAnimVisualTask(taskId);
@@ -748,7 +748,6 @@ static void AnimHydroCannonBeam(struct Sprite *sprite)
if (GetBattlerPosition(gBattleAnimAttacker) == B_POSITION_PLAYER_LEFT || GetBattlerPosition(gBattleAnimAttacker) == B_POSITION_OPPONENT_LEFT)
gBattleAnimArgs[0] *= -1;
}
if ((gBattleAnimArgs[5] & 0xFF00) == 0)
animType = TRUE;
else
@@ -794,7 +793,7 @@ static void AnimSmallBubblePair_Step(struct Sprite *sprite)
sprite->pos2.x = Sin(sprite->data[0], 4);
sprite->data[1] += 48;
sprite->pos2.y = -(sprite->data[1] >> 8);
if (sprite->data[7]-- == 0)
if (--sprite->data[7] == -1)
DestroyAnimSprite(sprite);
}
@@ -802,17 +801,17 @@ void AnimTask_CreateSurfWave(u8 taskId)
{
struct BattleAnimBgData animBg;
u8 taskId2;
u16 *x, *y; //These pointers are needed to match
u16 *x;
u16 *y;
x = &gBattle_BG1_X;
y = &gBattle_BG1_Y;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL | BLDCNT_TGT1_BG1);
SetGpuReg(REG_OFFSET_BLDALPHA, (16 << 8));
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1);
sub_80A6B30(&animBg);
if (!IsContest())
{
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
@@ -877,13 +876,13 @@ void AnimTask_CreateSurfWave(u8 taskId)
static void AnimTask_CreateSurfWave_Step1(u8 taskId)
{
u16 rgbBuffer;
u8 i;
u16 *BGptrX, *BGptrY;
struct BattleAnimBgData animBg;
BGptrX = &gBattle_BG1_X;
BGptrY = &gBattle_BG1_Y;
u8 i;
u16 rgbBuffer;
u16 *BGptrX = &gBattle_BG1_X;
u16 *BGptrY = &gBattle_BG1_Y;
u32 palOffset;
u16 palNum;
*BGptrX += gTasks[taskId].data[0];
*BGptrY += gTasks[taskId].data[1];
@@ -891,18 +890,18 @@ static void AnimTask_CreateSurfWave_Step1(u8 taskId)
gTasks[taskId].data[2] += gTasks[taskId].data[1];
if (++gTasks[taskId].data[5] == 4)
{
rgbBuffer = gPlttBufferFaded[16 * animBg.paletteId + 7];
for (i = 6; i != 0; i--) // i > 0 generates the exact same code in this context
rgbBuffer = gPlttBufferFaded[animBg.paletteId * 16 + 7];
for (i = 6; i != 0; i--)
{
gPlttBufferFaded[16 * animBg.paletteId + 1 + i] = gPlttBufferFaded[16 * animBg.paletteId + 1 + i - 1]; // 1 + i - 1 is needed to match for some bizarre reason
gPlttBufferFaded[animBg.paletteId * 16 + 1 + i] = gPlttBufferFaded[animBg.paletteId * 16 + 1 + i - 1]; // 1 + i - 1 is needed to match for some bizarre reason
}
gPlttBufferFaded[16 * animBg.paletteId + 1] = rgbBuffer;
gPlttBufferFaded[animBg.paletteId * 16 + 1] = rgbBuffer;
gTasks[taskId].data[5] = 0;
}
if (++gTasks[taskId].data[6] > 1)
{
gTasks[taskId].data[6] = 0;
if (++gTasks[taskId].data[3] < 14)
if (++gTasks[taskId].data[3] <= 13)
{
gTasks[gTasks[taskId].data[15]].data[1] = (s16)((gTasks[taskId].data[3]) | ((16 - gTasks[taskId].data[3]) << 8));
gTasks[taskId].data[4]++;
@@ -920,7 +919,6 @@ static void AnimTask_CreateSurfWave_Step1(u8 taskId)
}
}
static void AnimTask_CreateSurfWave_Step2(u8 taskId)
{
u16 *BGptrX = &gBattle_BG1_X;
@@ -1543,50 +1541,45 @@ static void AnimWaterPulseRing_Step(struct Sprite *sprite)
sprite->data[0]++;
}
static void CreateWaterPulseRingBubbles(struct Sprite *sprite, s32 xDiff, s32 yDiff)
static void CreateWaterPulseRingBubbles(struct Sprite *sprite, int xDiff, int yDiff)
{
s16 combinedX, combinedY;
s16 i, something;
s16 combinedX;
s16 combinedY;
s16 i;
s16 something;
s16 unusedVar = 1; //unusedVar is needed to match
s16 somethingRandomX, somethingRandomY;
s16 randomSomethingY;
s16 randomSomethingX;
u8 spriteId;
something = sprite->data[0] / 2;
combinedX = sprite->pos1.x + sprite->pos2.x;
combinedY = sprite->pos1.y + sprite->pos2.y;
if (yDiff < 0)
unusedVar *= -1; //Needed to Match
somethingRandomY = yDiff + (Random2() % 10) - 5;
somethingRandomX = -xDiff + (Random2() % 10) - 5;
unusedVar *= -1; //Needed to match
randomSomethingY = yDiff + (Random2() % 10) - 5;
randomSomethingX = -xDiff + (Random2() % 10) - 5;
for (i = 0; i < 1; i++)
for (i = 0; i <= 0; i++)
{
spriteId = CreateSprite(&gWaterPulseRingBubbleSpriteTemplate, combinedX, combinedY + something, 130);
gSprites[spriteId].data[0] = 20;
gSprites[spriteId].data[1] = somethingRandomY;
gSprites[spriteId].data[1] = randomSomethingY;
gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
if (somethingRandomX < 0)
{
gSprites[spriteId].data[2] = -somethingRandomX;
}
if (randomSomethingX < 0)
gSprites[spriteId].data[2] = -randomSomethingX;
else
{
gSprites[spriteId].data[2] = somethingRandomX;
}
gSprites[spriteId].data[2] = randomSomethingX;
}
for (i = 0; i < 1; i++)
for (i = 0; i <= 0; i++)
{
spriteId = CreateSprite(&gWaterPulseRingBubbleSpriteTemplate, combinedX, combinedY - something, 130);
gSprites[spriteId].data[0] = 20;
gSprites[spriteId].data[1] = somethingRandomY;
gSprites[spriteId].data[1] = randomSomethingY;
gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
if (somethingRandomX > 0)
{
gSprites[spriteId].data[2] = -somethingRandomX;
}
if (randomSomethingX > 0)
gSprites[spriteId].data[2] = -randomSomethingX;
else
{
gSprites[spriteId].data[2] = somethingRandomX;
}
gSprites[spriteId].data[2] = randomSomethingX;
}
}
+21 -21
View File
@@ -239,27 +239,27 @@ static void sub_8064520(void)
{
if (r4 || !IsBattlerSpriteVisible(BATTLE_PARTNER(gActiveBattler)))
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
return;
if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x1)
if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim)
return;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
}
else
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
return;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
{
@@ -278,15 +278,15 @@ static void sub_8064734(void)
bool32 r10 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x1)
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim)
{
TryShinyAnimation(BATTLE_PARTNER(gActiveBattler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]);
}
@@ -367,16 +367,16 @@ static void sub_8064B04(void)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
{
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
else
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
LinkOpponentBufferExecCompleted();
@@ -473,11 +473,11 @@ static void sub_8064DD0(void)
static void sub_8064E50(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
@@ -495,7 +495,7 @@ static void sub_8064E50(void)
static void sub_8064F40(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
{
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
+4 -4
View File
@@ -359,10 +359,10 @@ static void sub_814B554(void)
static void sub_814B5A8(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
@@ -380,7 +380,7 @@ static void sub_814B5A8(void)
static void sub_814B69C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+35 -19
View File
@@ -249,23 +249,25 @@ static void sub_805F2F0(void)
{
if (var2 == TRUE)
{
if (var2 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
}
else
return;
}
else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
if (GetBattlerPosition(gActiveBattler) == 3)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 == 0 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 == 0)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim)
{
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
@@ -273,8 +275,8 @@ static void sub_805F2F0(void)
else
return;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
}
else
return;
@@ -289,10 +291,19 @@ static void sub_805F560(void)
bool32 sp = FALSE;
bool32 r10 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI) && IsDoubleBattle() && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
&& !(gBattleTypeFlags & BATTLE_TYPE_MULTI)
&& IsDoubleBattle()
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim)
TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80)
@@ -368,13 +379,16 @@ static void sub_805F560(void)
static void sub_805F994(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
OpponentBufferExecCompleted();
@@ -463,10 +477,11 @@ static void sub_805FC80(void)
static void sub_805FD00(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
@@ -480,7 +495,8 @@ static void sub_805FD00(void)
static void sub_805FDF0(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
+52 -51
View File
@@ -240,12 +240,12 @@ static void HandleInputChooseAction(void)
DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1);
DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1);
if (gMain.newAndRepeatedKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
if (JOY_REPEAT(DPAD_ANY) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
gPlayerDpadHoldFrames++;
else
gPlayerDpadHoldFrames = 0;
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
@@ -266,7 +266,7 @@ static void HandleInputChooseAction(void)
}
PlayerBufferExecCompleted();
}
else if (gMain.newKeys & DPAD_LEFT)
else if (JOY_NEW(DPAD_LEFT))
{
if (gActionSelectionCursor[gActiveBattler] & 1) // if is B_ACTION_USE_ITEM or B_ACTION_RUN
{
@@ -276,7 +276,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
else if (gMain.newKeys & DPAD_RIGHT)
else if (JOY_NEW(DPAD_RIGHT))
{
if (!(gActionSelectionCursor[gActiveBattler] & 1)) // if is B_ACTION_USE_MOVE or B_ACTION_SWITCH
{
@@ -286,7 +286,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
else if (gMain.newKeys & DPAD_UP)
else if (JOY_NEW(DPAD_UP))
{
if (gActionSelectionCursor[gActiveBattler] & 2) // if is B_ACTION_SWITCH or B_ACTION_RUN
{
@@ -296,7 +296,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
else if (gMain.newKeys & DPAD_DOWN)
else if (JOY_NEW(DPAD_DOWN))
{
if (!(gActionSelectionCursor[gActiveBattler] & 2)) // if is B_ACTION_USE_MOVE or B_ACTION_USE_ITEM
{
@@ -306,7 +306,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59)
else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
{
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
&& GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT
@@ -326,7 +326,7 @@ static void HandleInputChooseAction(void)
PlayerBufferExecCompleted();
}
}
else if (gMain.newKeys & START_BUTTON)
else if (JOY_NEW(START_BUTTON))
{
SwapHpBarsWithHpText();
}
@@ -359,12 +359,12 @@ static void HandleInputChooseTarget(void)
} while (i < gBattlersCount);
}
if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
if (JOY_HELD(DPAD_ANY) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
gPlayerDpadHoldFrames++;
else
gPlayerDpadHoldFrames = 0;
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget;
@@ -372,7 +372,7 @@ static void HandleInputChooseTarget(void)
EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX);
PlayerBufferExecCompleted();
}
else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59)
else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
{
PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget;
@@ -381,7 +381,7 @@ static void HandleInputChooseTarget(void)
DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1);
EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX);
}
else if (gMain.newKeys & (DPAD_LEFT | DPAD_UP))
else if (JOY_NEW(DPAD_LEFT | DPAD_UP))
{
PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget;
@@ -423,7 +423,7 @@ static void HandleInputChooseTarget(void)
} while (i == 0);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget;
}
else if (gMain.newKeys & (DPAD_RIGHT | DPAD_DOWN))
else if (JOY_NEW(DPAD_RIGHT | DPAD_DOWN))
{
PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget;
@@ -472,12 +472,12 @@ static void HandleInputChooseMove(void)
bool32 canSelectTarget = FALSE;
struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]);
if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
if (JOY_HELD(DPAD_ANY) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
gPlayerDpadHoldFrames++;
else
gPlayerDpadHoldFrames = 0;
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
u8 moveTarget;
@@ -539,13 +539,13 @@ static void HandleInputChooseMove(void)
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget;
}
}
else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59)
else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
{
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(1, 10, 0xFFFF);
PlayerBufferExecCompleted();
}
else if (gMain.newKeys & DPAD_LEFT)
else if (JOY_NEW(DPAD_LEFT))
{
if (gMoveSelectionCursor[gActiveBattler] & 1)
{
@@ -557,7 +557,7 @@ static void HandleInputChooseMove(void)
MoveSelectionDisplayMoveType();
}
}
else if (gMain.newKeys & DPAD_RIGHT)
else if (JOY_NEW(DPAD_RIGHT))
{
if (!(gMoveSelectionCursor[gActiveBattler] & 1)
&& (gMoveSelectionCursor[gActiveBattler] ^ 1) < gNumberOfMovesToChoose)
@@ -570,7 +570,7 @@ static void HandleInputChooseMove(void)
MoveSelectionDisplayMoveType();
}
}
else if (gMain.newKeys & DPAD_UP)
else if (JOY_NEW(DPAD_UP))
{
if (gMoveSelectionCursor[gActiveBattler] & 2)
{
@@ -582,7 +582,7 @@ static void HandleInputChooseMove(void)
MoveSelectionDisplayMoveType();
}
}
else if (gMain.newKeys & DPAD_DOWN)
else if (JOY_NEW(DPAD_DOWN))
{
if (!(gMoveSelectionCursor[gActiveBattler] & 2)
&& (gMoveSelectionCursor[gActiveBattler] ^ 2) < gNumberOfMovesToChoose)
@@ -595,7 +595,7 @@ static void HandleInputChooseMove(void)
MoveSelectionDisplayMoveType();
}
}
else if (gMain.newKeys & SELECT_BUTTON)
else if (JOY_NEW(SELECT_BUTTON))
{
if (gNumberOfMovesToChoose > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
@@ -617,26 +617,26 @@ u32 sub_8057FBC(void) // unused
{
u32 var = 0;
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
var = 1;
}
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0x140;
var = 0xFF;
}
if (gMain.newKeys & DPAD_LEFT && gMoveSelectionCursor[gActiveBattler] & 1)
if (JOY_NEW(DPAD_LEFT) && gMoveSelectionCursor[gActiveBattler] & 1)
{
MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]);
gMoveSelectionCursor[gActiveBattler] ^= 1;
PlaySE(SE_SELECT);
MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0);
}
if (gMain.newKeys & DPAD_RIGHT && !(gMoveSelectionCursor[gActiveBattler] & 1)
if (JOY_NEW(DPAD_RIGHT) && !(gMoveSelectionCursor[gActiveBattler] & 1)
&& (gMoveSelectionCursor[gActiveBattler] ^ 1) < gNumberOfMovesToChoose)
{
MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]);
@@ -644,14 +644,14 @@ u32 sub_8057FBC(void) // unused
PlaySE(SE_SELECT);
MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0);
}
if (gMain.newKeys & DPAD_UP && gMoveSelectionCursor[gActiveBattler] & 2)
if (JOY_NEW(DPAD_UP) && gMoveSelectionCursor[gActiveBattler] & 2)
{
MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]);
gMoveSelectionCursor[gActiveBattler] ^= 2;
PlaySE(SE_SELECT);
MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0);
}
if (gMain.newKeys & DPAD_DOWN && !(gMoveSelectionCursor[gActiveBattler] & 2)
if (JOY_NEW(DPAD_DOWN) && !(gMoveSelectionCursor[gActiveBattler] & 2)
&& (gMoveSelectionCursor[gActiveBattler] ^ 2) < gNumberOfMovesToChoose)
{
MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]);
@@ -669,7 +669,7 @@ static void HandleMoveSwitching(void)
struct ChooseMoveStruct moveStruct;
u8 totalPPBonuses;
if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON))
if (JOY_NEW(A_BUTTON | SELECT_BUTTON))
{
PlaySE(SE_SELECT);
@@ -763,7 +763,7 @@ static void HandleMoveSwitching(void)
MoveSelectionDisplayPpNumber();
MoveSelectionDisplayMoveType();
}
else if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
else if (JOY_NEW(B_BUTTON | SELECT_BUTTON))
{
PlaySE(SE_SELECT);
MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor);
@@ -773,7 +773,7 @@ static void HandleMoveSwitching(void)
MoveSelectionDisplayPpNumber();
MoveSelectionDisplayMoveType();
}
else if (gMain.newKeys & DPAD_LEFT)
else if (JOY_NEW(DPAD_LEFT))
{
if (gMultiUsePlayerCursor & 1)
{
@@ -791,7 +791,7 @@ static void HandleMoveSwitching(void)
MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27);
}
}
else if (gMain.newKeys & DPAD_RIGHT)
else if (JOY_NEW(DPAD_RIGHT))
{
if (!(gMultiUsePlayerCursor & 1) && (gMultiUsePlayerCursor ^ 1) < gNumberOfMovesToChoose)
{
@@ -809,7 +809,7 @@ static void HandleMoveSwitching(void)
MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27);
}
}
else if (gMain.newKeys & DPAD_UP)
else if (JOY_NEW(DPAD_UP))
{
if (gMultiUsePlayerCursor & 2)
{
@@ -827,7 +827,7 @@ static void HandleMoveSwitching(void)
MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27);
}
}
else if (gMain.newKeys & DPAD_DOWN)
else if (JOY_NEW(DPAD_DOWN))
{
if (!(gMultiUsePlayerCursor & 2) && (gMultiUsePlayerCursor ^ 2) < gNumberOfMovesToChoose)
{
@@ -951,13 +951,13 @@ static void sub_805896C(void)
var = TRUE;
}
if (var && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
if (var && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
@@ -976,9 +976,12 @@ static void sub_8058B40(void)
bool32 r9 = FALSE;
bool32 r8 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
@@ -1050,12 +1053,12 @@ static void sub_8058B40(void)
static void sub_8058EDC(void)
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
CopyBattleSpriteInvisibility(gActiveBattler);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
@@ -1079,11 +1082,9 @@ static void sub_8058FC0(void)
static void sub_805902C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
@@ -1401,21 +1402,21 @@ static void DoHitAnimBlinkSpriteEffect(void)
static void PlayerHandleUnknownYesNoInput(void)
{
if (gMain.newKeys & DPAD_UP && gMultiUsePlayerCursor != 0)
if (JOY_NEW(DPAD_UP) && gMultiUsePlayerCursor != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gMultiUsePlayerCursor);
gMultiUsePlayerCursor = 0;
BattleCreateYesNoCursorAt(0);
}
if (gMain.newKeys & DPAD_DOWN && gMultiUsePlayerCursor == 0)
if (JOY_NEW(DPAD_DOWN) && gMultiUsePlayerCursor == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gMultiUsePlayerCursor);
gMultiUsePlayerCursor = 1;
BattleCreateYesNoCursorAt(1);
}
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
PlaySE(SE_SELECT);
@@ -1427,7 +1428,7 @@ static void PlayerHandleUnknownYesNoInput(void)
PlayerBufferExecCompleted();
}
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
PlaySE(SE_SELECT);
+4 -4
View File
@@ -544,10 +544,10 @@ static void sub_81BB9A0(void)
static void sub_81BB9F4(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
@@ -565,7 +565,7 @@ static void sub_81BB9F4(void)
static void sub_81BBAE8(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+19 -18
View File
@@ -239,15 +239,15 @@ static void sub_8186678(void)
{
if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
return;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim)
return;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
}
@@ -262,9 +262,12 @@ static void sub_818686C(void)
bool32 r9 = FALSE;
bool32 r8 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
@@ -348,16 +351,16 @@ static void sub_8186C48(void)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
{
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
else
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
RecordedOpponentBufferExecCompleted();
@@ -455,11 +458,11 @@ static void sub_8186F14(void)
static void sub_8186F94(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
@@ -477,10 +480,8 @@ static void sub_8186F94(void)
static void sub_8187084(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
{
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
+14 -17
View File
@@ -224,14 +224,14 @@ static void sub_8189AA0(void)
}
}
if (r6 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
if (r6 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
@@ -277,16 +277,13 @@ static void sub_8189D40(void)
if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
}
}
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
@@ -439,10 +436,10 @@ static void sub_818A328(void)
static void sub_818A37C(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
@@ -460,8 +457,8 @@ static void sub_818A37C(void)
static void sub_818A470(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
}
+7 -7
View File
@@ -170,7 +170,7 @@ static void SafariBufferRunCommand(void)
static void HandleInputChooseAction(void)
{
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
@@ -191,7 +191,7 @@ static void HandleInputChooseAction(void)
}
SafariBufferExecCompleted();
}
else if (gMain.newKeys & DPAD_LEFT)
else if (JOY_NEW(DPAD_LEFT))
{
if (gActionSelectionCursor[gActiveBattler] & 1)
{
@@ -201,7 +201,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
else if (gMain.newKeys & DPAD_RIGHT)
else if (JOY_NEW(DPAD_RIGHT))
{
if (!(gActionSelectionCursor[gActiveBattler] & 1))
{
@@ -211,7 +211,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
else if (gMain.newKeys & DPAD_UP)
else if (JOY_NEW(DPAD_UP))
{
if (gActionSelectionCursor[gActiveBattler] & 2)
{
@@ -221,7 +221,7 @@ static void HandleInputChooseAction(void)
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
else if (gMain.newKeys & DPAD_DOWN)
else if (JOY_NEW(DPAD_DOWN))
{
if (!(gActionSelectionCursor[gActiveBattler] & 2))
{
@@ -389,7 +389,7 @@ static void SafariHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
}
@@ -399,7 +399,7 @@ static void SafariHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
}
+13 -10
View File
@@ -285,9 +285,12 @@ static void CompleteOnChosenItem(void)
static void sub_816864C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
@@ -320,14 +323,14 @@ static void sub_8168818(void)
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
r4 = TRUE;
if (r4 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
if (r4 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
@@ -1076,7 +1079,7 @@ static void WallyHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedAnimation;
}
@@ -1086,7 +1089,7 @@ static void WallyHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedAnimation;
}
-1
View File
@@ -13,7 +13,6 @@
#include "task.h"
#include "util.h"
#include "constants/abilities.h"
#include "constants/species.h"
static EWRAM_DATA u8 sLinkSendTaskId = 0;
static EWRAM_DATA u8 sLinkReceiveTaskId = 0;
+68 -301
View File
@@ -33,7 +33,6 @@
#include "graphics.h"
#include "constants/battle_dome.h"
#include "constants/frontier_util.h"
#include "constants/species.h"
#include "constants/moves.h"
#include "constants/pokemon.h"
#include "constants/trainers.h"
@@ -49,7 +48,7 @@
// An 'Info Card' is a trainer or match information page that can be viewed on the Tourney Tree
struct TourneyTreeInfoCard
{
u8 spriteIds[NUM_INFOCARD_SPRITES];
u8 spriteIds[NUM_INFOCARD_SPRITES];
u8 pos;
u8 tournamentIds[NUM_INFOCARD_TRAINERS];
};
@@ -499,7 +498,7 @@ static const u8 sBattleStyleMovePoints[MOVES_COUNT][NUM_MOVE_POINT_TYPES] =
[MOVE_PSYCHO_BOOST] = {[MOVE_POINTS_DMG] = 1, [MOVE_POINTS_POWERFUL] = 1, [MOVE_POINTS_STRONG] = 1, [MOVE_POINTS_LOW_PP] = 1, [MOVE_POINTS_EFFECT] = 1},
};
// This array is searched in-order to determine what battle style a tourney trainer uses.
// This array is searched in-order to determine what battle style a tourney trainer uses.
// If the sum of the points for the party's moves meets/exceeds all the point totals of an element, then they use that battle style
static const u8 sBattleStyleThresholds[NUM_BATTLE_STYLES - 1][NUM_MOVE_POINT_TYPES] =
{
@@ -864,7 +863,9 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] =
.paletteNum = 15,
.baseBlock = 372,
},
// UB: No DUMMY_WIN_TEMPLATE at the array's end.
#ifdef UBFIX
DUMMY_WIN_TEMPLATE,
#endif
};
static const struct ScanlineEffectParams sTourneyTreeScanlineEffectParams =
@@ -1188,11 +1189,11 @@ static const u8 sIdToMatchNumber[DOME_TOURNAMENT_TRAINERS_COUNT][DOME_ROUNDS_COU
{ 7, 11, 13, 14},
};
static const u8 sLastMatchCardNum[DOME_ROUNDS_COUNT] =
static const u8 sLastMatchCardNum[DOME_ROUNDS_COUNT] =
{
[DOME_ROUND1] = 23,
[DOME_ROUND2] = 27,
[DOME_SEMIFINAL] = 29,
[DOME_ROUND1] = 23,
[DOME_ROUND2] = 27,
[DOME_SEMIFINAL] = 29,
[DOME_FINAL] = 30
};
@@ -1324,12 +1325,12 @@ static const u8 sSpeciesNameTextYCoords[] = {0, 4, 0};
// Offsets within sBattleDomeOpponentStatsTexts for stat combinations
// SPDEF has no offset because by then all stat combinations have been reached, so it has no combination texts
static const u8 sStatTextOffsets[NUM_STATS - 1] =
static const u8 sStatTextOffsets[NUM_STATS - 1] =
{
DOME_TEXT_HP,
DOME_TEXT_ATK,
DOME_TEXT_DEF,
DOME_TEXT_SPEED,
DOME_TEXT_HP,
DOME_TEXT_ATK,
DOME_TEXT_DEF,
DOME_TEXT_SPEED,
DOME_TEXT_SPATK
};
@@ -1421,7 +1422,7 @@ static const u8 sTrainerNamePositions[DOME_TOURNAMENT_TRAINERS_COUNT][2] =
static const u8 sTourneyTreePokeballCoords[DOME_TOURNAMENT_TRAINERS_COUNT + DOME_TOURNAMENT_MATCHES_COUNT][2] =
{
{ 68, 33}, // Left side trainers
{ 68, 49},
{ 68, 49},
{ 68, 65},
{ 68, 81},
{ 68, 97},
@@ -1495,7 +1496,7 @@ static const u8 sTourneyTreePokeballCoords[DOME_TOURNAMENT_TRAINERS_COUNT + DOME
{.src = 0x6021, .y = 0x10, .x = 0x09}, \
{.src = 0x6023, .y = 0x10, .x = 0x0a}, \
{.src = 0x6047, .y = 0x11, .x = 0x0a}, \
{.src = lastSrc, .y = 0x11, .x = 0x0b},
{.src = lastSrc, .y = 0x11, .x = 0x0b},
#define LINESECTION_ROUND1_TRAINER4(lastSrc) \
{.src = 0x602b, .y = 0x12, .x = 0x09}, \
@@ -2395,7 +2396,7 @@ static void InitDomeTrainers(void)
rankingScores[i] += (monTypesCount * monLevel) / 20;
}
// Seed tourney trainers according to their ranking
// Seed tourney trainers according to their ranking
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++)
{
for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++)
@@ -2527,7 +2528,11 @@ static void CreateDomeOpponentMon(u8 monPartyId, u16 tournamentTrainerId, u8 tou
{
int i;
u8 friendship = MAX_FRIENDSHIP;
u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using (DOME_TRAINERS[tournamentTrainerId].trainerId) instead of (tournamentTrainerId). As a result, all Pokemon have ivs of 3.
#ifdef BUGFIX
u8 fixedIv = GetDomeTrainerMonIvs(DOME_TRAINERS[tournamentTrainerId].trainerId);
#else
u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Using the wrong ID. As a result, all Pokemon have ivs of 3.
#endif
u8 level = SetFacilityPtrsGetLevel();
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[monPartyId],
gFacilityTrainerMons[DOME_MONS[tournamentTrainerId][tournamentMonId]].species,
@@ -2676,7 +2681,7 @@ static int SelectOpponentMonsFromParty(int *partyMovePoints, bool8 allowRandom)
partyPositions[i] = i;
// All party mons have equal move score totals, choose randomly
if (partyMovePoints[0] == partyMovePoints[1]
if (partyMovePoints[0] == partyMovePoints[1]
&& partyMovePoints[0] == partyMovePoints[2])
{
if (allowRandom)
@@ -2731,9 +2736,6 @@ static int SelectOpponentMonsFromParty(int *partyMovePoints, bool8 allowRandom)
#define TYPE_x2 40
#define TYPE_x4 80
// Functionally equivalent, while loop is impossible to match.
// arg2 is either 2, a personality, or an OTID
#ifdef NONMATCHING
static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
{
int defType1, defType2, defAbility, moveType;
@@ -2762,13 +2764,15 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
i += 3;
continue;
}
else if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard.
if (TYPE_EFFECT_DEF_TYPE(i) == defType1 && (defAbility != ABILITY_WONDER_GUARD || TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE * 2))
typePower = (typePower * TYPE_EFFECT_MULTIPLIER(i)) / 10;
if (TYPE_EFFECT_DEF_TYPE(i) == defType2 && defType1 != defType2 && (defAbility != ABILITY_WONDER_GUARD || TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE * 2))
typePower = (typePower * TYPE_EFFECT_MULTIPLIER(i)) / 10;
// BUG: TYPE_x2 is not necessary and makes the condition always false if the ability is wonder guard.
if (TYPE_EFFECT_DEF_TYPE(i) == defType1)
if ((defAbility == ABILITY_WONDER_GUARD && TYPE_EFFECT_MULTIPLIER(i) == TYPE_x2) || defAbility != ABILITY_WONDER_GUARD)
typePower = (typePower * TYPE_EFFECT_MULTIPLIER(i)) / 10;
if (TYPE_EFFECT_DEF_TYPE(i) == defType2 && defType1 != defType2)
if ((defAbility == ABILITY_WONDER_GUARD && TYPE_EFFECT_MULTIPLIER(i) == TYPE_x2) || defAbility != ABILITY_WONDER_GUARD)
typePower = (typePower * TYPE_EFFECT_MULTIPLIER(i)) / 10;
}
i += 3;
}
@@ -2848,247 +2852,6 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2)
return typePower;
}
#else
NAKED
static int GetTypeEffectivenessPoints(int move, int species, int arg2)
{
asm_unified("\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x8\n\
adds r3, r0, 0\n\
adds r4, r1, 0\n\
str r2, [sp]\n\
movs r6, 0\n\
movs r2, 0x14\n\
cmp r3, 0\n\
beq _0818FFF0\n\
ldr r0, =0x0000ffff\n\
cmp r3, r0\n\
beq _0818FFF0\n\
ldr r0, =gBattleMoves\n\
lsls r1, r3, 1\n\
adds r1, r3\n\
lsls r1, 2\n\
adds r3, r1, r0\n\
ldrb r0, [r3, 0x1]\n\
cmp r0, 0\n\
bne _0818FFFC\n\
_0818FFF0:\n\
movs r0, 0\n\
b _08190156\n\
.pool\n\
_0818FFFC:\n\
ldr r1, =gBaseStats\n\
lsls r0, r4, 3\n\
subs r0, r4\n\
lsls r0, 2\n\
adds r0, r1\n\
ldrb r1, [r0, 0x6]\n\
mov r10, r1\n\
ldrb r1, [r0, 0x7]\n\
mov r9, r1\n\
ldrb r0, [r0, 0x16]\n\
mov r8, r0\n\
ldrb r3, [r3, 0x2]\n\
str r3, [sp, 0x4]\n\
cmp r0, 0x1A\n\
bne _0819002C\n\
cmp r3, 0x4\n\
bne _0819002C\n\
ldr r0, [sp]\n\
cmp r0, 0x1\n\
bne _081900AA\n\
movs r2, 0x8\n\
b _081900A4\n\
.pool\n\
_0819002C:\n\
ldr r0, =gTypeEffectiveness\n\
adds r1, r6, r0\n\
ldrb r0, [r1]\n\
ldr r7, =gTypeEffectiveness\n\
cmp r0, 0xFF\n\
beq _081900A4\n\
adds r4, r1, 0\n\
_0819003A:\n\
ldrb r0, [r4]\n\
cmp r0, 0xFE\n\
beq _08190096\n\
ldrb r0, [r4]\n\
ldr r1, [sp, 0x4]\n\
cmp r0, r1\n\
bne _08190096\n\
ldrb r0, [r4, 0x1]\n\
adds r5, r6, 0x1\n\
cmp r0, r10\n\
bne _0819006C\n\
adds r1, r6, 0x2\n\
mov r0, r8\n\
cmp r0, 0x19\n\
bne _0819005E\n\
ldrb r0, [r4, 0x2]\n\
cmp r0, 0x28\n\
bne _0819006C\n\
_0819005E:\n\
adds r0, r1, r7\n\
ldrb r0, [r0]\n\
muls r0, r2\n\
movs r1, 0xA\n\
bl __divsi3\n\
adds r2, r0, 0\n\
_0819006C:\n\
adds r0, r5, r7\n\
ldrb r0, [r0]\n\
cmp r0, r9\n\
bne _08190096\n\
cmp r10, r9\n\
beq _08190096\n\
adds r1, r6, 0x2\n\
mov r0, r8\n\
cmp r0, 0x19\n\
bne _08190088\n\
adds r0, r1, r7\n\
ldrb r0, [r0]\n\
cmp r0, 0x28\n\
bne _08190096\n\
_08190088:\n\
adds r0, r1, r7\n\
ldrb r0, [r0]\n\
muls r0, r2\n\
movs r1, 0xA\n\
bl __divsi3\n\
adds r2, r0, 0\n\
_08190096:\n\
adds r4, 0x3\n\
adds r6, 0x3\n\
ldr r1, =gTypeEffectiveness\n\
adds r0, r6, r1\n\
ldrb r0, [r0]\n\
cmp r0, 0xFF\n\
bne _0819003A\n\
_081900A4:\n\
ldr r0, [sp]\n\
cmp r0, 0x1\n\
beq _081900E0\n\
_081900AA:\n\
ldr r1, [sp]\n\
cmp r1, 0x1\n\
bgt _081900BC\n\
cmp r1, 0\n\
beq _081900C4\n\
b _08190154\n\
.pool\n\
_081900BC:\n\
ldr r0, [sp]\n\
cmp r0, 0x2\n\
beq _08190114\n\
b _08190154\n\
_081900C4:\n\
cmp r2, 0xA\n\
beq _08190146\n\
cmp r2, 0xA\n\
ble _08190146\n\
cmp r2, 0x28\n\
beq _0819014A\n\
cmp r2, 0x28\n\
bgt _081900DA\n\
cmp r2, 0x14\n\
beq _08190104\n\
b _08190146\n\
_081900DA:\n\
cmp r2, 0x50\n\
bne _08190146\n\
b _08190100\n\
_081900E0:\n\
cmp r2, 0xA\n\
beq _08190104\n\
cmp r2, 0xA\n\
bgt _081900F2\n\
cmp r2, 0\n\
beq _08190100\n\
cmp r2, 0x5\n\
beq _0819014A\n\
b _08190146\n\
_081900F2:\n\
cmp r2, 0x28\n\
beq _08190108\n\
cmp r2, 0x28\n\
ble _08190146\n\
cmp r2, 0x50\n\
beq _0819010E\n\
b _08190146\n\
_08190100:\n\
movs r2, 0x8\n\
b _08190154\n\
_08190104:\n\
movs r2, 0x2\n\
b _08190154\n\
_08190108:\n\
movs r2, 0x2\n\
negs r2, r2\n\
b _08190154\n\
_0819010E:\n\
movs r2, 0x4\n\
negs r2, r2\n\
b _08190154\n\
_08190114:\n\
cmp r2, 0xA\n\
beq _08190146\n\
cmp r2, 0xA\n\
bgt _08190126\n\
cmp r2, 0\n\
beq _0819013A\n\
cmp r2, 0x5\n\
beq _08190140\n\
b _08190146\n\
_08190126:\n\
cmp r2, 0x28\n\
beq _0819014E\n\
cmp r2, 0x28\n\
bgt _08190134\n\
cmp r2, 0x14\n\
beq _0819014A\n\
b _08190146\n\
_08190134:\n\
cmp r2, 0x50\n\
beq _08190152\n\
b _08190146\n\
_0819013A:\n\
movs r2, 0x10\n\
negs r2, r2\n\
b _08190154\n\
_08190140:\n\
movs r2, 0x8\n\
negs r2, r2\n\
b _08190154\n\
_08190146:\n\
movs r2, 0\n\
b _08190154\n\
_0819014A:\n\
movs r2, 0x4\n\
b _08190154\n\
_0819014E:\n\
movs r2, 0xC\n\
b _08190154\n\
_08190152:\n\
movs r2, 0x14\n\
_08190154:\n\
adds r0, r2, 0\n\
_08190156:\n\
add sp, 0x8\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r1}\n\
bx r1\n\
");
}
#endif // NONMATCHING
// Duplicate of GetFrontierTrainerFixedIvs
// NOTE: In CreateDomeOpponentMon a tournament trainer ID (0-15) is passed instead, resulting in all IVs of 3
@@ -4353,7 +4116,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
u8 tourneyId = sTourneyTreeTrainerIds[position];
u16 roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
if (JOY_NEW(A_BUTTON | B_BUTTON))
input = INFOCARD_INPUT_AB;
// Next opponent card cant scroll
@@ -4364,7 +4127,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
{
// For trainer info cards, pos is 0 when on a trainer info card (not viewing that trainer's match progression)
// Scrolling up/down from a trainer info card goes to other trainer info cards
if (gMain.newKeys & DPAD_UP && sInfoCard->pos == 0)
if (JOY_NEW(DPAD_UP) && sInfoCard->pos == 0)
{
if (position == 0)
position = DOME_TOURNAMENT_TRAINERS_COUNT - 1;
@@ -4372,7 +4135,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
position--;
input = TRAINERCARD_INPUT_UP;
}
else if (gMain.newKeys & DPAD_DOWN && sInfoCard->pos == 0)
else if (JOY_NEW(DPAD_DOWN) && sInfoCard->pos == 0)
{
if (position == DOME_TOURNAMENT_TRAINERS_COUNT - 1)
position = 0;
@@ -4381,13 +4144,13 @@ static u8 Task_GetInfoCardInput(u8 taskId)
input = TRAINERCARD_INPUT_DOWN;
}
// Scrolling left can only be done after scrolling right
else if (gMain.newKeys & DPAD_LEFT && sInfoCard->pos != 0)
else if (JOY_NEW(DPAD_LEFT) && sInfoCard->pos != 0)
{
sInfoCard->pos--;
input = TRAINERCARD_INPUT_LEFT;
}
// Scrolling right from a trainer info card shows their match progression
else if (gMain.newKeys & DPAD_RIGHT)
else if (JOY_NEW(DPAD_RIGHT))
{
// Can only scroll right from a trainer card until the round they were eliminated
if (DOME_TRAINERS[tourneyId].isEliminated && sInfoCard->pos - 1 < DOME_TRAINERS[tourneyId].eliminatedAt)
@@ -4415,7 +4178,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
{
// For match info cards, pos is 1 when on the match card, 0 when on the left trainer, and 1 when on the right trainer
// Scrolling up/down from a match info card goes to the next/previous match
if (gMain.newKeys & DPAD_UP && sInfoCard->pos == 1)
if (JOY_NEW(DPAD_UP) && sInfoCard->pos == 1)
{
if (position == DOME_TOURNAMENT_TRAINERS_COUNT)
position = sLastMatchCardNum[roundId];
@@ -4423,7 +4186,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
position--;
input = MATCHCARD_INPUT_UP;
}
else if (gMain.newKeys & DPAD_DOWN && sInfoCard->pos == 1)
else if (JOY_NEW(DPAD_DOWN) && sInfoCard->pos == 1)
{
if (position == sLastMatchCardNum[roundId])
position = DOME_TOURNAMENT_TRAINERS_COUNT;
@@ -4432,12 +4195,12 @@ static u8 Task_GetInfoCardInput(u8 taskId)
input = MATCHCARD_INPUT_DOWN;
}
// Scrolling left/right from a match info card shows the trainer info card of the competitors for that match
else if (gMain.newKeys & DPAD_LEFT && sInfoCard->pos != 0)
else if (JOY_NEW(DPAD_LEFT) && sInfoCard->pos != 0)
{
input = MATCHCARD_INPUT_LEFT;
sInfoCard->pos--;
}
else if (gMain.newKeys & DPAD_RIGHT && (sInfoCard->pos == 0 || sInfoCard->pos == 1))
else if (JOY_NEW(DPAD_RIGHT) && (sInfoCard->pos == 0 || sInfoCard->pos == 1))
{
input = MATCHCARD_INPUT_RIGHT;
sInfoCard->pos++;
@@ -4538,7 +4301,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
if (flags & MOVE_CARD)
gSprites[sInfoCard->spriteIds[2 + i + arrId]].invisible = TRUE;
}
// Initialize the text printer
textPrinter.fontId = 2;
textPrinter.x = 0;
@@ -4776,7 +4539,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
// If 2 good stats have been found already, choose which to use
if (i == 2)
{
if (allocatedArray[6] < allocatedArray[k])
{
if (allocatedArray[7] < allocatedArray[k])
@@ -4893,7 +4656,7 @@ static int BufferDomeWinString(u8 matchNum, u8 *tournamentIds)
for (i = sCompetitorRangeByMatch[matchNum][0]; i < sCompetitorRangeByMatch[matchNum][0] + sCompetitorRangeByMatch[matchNum][1]; i++)
{
tournamentId = sTourneyTreeTrainerIds2[i];
if (DOME_TRAINERS[tournamentId].isEliminated
&& DOME_TRAINERS[tournamentId].eliminatedAt >= sCompetitorRangeByMatch[matchNum][2])
{
@@ -5285,12 +5048,12 @@ static u8 UpdateTourneyTreeCursor(u8 taskId)
int tourneyTreeCursorSpriteId = gTasks[taskId].data[1];
int roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
if (gMain.newKeys == B_BUTTON || (gMain.newKeys & A_BUTTON && tourneyTreeCursorSpriteId == TOURNEY_TREE_CLOSE_BUTTON))
if (gMain.newKeys == B_BUTTON || (JOY_NEW(A_BUTTON) && tourneyTreeCursorSpriteId == TOURNEY_TREE_CLOSE_BUTTON))
{
PlaySE(SE_SELECT);
selection = TOURNEY_TREE_SELECTED_CLOSE;
}
else if (gMain.newKeys & A_BUTTON)
else if (JOY_NEW(A_BUTTON))
{
if (tourneyTreeCursorSpriteId < DOME_TOURNAMENT_TRAINERS_COUNT)
{
@@ -5353,7 +5116,7 @@ static void ResolveDomeRoundWinners(void)
DOME_TRAINERS[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].isEliminated = TRUE;
DOME_TRAINERS[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].eliminatedAt = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
gSaveBlock2Ptr->frontier.domeWinningMoves[TrainerIdToTournamentId(gTrainerBattleOpponent_A)] = gBattleResults.lastUsedMovePlayer;
// If the player's match was the final one, no NPC vs NPC matches to decide
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < DOME_FINAL)
DecideRoundWinners(gSaveBlock2Ptr->frontier.curChallengeBattleNum);
@@ -5363,7 +5126,7 @@ static void ResolveDomeRoundWinners(void)
DOME_TRAINERS[TrainerIdToTournamentId(TRAINER_PLAYER)].isEliminated = TRUE;
DOME_TRAINERS[TrainerIdToTournamentId(TRAINER_PLAYER)].eliminatedAt = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
gSaveBlock2Ptr->frontier.domeWinningMoves[TrainerIdToTournamentId(TRAINER_PLAYER)] = gBattleResults.lastUsedMoveOpponent;
if (gBattleOutcome == B_OUTCOME_FORFEITED || gSpecialVar_0x8005 == DOME_PLAYER_RETIRED)
DOME_TRAINERS[TrainerIdToTournamentId(TRAINER_PLAYER)].forfeited = TRUE;
@@ -5401,7 +5164,7 @@ static u16 GetWinningMove(int winnerTournamentId, int loserTournamentId, u8 roun
movePower = 40;
else if (movePower == 1)
movePower = 60;
else if (moveIds[i * MAX_MON_MOVES + j] == MOVE_SELF_DESTRUCT
else if (moveIds[i * MAX_MON_MOVES + j] == MOVE_SELF_DESTRUCT
|| moveIds[i * MAX_MON_MOVES + j] == MOVE_EXPLOSION)
movePower /= 2;
@@ -5534,7 +5297,7 @@ static void Task_ShowTourneyTree(u8 taskId)
gTasks[taskId].tState++;
break;
case 2:
sTilemapBuffer = AllocZeroed(0x800);
sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer);
SetBgTilemapBuffer(1, sTilemapBuffer);
CopyBgTilemapBufferToVram(1);
@@ -5558,7 +5321,7 @@ static void Task_ShowTourneyTree(u8 taskId)
{
for (i = 0; i < ARRAY_COUNT(sTourneyTreePokeballCoords); i++)
CreateSprite(&sTourneyTreePokeballSpriteTemplate, sTourneyTreePokeballCoords[i][0], sTourneyTreePokeballCoords[i][1], 0);
if (gTasks[taskId].tIsPrevTourneyTree)
CreateSprite(&sExitButtonSpriteTemplate, 218, 12, 0);
else
@@ -5698,7 +5461,7 @@ static void Task_ShowTourneyTree(u8 taskId)
gTasks[i].tState = 0;
}
ScanlineEffect_Clear();
i = 0;
while (i < 91)
{
@@ -5713,7 +5476,7 @@ static void Task_ShowTourneyTree(u8 taskId)
gScanlineEffectRegBuffers[1][i] = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(31) | BGCNT_16COLOR | BGCNT_CHARBASE(2) | BGCNT_TXT256x256;
i++;
}
ScanlineEffect_SetParams(sTourneyTreeScanlineEffectParams);
DestroyTask(taskId);
break;
@@ -5794,7 +5557,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
gTasks[taskId].tState = STATE_WAIT_FOR_INPUT;
break;
case STATE_WAIT_FOR_INPUT:
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tState = STATE_CLOSE_TOURNEY_TREE;
@@ -5851,67 +5614,67 @@ static void HblankCb_TourneyTree(void)
if (vCount < 42)
{
REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
| WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
SET_WIN0H_WIN1H(0, 0);
}
else if (vCount < 50)
{
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88));
}
else if (vCount < 58)
{
REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
| WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
SET_WIN0H_WIN1H(0, 0);
}
else if (vCount < 75)
{
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
SET_WIN0H_WIN1H(WIN_RANGE(144, 152), WIN_RANGE(88, 96));
}
else if (vCount < 82)
{
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR
| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88));
}
else if (vCount < 95)
{
REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
| WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
SET_WIN0H_WIN1H(0, 0);
}
else if (vCount < 103)
{
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88));
}
else if (vCount < 119)
{
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
SET_WIN0H_WIN1H(WIN_RANGE(144, 152), WIN_RANGE(88, 96));
}
else if (vCount < 127)
{
REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
| WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
SET_WIN0H_WIN1H(0, 0);
}
else if (vCount < 135)
{
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR
| WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
SET_WIN0H_WIN1H(WIN_RANGE(152, 155), WIN_RANGE(85, 88));
}
else
{
REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ
| WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
SET_WIN0H_WIN1H(0, 0);
}
@@ -6207,6 +5970,10 @@ static void DecideRoundWinners(u8 roundId)
else if (tournamentId2 != 0xFF)
{
// BUG: points1 and points2 are not cleared at the beginning of the loop resulting in not fair results.
#ifdef BUGFIX
points1 = 0;
points2 = 0;
#endif
// Calculate points for both trainers.
for (monId1 = 0; monId1 < FRONTIER_PARTY_SIZE; monId1++)
+6 -7
View File
@@ -8,7 +8,6 @@
#include "frontier_util.h"
#include "battle_tower.h"
#include "random.h"
#include "constants/species.h"
#include "constants/battle_ai.h"
#include "constants/battle_factory.h"
#include "constants/battle_frontier.h"
@@ -216,7 +215,7 @@ static void InitFactoryChallenge(void)
for (i = 0; i < 6; i++)
gSaveBlock2Ptr->frontier.rentalMons[i].monId = 0xFFFF;
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
gUnknown_03006298[i] = 0xFFFF;
gFrontierTempParty[i] = 0xFFFF;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
gTrainerBattleOpponent_A = 0;
@@ -364,7 +363,7 @@ static void GenerateOpponentMons(void)
species[i] = gFacilityTrainerMons[monId].species;
heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId];
gUnknown_03006298[i] = monId;
gFrontierTempParty[i] = monId;
i++;
}
}
@@ -385,11 +384,11 @@ static void SetRentalsToOpponentParty(void)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
gSaveBlock2Ptr->frontier.rentalMons[i + FRONTIER_PARTY_SIZE].monId = gUnknown_03006298[i];
gSaveBlock2Ptr->frontier.rentalMons[i + FRONTIER_PARTY_SIZE].monId = gFrontierTempParty[i];
gSaveBlock2Ptr->frontier.rentalMons[i + FRONTIER_PARTY_SIZE].ivs = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ATK_IV, NULL);
gSaveBlock2Ptr->frontier.rentalMons[i + FRONTIER_PARTY_SIZE].personality = GetMonData(&gEnemyParty[i], MON_DATA_PERSONALITY, NULL);
gSaveBlock2Ptr->frontier.rentalMons[i + FRONTIER_PARTY_SIZE].abilityNum = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ABILITY_NUM, NULL);
SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[gUnknown_03006298[i]].itemTableId]);
SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[gFrontierTempParty[i]].itemTableId]);
}
}
@@ -604,7 +603,7 @@ static void GetOpponentMostCommonMonType(void)
typesCount[i] = 0;
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u32 species = gFacilityTrainerMons[gUnknown_03006298[i]].species;
u32 species = gFacilityTrainerMons[gFrontierTempParty[i]].species;
typesCount[gBaseStats[species].type1]++;
if (gBaseStats[species].type1 != gBaseStats[species].type2)
@@ -640,7 +639,7 @@ static void GetOpponentBattleStyle(void)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u16 monId = gUnknown_03006298[i];
u16 monId = gFrontierTempParty[i];
for (j = 0; j < MAX_MON_MOVES; j++)
{
u8 battleStyle = GetMoveBattleStyle(gFacilityTrainerMons[monId].moves[j]);
+21 -1
View File
@@ -1179,7 +1179,11 @@ static void CB2_InitSelectScreen(void)
LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40);
LoadPalette(sSelectText_Pal, 0xF0, 8);
LoadPalette(sSelectText_Pal, 0xE0, 10);
#if UBFIX
if (sFactorySelectScreen && sFactorySelectScreen->fromSummaryScreen)
#else
if (sFactorySelectScreen->fromSummaryScreen == TRUE)
#endif
gPlttBufferUnfaded[228] = sFactorySelectScreen->speciesNameColorBackup;
LoadPalette(sMonPicBg_Pal, 0x20, 4);
gMain.state++;
@@ -1201,7 +1205,11 @@ static void CB2_InitSelectScreen(void)
SetVBlankCallback(VBlankCB_SelectScreen);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP);
#if UBFIX
if (sFactorySelectScreen && sFactorySelectScreen->fromSummaryScreen)
#else
if (sFactorySelectScreen->fromSummaryScreen == TRUE)
#endif
{
Select_SetWinRegs(88, 152, 32, 96);
ShowBg(3);
@@ -1215,7 +1223,11 @@ static void CB2_InitSelectScreen(void)
gMain.state++;
break;
case 5:
#if UBFIX
if (sFactorySelectScreen && sFactorySelectScreen->fromSummaryScreen)
#else
if (sFactorySelectScreen->fromSummaryScreen == TRUE)
#endif
sFactorySelectScreen->cursorPos = gLastViewedMonIndex;
Select_InitMonsData();
Select_InitAllSprites();
@@ -3318,7 +3330,11 @@ static void CB2_InitSwapScreen(void)
gMain.state++;
break;
case 5:
#if UBFIX
if (sFactorySwapScreen && sFactorySwapScreen->fromSummaryScreen)
#else
if (sFactorySwapScreen->fromSummaryScreen == TRUE)
#endif
sFactorySwapScreen->cursorPos = gLastViewedMonIndex;
gMain.state++;
break;
@@ -4055,7 +4071,11 @@ static void Swap_ShowSummaryMonSprite(void)
personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL);
otId = GetMonData(mon, MON_DATA_OT_ID, NULL);
sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF); // BUG: otId and personality should be switched.
#ifdef BUGFIX
sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF);
#else
sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF);
#endif
gSprites[sFactorySwapScreen->monPic.monSpriteId].centerToCornerVecX = 0;
gSprites[sFactorySwapScreen->monPic.monSpriteId].centerToCornerVecY = 0;
+29 -29
View File
@@ -6,6 +6,7 @@
#include "constants/battle_anim.h"
#include "battle_interface.h"
#include "main.h"
#include "dma3.h"
#include "malloc.h"
#include "graphics.h"
#include "random.h"
@@ -17,7 +18,6 @@
#include "sound.h"
#include "party_menu.h"
#include "m4a.h"
#include "constants/species.h"
#include "decompress.h"
#include "data.h"
#include "palette.h"
@@ -568,7 +568,7 @@ void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId)
otId = GetMonData(mon, MON_DATA_OT_ID);
position = GetBattlerPosition(battlerId);
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
gMonSpritesGfxPtr->sprites[position],
gMonSpritesGfxPtr->sprites.ptr[position],
species, currentPersonality);
paletteOffset = 0x100 + battlerId * 16;
@@ -624,13 +624,13 @@ void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId)
if (sub_80688F8(1, battlerId) == 1 || gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != SPECIES_NONE)
{
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species],
gMonSpritesGfxPtr->sprites[position],
gMonSpritesGfxPtr->sprites.ptr[position],
species, currentPersonality);
}
else
{
HandleLoadSpecialPokePic(&gMonBackPicTable[species],
gMonSpritesGfxPtr->sprites[position],
gMonSpritesGfxPtr->sprites.ptr[position],
species, currentPersonality);
}
@@ -672,7 +672,7 @@ void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId)
{
u8 position = GetBattlerPosition(battlerId);
DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId],
gMonSpritesGfxPtr->sprites[position],
gMonSpritesGfxPtr->sprites.ptr[position],
SPECIES_NONE);
LoadCompressedSpritePalette(&gTrainerFrontPicPaletteTable[frontPicId]);
}
@@ -681,7 +681,7 @@ void DecompressTrainerBackPic(u16 backPicId, u8 battlerId)
{
u8 position = GetBattlerPosition(battlerId);
DecompressPicFromTable_2(&gTrainerBackPicTable[backPicId],
gMonSpritesGfxPtr->sprites[position],
gMonSpritesGfxPtr->sprites.ptr[position],
SPECIES_NONE);
LoadCompressedPalette(gTrainerBackPicPaletteTable[backPicId].data,
0x100 + 16 * battlerId, 0x20);
@@ -921,7 +921,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform
otId = gContestResources->moveAnim->otId;
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies],
gMonSpritesGfxPtr->sprites[0],
gMonSpritesGfxPtr->sprites.ptr[0],
targetSpecies,
gContestResources->moveAnim->targetPersonality);
}
@@ -940,7 +940,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform
otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerAtk]], MON_DATA_OT_ID);
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies],
gMonSpritesGfxPtr->sprites[position],
gMonSpritesGfxPtr->sprites.ptr[position],
targetSpecies,
gTransformedPersonalities[battlerAtk]);
}
@@ -950,14 +950,14 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform
otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerAtk]], MON_DATA_OT_ID);
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[targetSpecies],
gMonSpritesGfxPtr->sprites[position],
gMonSpritesGfxPtr->sprites.ptr[position],
targetSpecies,
gTransformedPersonalities[battlerAtk]);
}
}
src = gMonSpritesGfxPtr->sprites[position];
dst = (void *)(VRAM + 0x10000 + gSprites[gBattlerSpriteIds[battlerAtk]].oam.tileNum * 32);
src = gMonSpritesGfxPtr->sprites.ptr[position];
dst = (void *)(OBJ_VRAM0 + gSprites[gBattlerSpriteIds[battlerAtk]].oam.tileNum * 32);
DmaCopy32(3, src, dst, 0x800);
paletteOffset = 0x100 + battlerAtk * 16;
lzPaletteData = GetMonSpritePalFromSpeciesAndPersonality(targetSpecies, otId, personalityValue);
@@ -997,29 +997,29 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite)
position = GetBattlerPosition(battlerId);
if (IsContest())
LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[position]);
LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites.ptr[position]);
else if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
LZDecompressVram(gSubstituteDollGfx, gMonSpritesGfxPtr->sprites[position]);
LZDecompressVram(gSubstituteDollGfx, gMonSpritesGfxPtr->sprites.ptr[position]);
else
LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[position]);
LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites.ptr[position]);
for (i = 1; i < 4; i++)
{
u8 (*ptr)[4][0x800] = gMonSpritesGfxPtr->sprites[position];
ptr++;ptr--; // Needed to match.
DmaCopy32Defvars(3, (*ptr)[0], (*ptr)[i], 0x800);
Dma3CopyLarge32_(gMonSpritesGfxPtr->sprites.ptr[position], &gMonSpritesGfxPtr->sprites.byte[position][0x800 * i], 0x800);
}
palOffset = (battlerId * 16) + 0x100;
LoadCompressedPalette(gSubstituteDollPal, palOffset, 32);
}
else if (!IsContest())
else
{
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
else
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId);
if (!IsContest())
{
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
else
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId);
}
}
}
@@ -1245,12 +1245,12 @@ void AllocateMonSpritesGfx(void)
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{
gMonSpritesGfxPtr->sprites[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000);
gMonSpritesGfxPtr->sprites.ptr[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000);
*(gMonSpritesGfxPtr->templates + i) = gUnknown_08329D98[i];
for (j = 0; j < 4; j++)
{
gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites[i] + (j * 0x800);
gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites.ptr[i] + (j * 0x800);
gMonSpritesGfxPtr->field_74[i][j].size = 0x800;
}
@@ -1272,10 +1272,10 @@ void FreeMonSpritesGfx(void)
FREE_AND_SET_NULL(gMonSpritesGfxPtr->barFontGfx);
FREE_AND_SET_NULL(gMonSpritesGfxPtr->firstDecompressed);
gMonSpritesGfxPtr->sprites[0] = NULL;
gMonSpritesGfxPtr->sprites[1] = NULL;
gMonSpritesGfxPtr->sprites[2] = NULL;
gMonSpritesGfxPtr->sprites[3] = NULL;
gMonSpritesGfxPtr->sprites.ptr[0] = NULL;
gMonSpritesGfxPtr->sprites.ptr[1] = NULL;
gMonSpritesGfxPtr->sprites.ptr[2] = NULL;
gMonSpritesGfxPtr->sprites.ptr[3] = NULL;
FREE_AND_SET_NULL(gMonSpritesGfxPtr);
}
-1
View File
@@ -15,7 +15,6 @@
#include "util.h"
#include "gpu_regs.h"
#include "battle_message.h"
#include "constants/species.h"
#include "pokedex.h"
#include "palette.h"
#include "international_string_util.h"
+2 -2
View File
@@ -586,7 +586,7 @@ void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *ar
int i, j;
u8 battler = GetBattlerAtPosition(battlerPosition);
int offset = tilesOffset;
CpuCopy16(gMonSpritesGfxPtr->sprites[battlerPosition] + BG_SCREEN_SIZE * gBattleMonForms[battler], arg5, BG_SCREEN_SIZE);
CpuCopy16(gMonSpritesGfxPtr->sprites.ptr[battlerPosition] + BG_SCREEN_SIZE * gBattleMonForms[battler], arg5, BG_SCREEN_SIZE);
LoadBgTiles(bgId, arg5, 0x1000, tilesOffset);
for (i = arg2; i < arg2 + 8; i++)
{
@@ -604,7 +604,7 @@ void unref_sub_8119094(u8 arg0, u8 arg1, u8 battlerPosition, u8 arg3, u8 arg4, u
{
int i, j, offset;
DmaCopy16(3, gMonSpritesGfxPtr->sprites[battlerPosition] + BG_SCREEN_SIZE * arg3, (void *)BG_SCREEN_ADDR(0) + arg5, BG_SCREEN_SIZE);
DmaCopy16(3, gMonSpritesGfxPtr->sprites.ptr[battlerPosition] + BG_SCREEN_SIZE * arg3, (void *)BG_SCREEN_ADDR(0) + arg5, BG_SCREEN_SIZE);
offset = (arg5 >> 5) - (arg7 << 9);
for (i = arg1; i < arg1 + 8; i++)
{
+58 -751
View File
@@ -11,6 +11,7 @@
#include "battle_scripts.h"
#include "battle_setup.h"
#include "battle_tower.h"
#include "battle_util.h"
#include "berry.h"
#include "bg.h"
#include "data.h"
@@ -57,7 +58,6 @@
#include "constants/party_menu.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h"
#include "cable_club.h"
@@ -66,11 +66,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern const struct BgTemplate gBattleBgTemplates[];
extern const struct WindowTemplate *const gBattleWindowTemplates[];
extern const u8 *const gBattleScriptsForMoveEffects[];
extern const u8 *const gBattlescriptsForBallThrow[];
extern const u8 *const gBattlescriptsForRunningByItem[];
extern const u8 *const gBattlescriptsForUsingItem[];
extern const u8 *const gBattlescriptsForSafariActions[];
// this file's functions
#if !defined(NONMATCHING) && MODERN
@@ -99,7 +94,6 @@ static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite);
static void SpriteCb_BlinkVisible(struct Sprite *sprite);
static void SpriteCallbackDummy_3(struct Sprite *sprite);
static void oac_poke_ally_(struct Sprite *sprite);
static void SpecialStatusesClear(void);
static void TurnValuesCleanUp(bool8 var0);
static void SpriteCB_BounceEffect(struct Sprite *sprite);
static void BattleStartClearSetData(void);
@@ -132,19 +126,6 @@ static void HandleEndTurn_BattleLost(void);
static void HandleEndTurn_RanFromBattle(void);
static void HandleEndTurn_MonFled(void);
static void HandleEndTurn_FinishBattle(void);
static void HandleAction_UseMove(void);
static void HandleAction_Switch(void);
static void HandleAction_UseItem(void);
static void HandleAction_Run(void);
static void HandleAction_WatchesCarefully(void);
static void HandleAction_SafariZoneBallThrow(void);
static void HandleAction_ThrowPokeblock(void);
static void HandleAction_GoNear(void);
static void HandleAction_SafariZoneRun(void);
static void HandleAction_WallyBallThrow(void);
static void HandleAction_TryFinish(void);
static void HandleAction_NothingIsFainted(void);
static void HandleAction_ActionFinished(void);
// EWRAM vars
EWRAM_DATA u16 gBattle_BG0_X = 0;
@@ -591,10 +572,6 @@ const u8 * const gStatusConditionStringsTable[7][2] =
{gStatusConditionString_LoveJpn, gText_Love}
};
static const u8 sPkblToEscapeFactor[][3] = {{0, 0, 0}, {3, 5, 0}, {2, 3, 0}, {1, 2, 0}, {1, 1, 0}};
static const u8 sGoNearCounterToCatchFactor[] = {4, 3, 2, 1};
static const u8 sGoNearCounterToEscapeFactor[] = {4, 4, 4, 4};
// code
void CB2_InitBattle(void)
{
@@ -1380,7 +1357,7 @@ static void CB2_HandleStartMultiPartnerBattle(void)
case 16:
if (BattleInitAllSprites(&gBattleCommunication[SPRITES_INIT_STATE1], &gBattleCommunication[SPRITES_INIT_STATE2]))
{
sub_8166188();
TrySetLinkBattleTowerEnemyPartyLevel();
gPreBattleCallback1 = gMain.callback1;
gMain.callback1 = BattleMainCB1;
SetMainCallback2(BattleMainCB2);
@@ -1854,7 +1831,7 @@ void BattleMainCB2(void)
UpdatePaletteFade();
RunTasks();
if (gMain.heldKeys & B_BUTTON && gBattleTypeFlags & BATTLE_TYPE_RECORDED && sub_8186450())
if (JOY_HELD(B_BUTTON) && gBattleTypeFlags & BATTLE_TYPE_RECORDED && sub_8186450())
{
gSpecialVar_Result = gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED;
ResetPaletteFadeControl();
@@ -2510,7 +2487,7 @@ static void sub_803939C(void)
}
break;
case 5:
if (gMain.newKeys & DPAD_UP)
if (JOY_NEW(DPAD_UP))
{
if (gBattleCommunication[CURSOR_POSITION] != 0)
{
@@ -2520,7 +2497,7 @@ static void sub_803939C(void)
BattleCreateYesNoCursorAt(0);
}
}
else if (gMain.newKeys & DPAD_DOWN)
else if (JOY_NEW(DPAD_DOWN))
{
if (gBattleCommunication[CURSOR_POSITION] == 0)
{
@@ -2530,7 +2507,7 @@ static void sub_803939C(void)
BattleCreateYesNoCursorAt(1);
}
}
else if (gMain.newKeys & A_BUTTON)
else if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
if (gBattleCommunication[CURSOR_POSITION] == 0)
@@ -2544,7 +2521,7 @@ static void sub_803939C(void)
gBattleCommunication[MULTIUSE_STATE]++;
}
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gBattleCommunication[MULTIUSE_STATE]++;
@@ -2788,7 +2765,7 @@ static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite)
}
else // Erase bottom part of the sprite to create a smooth illusion of mon falling down.
{
u8 *dst = (u8 *)gMonSpritesGfxPtr->sprites[GetBattlerPosition(sprite->sBattler)] + (gBattleMonForms[sprite->sBattler] << 11) + (sprite->data[3] << 8);
u8* dst = gMonSpritesGfxPtr->sprites.byte[GetBattlerPosition(sprite->sBattler)] + (gBattleMonForms[sprite->sBattler] << 11) + (sprite->data[3] << 8);
for (i = 0; i < 0x100; i++)
*(dst++) = 0;
@@ -2978,7 +2955,7 @@ void sub_8039E60(struct Sprite *sprite)
sprite->callback = SpriteCallbackDummy_3;
}
void sub_8039E84(struct Sprite *sprite)
void SpriteCB_TrainerThrowObject(struct Sprite *sprite)
{
StartSpriteAnim(sprite, 1);
sprite->callback = sub_8039E60;
@@ -3609,19 +3586,21 @@ static void BattleIntroOpponent2SendsOutMonAnimation(void)
gBattleMainFunc = BattleIntroRecordMonsToDex;
}
#ifdef NONMATCHING
static void BattleIntroOpponent1SendsOutMonAnimation(void)
{
u32 position;
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
position = B_POSITION_OPPONENT_LEFT;
else if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
position = B_POSITION_OPPONENT_LEFT;
if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
{
if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
position = B_POSITION_OPPONENT_LEFT;
else
position = B_POSITION_PLAYER_LEFT;
}
else
position = B_POSITION_PLAYER_LEFT;
position = B_POSITION_OPPONENT_LEFT;
}
else
position = B_POSITION_OPPONENT_LEFT;
@@ -3645,93 +3624,6 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void)
gBattleMainFunc = BattleIntroRecordMonsToDex;
}
#else
NAKED
static void BattleIntroOpponent1SendsOutMonAnimation(void)
{
asm(".syntax unified\n\
push {r4-r6,lr}\n\
ldr r0, =gBattleTypeFlags\n\
ldr r2, [r0]\n\
movs r0, 0x80\n\
lsls r0, 17\n\
ands r0, r2\n\
cmp r0, 0\n\
beq _0803B298\n\
movs r0, 0x80\n\
lsls r0, 18\n\
ands r0, r2\n\
cmp r0, 0\n\
beq _0803B298\n\
movs r1, 0x80\n\
lsls r1, 24\n\
ands r1, r2\n\
negs r0, r1\n\
orrs r0, r1\n\
lsrs r5, r0, 31\n\
b _0803B29A\n\
.pool\n\
_0803B288:\n\
ldr r1, =gBattleMainFunc\n\
ldr r0, =BattleIntroOpponent2SendsOutMonAnimation\n\
b _0803B2F0\n\
.pool\n\
_0803B298:\n\
movs r5, 0x1\n\
_0803B29A:\n\
ldr r0, =gBattleControllerExecFlags\n\
ldr r2, [r0]\n\
cmp r2, 0\n\
bne _0803B2F2\n\
ldr r0, =gActiveBattler\n\
strb r2, [r0]\n\
ldr r1, =gBattlersCount\n\
adds r4, r0, 0\n\
ldrb r1, [r1]\n\
cmp r2, r1\n\
bcs _0803B2EC\n\
adds r6, r4, 0\n\
_0803B2B2:\n\
ldrb r0, [r4]\n\
bl GetBattlerPosition\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, r5\n\
bne _0803B2D8\n\
movs r0, 0\n\
bl BtlController_EmitIntroTrainerBallThrow\n\
ldrb r0, [r4]\n\
bl MarkBattlerForControllerExec\n\
ldr r0, =gBattleTypeFlags\n\
ldr r0, [r0]\n\
ldr r1, =0x00008040\n\
ands r0, r1\n\
cmp r0, 0\n\
bne _0803B288\n\
_0803B2D8:\n\
ldrb r0, [r6]\n\
adds r0, 0x1\n\
strb r0, [r6]\n\
ldr r1, =gBattlersCount\n\
lsls r0, 24\n\
lsrs r0, 24\n\
ldr r4, =gActiveBattler\n\
ldrb r1, [r1]\n\
cmp r0, r1\n\
bcc _0803B2B2\n\
_0803B2EC:\n\
ldr r1, =gBattleMainFunc\n\
ldr r0, =BattleIntroRecordMonsToDex\n\
_0803B2F0:\n\
str r0, [r1]\n\
_0803B2F2:\n\
pop {r4-r6}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided");
}
#endif // NONMATCHING
static void BattleIntroRecordMonsToDex(void)
{
@@ -4851,38 +4743,40 @@ static void SetActionsAndBattlersTurnOrder(void)
gBattleStruct->focusPunchBattlerId = 0;
return;
}
for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
else
{
if (gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_ITEM || gChosenActionByBattler[gActiveBattler] == B_ACTION_SWITCH)
for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
turnOrderId++;
}
}
for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
if (gChosenActionByBattler[gActiveBattler] != B_ACTION_USE_ITEM && gChosenActionByBattler[gActiveBattler] != B_ACTION_SWITCH)
{
gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
turnOrderId++;
}
}
for (i = 0; i < gBattlersCount - 1; i++)
{
for (j = i + 1; j < gBattlersCount; j++)
{
u8 battler1 = gBattlerByTurnOrder[i];
u8 battler2 = gBattlerByTurnOrder[j];
if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM
&& gActionsByTurnOrder[j] != B_ACTION_USE_ITEM
&& gActionsByTurnOrder[i] != B_ACTION_SWITCH
&& gActionsByTurnOrder[j] != B_ACTION_SWITCH)
if (gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_ITEM || gChosenActionByBattler[gActiveBattler] == B_ACTION_SWITCH)
{
if (GetWhoStrikesFirst(battler1, battler2, FALSE))
SwapTurnOrder(i, j);
gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
turnOrderId++;
}
}
for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
if (gChosenActionByBattler[gActiveBattler] != B_ACTION_USE_ITEM && gChosenActionByBattler[gActiveBattler] != B_ACTION_SWITCH)
{
gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler];
gBattlerByTurnOrder[turnOrderId] = gActiveBattler;
turnOrderId++;
}
}
for (i = 0; i < gBattlersCount - 1; i++)
{
for (j = i + 1; j < gBattlersCount; j++)
{
u8 battler1 = gBattlerByTurnOrder[i];
u8 battler2 = gBattlerByTurnOrder[j];
if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM
&& gActionsByTurnOrder[j] != B_ACTION_USE_ITEM
&& gActionsByTurnOrder[i] != B_ACTION_SWITCH
&& gActionsByTurnOrder[j] != B_ACTION_SWITCH)
{
if (GetWhoStrikesFirst(battler1, battler2, FALSE))
SwapTurnOrder(i, j);
}
}
}
}
@@ -4928,7 +4822,7 @@ static void TurnValuesCleanUp(bool8 var0)
gSideTimers[1].followmeTimer = 0;
}
static void SpecialStatusesClear(void)
void SpecialStatusesClear(void)
{
for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
@@ -4960,8 +4854,8 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void)
}
TryClearRageStatuses();
gCurrentTurnActionNumber = 0; //See comment underneath
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; //Should be gActionsByTurnOrder[(gCurrentTurnActionNumber = 0)], but that doesn't match
gCurrentTurnActionNumber = 0;
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
gDynamicBasePower = 0;
gBattleStruct->dynamicMoveType = 0;
gBattleMainFunc = RunTurnActionsFunctions;
@@ -4984,10 +4878,13 @@ static void RunTurnActionsFunctions(void)
gHitMarker &= ~(HITMARKER_x100000);
gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F];
}
else if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId
else
{
gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId
{
gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
}
}
}
@@ -5294,593 +5191,3 @@ void RunBattleScriptCommands(void)
if (gBattleControllerExecFlags == 0)
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}
static void HandleAction_UseMove(void)
{
u8 side;
u8 var = 4;
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
if (*(&gBattleStruct->field_91) & gBitTable[gBattlerAttacker])
{
gCurrentActionFuncId = B_ACTION_FINISHED;
return;
}
gCritMultiplier = 1;
gBattleScripting.dmgMultiplier = 1;
gBattleStruct->atkCancellerTracker = 0;
gMoveResultFlags = 0;
gMultiHitCounter = 0;
gBattleCommunication[6] = 0;
gCurrMovePos = gChosenMovePos = *(gBattleStruct->chosenMovePositions + gBattlerAttacker);
// choose move
if (gProtectStructs[gBattlerAttacker].noValidMoves)
{
gProtectStructs[gBattlerAttacker].noValidMoves = 0;
gCurrentMove = gChosenMove = MOVE_STRUGGLE;
gHitMarker |= HITMARKER_NO_PPDEDUCT;
*(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0);
}
else if (gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBattlerAttacker].status2 & STATUS2_RECHARGE)
{
gCurrentMove = gChosenMove = gLockedMoves[gBattlerAttacker];
}
// encore forces you to use the same move
else if (gDisableStructs[gBattlerAttacker].encoredMove != MOVE_NONE
&& gDisableStructs[gBattlerAttacker].encoredMove == gBattleMons[gBattlerAttacker].moves[gDisableStructs[gBattlerAttacker].encoredMovePos])
{
gCurrentMove = gChosenMove = gDisableStructs[gBattlerAttacker].encoredMove;
gCurrMovePos = gChosenMovePos = gDisableStructs[gBattlerAttacker].encoredMovePos;
*(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0);
}
// check if the encored move wasn't overwritten
else if (gDisableStructs[gBattlerAttacker].encoredMove != MOVE_NONE
&& gDisableStructs[gBattlerAttacker].encoredMove != gBattleMons[gBattlerAttacker].moves[gDisableStructs[gBattlerAttacker].encoredMovePos])
{
gCurrMovePos = gChosenMovePos = gDisableStructs[gBattlerAttacker].encoredMovePos;
gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos];
gDisableStructs[gBattlerAttacker].encoredMove = MOVE_NONE;
gDisableStructs[gBattlerAttacker].encoredMovePos = 0;
gDisableStructs[gBattlerAttacker].encoreTimer = 0;
*(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0);
}
else if (gBattleMons[gBattlerAttacker].moves[gCurrMovePos] != gChosenMoveByBattler[gBattlerAttacker])
{
gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos];
*(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0);
}
else
{
gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos];
}
if (gBattleMons[gBattlerAttacker].hp != 0)
{
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
gBattleResults.lastUsedMovePlayer = gCurrentMove;
else
gBattleResults.lastUsedMoveOpponent = gCurrentMove;
}
// choose target
side = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE;
if (gSideTimers[side].followmeTimer != 0
&& gBattleMoves[gCurrentMove].target == MOVE_TARGET_SELECTED
&& GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gSideTimers[side].followmeTarget)
&& gBattleMons[gSideTimers[side].followmeTarget].hp != 0)
{
gBattlerTarget = gSideTimers[side].followmeTarget;
}
else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
&& gSideTimers[side].followmeTimer == 0
&& (gBattleMoves[gCurrentMove].power != 0
|| gBattleMoves[gCurrentMove].target != MOVE_TARGET_USER)
&& gBattleMons[*(gBattleStruct->moveTarget + gBattlerAttacker)].ability != ABILITY_LIGHTNING_ROD
&& gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
{
side = GetBattlerSide(gBattlerAttacker);
for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
if (side != GetBattlerSide(gActiveBattler)
&& *(gBattleStruct->moveTarget + gBattlerAttacker) != gActiveBattler
&& gBattleMons[gActiveBattler].ability == ABILITY_LIGHTNING_ROD
&& GetBattlerTurnOrderNum(gActiveBattler) < var)
{
var = GetBattlerTurnOrderNum(gActiveBattler);
}
}
if (var == 4)
{
if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
{
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
{
if (Random() & 1)
gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
else
gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
}
else
{
if (Random() & 1)
gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
else
gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
}
}
else
{
gBattlerTarget = *(gBattleStruct->moveTarget + gBattlerAttacker);
}
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget])
{
if (GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget))
{
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK);
}
else
{
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_SIDE);
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget])
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK);
}
}
}
else
{
gActiveBattler = gBattlerByTurnOrder[var];
RecordAbilityBattle(gActiveBattler, gBattleMons[gActiveBattler].ability);
gSpecialStatuses[gActiveBattler].lightningRodRedirected = 1;
gBattlerTarget = gActiveBattler;
}
}
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
&& gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
{
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
{
if (Random() & 1)
gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
else
gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
}
else
{
if (Random() & 1)
gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
else
gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
}
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]
&& GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget))
{
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK);
}
}
else
{
gBattlerTarget = *(gBattleStruct->moveTarget + gBattlerAttacker);
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget])
{
if (GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget))
{
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK);
}
else
{
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_SIDE);
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget])
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK);
}
}
}
// choose battlescript
if (gBattleTypeFlags & BATTLE_TYPE_PALACE
&& gProtectStructs[gBattlerAttacker].palaceUnableToUseMove)
{
if (gBattleMons[gBattlerAttacker].hp == 0)
{
gCurrentActionFuncId = B_ACTION_FINISHED;
return;
}
else if (gPalaceSelectionBattleScripts[gBattlerAttacker] != NULL)
{
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
gBattlescriptCurrInstr = gPalaceSelectionBattleScripts[gBattlerAttacker];
gPalaceSelectionBattleScripts[gBattlerAttacker] = NULL;
}
else
{
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
}
}
else
{
gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
}
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
BattleArena_AddMindPoints(gBattlerAttacker);
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
static void HandleAction_Switch(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gActionSelectionCursor[gBattlerAttacker] = 0;
gMoveSelectionCursor[gBattlerAttacker] = 0;
PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, *(gBattleStruct->field_58 + gBattlerAttacker))
gBattleScripting.battler = gBattlerAttacker;
gBattlescriptCurrInstr = BattleScript_ActionSwitch;
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
if (gBattleResults.playerSwitchesCounter < 255)
gBattleResults.playerSwitchesCounter++;
}
static void HandleAction_UseItem(void)
{
gBattlerAttacker = gBattlerTarget = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
ClearFuryCutterDestinyBondGrudge(gBattlerAttacker);
gLastUsedItem = gBattleBufferB[gBattlerAttacker][1] | (gBattleBufferB[gBattlerAttacker][2] << 8);
if (gLastUsedItem <= LAST_BALL) // is ball
{
gBattlescriptCurrInstr = gBattlescriptsForBallThrow[gLastUsedItem];
}
else if (gLastUsedItem == ITEM_POKE_DOLL || gLastUsedItem == ITEM_FLUFFY_TAIL)
{
gBattlescriptCurrInstr = gBattlescriptsForRunningByItem[0];
}
else if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
{
gBattlescriptCurrInstr = gBattlescriptsForUsingItem[0];
}
else
{
gBattleScripting.battler = gBattlerAttacker;
switch (*(gBattleStruct->AI_itemType + (gBattlerAttacker >> 1)))
{
case AI_ITEM_FULL_RESTORE:
case AI_ITEM_HEAL_HP:
break;
case AI_ITEM_CURE_CONDITION:
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1)
{
if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 0x3E)
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
}
else
{
while (!(*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1))
{
*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
gBattleCommunication[MULTISTRING_CHOOSER]++;
}
}
break;
case AI_ITEM_X_STAT:
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 0x80)
{
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
}
else
{
PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK)
PREPARE_STRING_BUFFER(gBattleTextBuff2, CHAR_X)
while (!((*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1))) & 1))
{
*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
gBattleTextBuff1[2]++;
}
gBattleScripting.animArg1 = gBattleTextBuff1[2] + 14;
gBattleScripting.animArg2 = 0;
}
break;
case AI_ITEM_GUARD_SPECS:
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
else
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
break;
}
gBattlescriptCurrInstr = gBattlescriptsForUsingItem[*(gBattleStruct->AI_itemType + gBattlerAttacker / 2)];
}
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
bool8 TryRunFromBattle(u8 battler)
{
bool8 effect = FALSE;
u8 holdEffect;
u8 pyramidMultiplier;
u8 speedVar;
if (gBattleMons[battler].item == ITEM_ENIGMA_BERRY)
holdEffect = gEnigmaBerries[battler].holdEffect;
else
holdEffect = ItemId_GetHoldEffect(gBattleMons[battler].item);
gPotentialItemEffectBattler = battler;
if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
{
gLastUsedItem = gBattleMons[battler].item;
gProtectStructs[battler].fleeFlag = 1;
effect++;
}
else if (gBattleMons[battler].ability == ABILITY_RUN_AWAY)
{
if (InBattlePyramid())
{
gBattleStruct->runTries++;
pyramidMultiplier = GetPyramidRunMultiplier();
speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30);
if (speedVar > (Random() & 0xFF))
{
gLastUsedAbility = ABILITY_RUN_AWAY;
gProtectStructs[battler].fleeFlag = 2;
effect++;
}
}
else
{
gLastUsedAbility = ABILITY_RUN_AWAY;
gProtectStructs[battler].fleeFlag = 2;
effect++;
}
}
else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_TRAINER_HILL) && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
effect++;
}
else
{
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
if (InBattlePyramid())
{
pyramidMultiplier = GetPyramidRunMultiplier();
speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30);
if (speedVar > (Random() & 0xFF))
effect++;
}
else if (gBattleMons[battler].speed < gBattleMons[BATTLE_OPPOSITE(battler)].speed)
{
speedVar = (gBattleMons[battler].speed * 128) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30);
if (speedVar > (Random() & 0xFF))
effect++;
}
else // same speed or faster
{
effect++;
}
}
gBattleStruct->runTries++;
}
if (effect)
{
gCurrentTurnActionNumber = gBattlersCount;
gBattleOutcome = B_OUTCOME_RAN;
}
return effect;
}
static void HandleAction_Run(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
{
gCurrentTurnActionNumber = gBattlersCount;
for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
if (gChosenActionByBattler[gActiveBattler] == B_ACTION_RUN)
gBattleOutcome |= B_OUTCOME_LOST;
}
else
{
if (gChosenActionByBattler[gActiveBattler] == B_ACTION_RUN)
gBattleOutcome |= B_OUTCOME_WON;
}
}
gBattleOutcome |= B_OUTCOME_LINK_BATTLE_RAN;
gSaveBlock2Ptr->frontier.disableRecordBattle = TRUE;
}
else
{
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
{
if (!TryRunFromBattle(gBattlerAttacker)) // failed to run away
{
ClearFuryCutterDestinyBondGrudge(gBattlerAttacker);
gBattleCommunication[MULTISTRING_CHOOSER] = 3;
gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
}
else
{
if (gBattleMons[gBattlerAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
{
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
else
{
gCurrentTurnActionNumber = gBattlersCount;
gBattleOutcome = B_OUTCOME_MON_FLED;
}
}
}
}
static void HandleAction_WatchesCarefully(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gBattlescriptCurrInstr = gBattlescriptsForSafariActions[0];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
static void HandleAction_SafariZoneBallThrow(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gNumSafariBalls--;
gLastUsedItem = ITEM_SAFARI_BALL;
gBattlescriptCurrInstr = gBattlescriptsForBallThrow[ITEM_SAFARI_BALL];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
static void HandleAction_ThrowPokeblock(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBattlerAttacker][1] - 1;
gLastUsedItem = gBattleBufferB[gBattlerAttacker][2];
if (gBattleResults.pokeblockThrows < 0xFF)
gBattleResults.pokeblockThrows++;
if (gBattleStruct->safariPkblThrowCounter < 3)
gBattleStruct->safariPkblThrowCounter++;
if (gBattleStruct->safariEscapeFactor > 1)
{
if (gBattleStruct->safariEscapeFactor < sPkblToEscapeFactor[gBattleStruct->safariPkblThrowCounter][gBattleCommunication[MULTISTRING_CHOOSER]])
gBattleStruct->safariEscapeFactor = 1;
else
gBattleStruct->safariEscapeFactor -= sPkblToEscapeFactor[gBattleStruct->safariPkblThrowCounter][gBattleCommunication[MULTISTRING_CHOOSER]];
}
gBattlescriptCurrInstr = gBattlescriptsForSafariActions[2];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
static void HandleAction_GoNear(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gBattleStruct->safariCatchFactor += sGoNearCounterToCatchFactor[gBattleStruct->safariGoNearCounter];
if (gBattleStruct->safariCatchFactor > 20)
gBattleStruct->safariCatchFactor = 20;
gBattleStruct->safariEscapeFactor += sGoNearCounterToEscapeFactor[gBattleStruct->safariGoNearCounter];
if (gBattleStruct->safariEscapeFactor > 20)
gBattleStruct->safariEscapeFactor = 20;
if (gBattleStruct->safariGoNearCounter < 3)
{
gBattleStruct->safariGoNearCounter++;
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
}
else
{
gBattleCommunication[MULTISTRING_CHOOSER] = 1; // Can't get closer.
}
gBattlescriptCurrInstr = gBattlescriptsForSafariActions[1];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
static void HandleAction_SafariZoneRun(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
PlaySE(SE_FLEE);
gCurrentTurnActionNumber = gBattlersCount;
gBattleOutcome = B_OUTCOME_RAN;
}
static void HandleAction_WallyBallThrow(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, gBattlerPartyIndexes[gBattlerAttacker])
gBattlescriptCurrInstr = gBattlescriptsForSafariActions[3];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
gActionsByTurnOrder[1] = B_ACTION_FINISHED;
}
static void HandleAction_TryFinish(void)
{
if (!HandleFaintedMonActions())
{
gBattleStruct->faintedActionsState = 0;
gCurrentActionFuncId = B_ACTION_FINISHED;
}
}
static void HandleAction_NothingIsFainted(void)
{
gCurrentTurnActionNumber++;
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR
| HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000
| HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
| HITMARKER_CHARGING | HITMARKER_x4000000);
}
static void HandleAction_ActionFinished(void)
{
*(gBattleStruct->monToSwitchIntoId + gBattlerByTurnOrder[gCurrentTurnActionNumber]) = 6;
gCurrentTurnActionNumber++;
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
SpecialStatusesClear();
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR
| HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000
| HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
| HITMARKER_CHARGING | HITMARKER_x4000000);
gCurrentMove = 0;
gBattleMoveDamage = 0;
gMoveResultFlags = 0;
gBattleScripting.animTurn = 0;
gBattleScripting.animTargetsHit = 0;
gLastLandedMoves[gBattlerAttacker] = 0;
gLastHitByType[gBattlerAttacker] = 0;
gBattleStruct->dynamicMoveType = 0;
gDynamicBasePower = 0;
gBattleScripting.moveendState = 0;
gBattleCommunication[3] = 0;
gBattleCommunication[4] = 0;
gBattleScripting.multihitMoveEffect = 0;
gBattleResources->battleScriptsStack->size = 0;
}
+1 -2
View File
@@ -2288,8 +2288,7 @@ static const u8* TryGetStatusString(u8 *src)
statusPtr = status;
for (i = 0; i < 8; i++)
{
if (*src == EOS)
break;
if (*src == EOS) break; // one line required to match -g
*statusPtr = *src;
src++;
statusPtr++;
-1
View File
@@ -21,7 +21,6 @@
#include "constants/layouts.h"
#include "constants/rgb.h"
#include "constants/trainers.h"
#include "constants/species.h"
#include "constants/moves.h"
#include "constants/party_menu.h"
#include "constants/battle_pike.h"
+6 -3
View File
@@ -35,7 +35,6 @@
#include "constants/layouts.h"
#include "constants/maps.h"
#include "constants/moves.h"
#include "constants/species.h"
#include "constants/trainers.h"
extern const struct MapLayout *const gMapLayouts[];
@@ -1758,7 +1757,9 @@ static bool8 SetPyramidObjectPositionsInAndNearSquare(u8 objType, u8 squareId)
r7 &= 1;
}
// free(floorLayoutOffsets); BUG: floorLayoutOffsets memory not freed
#ifdef BUGFIX
free(floorLayoutOffsets);
#endif
return (numObjects / 2) > numPlacedObjects;
}
@@ -1810,7 +1811,9 @@ static bool8 SetPyramidObjectPositionsNearSquare(u8 objType, u8 squareId)
if (r8 == 4)
break;
}
// free(floorLayoutOffsets); BUG: floorLayoutOffsets memory not freed
#ifdef BUGFIX
free(floorLayoutOffsets);
#endif
return (numObjects / 2) > numPlacedObjects;
}
+13 -13
View File
@@ -839,7 +839,7 @@ static void Task_HandlePyramidBagInput(u8 taskId)
s16 *data = gTasks[taskId].data;
if (MenuHelpers_CallLinkSomething() != TRUE && !gPaletteFade.active)
{
if (gMain.newKeys & SELECT_BUTTON)
if (JOY_NEW(SELECT_BUTTON))
{
if (gPyramidBagCursorData.unk4 != 2)
{
@@ -965,7 +965,7 @@ static void HandleMenuActionInput(u8 taskId)
if (MenuHelpers_CallLinkSomething() != TRUE)
{
s8 id = Menu_GetCursorPos();
if (gMain.newKeys & DPAD_UP)
if (JOY_NEW(DPAD_UP))
{
if (id > 0 && IsValidMenuAction(id - 2))
{
@@ -973,7 +973,7 @@ static void HandleMenuActionInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP);
}
}
else if (gMain.newKeys & DPAD_DOWN)
else if (JOY_NEW(DPAD_DOWN))
{
if (id < gPyramidBagResources->menuActionsCount - 2 && IsValidMenuAction(id + 2))
{
@@ -981,7 +981,7 @@ static void HandleMenuActionInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN);
}
}
else if (gMain.newKeys & DPAD_LEFT || GetLRKeysPressed() == MENU_L_PRESSED)
else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
{
if (id & 1 && IsValidMenuAction(id - 1))
{
@@ -989,7 +989,7 @@ static void HandleMenuActionInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE);
}
}
else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysPressed() == MENU_R_PRESSED)
else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
{
if (!(id & 1) && IsValidMenuAction(id + 1))
{
@@ -997,13 +997,13 @@ static void HandleMenuActionInput(u8 taskId)
ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE);
}
}
else if (gMain.newKeys & A_BUTTON)
else if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
if (sMenuActions[gPyramidBagResources->menuActionIds[id]].func.void_u8 != NULL)
sMenuActions[gPyramidBagResources->menuActionIds[id]].func.void_u8(taskId);
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
sMenuActions[ACTION_CANCEL].func.void_u8(taskId);
@@ -1143,7 +1143,7 @@ static void sub_81C64B4(u8 taskId)
{
sub_81C645C(data[8]);
}
else if (gMain.newKeys & A_BUTTON)
else if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
ClearStdWindowAndFrameToTransparent(3, 0);
@@ -1151,7 +1151,7 @@ static void sub_81C64B4(u8 taskId)
ScheduleBgCopyTilemapToVram(1);
sub_81C6350(taskId);
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
ClearStdWindowAndFrameToTransparent(3, 0);
@@ -1179,7 +1179,7 @@ static void sub_81C65CC(u8 taskId)
u16 *scrollOffset = &gPyramidBagCursorData.scrollPosition;
u16 *selectedRow = &gPyramidBagCursorData.cursorPosition;
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
RemovePyramidBagItem(gSpecialVar_ItemId, data[8]);
@@ -1220,7 +1220,7 @@ static void sub_81C66AC(u8 taskId)
static void sub_81C66EC(u8 taskId)
{
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
Task_CloseBattlePyramidBagMessage(taskId);
@@ -1277,7 +1277,7 @@ static void Task_ItemSwapHandleInput(u8 taskId)
s16 *data = gTasks[taskId].data;
if (MenuHelpers_CallLinkSomething() != TRUE)
{
if (gMain.newKeys & SELECT_BUTTON)
if (JOY_NEW(SELECT_BUTTON))
{
PlaySE(SE_SELECT);
ListMenuGetScrollAndRow(data[0], &gPyramidBagCursorData.scrollPosition, &gPyramidBagCursorData.cursorPosition);
@@ -1295,7 +1295,7 @@ static void Task_ItemSwapHandleInput(u8 taskId)
break;
case LIST_CANCEL:
PlaySE(SE_SELECT);
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
PerformItemSwap(taskId);
else
sub_81C6A14(taskId);
+2 -2
View File
@@ -356,7 +356,7 @@ static void Task_CloseTrainerHillRecordsOnButton(u8 taskId)
{
struct Task *task = &gTasks[taskId];
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
task->func = Task_BeginPaletteFade;
@@ -485,7 +485,7 @@ static void CB2_ShowTrainerHillRecords(void)
gMain.state++;
break;
case 2:
sTilemapBuffer = AllocZeroed(0x800);
sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates));
SetBgTilemapBuffer(3, sTilemapBuffer);
+56 -66
View File
@@ -16,7 +16,6 @@
#include "random.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "constants/species.h"
#include "constants/songs.h"
#include "constants/trainers.h"
#include "constants/battle_anim.h"
@@ -954,7 +953,7 @@ static void Cmd_attackcanceler(void)
gHitMarker |= HITMARKER_OBEYS;
if (gProtectStructs[gBattlerTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGICCOAT_AFFECTED)
if (gProtectStructs[gBattlerTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGIC_COAT_AFFECTED)
{
PressurePPLose(gBattlerAttacker, gBattlerTarget, MOVE_MAGIC_COAT);
gProtectStructs[gBattlerTarget].bounceMove = 0;
@@ -3519,7 +3518,7 @@ static void Cmd_unknown_24(void)
if (HP_count == 0)
gBattleOutcome |= B_OUTCOME_LOST;
HP_count = 0;
for (i = 0; i < PARTY_SIZE; i++)
@@ -3536,14 +3535,17 @@ static void Cmd_unknown_24(void)
if (gBattleOutcome == 0 && (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
{
s32 foundPlayer = 0, foundOpponent;
s32 foundPlayer = 0;
s32 foundOpponent;
for (i = 0; i < gBattlersCount; i += 2)
{
if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].flag40))
foundPlayer++;
}
foundOpponent = 0;
for (i = 1; i < gBattlersCount; i += 2)
{
if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].flag40))
@@ -3553,14 +3555,14 @@ static void Cmd_unknown_24(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
if (foundOpponent + foundPlayer > 1)
gBattlescriptCurrInstr = (u8*) T2_READ_32(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
else
{
if (foundOpponent != 0 && foundPlayer != 0)
gBattlescriptCurrInstr = (u8*) T2_READ_32(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
@@ -4664,19 +4666,16 @@ static void Cmd_jumpifcantswitch(void)
}
else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
{
#ifndef NONMATCHING
asm("":::"r5");
#endif // NONMATCHING
if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT)
party = gEnemyParty;
else
party = gPlayerParty;
i = 0;
lastMonId = 0;
if (gActiveBattler & 2)
i = 3;
lastMonId = 3;
for (lastMonId = i + 3; i < lastMonId; i++)
for (i = lastMonId; i < lastMonId + 3; i++)
{
if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetMonData(&party[i], MON_DATA_IS_EGG)
@@ -4685,7 +4684,7 @@ static void Cmd_jumpifcantswitch(void)
break;
}
if (i == lastMonId)
if (i == lastMonId + 3)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
else
gBattlescriptCurrInstr += 6;
@@ -4698,18 +4697,18 @@ static void Cmd_jumpifcantswitch(void)
{
party = gPlayerParty;
i = 0;
lastMonId = 0;
if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(gActiveBattler)) == TRUE)
i = 3;
lastMonId = 3;
}
else
{
party = gEnemyParty;
if (gActiveBattler == 1)
i = 0;
lastMonId = 0;
else
i = 3;
lastMonId = 3;
}
}
else
@@ -4719,12 +4718,12 @@ static void Cmd_jumpifcantswitch(void)
else
party = gPlayerParty;
i = 0;
lastMonId = 0;
if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(gActiveBattler)) == TRUE)
i = 3;
lastMonId = 3;
}
for (lastMonId = i + 3; i < lastMonId; i++)
for (i = lastMonId; i < lastMonId + 3; i++)
{
if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetMonData(&party[i], MON_DATA_IS_EGG)
@@ -4733,7 +4732,7 @@ static void Cmd_jumpifcantswitch(void)
break;
}
if (i == lastMonId)
if (i == lastMonId + 3)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
else
gBattlescriptCurrInstr += 6;
@@ -4742,11 +4741,11 @@ static void Cmd_jumpifcantswitch(void)
{
party = gEnemyParty;
i = 0;
lastMonId = 0;
if (gActiveBattler == B_POSITION_OPPONENT_RIGHT)
i = 3;
lastMonId = 3;
for (lastMonId = i + 3; i < lastMonId; i++)
for (i = lastMonId; i < lastMonId + 3; i++)
{
if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetMonData(&party[i], MON_DATA_IS_EGG)
@@ -4755,7 +4754,7 @@ static void Cmd_jumpifcantswitch(void)
break;
}
if (i == lastMonId)
if (i == lastMonId + 3)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
else
gBattlescriptCurrInstr += 6;
@@ -5033,14 +5032,9 @@ static void Cmd_openpartyscreen(void)
hitmarkerFaintBits = gHitMarker >> 0x1C;
gBattlerFainted = 0;
while (1)
{
if (gBitTable[gBattlerFainted] & hitmarkerFaintBits)
break;
if (gBattlerFainted >= gBattlersCount)
break;
while (!(gBitTable[gBattlerFainted] & hitmarkerFaintBits)
&& gBattlerFainted < gBattlersCount)
gBattlerFainted++;
}
if (gBattlerFainted == gBattlersCount)
gBattlescriptCurrInstr = jumpPtr;
@@ -5360,21 +5354,21 @@ static void Cmd_yesnoboxlearnmove(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
if (gBattleCommunication[1] == 0)
@@ -5388,7 +5382,7 @@ static void Cmd_yesnoboxlearnmove(void)
gBattleScripting.learnMoveState = 5;
}
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gBattleScripting.learnMoveState = 5;
@@ -5477,21 +5471,21 @@ static void Cmd_yesnoboxstoplearningmove(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
@@ -5502,7 +5496,7 @@ static void Cmd_yesnoboxstoplearningmove(void)
HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR);
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
@@ -5535,8 +5529,8 @@ static void Cmd_hitanimation(void)
static u32 GetTrainerMoneyToGive(u16 trainerId)
{
u32 i = 0;
u32 lastMonLevel = 0;
u32 moneyReward;
u8 lastMonLevel = 0;
if (trainerId == TRAINER_SECRET_BASE)
{
@@ -5772,28 +5766,28 @@ static void Cmd_yesnobox(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
{
gBattleCommunication[CURSOR_POSITION] = 1;
PlaySE(SE_SELECT);
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
gBattlescriptCurrInstr++;
}
else if (gMain.newKeys & A_BUTTON)
else if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
@@ -7128,17 +7122,12 @@ static void Cmd_forcerandomswitch(void)
s32 battler1PartyId = 0;
s32 battler2PartyId = 0;
#ifdef NONMATCHING
s32 lastMonId = 0; // + 1
#else
register s32 lastMonId asm("r8") = 0; // + 1
#endif // NONMATCHING
s32 firstMonId = 0;
s32 monsCount = 0;
s32 firstMonId;
s32 lastMonId = 0; // + 1
s32 monsCount;
struct Pokemon* party = NULL;
s32 validMons = 0;
s32 minNeeded = 0;
s32 minNeeded;
if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER))
{
@@ -7250,14 +7239,15 @@ static void Cmd_forcerandomswitch(void)
{
do
{
i = Random() % monsCount;
i += firstMonId;
}
while (i == battler2PartyId
|| i == battler1PartyId
|| GetMonData(&party[i], MON_DATA_SPECIES) == SPECIES_NONE
do
{
i = Random() % monsCount;
i += firstMonId;
}
while (i == battler2PartyId || i == battler1PartyId);
} while (GetMonData(&party[i], MON_DATA_SPECIES) == SPECIES_NONE
|| GetMonData(&party[i], MON_DATA_IS_EGG) == TRUE
|| GetMonData(&party[i], MON_DATA_HP) == 0);
|| GetMonData(&party[i], MON_DATA_HP) == 0); //should be one while loop, but that doesn't match.
}
*(gBattleStruct->monToSwitchIntoId + gBattlerTarget) = i;
@@ -10076,21 +10066,21 @@ static void Cmd_trygivecaughtmonnick(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
if (gBattleCommunication[CURSOR_POSITION] == 0)
@@ -10103,7 +10093,7 @@ static void Cmd_trygivecaughtmonnick(void)
gBattleCommunication[MULTIUSE_STATE] = 4;
}
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gBattleCommunication[MULTIUSE_STATE] = 4;
+1 -3
View File
@@ -44,7 +44,6 @@
#include "constants/songs.h"
#include "constants/map_types.h"
#include "constants/maps.h"
#include "constants/species.h"
#include "constants/trainers.h"
#include "constants/trainer_hill.h"
@@ -1565,8 +1564,7 @@ static s32 TrainerIdToRematchTableId(const struct RematchTrainer *table, u16 tra
{
for (j = 0; j < REMATCHES_COUNT; j++)
{
if (table[i].trainerIds[j] == 0)
break;
if (table[i].trainerIds[j] == 0) break; // one line required to match -g
if (table[i].trainerIds[j] == trainerId)
return i;
}
+4 -8
View File
@@ -17,7 +17,6 @@
#include "constants/items.h"
#include "constants/layouts.h"
#include "constants/region_map_sections.h"
#include "constants/species.h"
#include "constants/trainers.h"
// This file's functions.
@@ -355,11 +354,7 @@ static void GenerateOpponentMons(void)
{
u16 trainerId;
s32 i, j, k;
#ifndef NONMATCHING
register const u16 *monSet asm("r9"); // Fix me. Compiler insists on moving that variable into stack.
#else
const u16 *monSet;
#endif
const u16 *monSet;
u16 species[FRONTIER_PARTY_SIZE];
u16 heldItems[FRONTIER_PARTY_SIZE];
s32 monId = 0;
@@ -380,7 +375,8 @@ static void GenerateOpponentMons(void)
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
gTrainerBattleOpponent_A = trainerId;
while (gFacilityTrainers[gTrainerBattleOpponent_A].monSet[monId] != 0xFFFF)
monSet = gFacilityTrainers[gTrainerBattleOpponent_A].monSet;
while (monSet[monId] != 0xFFFF)
monId++;
if (monId > 8)
break;
@@ -421,7 +417,7 @@ static void GenerateOpponentMons(void)
species[i] = gFacilityTrainerMons[sRandMonSetId].species;
heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[sRandMonSetId].itemTableId];
gUnknown_03006298[i] = sRandMonSetId;
gFrontierTempParty[i] = sRandMonSetId;
i++;
}
}
+86 -69
View File
@@ -35,7 +35,6 @@
#include "constants/trainers.h"
#include "constants/event_objects.h"
#include "constants/moves.h"
#include "constants/species.h"
#include "constants/easy_chat.h"
#include "constants/tv.h"
@@ -47,7 +46,7 @@ EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL;
EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL;
// IWRAM common
u16 gUnknown_03006298[MAX_FRONTIER_PARTY_SIZE];
u16 gFrontierTempParty[MAX_FRONTIER_PARTY_SIZE];
// This file's functions.
static void InitTowerChallenge(void);
@@ -58,12 +57,12 @@ static void SetTowerBattleWon(void);
static void AwardBattleTowerRibbons(void);
static void SaveTowerChallenge(void);
static void GetOpponentIntroSpeech(void);
static void nullsub_61(void);
static void nullsub_116(void);
static void BattleTowerNop1(void);
static void BattleTowerNop2(void);
static void LoadMultiPartnerCandidatesData(void);
static void ShowPartnerCandidateMessage(void);
static void LoadLinkMultiOpponentsData(void);
static void sub_8164DCC(void);
static void TowerTryCloseLink(void);
static void SetMultiPartnerGfx(void);
static void SetTowerInterviewData(void);
static void ValidateBattleTowerRecordChecksums(void);
@@ -812,12 +811,12 @@ static void (* const sBattleTowerFuncs[])(void) =
[BATTLE_TOWER_FUNC_GIVE_RIBBONS] = AwardBattleTowerRibbons,
[BATTLE_TOWER_FUNC_SAVE] = SaveTowerChallenge,
[BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO] = GetOpponentIntroSpeech,
[BATTLE_TOWER_FUNC_NOP] = nullsub_61,
[BATTLE_TOWER_FUNC_NOP2] = nullsub_116,
[BATTLE_TOWER_FUNC_NOP] = BattleTowerNop1,
[BATTLE_TOWER_FUNC_NOP2] = BattleTowerNop2,
[BATTLE_TOWER_FUNC_LOAD_PARTNERS] = LoadMultiPartnerCandidatesData,
[BATTLE_TOWER_FUNC_PARTNER_MSG] = ShowPartnerCandidateMessage,
[BATTLE_TOWER_FUNC_LOAD_LINK_OPPONENTS] = LoadLinkMultiOpponentsData,
[BATTLE_TOWER_FUNC_13] = sub_8164DCC,
[BATTLE_TOWER_FUNC_TRY_CLOSE_LINK] = TowerTryCloseLink,
[BATTLE_TOWER_FUNC_SET_PARTNER_GFX] = SetMultiPartnerGfx,
[BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA] = SetTowerInterviewData,
};
@@ -1000,7 +999,7 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
return FALSE;
winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
for (i = 0; i < 5; i++)
for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
u32 recordHasData = 0;
@@ -1011,7 +1010,7 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
checksum += record[j];
}
validMons = 0;
for (j = 0; j < 4; j++)
for (j = 0; j < MAX_FRONTIER_PARTY_SIZE; j++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode))
@@ -1325,7 +1324,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
struct EmeraldBattleTowerRecord *newRecord = newRecordEm; // Needed to match.
// Find a record slot of the same player and replace it.
for (i = 0; i < 5; i++)
for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
k = 0;
for (j = 0; j < TRAINER_ID_LENGTH; j++)
@@ -1337,10 +1336,15 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
{
for (k = 0; k < PLAYER_NAME_LENGTH; k++)
{
// BUG: Wrong variable used, 'j' instead of 'k'.
#ifdef BUGFIX
if (gSaveBlock2Ptr->frontier.towerRecords[i].name[k] != newRecord->name[k])
break;
if (newRecord->name[k] == EOS)
#else
if (gSaveBlock2Ptr->frontier.towerRecords[i].name[j] != newRecord->name[j])
break;
if (newRecord->name[j] == EOS)
#endif
{
k = PLAYER_NAME_LENGTH;
break;
@@ -1351,19 +1355,19 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
if (k == PLAYER_NAME_LENGTH)
break;
}
if (i < 5)
if (i < BATTLE_TOWER_RECORD_COUNT)
{
gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord;
return;
}
// Find an empty record slot.
for (i = 0; i < 5; i++)
for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == 0)
break;
}
if (i < 5)
if (i < BATTLE_TOWER_RECORD_COUNT)
{
gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord;
return;
@@ -1374,7 +1378,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
slotIds[0] = 0;
slotsCount++;
for (i = 1; i < 5; i++)
for (i = 1; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
for (j = 0; j < slotsCount; j++)
{
@@ -1447,7 +1451,7 @@ u8 GetFrontierOpponentClass(u16 trainerId)
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
trainerClass = GetFrontierBrainTrainerClass();
return GetFrontierBrainTrainerClass();
}
else if (trainerId == TRAINER_STEVEN_PARTNER)
{
@@ -1466,9 +1470,6 @@ u8 GetFrontierOpponentClass(u16 trainerId)
else
{
trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass];
#ifndef NONMATCHING
asm("");
#endif
}
}
else
@@ -1480,9 +1481,6 @@ u8 GetFrontierOpponentClass(u16 trainerId)
else
{
trainerClass = gFacilityClassToTrainerClass[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass];
#ifndef NONMATCHING
asm("");
#endif
}
}
@@ -1549,7 +1547,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId)
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
sub_8186468(dst);
GetRecordedBattleRecordMixFriendName(dst);
return;
}
else
@@ -1863,7 +1861,7 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u16 monId = gUnknown_03006298[i];
u16 monId = gFrontierTempParty[i];
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
gFacilityTrainerMons[monId].species,
level,
@@ -1891,7 +1889,7 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u16 monId = gUnknown_03006298[i];
u16 monId = gFrontierTempParty[i];
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
gFacilityTrainerMons[monId].species,
level,
@@ -2061,7 +2059,7 @@ void DoSpecialTrainerBattle(void)
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
FillFrontierTrainerParty(DOME_BATTLE_PARTY_SIZE);
CreateTask(Task_StartBattleAfterTransition, 1);
sub_806E694(0);
CreateTask_PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(GetSpecialBattleTransition(3));
break;
case SPECIAL_BATTLE_PALACE:
@@ -2141,7 +2139,7 @@ static void SaveCurrentWinStreak(void)
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = winStreak;
}
static void sub_8163EE4(void)
static void SaveBattleTowerRecord(void)
{
s32 i;
u8 lvlMode, battleMode, class;
@@ -2180,7 +2178,7 @@ static void sub_8163EE4(void)
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0)
sub_80686FC(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], &playerRecord->party[i]);
ConvertPokemonToBattleTowerPokemon(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], &playerRecord->party[i]);
}
playerRecord->language = gGameLanguage;
@@ -2195,7 +2193,7 @@ static void SaveTowerChallenge(void)
s32 challengeNum = (signed)(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7);
if (gSpecialVar_0x8005 == 0 && (challengeNum > 1 || gSaveBlock2Ptr->frontier.curChallengeBattleNum != 0))
sub_8163EE4();
SaveBattleTowerRecord();
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -2203,12 +2201,12 @@ static void SaveTowerChallenge(void)
SaveGameFrontier();
}
static void nullsub_61(void)
static void BattleTowerNop1(void)
{
}
static void nullsub_116(void)
static void BattleTowerNop2(void)
{
}
@@ -2231,11 +2229,11 @@ static void GetApprenticeMultiPartnerParty(u16 trainerId)
}
}
gUnknown_03006298[0] = validSpecies[Random() % count];
gFrontierTempParty[0] = validSpecies[Random() % count];
do
{
gUnknown_03006298[1] = validSpecies[Random() % count];
} while (gUnknown_03006298[0] == gUnknown_03006298[1]);
gFrontierTempParty[1] = validSpecies[Random() % count];
} while (gFrontierTempParty[0] == gFrontierTempParty[1]);
}
static void GetRecordMixFriendMultiPartnerParty(u16 trainerId)
@@ -2247,7 +2245,7 @@ static void GetRecordMixFriendMultiPartnerParty(u16 trainerId)
u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
count = 0;
for (i = 0; i < 4; i++)
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species1
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species2
@@ -2259,11 +2257,11 @@ static void GetRecordMixFriendMultiPartnerParty(u16 trainerId)
}
}
gUnknown_03006298[2] = validSpecies[Random() % count];
gFrontierTempParty[2] = validSpecies[Random() % count];
do
{
gUnknown_03006298[3] = validSpecies[Random() % count];
} while (gUnknown_03006298[2] == gUnknown_03006298[3]);
gFrontierTempParty[3] = validSpecies[Random() % count];
} while (gFrontierTempParty[2] == gFrontierTempParty[3]);
}
static void LoadMultiPartnerCandidatesData(void)
@@ -2369,7 +2367,7 @@ static void LoadMultiPartnerCandidatesData(void)
}
r10 = 0;
for (i = 0; i < 5; i++)
for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
u32 recordHasData = 0;
@@ -2386,7 +2384,7 @@ static void LoadMultiPartnerCandidatesData(void)
&& gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum)
{
k = 0;
for (j = 0; j < 4; j++)
for (j = 0; j < MAX_FRONTIER_PARTY_SIZE; j++)
{
if (species1 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
&& species2 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
@@ -2412,7 +2410,7 @@ static void LoadMultiPartnerCandidatesData(void)
}
}
static void sub_81646BC(u16 trainerId, u16 monId)
static void GetPotentialPartnerMoveAndSpecies(u16 trainerId, u16 monId)
{
u16 move = 0;
u16 species = 0;
@@ -2427,15 +2425,15 @@ static void sub_81646BC(u16 trainerId, u16 monId)
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
move = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].moves[0];
species = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].species;
move = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gFrontierTempParty[gSpecialVar_0x8005 + 1]].moves[0];
species = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gFrontierTempParty[gSpecialVar_0x8005 + 1]].species;
}
else
{
s32 i;
move = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].moves[0];
species = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].species;
move = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gFrontierTempParty[gSpecialVar_0x8005 - 1]].moves[0];
species = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gFrontierTempParty[gSpecialVar_0x8005 - 1]].species;
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
gStringVar3[i] = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].playerName[i];
gStringVar3[i] = EOS;
@@ -2447,6 +2445,14 @@ static void sub_81646BC(u16 trainerId, u16 monId)
StringCopy(gStringVar2, gSpeciesNames[species]);
}
// For multi battles in the Battle Tower, the player may choose a partner by talking to them
// These partners can be an NPC or a former/record-mixed Apprentice
// When talked to, their response consists of:
// PARTNER_MSGID_INTRO - A greeting
// PARTNER_MSGID_MON1 - Naming one pokemon on their team, and a move it has
// PARTNER_MSGID_MON2_ASK - Naming a second pokemon on their team, a move it has, and asking if they'd like to be their partner
// PARTNER_MSGID_ACCEPT - If the player agrees to be their partner
// PARTNER_MSGID_REJECT - If the player declines to be their partner
static void ShowPartnerCandidateMessage(void)
{
s32 i, j, partnerId;
@@ -2489,11 +2495,11 @@ static void ShowPartnerCandidateMessage(void)
break;
case PARTNER_MSGID_MON1:
monId = gSaveBlock2Ptr->frontier.trainerIds[8 + k * 2];
sub_81646BC(trainerId, monId);
GetPotentialPartnerMoveAndSpecies(trainerId, monId);
break;
case PARTNER_MSGID_MON2_ASK:
monId = gSaveBlock2Ptr->frontier.trainerIds[9 + k * 2];
sub_81646BC(trainerId, monId);
GetPotentialPartnerMoveAndSpecies(trainerId, monId);
break;
case PARTNER_MSGID_ACCEPT:
gPartnerTrainerId = trainerId;
@@ -2504,13 +2510,13 @@ static void ShowPartnerCandidateMessage(void)
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
gSaveBlock2Ptr->frontier.trainerIds[18] = gUnknown_03006298[2];
gSaveBlock2Ptr->frontier.trainerIds[19] = gUnknown_03006298[3];
gSaveBlock2Ptr->frontier.trainerIds[18] = gFrontierTempParty[2];
gSaveBlock2Ptr->frontier.trainerIds[19] = gFrontierTempParty[3];
}
else
{
gSaveBlock2Ptr->frontier.trainerIds[18] = gUnknown_03006298[0];
gSaveBlock2Ptr->frontier.trainerIds[19] = gUnknown_03006298[1];
gSaveBlock2Ptr->frontier.trainerIds[18] = gFrontierTempParty[0];
gSaveBlock2Ptr->frontier.trainerIds[19] = gFrontierTempParty[1];
}
for (k = 0; k < 14; k++)
{
@@ -2645,7 +2651,7 @@ static void LoadLinkMultiOpponentsData(void)
}
}
static void sub_8164DCC(void)
static void TowerTryCloseLink(void)
{
if (gWirelessCommType != 0)
SetCloseLinkCallback();
@@ -2689,7 +2695,7 @@ static void ValidateBattleTowerRecordChecksums(void)
if (gSaveBlock2Ptr->frontier.towerPlayer.checksum != checksum)
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerPlayer);
for (i = 0; i < 5; i++)
for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
checksum = 0;
@@ -2840,7 +2846,7 @@ static void FillEReaderTrainerWithPlayerData(void)
}
for (i = 0; i < 3; i++)
sub_80686FC(&gPlayerParty[i], &ereaderTrainer->party[i]);
ConvertPokemonToBattleTowerPokemon(&gPlayerParty[i], &ereaderTrainer->party[i]);
SetEReaderTrainerChecksum(ereaderTrainer);
}
@@ -2963,7 +2969,12 @@ static void FillPartnerParty(u16 trainerId)
sStevenMons[i].species,
sStevenMons[i].level,
sStevenMons[i].fixedIV,
TRUE, i, // BUG: personality was stored in the 'j' variable. As a result, Steven's pokemon do not have the intended natures.
TRUE,
#ifdef BUGFIX
j,
#else
i, // BUG: personality was stored in the 'j' variable. As a result, Steven's pokemon do not have the intended natures.
#endif
OT_ID_PRESET, STEVEN_OTID);
for (j = 0; j < PARTY_SIZE; j++)
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_HP_EV + j, &sStevenMons[i].evs[j]);
@@ -3069,9 +3080,12 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em
{
dst->lvlMode = src->lvlMode;
dst->winStreak = src->winStreak;
// BUG: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
// Fix by using ARRAY_COUNT(sRubyFacilityClassToEmerald)
// UB: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
#ifdef UBFIX
for (i = 0; i < ARRAY_COUNT(sRubyFacilityClassToEmerald); i++)
#else
for (i = 0; i < FACILITY_CLASSES_COUNT; i++)
#endif
{
if (sRubyFacilityClassToEmerald[i][0] == src->facilityClass)
break;
@@ -3119,9 +3133,12 @@ bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, stru
{
dst->lvlMode = src->lvlMode;
dst->winStreak = src->winStreak;
// BUG: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
// Fix by using ARRAY_COUNT(sRubyFacilityClassToEmerald) instead
// UB: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
#ifdef UBFIX
for (i = 0; i < ARRAY_COUNT(sRubyFacilityClassToEmerald); i++)
#else
for (i = 0; i < FACILITY_CLASSES_COUNT; i++)
#endif
{
if (sRubyFacilityClassToEmerald[i][1] == src->facilityClass)
break;
@@ -3283,16 +3300,16 @@ static u8 GetFrontierTrainerFixedIvs(u16 trainerId)
return fixedIv;
}
static u16 sub_8165D40(void)
static u16 GetBattleTentTrainerId(void)
{
u32 facility = VarGet(VAR_FRONTIER_FACILITY);
if (facility == FRONTIER_FACILITY_PALACE)
return Random() % 30;
else if (facility == FRONTIER_FACILITY_ARENA)
return Random() % 30;
else if (facility == FRONTIER_FACILITY_FACTORY)
return Random() % 30;
if (facility == FRONTIER_FACILITY_PALACE) // Verdanturf Tent; uses Palace mechanics
return Random() % NUM_BATTLE_TENT_TRAINERS;
else if (facility == FRONTIER_FACILITY_ARENA) // Fallarbor Tent; uses Arena mechanics
return Random() % NUM_BATTLE_TENT_TRAINERS;
else if (facility == FRONTIER_FACILITY_FACTORY) // Slateport Tent; uses Factory mechanics
return Random() % NUM_BATTLE_TENT_TRAINERS;
else if (facility == FRONTIER_FACILITY_TOWER)
return 0;
else
@@ -3339,7 +3356,7 @@ static void SetNextBattleTentOpponent(void)
do
{
trainerId = sub_8165D40();
trainerId = GetBattleTentTrainerId();
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
@@ -3502,7 +3519,7 @@ bool32 ValidateBattleTowerRecord(u8 recordId) // unused
}
}
void sub_8166188(void)
void TrySetLinkBattleTowerEnemyPartyLevel(void)
{
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
{
+2 -8
View File
@@ -1956,10 +1956,7 @@ static bool8 Phase2_Ripple_Func2(struct Task *task)
for (i = 0; i < 160; i++, r4 += r8)
{
s16 var = r4 >> 8;
var++;
var--;
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3);
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(var & 0xffff, r3);
}
if (++task->tData3 == 81)
@@ -3974,10 +3971,7 @@ static bool8 Phase2_FrontierLogoWave_Func4(struct Task *task)
for (i = 0; i < 160; i++, var6 += var8)
{
s16 index = var6 / 256;
#ifndef NONMATCHING
asm("");
#endif
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(index, amplitude);
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(index & 0xff, amplitude);
}
if (++task->tData3 == 101)
+5 -334
View File
@@ -6,7 +6,6 @@
#include "constants/battle_string_ids.h"
#include "constants/battle_anim.h"
#include "constants/moves.h"
#include "constants/species.h"
#include "battle_message.h"
#include "tv.h"
@@ -713,8 +712,6 @@ void BattleTv_SetDataBasedOnAnimation(u8 animationId)
}
}
#ifdef NONMATCHING
// for loop has an unused stack variable
void TryPutLinkBattleTvShowOnAir(void)
{
u16 playerBestSpecies = 0, opponentBestSpecies = 0;
@@ -726,6 +723,7 @@ void TryPutLinkBattleTvShowOnAir(void)
u16 species = 0;
u16 moveId = 0;
s32 i, j;
int zero = 0, one = 1; //needed for matching
if (gBattleStruct->anyMonHasTransformed)
return;
@@ -748,7 +746,7 @@ void TryPutLinkBattleTvShowOnAir(void)
if (species != SPECIES_NONE && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG, NULL))
{
for (sum = 0, j = 0; j < MAX_MON_MOVES; j++)
sum += movePoints->points[0][i * 4 + j];
sum += movePoints->points[zero][i * 4 + j];
if (playerBestSum < sum)
{
@@ -762,7 +760,7 @@ void TryPutLinkBattleTvShowOnAir(void)
if (species != SPECIES_NONE && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG, NULL))
{
for (sum = 0, j = 0; j < MAX_MON_MOVES; j++)
sum += movePoints->points[1][i * 4 + j];
sum += movePoints->points[one][i * 4 + j];
if (opponentBestSum == sum)
{
@@ -784,9 +782,9 @@ void TryPutLinkBattleTvShowOnAir(void)
for (sum = 0, i = 0, j = 0; j < MAX_MON_MOVES; j++)
{
if (sum < movePoints->points[0][playerBestMonId * 4 + j])
if (sum < movePoints->points[zero][playerBestMonId * 4 + j])
{
sum = movePoints->points[0][playerBestMonId * 4 + j];
sum = movePoints->points[zero][playerBestMonId * 4 + j];
i = j;
}
}
@@ -810,333 +808,6 @@ void TryPutLinkBattleTvShowOnAir(void)
}
}
#else
NAKED
void TryPutLinkBattleTvShowOnAir(void)
{
asm_unified(
"push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x20\n\
movs r0, 0\n\
str r0, [sp]\n\
movs r1, 0\n\
str r1, [sp, 0x4]\n\
movs r2, 0\n\
str r2, [sp, 0x8]\n\
ldr r3, =0x00007fff\n\
str r3, [sp, 0xC]\n\
movs r4, 0\n\
str r4, [sp, 0x10]\n\
movs r7, 0\n\
str r7, [sp, 0x14]\n\
mov r8, r0\n\
ldr r0, =gBattleStruct\n\
ldr r1, [r0]\n\
adds r0, r1, 0\n\
adds r0, 0xB3\n\
ldrb r0, [r0]\n\
cmp r0, 0\n\
beq _0817E42A\n\
b _0817E670\n\
_0817E42A:\n\
movs r2, 0xD2\n\
lsls r2, 1\n\
adds r2, r1\n\
mov r10, r2\n\
movs r6, 0\n\
_0817E434:\n\
movs r0, 0x64\n\
adds r4, r6, 0\n\
muls r4, r0\n\
ldr r0, =gPlayerParty\n\
adds r0, r4, r0\n\
movs r1, 0xB\n\
movs r2, 0\n\
bl GetMonData\n\
cmp r0, 0\n\
beq _0817E454\n\
mov r0, r8\n\
adds r0, 0x1\n\
lsls r0, 24\n\
lsrs r0, 24\n\
mov r8, r0\n\
_0817E454:\n\
ldr r5, =gEnemyParty\n\
adds r0, r4, r5\n\
movs r1, 0xB\n\
movs r2, 0\n\
bl GetMonData\n\
cmp r0, 0\n\
beq _0817E46A\n\
adds r0, r7, 0x1\n\
lsls r0, 24\n\
lsrs r7, r0, 24\n\
_0817E46A:\n\
adds r6, 0x1\n\
cmp r6, 0x5\n\
ble _0817E434\n\
ldr r0, =gBattleTypeFlags\n\
ldr r0, [r0]\n\
movs r1, 0x2\n\
ands r0, r1\n\
cmp r0, 0\n\
bne _0817E47E\n\
b _0817E670\n\
_0817E47E:\n\
cmp r8, r7\n\
beq _0817E484\n\
b _0817E670\n\
_0817E484:\n\
movs r6, 0\n\
lsls r3, r6, 1\n\
str r3, [sp, 0x18]\n\
movs r4, 0x64\n\
mov r8, r4\n\
_0817E48E:\n\
mov r1, r8\n\
muls r1, r6\n\
ldr r0, =gPlayerParty\n\
adds r4, r1, r0\n\
adds r0, r4, 0\n\
movs r1, 0xB\n\
movs r2, 0\n\
bl GetMonData\n\
lsls r0, 16\n\
lsrs r7, r0, 16\n\
adds r0, r6, 0x1\n\
mov r9, r0\n\
cmp r7, 0\n\
beq _0817E4EE\n\
adds r0, r4, 0\n\
movs r1, 0x2D\n\
movs r2, 0\n\
bl GetMonData\n\
cmp r0, 0\n\
bne _0817E4EE\n\
movs r4, 0\n\
lsls r0, r6, 3\n\
mov r2, r10\n\
adds r1, r0, r2\n\
movs r3, 0x3\n\
_0817E4C4:\n\
lsls r0, r4, 16\n\
asrs r0, 16\n\
ldrh r4, [r1]\n\
adds r0, r4\n\
lsls r0, 16\n\
lsrs r4, r0, 16\n\
adds r1, 0x2\n\
subs r3, 0x1\n\
cmp r3, 0\n\
bge _0817E4C4\n\
ldr r1, [sp, 0x8]\n\
lsls r0, r1, 16\n\
lsls r1, r4, 16\n\
cmp r0, r1\n\
bge _0817E4EE\n\
lsls r0, r6, 24\n\
lsrs r0, 24\n\
str r0, [sp, 0x10]\n\
lsrs r1, 16\n\
str r1, [sp, 0x8]\n\
str r7, [sp]\n\
_0817E4EE:\n\
mov r0, r8\n\
muls r0, r6\n\
ldr r2, =gEnemyParty\n\
adds r4, r0, r2\n\
adds r0, r4, 0\n\
movs r1, 0xB\n\
movs r2, 0\n\
bl GetMonData\n\
lsls r0, 16\n\
lsrs r7, r0, 16\n\
ldr r3, [sp, 0x8]\n\
lsls r3, 16\n\
str r3, [sp, 0x1C]\n\
cmp r7, 0\n\
beq _0817E5A0\n\
adds r0, r4, 0\n\
movs r1, 0x2D\n\
movs r2, 0\n\
bl GetMonData\n\
cmp r0, 0\n\
bne _0817E5A0\n\
movs r4, 0\n\
ldr r0, [sp, 0xC]\n\
lsls r2, r0, 16\n\
movs r3, 0x1\n\
lsls r1, r3, 1\n\
adds r1, 0x1\n\
lsls r1, 4\n\
lsls r0, r6, 3\n\
adds r0, r1\n\
mov r3, r10\n\
adds r1, r0, r3\n\
movs r3, 0x3\n\
_0817E534:\n\
lsls r0, r4, 16\n\
asrs r0, 16\n\
ldrh r4, [r1]\n\
adds r0, r4\n\
lsls r0, 16\n\
lsrs r4, r0, 16\n\
adds r1, 0x2\n\
subs r3, 0x1\n\
cmp r3, 0\n\
bge _0817E534\n\
asrs r1, r2, 16\n\
lsls r5, r4, 16\n\
asrs r0, r5, 16\n\
cmp r1, r0\n\
bne _0817E590\n\
mov r0, r8\n\
muls r0, r6\n\
ldr r1, =gEnemyParty\n\
adds r0, r1\n\
movs r1, 0x19\n\
movs r2, 0\n\
bl GetMonData\n\
adds r4, r0, 0\n\
ldr r2, [sp, 0x14]\n\
mov r0, r8\n\
muls r0, r2\n\
ldr r3, =gEnemyParty\n\
adds r0, r3\n\
movs r1, 0x19\n\
movs r2, 0\n\
bl GetMonData\n\
cmp r4, r0\n\
bls _0817E5A0\n\
b _0817E594\n\
.pool\n\
_0817E590:\n\
cmp r1, r0\n\
ble _0817E5A0\n\
_0817E594:\n\
lsls r0, r6, 24\n\
lsrs r0, 24\n\
str r0, [sp, 0x14]\n\
lsrs r5, 16\n\
str r5, [sp, 0xC]\n\
str r7, [sp, 0x4]\n\
_0817E5A0:\n\
mov r6, r9\n\
cmp r6, 0x5\n\
bgt _0817E5A8\n\
b _0817E48E\n\
_0817E5A8:\n\
movs r4, 0\n\
movs r6, 0\n\
movs r3, 0\n\
ldr r5, =gPlayerParty\n\
ldr r7, [sp, 0x10]\n\
lsls r0, r7, 3\n\
mov r1, r10\n\
adds r2, r0, r1\n\
_0817E5B8:\n\
lsls r0, r4, 16\n\
asrs r0, 16\n\
movs r7, 0\n\
ldrsh r1, [r2, r7]\n\
cmp r0, r1\n\
bge _0817E5C8\n\
ldrh r4, [r2]\n\
adds r6, r3, 0\n\
_0817E5C8:\n\
adds r2, 0x2\n\
adds r3, 0x1\n\
cmp r3, 0x3\n\
ble _0817E5B8\n\
movs r0, 0x64\n\
ldr r1, [sp, 0x10]\n\
muls r0, r1\n\
adds r0, r5\n\
adds r1, r6, 0\n\
adds r1, 0xD\n\
movs r2, 0\n\
bl GetMonData\n\
lsls r0, 16\n\
lsrs r4, r0, 16\n\
ldr r2, [sp, 0x1C]\n\
cmp r2, 0\n\
beq _0817E670\n\
cmp r4, 0\n\
beq _0817E670\n\
ldr r0, =gBattleTypeFlags\n\
ldr r0, [r0]\n\
movs r1, 0x40\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _0817E65C\n\
ldr r3, [sp, 0x10]\n\
cmp r3, 0x2\n\
bhi _0817E620\n\
ldr r0, =gBattleScripting\n\
adds r0, 0x25\n\
ldrb r0, [r0]\n\
bl GetLinkTrainerFlankId\n\
lsls r0, 16\n\
cmp r0, 0\n\
beq _0817E630\n\
b _0817E670\n\
.pool\n\
_0817E620:\n\
ldr r0, =gBattleScripting\n\
adds r0, 0x25\n\
ldrb r0, [r0]\n\
bl GetLinkTrainerFlankId\n\
lsls r0, 16\n\
cmp r0, 0\n\
beq _0817E670\n\
_0817E630:\n\
movs r3, 0\n\
ldr r7, [sp, 0x14]\n\
cmp r7, 0x2\n\
bls _0817E63A\n\
movs r3, 0x1\n\
_0817E63A:\n\
lsls r0, r3, 24\n\
lsrs r0, 24\n\
ldr r1, =gBattleScripting\n\
adds r1, 0x25\n\
ldrb r1, [r1]\n\
bl sub_806EF84\n\
lsls r0, 24\n\
lsrs r0, 24\n\
adds r1, r4, 0\n\
ldr r2, [sp]\n\
ldr r3, [sp, 0x4]\n\
bl PutBattleUpdateOnTheAir\n\
b _0817E670\n\
.pool\n\
_0817E65C:\n\
ldr r0, =gBattleScripting\n\
adds r0, 0x25\n\
ldrb r1, [r0]\n\
movs r0, 0x1\n\
eors r0, r1\n\
adds r1, r4, 0\n\
ldr r2, [sp]\n\
ldr r3, [sp, 0x4]\n\
bl PutBattleUpdateOnTheAir\n\
_0817E670:\n\
add sp, 0x20\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool");
}
#endif
static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3)
{
struct BattleTvMovePoints *movePoints = &gBattleStruct->tvMovePoints;
+623 -10
View File
@@ -1,13 +1,23 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_arena.h"
#include "battle_pyramid.h"
#include "battle_util.h"
#include "pokemon.h"
#include "international_string_util.h"
#include "item.h"
#include "util.h"
#include "battle_scripts.h"
#include "random.h"
#include "text.h"
#include "safari_zone.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "task.h"
#include "trig.h"
#include "window.h"
#include "battle_message.h"
#include "battle_ai_script_commands.h"
#include "battle_controllers.h"
@@ -23,9 +33,620 @@
#include "constants/hold_effects.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/weather.h"
/*
NOTE: The data and functions in this file up until (but not including) sSoundMovesTable
are actually part of battle_main.c. They needed to be moved to this file in order to
match the ROM; this is also why sSoundMovesTable's declaration is in the middle of
functions instead of at the top of the file with the other declarations.
*/
extern const u8 *const gBattleScriptsForMoveEffects[];
extern const u8 *const gBattlescriptsForBallThrow[];
extern const u8 *const gBattlescriptsForRunningByItem[];
extern const u8 *const gBattlescriptsForUsingItem[];
extern const u8 *const gBattlescriptsForSafariActions[];
static const u8 sPkblToEscapeFactor[][3] = {{0, 0, 0}, {3, 5, 0}, {2, 3, 0}, {1, 2, 0}, {1, 1, 0}};
static const u8 sGoNearCounterToCatchFactor[] = {4, 3, 2, 1};
static const u8 sGoNearCounterToEscapeFactor[] = {4, 4, 4, 4};
void HandleAction_UseMove(void)
{
u8 side;
u8 var = 4;
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
if (*(&gBattleStruct->field_91) & gBitTable[gBattlerAttacker])
{
gCurrentActionFuncId = B_ACTION_FINISHED;
return;
}
gCritMultiplier = 1;
gBattleScripting.dmgMultiplier = 1;
gBattleStruct->atkCancellerTracker = 0;
gMoveResultFlags = 0;
gMultiHitCounter = 0;
gBattleCommunication[6] = 0;
gCurrMovePos = gChosenMovePos = *(gBattleStruct->chosenMovePositions + gBattlerAttacker);
// choose move
if (gProtectStructs[gBattlerAttacker].noValidMoves)
{
gProtectStructs[gBattlerAttacker].noValidMoves = 0;
gCurrentMove = gChosenMove = MOVE_STRUGGLE;
gHitMarker |= HITMARKER_NO_PPDEDUCT;
*(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0);
}
else if (gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBattlerAttacker].status2 & STATUS2_RECHARGE)
{
gCurrentMove = gChosenMove = gLockedMoves[gBattlerAttacker];
}
// encore forces you to use the same move
else if (gDisableStructs[gBattlerAttacker].encoredMove != MOVE_NONE
&& gDisableStructs[gBattlerAttacker].encoredMove == gBattleMons[gBattlerAttacker].moves[gDisableStructs[gBattlerAttacker].encoredMovePos])
{
gCurrentMove = gChosenMove = gDisableStructs[gBattlerAttacker].encoredMove;
gCurrMovePos = gChosenMovePos = gDisableStructs[gBattlerAttacker].encoredMovePos;
*(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0);
}
// check if the encored move wasn't overwritten
else if (gDisableStructs[gBattlerAttacker].encoredMove != MOVE_NONE
&& gDisableStructs[gBattlerAttacker].encoredMove != gBattleMons[gBattlerAttacker].moves[gDisableStructs[gBattlerAttacker].encoredMovePos])
{
gCurrMovePos = gChosenMovePos = gDisableStructs[gBattlerAttacker].encoredMovePos;
gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos];
gDisableStructs[gBattlerAttacker].encoredMove = MOVE_NONE;
gDisableStructs[gBattlerAttacker].encoredMovePos = 0;
gDisableStructs[gBattlerAttacker].encoreTimer = 0;
*(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0);
}
else if (gBattleMons[gBattlerAttacker].moves[gCurrMovePos] != gChosenMoveByBattler[gBattlerAttacker])
{
gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos];
*(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0);
}
else
{
gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos];
}
if (gBattleMons[gBattlerAttacker].hp != 0)
{
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
gBattleResults.lastUsedMovePlayer = gCurrentMove;
else
gBattleResults.lastUsedMoveOpponent = gCurrentMove;
}
// choose target
side = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE;
if (gSideTimers[side].followmeTimer != 0
&& gBattleMoves[gCurrentMove].target == MOVE_TARGET_SELECTED
&& GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gSideTimers[side].followmeTarget)
&& gBattleMons[gSideTimers[side].followmeTarget].hp != 0)
{
gBattlerTarget = gSideTimers[side].followmeTarget;
}
else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
&& gSideTimers[side].followmeTimer == 0
&& (gBattleMoves[gCurrentMove].power != 0
|| gBattleMoves[gCurrentMove].target != MOVE_TARGET_USER)
&& gBattleMons[*(gBattleStruct->moveTarget + gBattlerAttacker)].ability != ABILITY_LIGHTNING_ROD
&& gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
{
side = GetBattlerSide(gBattlerAttacker);
for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
if (side != GetBattlerSide(gActiveBattler)
&& *(gBattleStruct->moveTarget + gBattlerAttacker) != gActiveBattler
&& gBattleMons[gActiveBattler].ability == ABILITY_LIGHTNING_ROD
&& GetBattlerTurnOrderNum(gActiveBattler) < var)
{
var = GetBattlerTurnOrderNum(gActiveBattler);
}
}
if (var == 4)
{
if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
{
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
{
if (Random() & 1)
gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
else
gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
}
else
{
if (Random() & 1)
gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
else
gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
}
}
else
{
gBattlerTarget = *(gBattleStruct->moveTarget + gBattlerAttacker);
}
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget])
{
if (GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget))
{
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK);
}
else
{
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_SIDE);
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget])
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK);
}
}
}
else
{
gActiveBattler = gBattlerByTurnOrder[var];
RecordAbilityBattle(gActiveBattler, gBattleMons[gActiveBattler].ability);
gSpecialStatuses[gActiveBattler].lightningRodRedirected = 1;
gBattlerTarget = gActiveBattler;
}
}
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
&& gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
{
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
{
if (Random() & 1)
gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
else
gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
}
else
{
if (Random() & 1)
gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
else
gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
}
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]
&& GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget))
{
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK);
}
}
else
{
gBattlerTarget = *(gBattleStruct->moveTarget + gBattlerAttacker);
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget])
{
if (GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget))
{
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK);
}
else
{
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_SIDE);
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget])
gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK);
}
}
}
// choose battlescript
if (gBattleTypeFlags & BATTLE_TYPE_PALACE
&& gProtectStructs[gBattlerAttacker].palaceUnableToUseMove)
{
if (gBattleMons[gBattlerAttacker].hp == 0)
{
gCurrentActionFuncId = B_ACTION_FINISHED;
return;
}
else if (gPalaceSelectionBattleScripts[gBattlerAttacker] != NULL)
{
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
gBattlescriptCurrInstr = gPalaceSelectionBattleScripts[gBattlerAttacker];
gPalaceSelectionBattleScripts[gBattlerAttacker] = NULL;
}
else
{
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
}
}
else
{
gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
}
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
BattleArena_AddMindPoints(gBattlerAttacker);
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
void HandleAction_Switch(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gActionSelectionCursor[gBattlerAttacker] = 0;
gMoveSelectionCursor[gBattlerAttacker] = 0;
PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, *(gBattleStruct->field_58 + gBattlerAttacker))
gBattleScripting.battler = gBattlerAttacker;
gBattlescriptCurrInstr = BattleScript_ActionSwitch;
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
if (gBattleResults.playerSwitchesCounter < 255)
gBattleResults.playerSwitchesCounter++;
}
void HandleAction_UseItem(void)
{
gBattlerAttacker = gBattlerTarget = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
ClearFuryCutterDestinyBondGrudge(gBattlerAttacker);
gLastUsedItem = gBattleBufferB[gBattlerAttacker][1] | (gBattleBufferB[gBattlerAttacker][2] << 8);
if (gLastUsedItem <= LAST_BALL) // is ball
{
gBattlescriptCurrInstr = gBattlescriptsForBallThrow[gLastUsedItem];
}
else if (gLastUsedItem == ITEM_POKE_DOLL || gLastUsedItem == ITEM_FLUFFY_TAIL)
{
gBattlescriptCurrInstr = gBattlescriptsForRunningByItem[0];
}
else if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
{
gBattlescriptCurrInstr = gBattlescriptsForUsingItem[0];
}
else
{
gBattleScripting.battler = gBattlerAttacker;
switch (*(gBattleStruct->AI_itemType + (gBattlerAttacker >> 1)))
{
case AI_ITEM_FULL_RESTORE:
case AI_ITEM_HEAL_HP:
break;
case AI_ITEM_CURE_CONDITION:
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1)
{
if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 0x3E)
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
}
else
{
while (!(*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1))
{
*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
gBattleCommunication[MULTISTRING_CHOOSER]++;
}
}
break;
case AI_ITEM_X_STAT:
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 0x80)
{
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
}
else
{
PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK)
PREPARE_STRING_BUFFER(gBattleTextBuff2, CHAR_X)
while (!((*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1))) & 1))
{
*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
gBattleTextBuff1[2]++;
}
gBattleScripting.animArg1 = gBattleTextBuff1[2] + 14;
gBattleScripting.animArg2 = 0;
}
break;
case AI_ITEM_GUARD_SPECS:
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
else
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
break;
}
gBattlescriptCurrInstr = gBattlescriptsForUsingItem[*(gBattleStruct->AI_itemType + gBattlerAttacker / 2)];
}
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
bool8 TryRunFromBattle(u8 battler)
{
bool8 effect = FALSE;
u8 holdEffect;
u8 pyramidMultiplier;
u8 speedVar;
if (gBattleMons[battler].item == ITEM_ENIGMA_BERRY)
holdEffect = gEnigmaBerries[battler].holdEffect;
else
holdEffect = ItemId_GetHoldEffect(gBattleMons[battler].item);
gPotentialItemEffectBattler = battler;
if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
{
gLastUsedItem = gBattleMons[battler].item;
gProtectStructs[battler].fleeFlag = 1;
effect++;
}
else if (gBattleMons[battler].ability == ABILITY_RUN_AWAY)
{
if (InBattlePyramid())
{
gBattleStruct->runTries++;
pyramidMultiplier = GetPyramidRunMultiplier();
speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30);
if (speedVar > (Random() & 0xFF))
{
gLastUsedAbility = ABILITY_RUN_AWAY;
gProtectStructs[battler].fleeFlag = 2;
effect++;
}
}
else
{
gLastUsedAbility = ABILITY_RUN_AWAY;
gProtectStructs[battler].fleeFlag = 2;
effect++;
}
}
else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_TRAINER_HILL) && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
effect++;
}
else
{
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
if (InBattlePyramid())
{
pyramidMultiplier = GetPyramidRunMultiplier();
speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30);
if (speedVar > (Random() & 0xFF))
effect++;
}
else if (gBattleMons[battler].speed < gBattleMons[BATTLE_OPPOSITE(battler)].speed)
{
speedVar = (gBattleMons[battler].speed * 128) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30);
if (speedVar > (Random() & 0xFF))
effect++;
}
else // same speed or faster
{
effect++;
}
}
gBattleStruct->runTries++;
}
if (effect)
{
gCurrentTurnActionNumber = gBattlersCount;
gBattleOutcome = B_OUTCOME_RAN;
}
return effect;
}
void HandleAction_Run(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
{
gCurrentTurnActionNumber = gBattlersCount;
for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
if (gChosenActionByBattler[gActiveBattler] == B_ACTION_RUN)
gBattleOutcome |= B_OUTCOME_LOST;
}
else
{
if (gChosenActionByBattler[gActiveBattler] == B_ACTION_RUN)
gBattleOutcome |= B_OUTCOME_WON;
}
}
gBattleOutcome |= B_OUTCOME_LINK_BATTLE_RAN;
gSaveBlock2Ptr->frontier.disableRecordBattle = TRUE;
}
else
{
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
{
if (!TryRunFromBattle(gBattlerAttacker)) // failed to run away
{
ClearFuryCutterDestinyBondGrudge(gBattlerAttacker);
gBattleCommunication[MULTISTRING_CHOOSER] = 3;
gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
}
else
{
if (gBattleMons[gBattlerAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
{
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
else
{
gCurrentTurnActionNumber = gBattlersCount;
gBattleOutcome = B_OUTCOME_MON_FLED;
}
}
}
}
void HandleAction_WatchesCarefully(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gBattlescriptCurrInstr = gBattlescriptsForSafariActions[0];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
void HandleAction_SafariZoneBallThrow(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gNumSafariBalls--;
gLastUsedItem = ITEM_SAFARI_BALL;
gBattlescriptCurrInstr = gBattlescriptsForBallThrow[ITEM_SAFARI_BALL];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
void HandleAction_ThrowPokeblock(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBattlerAttacker][1] - 1;
gLastUsedItem = gBattleBufferB[gBattlerAttacker][2];
if (gBattleResults.pokeblockThrows < 0xFF)
gBattleResults.pokeblockThrows++;
if (gBattleStruct->safariPkblThrowCounter < 3)
gBattleStruct->safariPkblThrowCounter++;
if (gBattleStruct->safariEscapeFactor > 1)
{
// BUG: safariEscapeFactor can become 0 below. This causes the pokeblock throw glitch.
#ifdef BUGFIX
if (gBattleStruct->safariEscapeFactor <= sPkblToEscapeFactor[gBattleStruct->safariPkblThrowCounter][gBattleCommunication[MULTISTRING_CHOOSER]])
#else
if (gBattleStruct->safariEscapeFactor < sPkblToEscapeFactor[gBattleStruct->safariPkblThrowCounter][gBattleCommunication[MULTISTRING_CHOOSER]])
#endif
gBattleStruct->safariEscapeFactor = 1;
else
gBattleStruct->safariEscapeFactor -= sPkblToEscapeFactor[gBattleStruct->safariPkblThrowCounter][gBattleCommunication[MULTISTRING_CHOOSER]];
}
gBattlescriptCurrInstr = gBattlescriptsForSafariActions[2];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
void HandleAction_GoNear(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gBattleStruct->safariCatchFactor += sGoNearCounterToCatchFactor[gBattleStruct->safariGoNearCounter];
if (gBattleStruct->safariCatchFactor > 20)
gBattleStruct->safariCatchFactor = 20;
gBattleStruct->safariEscapeFactor += sGoNearCounterToEscapeFactor[gBattleStruct->safariGoNearCounter];
if (gBattleStruct->safariEscapeFactor > 20)
gBattleStruct->safariEscapeFactor = 20;
if (gBattleStruct->safariGoNearCounter < 3)
{
gBattleStruct->safariGoNearCounter++;
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
}
else
{
gBattleCommunication[MULTISTRING_CHOOSER] = 1; // Can't get closer.
}
gBattlescriptCurrInstr = gBattlescriptsForSafariActions[1];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
void HandleAction_SafariZoneRun(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
PlaySE(SE_FLEE);
gCurrentTurnActionNumber = gBattlersCount;
gBattleOutcome = B_OUTCOME_RAN;
}
void HandleAction_WallyBallThrow(void)
{
gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber];
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, gBattlerPartyIndexes[gBattlerAttacker])
gBattlescriptCurrInstr = gBattlescriptsForSafariActions[3];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
gActionsByTurnOrder[1] = B_ACTION_FINISHED;
}
void HandleAction_TryFinish(void)
{
if (!HandleFaintedMonActions())
{
gBattleStruct->faintedActionsState = 0;
gCurrentActionFuncId = B_ACTION_FINISHED;
}
}
void HandleAction_NothingIsFainted(void)
{
gCurrentTurnActionNumber++;
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR
| HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000
| HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
| HITMARKER_CHARGING | HITMARKER_x4000000);
}
void HandleAction_ActionFinished(void)
{
*(gBattleStruct->monToSwitchIntoId + gBattlerByTurnOrder[gCurrentTurnActionNumber]) = 6;
gCurrentTurnActionNumber++;
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
SpecialStatusesClear();
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR
| HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000
| HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
| HITMARKER_CHARGING | HITMARKER_x4000000);
gCurrentMove = 0;
gBattleMoveDamage = 0;
gMoveResultFlags = 0;
gBattleScripting.animTurn = 0;
gBattleScripting.animTargetsHit = 0;
gLastLandedMoves[gBattlerAttacker] = 0;
gLastHitByType[gBattlerAttacker] = 0;
gBattleStruct->dynamicMoveType = 0;
gDynamicBasePower = 0;
gBattleScripting.moveendState = 0;
gBattleCommunication[3] = 0;
gBattleCommunication[4] = 0;
gBattleScripting.multihitMoveEffect = 0;
gBattleResources->battleScriptsStack->size = 0;
}
// rom const data
static const u16 sSoundMovesTable[] =
{
@@ -1634,16 +2255,8 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
}
else
{
// FIXME: Compiler insists on moving r4 into r1 before doing the eor.
#ifndef NONMATCHING
register u32 var asm("r1");
#else
u32 var;
#endif // NONMATCHING
party = gEnemyParty;
var = battler ^ BIT_SIDE;
if (var == 0)
if (battler == 1)
id1 = 0;
else
id1 = 1;
@@ -3208,7 +3821,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
&& TARGET_TURN_DAMAGED
&& (Random() % 100) < atkHoldEffectParam
&& gBattleMoves[gCurrentMove].flags & FLAG_KINGSROCK_AFFECTED
&& gBattleMoves[gCurrentMove].flags & FLAG_KINGS_ROCK_AFFECTED
&& gBattleMons[gBattlerTarget].hp)
{
gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_FLINCH;
+1 -1
View File
@@ -1331,7 +1331,7 @@ void ResetBerryTreeSparkleFlags(void)
s16 bottom;
int i;
GetCameraCoords((u16*)&cam_left, (u16*)&cam_top);
GetCameraCoords(&cam_left, &cam_top);
left = cam_left;
top = cam_top + 3;
right = cam_left + 14;
+14 -6
View File
@@ -168,8 +168,8 @@ struct BerryBlender
u16 progressBarValue;
u16 maxProgressBarValue;
u16 centerScale;
s16 bg_X;
s16 bg_Y;
u16 bg_X;
u16 bg_Y;
u8 opponentTaskIds[BLENDER_MAX_PLAYERS - 1];
u8 perfectOpponents; // for debugging, NPCs will always hit Best
u16 scores[BLENDER_MAX_PLAYERS][NUM_SCORE_TYPES];
@@ -1852,7 +1852,9 @@ static void Task_HandleOpponent1(u8 taskId)
gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
// BUG: Overrwrote above assignment. Opponent 1 can't get Best at low speed
#ifndef BUGFIX
gRecvCmds[1][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
#endif
}
else if (sBerryBlender->speed < 1500)
{
@@ -2131,11 +2133,17 @@ static void UpdateOpponentScores(void)
sBerryBlender->scores[i][SCORE_MISS]++;
}
// BUG: Should [i][BLENDER_COMM_SCORE] below, not [BLENDER_COMM_SCORE][i]
// BUG: Should be [i][BLENDER_COMM_SCORE] below, not [BLENDER_COMM_SCORE][i]
// As a result the music tempo updates if any player misses, but only if 1 specific player hits
#ifdef BUGFIX
if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_MISS
|| gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_BEST
|| gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_GOOD)
#else
if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_MISS
|| gRecvCmds[BLENDER_COMM_SCORE][i] == LINKCMD_BLENDER_SCORE_BEST
|| gRecvCmds[BLENDER_COMM_SCORE][i] == LINKCMD_BLENDER_SCORE_GOOD)
#endif
{
if (sBerryBlender->speed > 1500)
m4aMPlayTempoControl(&gMPlayInfo_BGM, ((sBerryBlender->speed - 750) / 20) + 256);
@@ -3387,13 +3395,13 @@ static void RestoreBgCoord(s16* coord)
// For "unshaking" the screen after ShakeBgCoordForHit is called
static void RestoreBgCoords(void)
{
RestoreBgCoord((s16 *)&sBerryBlender->bg_X);
RestoreBgCoord((s16 *)&sBerryBlender->bg_Y);
RestoreBgCoord(&sBerryBlender->bg_X);
RestoreBgCoord(&sBerryBlender->bg_Y);
}
static void BlenderLandShakeBgCoord(s16* coord, u16 timer)
{
u8 strength;
s32 strength;
if (timer < 10)
strength = 16;
+367 -436
View File
File diff suppressed because it is too large Load Diff
+4 -4
View File
@@ -190,13 +190,13 @@ static void berry_fix_main(void)
berry_fix_mb_manager->state = 1;
break;
case 1:
if (berry_fix_text_update(5) == 5 && (gMain.newKeys & A_BUTTON))
if (berry_fix_text_update(5) == 5 && (JOY_NEW(A_BUTTON)))
{
berry_fix_mb_manager->state = 2;
}
break;
case 2:
if (berry_fix_text_update(0) == 0 && (gMain.newKeys & A_BUTTON))
if (berry_fix_text_update(0) == 0 && (JOY_NEW(A_BUTTON)))
{
berry_fix_mb_manager->state = 3;
}
@@ -235,13 +235,13 @@ static void berry_fix_main(void)
}
break;
case 6:
if (berry_fix_text_update(3) == 3 && gMain.newKeys & A_BUTTON)
if (berry_fix_text_update(3) == 3 && JOY_NEW(A_BUTTON))
{
DoSoftReset();
}
break;
case 7:
if (berry_fix_text_update(4) == 4 && gMain.newKeys & A_BUTTON)
if (berry_fix_text_update(4) == 4 && JOY_NEW(A_BUTTON))
{
berry_fix_mb_manager->state = 1;
}
+2 -2
View File
@@ -536,12 +536,12 @@ static void Task_HandleInput(u8 taskId)
{
if (!gPaletteFade.active)
{
u16 arrowKeys = gMain.newAndRepeatedKeys & DPAD_ANY;
u16 arrowKeys = JOY_REPEAT(DPAD_ANY);
if (arrowKeys == DPAD_UP)
TryChangeDisplayedBerry(taskId, -1);
else if (arrowKeys == DPAD_DOWN)
TryChangeDisplayedBerry(taskId, 1);
else if (gMain.newKeys & (A_BUTTON | B_BUTTON))
else if (JOY_NEW(A_BUTTON | B_BUTTON))
PrepareToCloseBerryTagScreen(taskId);
}
}
-1
View File
@@ -2,7 +2,6 @@
#include "event_data.h"
#include "field_message_box.h"
#include "pokedex.h"
#include "constants/species.h"
#include "strings.h"
bool16 ScriptGetPokedexInfo(void)
-1
View File
@@ -8,7 +8,6 @@
#include "constants/field_effects.h"
#include "constants/maps.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/metatile_labels.h"
#include "fieldmap.h"
#include "party_menu.h"
+352 -304
View File
File diff suppressed because it is too large Load Diff
+5 -5
View File
@@ -163,7 +163,7 @@ static bool32 CheckLinkErrored(u8 taskId)
static bool32 CheckLinkCanceledBeforeConnection(u8 taskId)
{
if ((gMain.newKeys & B_BUTTON)
if ((JOY_NEW(B_BUTTON))
&& IsLinkConnectionEstablished() == FALSE)
{
gLinkType = 0;
@@ -178,7 +178,7 @@ static bool32 CheckLinkCanceled(u8 taskId)
if (IsLinkConnectionEstablished())
SetSuppressLinkErrorMessage(TRUE);
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
{
gLinkType = 0;
gTasks[taskId].func = Task_LinkupFailed;
@@ -277,7 +277,7 @@ static void Task_LinkupAwaitConfirmation(u8 taskId)
UpdateLinkPlayerCountDisplay(taskId, linkPlayerCount);
if (!(gMain.newKeys & A_BUTTON))
if (!(JOY_NEW(A_BUTTON)))
return;
if (linkPlayerCount < tMinPlayers)
@@ -304,12 +304,12 @@ static void Task_LinkupTryConfirmation(u8 taskId)
ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady);
gTasks[taskId].func = Task_LinkupConfirmWhenReady;
}
else if (gMain.heldKeys & B_BUTTON)
else if (JOY_HELD(B_BUTTON))
{
ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady);
gTasks[taskId].func = Task_LinkupConfirmWhenReady;
}
else if (gMain.heldKeys & A_BUTTON)
else if (JOY_HELD(A_BUTTON))
{
PlaySE(SE_SELECT);
CheckShouldAdvanceLinkState();
+47 -43
View File
@@ -42,7 +42,6 @@
#include "constants/moves.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/tv.h"
// This file's functions.
@@ -951,39 +950,39 @@ const struct SpriteTemplate sSpriteTemplates_ContestantsTurnBlinkEffect[CONTESTA
static const s8 gContestExcitementTable[CONTEST_CATEGORIES_COUNT][CONTEST_CATEGORIES_COUNT] =
{
[CONTEST_CATEGORY_COOL] = {
[CONTEST_CATEGORY_COOL] = +1,
[CONTEST_CATEGORY_BEAUTY] = 0,
[CONTEST_CATEGORY_CUTE] = -1,
[CONTEST_CATEGORY_SMART] = -1,
[CONTEST_CATEGORY_COOL] = {
[CONTEST_CATEGORY_COOL] = +1,
[CONTEST_CATEGORY_BEAUTY] = 0,
[CONTEST_CATEGORY_CUTE] = -1,
[CONTEST_CATEGORY_SMART] = -1,
[CONTEST_CATEGORY_TOUGH] = 0
},
[CONTEST_CATEGORY_BEAUTY] = {
[CONTEST_CATEGORY_COOL] = 0,
[CONTEST_CATEGORY_BEAUTY] = +1,
[CONTEST_CATEGORY_CUTE] = 0,
[CONTEST_CATEGORY_SMART] = -1,
[CONTEST_CATEGORY_BEAUTY] = {
[CONTEST_CATEGORY_COOL] = 0,
[CONTEST_CATEGORY_BEAUTY] = +1,
[CONTEST_CATEGORY_CUTE] = 0,
[CONTEST_CATEGORY_SMART] = -1,
[CONTEST_CATEGORY_TOUGH] = -1
},
[CONTEST_CATEGORY_CUTE] = {
[CONTEST_CATEGORY_COOL] = -1,
[CONTEST_CATEGORY_BEAUTY] = 0,
[CONTEST_CATEGORY_CUTE] = +1,
[CONTEST_CATEGORY_SMART] = 0,
[CONTEST_CATEGORY_COOL] = -1,
[CONTEST_CATEGORY_BEAUTY] = 0,
[CONTEST_CATEGORY_CUTE] = +1,
[CONTEST_CATEGORY_SMART] = 0,
[CONTEST_CATEGORY_TOUGH] = -1
},
[CONTEST_CATEGORY_SMART] = {
[CONTEST_CATEGORY_COOL] = -1,
[CONTEST_CATEGORY_BEAUTY] = -1,
[CONTEST_CATEGORY_CUTE] = 0,
[CONTEST_CATEGORY_SMART] = +1,
[CONTEST_CATEGORY_COOL] = -1,
[CONTEST_CATEGORY_BEAUTY] = -1,
[CONTEST_CATEGORY_CUTE] = 0,
[CONTEST_CATEGORY_SMART] = +1,
[CONTEST_CATEGORY_TOUGH] = 0
},
[CONTEST_CATEGORY_TOUGH] = {
[CONTEST_CATEGORY_COOL] = 0,
[CONTEST_CATEGORY_BEAUTY] = -1,
[CONTEST_CATEGORY_CUTE] = -1,
[CONTEST_CATEGORY_SMART] = 0,
[CONTEST_CATEGORY_TOUGH] = {
[CONTEST_CATEGORY_COOL] = 0,
[CONTEST_CATEGORY_BEAUTY] = -1,
[CONTEST_CATEGORY_CUTE] = -1,
[CONTEST_CATEGORY_SMART] = 0,
[CONTEST_CATEGORY_TOUGH] = +1
}
};
@@ -1493,7 +1492,7 @@ static void Task_DisplayAppealNumberText(u8 taskId)
static void Task_TryShowMoveSelectScreen(u8 taskId)
{
// Wait for button press to show move select screen
if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys == B_BUTTON))
if ((JOY_NEW(A_BUTTON)) || (gMain.newKeys == B_BUTTON))
{
PlaySE(SE_SELECT);
if (!Contest_IsMonsTurnDisabled(gContestPlayerMonIndex))
@@ -1559,7 +1558,7 @@ static void Task_HandleMoveSelectInput(u8 taskId)
numMoves++;
}
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
gTasks[taskId].func = Task_SelectedMove;
@@ -3119,9 +3118,9 @@ static u8 CreateContestantSprite(u16 species, u32 otId, u32 personality, u32 ind
species = SanitizeSpecies(species);
if (index == gContestPlayerMonIndex)
HandleLoadSpecialPokePic_2(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites[0], species, personality);
HandleLoadSpecialPokePic_2(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[0], species, personality);
else
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites[0], species, personality);
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[0], species, personality);
LoadCompressedPalette(GetMonSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x120, 0x20);
SetMultiuseSpriteTemplateToPokemon(species, 0);
@@ -3408,7 +3407,8 @@ static void GetAllChosenMoves(void)
static void RankContestants(void)
{
s32 i, j;
s32 i;
s32 j;
s16 arr[CONTESTANT_COUNT];
for (i = 0; i < CONTESTANT_COUNT; i++)
@@ -3483,7 +3483,8 @@ static bool8 ContestantCanUseTurn(u8 contestant)
{
if (eContestantStatus[contestant].numTurnsSkipped != 0 || eContestantStatus[contestant].noMoreTurns)
return FALSE;
return TRUE;
else
return TRUE;
}
static void SetContestantStatusesForNextRound(void)
@@ -3537,7 +3538,8 @@ bool8 Contest_IsMonsTurnDisabled(u8 contestant)
{
if (eContestantStatus[contestant].numTurnsSkipped != 0 || eContestantStatus[contestant].noMoreTurns)
return TRUE;
return FALSE;
else
return FALSE;
}
static void CalculateTotalPointsForContestant(u8 contestant)
@@ -4137,12 +4139,12 @@ static u8 CreateContestantBoxBlinkSprites(u8 contestant)
CpuFill32(0, gContestResources->boxBlinkTiles2 + 0x500, 0x300);
RequestDma3Copy(gContestResources->boxBlinkTiles1,
(u8 *)(VRAM + 0x10000 + gSprites[spriteId1].oam.tileNum * 32),
(u8 *)(OBJ_VRAM0 + gSprites[spriteId1].oam.tileNum * 32),
0x800,
1);
RequestDma3Copy(gContestResources->boxBlinkTiles2,
(u8 *)(VRAM + 0x10000 + gSprites[spriteId2].oam.tileNum * 32),
(u8 *)(OBJ_VRAM0 + gSprites[spriteId2].oam.tileNum * 32),
0x800,
1);
@@ -4480,14 +4482,17 @@ static void CalculateAppealMoveImpact(u8 contestant)
eContestantStatus[contestant].comboAppealBonus = eContestantStatus[contestant].baseAppeal * eContestantStatus[contestant].completedCombo;
eContestantStatus[contestant].completedComboFlag = TRUE; // Redundant with completedCombo, used by AI
}
else if (gContestMoves[eContestantStatus[contestant].currMove].comboStarterId != 0)
{
eContestantStatus[contestant].hasJudgesAttention = TRUE;
eContestantStatus[contestant].usedComboMove = TRUE;
}
else
{
eContestantStatus[contestant].hasJudgesAttention = FALSE;
if (gContestMoves[eContestantStatus[contestant].currMove].comboStarterId != 0)
{
eContestantStatus[contestant].hasJudgesAttention = TRUE;
eContestantStatus[contestant].usedComboMove = TRUE;
}
else
{
eContestantStatus[contestant].hasJudgesAttention = FALSE;
}
}
}
if (eContestantStatus[contestant].repeatedMove)
@@ -4728,8 +4733,8 @@ static void UpdateApplauseMeter(void)
src = &gContestApplauseMeterGfx[64];
else
src = gContestApplauseMeterGfx;
CpuCopy32(src, (void *)(VRAM + 0x10000 + (gSprites[eContest.applauseMeterSpriteId].oam.tileNum + 17 + i) * 32), 32);
CpuCopy32(src + 32, (void *)(VRAM + 0x10000 + (gSprites[eContest.applauseMeterSpriteId].oam.tileNum + 25 + i) * 32), 32);
CpuCopy32(src, (void *)(OBJ_VRAM0 + (gSprites[eContest.applauseMeterSpriteId].oam.tileNum + 17 + i) * 32), 32);
CpuCopy32(src + 32, (void *)(OBJ_VRAM0 + (gSprites[eContest.applauseMeterSpriteId].oam.tileNum + 25 + i) * 32), 32);
if (eContest.applauseLevel > 4)
StartApplauseOverflowAnimation();
@@ -5010,7 +5015,7 @@ static void ShowHideNextTurnGfx(bool8 show)
{
if (eContestantStatus[i].turnOrderMod != 0 && show)
{
CpuCopy32(GetTurnOrderNumberGfx(i), (void *)(VRAM + 0x10000 + (gSprites[eContestGfxState[i].nextTurnSpriteId].oam.tileNum + 6) * 32), 32);
CpuCopy32(GetTurnOrderNumberGfx(i), (void *)(OBJ_VRAM0 + (gSprites[eContestGfxState[i].nextTurnSpriteId].oam.tileNum + 6) * 32), 32);
gSprites[eContestGfxState[i].nextTurnSpriteId].pos1.y = sNextTurnSpriteYPositions[gContestantTurnOrder[i]];
gSprites[eContestGfxState[i].nextTurnSpriteId].invisible = FALSE;
}
@@ -6093,4 +6098,3 @@ void StripPlayerAndMonNamesForLinkContest(struct ContestPokemon *mon, s32 langua
}
}
+8 -2
View File
@@ -1734,8 +1734,9 @@ static void ContestAICmd_if_user_doesnt_have_exciting_move(void)
// they're checking for an effect. Checking for a specific effect would make more sense,
// but given that effects are normally read as a single byte and this reads 2 bytes, it
// seems reading a move was intended and the AI script is using it incorrectly.
// In any case, to fix it to correctly check for effects replace the u16 move assignment with
// u16 move = gContestMoves[gContestMons[eContestAI.contestantId].moves[i]].effect;
// The fix below aligns the function with how it's used by the script, rather than the apparent
// intention of its usage
static void ContestAICmd_check_user_has_move(void)
{
int hasMove = FALSE;
@@ -1744,7 +1745,12 @@ static void ContestAICmd_check_user_has_move(void)
for (i = 0; i < MAX_MON_MOVES; i++)
{
#ifdef BUGFIX
u16 move = gContestMoves[gContestMons[eContestAI.contestantId].moves[i]].effect;
#else
u16 move = gContestMons[eContestAI.contestantId].moves[i];
#endif
if (move == targetMove)
{
hasMove = TRUE;
+20 -21
View File
@@ -248,7 +248,7 @@ static void HoldContestPainting(void)
gContestPaintingFadeCounter--;
break;
case 1:
if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON)))
{
gContestPaintingState++;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
@@ -368,19 +368,19 @@ static void InitContestMonPixels(u16 species, u8 whichSprite)
{
HandleLoadSpecialPokePic_DontHandleDeoxys(
&gMonFrontPicTable[species],
gMonSpritesGfxPtr->sprites[1],
gMonSpritesGfxPtr->sprites.ptr[1],
species,
gContestPaintingWinner->personality);
_InitContestMonPixels(gMonSpritesGfxPtr->sprites[1], gContestPaintingMonPalette, (void *)gContestMonPixels);
_InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[1], gContestPaintingMonPalette, (void *)gContestMonPixels);
}
else
{
HandleLoadSpecialPokePic_DontHandleDeoxys(
&gMonBackPicTable[species],
gMonSpritesGfxPtr->sprites[0],
gMonSpritesGfxPtr->sprites.ptr[0],
species,
gContestPaintingWinner->personality);
_InitContestMonPixels(gMonSpritesGfxPtr->sprites[0], gContestPaintingMonPalette, (void *)gContestMonPixels);
_InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[0], gContestPaintingMonPalette, (void *)gContestMonPixels);
}
}
@@ -397,16 +397,16 @@ static void _InitContestMonPixels(u8 *spriteGfx, u16 *palette, u16 (*destPixels)
{
for (pixelX = 0; pixelX < 8; pixelX++)
{
colorIndex = spriteGfx[((tileY * 8) + tileX) * 32 + (pixelY << 2) + (pixelX >> 1)];
colorIndex = spriteGfx[32 * (tileY * 8 + tileX) + (pixelY << 2) + (pixelX >> 1)];
if (pixelX & 1)
colorIndex >>= 4;
else
colorIndex &= 0xF; // %=16 works here too. Both match
colorIndex &= 0xF;
if (colorIndex == 0) // transparent pixel
(*destPixels)[tileY * 8 + pixelY][tileX * 8 + pixelX] = 0x8000;
if (colorIndex == 0) // transparent pixel
(*destPixels)[8 * tileY + pixelY][tileX * 8 + pixelX] = 0x8000;
else
(*destPixels)[tileY * 8 + pixelY][tileX * 8 + pixelX] = palette[colorIndex];
(*destPixels)[8 * tileY + pixelY][tileX * 8 + pixelX] = palette[colorIndex];
}
}
}
@@ -501,20 +501,19 @@ static void LoadContestPaintingFrame(u8 contestWinnerId, bool8 arg1)
static void InitPaintingMonOamData(u8 contestWinnerId)
{
//Some hacks just to get the asm to match
#ifndef NONMATCHING
asm(""::"r"(contestWinnerId));
#endif
gMain.oamBuffer[0] = sContestPaintingMonOamData;
gMain.oamBuffer[0].tileNum = 0;
#ifndef NONMATCHING
if (contestWinnerId) contestWinnerId = gMain.oamBuffer[0].tileNum;
#endif
gMain.oamBuffer[0].x = 88;
gMain.oamBuffer[0].y = 24;
if (contestWinnerId > 1)
{
gMain.oamBuffer[0].x = 88;
gMain.oamBuffer[0].y = 24;
}
else
{
gMain.oamBuffer[0].x = 88; // Duplicated code
gMain.oamBuffer[0].y = 24;
}
}
static u8 GetImageEffectForContestWinner(u8 contestWinnerId)
+108 -392
View File
@@ -166,11 +166,6 @@ static void SpriteCB_Confetti(struct Sprite *sprite);
static void Task_ShowContestEntryMonPic(u8 taskId);
static void Task_LinkContestWaitForConnection(u8 taskId);
extern const u16 gObjectEventPalette8[];
extern const u16 gObjectEventPalette17[];
extern const u16 gObjectEventPalette33[];
extern const u16 gObjectEventPalette34[];
static const u16 sUnknown_0858D6B0[] = INCBIN_U16("graphics/unknown/unknown_58D6B0.gbapal");
static const u8 sUnknown_0858D6D0[] = INCBIN_U8("graphics/unknown/unknown_58D6D0.4bpp");
static const u16 sMiscBlank_Pal[] = INCBIN_U16("graphics/interface/blank.gbapal");
@@ -192,18 +187,18 @@ static const struct OamData sOamData_858D7F0 =
.affineParam = 0,
};
static const struct SpriteTemplate sSpriteTemplate_858D7F8 =
static const struct SpriteTemplate sSpriteTemplate_858D7F8 =
{
.tileTag = 3009,
.paletteTag = 3009,
.oam = &sOamData_858D7F0,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.tileTag = 3009,
.paletteTag = 3009,
.oam = &sOamData_858D7F0,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteSheet sUnknown_0858D810[] =
static const struct SpriteSheet sUnknown_0858D810[] =
{
{ .data = gMiscBlank_Gfx, .size = 0x400, .tag = 3009 },
{ .data = gMiscBlank_Gfx, .size = 0x400, .tag = 3010 },
@@ -240,26 +235,26 @@ static const struct OamData sOamData_Confetti =
static const struct SpriteTemplate sSpriteTemplate_Confetti =
{
.tileTag = TAG_CONFETTI,
.paletteTag = TAG_CONFETTI,
.oam = &sOamData_Confetti,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.tileTag = TAG_CONFETTI,
.paletteTag = TAG_CONFETTI,
.oam = &sOamData_Confetti,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_Confetti
};
static const struct CompressedSpriteSheet sSpriteSheet_Confetti =
{
.data = gConfetti_Gfx,
.size = 0x220,
.data = gConfetti_Gfx,
.size = 0x220,
.tag = TAG_CONFETTI
};
static const struct CompressedSpritePalette sSpritePalette_Confetti =
{
.data = gConfetti_Pal,
.data = gConfetti_Pal,
.tag = TAG_CONFETTI
};
@@ -282,7 +277,7 @@ static const struct BgTemplate sBgTemplates[] =
.paletteMode = 0,
.priority = 3,
.baseTile = 0,
},
},
{
.bg = 2,
.charBaseIndex = 0,
@@ -291,7 +286,7 @@ static const struct BgTemplate sBgTemplates[] =
.paletteMode = 0,
.priority = 3,
.baseTile = 0,
},
},
{
.bg = 3,
.charBaseIndex = 0,
@@ -306,39 +301,39 @@ static const struct BgTemplate sBgTemplates[] =
static const struct WindowTemplate sWindowTemplates[] =
{
{
.bg = 1,
.tilemapLeft = 7,
.tilemapTop = 4,
.width = 12,
.height = 2,
.paletteNum = 15,
.bg = 1,
.tilemapLeft = 7,
.tilemapTop = 4,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 770
},
{
.bg = 1,
.tilemapLeft = 7,
.tilemapTop = 7,
.width = 12,
.height = 2,
.paletteNum = 15,
.bg = 1,
.tilemapLeft = 7,
.tilemapTop = 7,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 794
},
{
.bg = 1,
.tilemapLeft = 7,
.tilemapTop = 10,
.width = 12,
.height = 2,
.paletteNum = 15,
.bg = 1,
.tilemapLeft = 7,
.tilemapTop = 10,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 818
},
{
.bg = 1,
.tilemapLeft = 7,
.tilemapTop = 13,
.width = 12,
.height = 2,
.paletteNum = 15,
.bg = 1,
.tilemapLeft = 7,
.tilemapTop = 13,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 842
},
DUMMY_WIN_TEMPLATE,
@@ -364,19 +359,19 @@ static const struct OamData sUnknown_0858D8C0 =
static const struct SpriteTemplate sSpriteTemplate_858D8C8 =
{
.tileTag = 22222,
.paletteTag = 0,
.oam = &sUnknown_0858D8C0,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.tileTag = 22222,
.paletteTag = 0,
.oam = &sUnknown_0858D8C0,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteSheet sUnknown_0858D8E0 =
static const struct SpriteSheet sUnknown_0858D8E0 =
{
.data = gMiscBlank_Gfx,
.size = 0x200,
.data = gMiscBlank_Gfx,
.size = 0x200,
.tag = 22222
};
@@ -880,7 +875,7 @@ static void Task_ShowWinnerMonBanner(u8 taskId)
{
HandleLoadSpecialPokePic_2(
&gMonFrontPicTable[species],
gMonSpritesGfxPtr->sprites[1],
gMonSpritesGfxPtr->sprites.ptr[1],
species,
personality);
}
@@ -888,7 +883,7 @@ static void Task_ShowWinnerMonBanner(u8 taskId)
{
HandleLoadSpecialPokePic_DontHandleDeoxys(
&gMonFrontPicTable[species],
gMonSpritesGfxPtr->sprites[1],
gMonSpritesGfxPtr->sprites.ptr[1],
species,
personality);
}
@@ -1148,28 +1143,21 @@ static void TryCreateWirelessSprites(void)
}
}
// Functionally equivalent, the same except compiler generated variables from
// src are placed on different stack positions.
#ifdef NONMATCHING
static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
{
u8 *windowTilesPtr;
u16 windowId;
int origWidth;
struct WindowTemplate windowTemplate;
int strWidth;
u8 *spriteTilePtrs[4];
u8 *dst;
int i;
struct Sprite *sprite;
const u8 *src; // The culprit.
memset(&windowTemplate, 0, sizeof(windowTemplate));
windowTemplate.width = 30;
windowTemplate.height = 2;
windowId = AddWindow(&windowTemplate);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
{
struct WindowTemplate windowTemplate;
memset(&windowTemplate, 0, sizeof(windowTemplate));
windowTemplate.width = 30;
windowTemplate.height = 2;
windowId = AddWindow(&windowTemplate);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
}
origWidth = GetStringWidth(1, text, 0);
strWidth = (origWidth + 9) / 8;
@@ -1177,321 +1165,49 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
strWidth = 30;
AddTextPrinterParameterized3(windowId, 1, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, -1, text);
windowTilesPtr = (u8 *)(GetWindowAttribute(windowId, WINDOW_TILE_DATA));
src = (u8 *)(sUnknown_0858D6D0);
sprite = &gSprites[spriteId];
spriteTilePtrs[0] = (u8 *)(sprite->oam.tileNum * 32 + VRAM + 0x10000);
for (i = 1; i < 4; i++)
spriteTilePtrs[i] = (void*)(gSprites[sprite->data[i - 1]].oam.tileNum * 32 + VRAM + 0x10000);
for (i = 0; i < 4; i++)
CpuFill32(0, spriteTilePtrs[i], 0x400);
dst = spriteTilePtrs[0];
CpuCopy32(src, dst, 0x20);
CpuCopy32(src + 128, dst + 0x100, 0x20);
CpuCopy32(src + 128, dst + 0x200, 0x20);
CpuCopy32(src + 64, dst + 0x300, 0x20);
for (i = 0; i < strWidth; i++)
{
dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32];
CpuCopy32(src + 192, dst, 0x20);
CpuCopy32(windowTilesPtr, dst + 0x100, 0x20);
CpuCopy32(windowTilesPtr + 960, dst + 0x200, 0x20);
CpuCopy32(src + 224, dst + 0x300, 0x20);
windowTilesPtr += 0x20;
}
s32 i;
struct Sprite *sprite;
const u8 *src, *windowTilesPtr;
windowTilesPtr = (u8 *)(GetWindowAttribute(windowId, WINDOW_TILE_DATA));
src = (u8 *)(sUnknown_0858D6D0);
dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32];
CpuCopy32(src + 32, dst, 0x20);
CpuCopy32(src + 160, dst + 0x100, 0x20);
CpuCopy32(src + 160, dst + 0x200, 0x20);
CpuCopy32(src + 96, dst + 0x300, 0x20);
sprite = &gSprites[spriteId];
spriteTilePtrs[0] = (u8 *)(sprite->oam.tileNum * 32 + OBJ_VRAM0);
for (i = 1; i < 4; i++)
spriteTilePtrs[i] = (void*)(gSprites[sprite->data[i - 1]].oam.tileNum * 32 + OBJ_VRAM0);
for (i = 0; i < 4; i++)
CpuFill32(0, spriteTilePtrs[i], 0x400);
dst = spriteTilePtrs[0];
CpuCopy32(src, dst, 0x20);
CpuCopy32(src + 128, dst + 0x100, 0x20);
CpuCopy32(src + 128, dst + 0x200, 0x20);
CpuCopy32(src + 64, dst + 0x300, 0x20);
for (i = 0; i < strWidth; i++)
{
dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32];
CpuCopy32(src + 192, dst, 0x20);
CpuCopy32(windowTilesPtr, dst + 0x100, 0x20);
CpuCopy32(windowTilesPtr + 960, dst + 0x200, 0x20);
CpuCopy32(src + 224, dst + 0x300, 0x20);
windowTilesPtr += 0x20;
}
dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32];
CpuCopy32(src + 32, dst, 0x20);
CpuCopy32(src + 160, dst + 0x100, 0x20);
CpuCopy32(src + 160, dst + 0x200, 0x20);
CpuCopy32(src + 96, dst + 0x300, 0x20);
}
RemoveWindow(windowId);
return (240 - (strWidth + 2) * 8) / 2;
}
#else
NAKED
static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
{
asm_unified("\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x44\n\
adds r5, r0, 0\n\
lsls r1, 24\n\
lsrs r7, r1, 24\n\
add r4, sp, 0x20\n\
adds r0, r4, 0\n\
movs r1, 0\n\
movs r2, 0x8\n\
bl memset\n\
movs r0, 0x1E\n\
strb r0, [r4, 0x3]\n\
movs r0, 0x2\n\
strb r0, [r4, 0x4]\n\
adds r0, r4, 0\n\
bl AddWindow\n\
lsls r6, r0, 24\n\
lsrs r4, r6, 24\n\
adds r0, r4, 0\n\
movs r1, 0x11\n\
bl FillWindowPixelBuffer\n\
movs r0, 0x1\n\
adds r1, r5, 0\n\
movs r2, 0\n\
bl GetStringWidth\n\
adds r2, r0, 0\n\
adds r2, 0x9\n\
cmp r2, 0\n\
bge _080F6BC4\n\
adds r2, 0x7\n\
_080F6BC4:\n\
asrs r2, 3\n\
mov r10, r2\n\
cmp r2, 0x1E\n\
ble _080F6BD0\n\
movs r1, 0x1E\n\
mov r10, r1\n\
_080F6BD0:\n\
mov r1, r10\n\
lsls r2, r1, 3\n\
subs r2, r0\n\
lsrs r0, r2, 31\n\
adds r2, r0\n\
asrs r2, 1\n\
lsls r2, 24\n\
lsrs r2, 24\n\
ldr r0, =sContestLinkTextColors\n\
str r0, [sp]\n\
movs r0, 0x1\n\
negs r0, r0\n\
str r0, [sp, 0x4]\n\
str r5, [sp, 0x8]\n\
adds r0, r4, 0\n\
movs r1, 0x1\n\
movs r3, 0x1\n\
bl AddTextPrinterParameterized3\n\
adds r0, r4, 0\n\
movs r1, 0x7\n\
bl GetWindowAttribute\n\
mov r9, r0\n\
ldr r2, =sUnknown_0858D6D0\n\
mov r8, r2\n\
lsls r1, r7, 4\n\
adds r1, r7\n\
lsls r1, 2\n\
ldr r3, =gSprites\n\
adds r1, r3\n\
ldrh r0, [r1, 0x4]\n\
lsls r0, 22\n\
lsrs r0, 17\n\
ldr r2, =0x06010000\n\
adds r0, r2\n\
str r0, [sp, 0xC]\n\
str r6, [sp, 0x38]\n\
mov r7, sp\n\
adds r7, 0x1C\n\
str r7, [sp, 0x2C]\n\
mov r0, r10\n\
adds r0, 0x2\n\
str r0, [sp, 0x30]\n\
movs r5, 0\n\
add r7, sp, 0x10\n\
mov r12, r7\n\
adds r6, r1, 0\n\
adds r6, 0x2E\n\
movs r4, 0x2\n\
_080F6C34:\n\
adds r0, r6, r5\n\
movs r7, 0\n\
ldrsh r1, [r0, r7]\n\
lsls r0, r1, 4\n\
adds r0, r1\n\
lsls r0, 2\n\
adds r0, r3\n\
ldrh r0, [r0, 0x4]\n\
lsls r0, 22\n\
lsrs r0, 17\n\
adds r0, r2\n\
mov r1, r12\n\
adds r1, 0x4\n\
mov r12, r1\n\
subs r1, 0x4\n\
stm r1!, {r0}\n\
adds r5, 0x2\n\
subs r4, 0x1\n\
cmp r4, 0\n\
bge _080F6C34\n\
mov r7, r8\n\
adds r7, 0x80\n\
mov r2, r8\n\
adds r2, 0x40\n\
str r2, [sp, 0x28]\n\
mov r0, r8\n\
adds r0, 0x20\n\
str r0, [sp, 0x3C]\n\
mov r1, r8\n\
adds r1, 0xA0\n\
str r1, [sp, 0x40]\n\
adds r2, 0x20\n\
str r2, [sp, 0x34]\n\
add r5, sp, 0xC\n\
movs r6, 0\n\
movs r4, 0x3\n\
_080F6C7C:\n\
str r6, [sp, 0x1C]\n\
ldm r5!, {r1}\n\
ldr r0, [sp, 0x2C]\n\
ldr r2, =0x05000100\n\
bl CpuSet\n\
subs r4, 0x1\n\
cmp r4, 0\n\
bge _080F6C7C\n\
ldr r5, [sp, 0xC]\n\
ldr r6, =0x04000008\n\
mov r0, r8\n\
adds r1, r5, 0\n\
adds r2, r6, 0\n\
bl CpuSet\n\
movs r0, 0x80\n\
lsls r0, 1\n\
adds r1, r5, r0\n\
adds r0, r7, 0\n\
adds r2, r6, 0\n\
bl CpuSet\n\
movs r2, 0x80\n\
lsls r2, 2\n\
adds r1, r5, r2\n\
adds r0, r7, 0\n\
adds r2, r6, 0\n\
bl CpuSet\n\
movs r7, 0xC0\n\
lsls r7, 2\n\
adds r1, r5, r7\n\
ldr r0, [sp, 0x28]\n\
adds r2, r6, 0\n\
bl CpuSet\n\
movs r4, 0\n\
cmp r4, r10\n\
bge _080F6D32\n\
adds r7, r6, 0\n\
_080F6CCE:\n\
adds r6, r4, 0x1\n\
adds r0, r6, 0\n\
cmp r6, 0\n\
bge _080F6CDA\n\
adds r0, r4, 0\n\
adds r0, 0x8\n\
_080F6CDA:\n\
asrs r0, 3\n\
lsls r1, r0, 2\n\
add r1, sp\n\
adds r1, 0xC\n\
lsls r0, 3\n\
subs r0, r6, r0\n\
lsls r0, 5\n\
ldr r1, [r1]\n\
adds r5, r1, r0\n\
mov r0, r8\n\
adds r0, 0xC0\n\
adds r1, r5, 0\n\
adds r2, r7, 0\n\
bl CpuSet\n\
movs r0, 0x80\n\
lsls r0, 1\n\
adds r1, r5, r0\n\
mov r0, r9\n\
adds r2, r7, 0\n\
bl CpuSet\n\
movs r0, 0xF0\n\
lsls r0, 2\n\
add r0, r9\n\
movs r2, 0x80\n\
lsls r2, 2\n\
adds r1, r5, r2\n\
adds r2, r7, 0\n\
bl CpuSet\n\
movs r0, 0xC0\n\
lsls r0, 2\n\
adds r1, r5, r0\n\
mov r0, r8\n\
adds r0, 0xE0\n\
adds r2, r7, 0\n\
bl CpuSet\n\
movs r1, 0x20\n\
add r9, r1\n\
adds r4, r6, 0\n\
cmp r4, r10\n\
blt _080F6CCE\n\
_080F6D32:\n\
adds r2, r4, 0x1\n\
adds r0, r2, 0\n\
cmp r2, 0\n\
bge _080F6D3E\n\
adds r0, r4, 0\n\
adds r0, 0x8\n\
_080F6D3E:\n\
asrs r0, 3\n\
lsls r1, r0, 2\n\
add r1, sp\n\
adds r1, 0xC\n\
lsls r0, 3\n\
subs r0, r2, r0\n\
lsls r0, 5\n\
ldr r1, [r1]\n\
adds r5, r1, r0\n\
ldr r4, =0x04000008\n\
ldr r0, [sp, 0x3C]\n\
adds r1, r5, 0\n\
adds r2, r4, 0\n\
bl CpuSet\n\
movs r2, 0x80\n\
lsls r2, 1\n\
adds r1, r5, r2\n\
ldr r0, [sp, 0x40]\n\
adds r2, r4, 0\n\
bl CpuSet\n\
movs r7, 0x80\n\
lsls r7, 2\n\
adds r1, r5, r7\n\
ldr r0, [sp, 0x40]\n\
adds r2, r4, 0\n\
bl CpuSet\n\
movs r0, 0xC0\n\
lsls r0, 2\n\
adds r1, r5, r0\n\
ldr r0, [sp, 0x34]\n\
adds r2, r4, 0\n\
bl CpuSet\n\
ldr r1, [sp, 0x38]\n\
lsrs r0, r1, 24\n\
bl RemoveWindow\n\
ldr r2, [sp, 0x30]\n\
lsls r1, r2, 3\n\
movs r0, 0xF0\n\
subs r0, r1\n\
asrs r0, 1\n\
add sp, 0x44\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r1}\n\
bx r1\n\
.pool");
}
#endif // NONMATCHING
static void LoadContestResultSprites(void)
{
int i;
@@ -2767,16 +2483,16 @@ void LoadLinkContestPlayerPalettes(void)
if (version == VERSION_RUBY || version == VERSION_SAPPHIRE)
{
if (gLinkPlayers[i].gender == MALE)
LoadPalette(gObjectEventPalette33, 0x160 + i * 0x10, 0x20);
LoadPalette(gObjectEventPal_RubySapphireBrendan, 0x160 + i * 0x10, 0x20);
else
LoadPalette(gObjectEventPalette34, 0x160 + i * 0x10, 0x20);
LoadPalette(gObjectEventPal_RubySapphireMay, 0x160 + i * 0x10, 0x20);
}
else
{
if (gLinkPlayers[i].gender == MALE)
LoadPalette(gObjectEventPalette8, 0x160 + i * 0x10, 0x20);
LoadPalette(gObjectEventPal_Brendan, 0x160 + i * 0x10, 0x20);
else
LoadPalette(gObjectEventPalette17, 0x160 + i * 0x10, 0x20);
LoadPalette(gObjectEventPal_May, 0x160 + i * 0x10, 0x20);
}
}
}
@@ -2787,8 +2503,8 @@ bool8 GiveMonArtistRibbon(void)
u8 hasArtistRibbon;
hasArtistRibbon = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_ARTIST_RIBBON);
if (!hasArtistRibbon
&& gContestFinalStandings[gContestPlayerMonIndex] == 0
if (!hasArtistRibbon
&& gContestFinalStandings[gContestPlayerMonIndex] == 0
&& gSpecialVar_ContestRank == CONTEST_RANK_MASTER
&& gContestMonTotalPoints[gContestPlayerMonIndex] >= 800)
{
@@ -2831,9 +2547,9 @@ void ShowContestEntryMonPic(void)
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = species;
if (gSpecialVar_0x8006 == gContestPlayerMonIndex)
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality);
else
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality);
palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
LoadCompressedSpritePalette(palette);
@@ -2905,8 +2621,8 @@ static void Task_ShowContestEntryMonPic(u8 taskId)
void GetContestMultiplayerId(void)
{
if ((gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
&& gNumLinkContestPlayers == CONTESTANT_COUNT
if ((gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
&& gNumLinkContestPlayers == CONTESTANT_COUNT
&& !(gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS))
gSpecialVar_Result = GetMultiplayerId();
else
+2 -3
View File
@@ -22,7 +22,6 @@
#include "pokedex.h"
#include "event_data.h"
#include "random.h"
#include "constants/species.h"
enum
{
@@ -1143,7 +1142,7 @@ static void CB2_RunCreditsSequence(void)
RunTasks();
AnimateSprites();
if ((gMain.heldKeys & B_BUTTON)
if ((JOY_HELD(B_BUTTON))
&& gHasHallOfFameRecords != 0
&& gTasks[gUnknown_0203BCE2].func == Task_ProgressCreditTasks)
{
@@ -1160,7 +1159,7 @@ static void sub_8175548(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBackgroundTemplates, 1);
SetBgTilemapBuffer(0, AllocZeroed(0x800));
SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
LoadPalette(gUnknown_085E56F0, 0x80, 0x40);
InitWindows(sWindowTemplates);
DeactivateAllTextPrinters();
+4
View File
@@ -91,6 +91,10 @@ Init: @ 8000204
ldr r1, =INTR_VECTOR
adr r0, IntrMain
str r0, [r1]
.if MODERN
mov r0, #255 @ RESET_ALL
svc #1 << 16
.endif @ MODERN
ldr r1, =AgbMain + 1
mov lr, pc
bx r1
-6
View File
@@ -5,7 +5,6 @@
#include "graphics.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/species.h"
#include "constants/trainers.h"
#include "constants/battle_ai.h"
@@ -296,11 +295,6 @@ const union AnimCmd *const gUnknown_082FF70C[] =
#define SPECIES_PAL(species, pal) [SPECIES_##species] = {pal, SPECIES_##species}
#define SPECIES_SHINY_PAL(species, pal) [SPECIES_##species] = {pal, SPECIES_##species + SPECIES_SHINY_TAG}
#define TRAINER_SPRITE(trainerPic, sprite, size) [TRAINER_PIC_##trainerPic] = {sprite, size, TRAINER_PIC_##trainerPic}
#define TRAINER_PAL(trainerPic, pal) [TRAINER_PIC_##trainerPic] = {pal, TRAINER_PIC_##trainerPic}
#define TRAINER_BACK_PAL(trainerPic, pal) [TRAINER_BACK_PIC_##trainerPic] = {pal, TRAINER_BACK_PIC_##trainerPic}
#include "data/pokemon_graphics/unknown_anims.h"
#include "data/pokemon_graphics/front_pic_coordinates.h"
#include "data/pokemon_graphics/still_front_pic_table.h"
-1
View File
@@ -1,6 +1,5 @@
#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_H
#define GUARD_DATA_BARD_MUSIC_POKEMON_H
#include "constants/species.h"
const u16 gNumSpeciesNames = NUM_SPECIES;
+406 -90
View File
@@ -1,5 +1,11 @@
#define TRAINER_HILL_OTID 0x10000000
// NOTE: Each of these macros turn data into one byte. Therefore ranges for all arguments is 0-15
// See struct TrHillDisplay for more info about each
#define COORDS_XY(x,y) ((y<<4)|(x))
#define TRAINER_DIRS(a, b) (((a-1)<<4)|(b-1))
#define TRAINER_RANGE(a, b) ((a<<4)|(b))
static const struct TrHillTag sDataTagJPDefault = {
.numTrainers = NUM_TRAINER_HILL_TRAINERS_JP,
.unused1 = 1,
@@ -187,11 +193,28 @@ static const struct TrHillFloor sDataTagJPDefault_Floors[] = {
},
},
.display = {
.data = { 0x31, 0x35, 0x35, 0x3b, 0x26, 0x26, 0x1b, 0x1c, 0x1d, 0x25, 0x39, 0x3a, 0x3b, 0x3b, 0x3b, 0x8, 0x31, 0x2b, 0x2b, 0x3b, 0x34, 0x34, 0x2b, 0x2b, 0x34, 0x33, 0x3f, 0x3f, 0x3f, 0x3f, 0x3b, 0x8, 0x31, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x34, 0x34, 0x3b, 0x33, 0x3f, 0x3f, 0x3f, 0x3b, 0x3b, 0x8, 0x31, 0x2b, 0x2b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x3b, 0x33, 0x3f, 0x3f, 0x3f, 0x3b, 0x3f, 0x8, 0x31, 0x2b, 0x34, 0x34, 0x34, 0x2b, 0x34, 0x34, 0x3b, 0x2c, 0x3f, 0x3f, 0x3f, 0x3b, 0x3b, 0x8, 0x31, 0x2b, 0x3b, 0x35, 0x3b, 0x2b, 0x3b, 0x35, 0x3b, 0x35, 0x3b, 0x3f, 0x3f, 0x3f, 0x3b, 0x8, 0x31, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x3f, 0x3f, 0x3f, 0x3b, 0x8, 0x31, 0x34, 0x3b, 0x2b, 0x3b, 0x34, 0x3b, 0x2b, 0x35, 0x2b, 0x3b, 0x3b, 0x3f, 0x3b, 0x3b, 0x8, 0x31, 0x3b, 0x3b, 0x34, 0x3b, 0x3b, 0x3b, 0x34, 0x34, 0x34, 0x3f, 0x3b, 0x3b, 0x3b, 0x3f, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8 },
.unk3A0 = { 0x381, 0x6fc1, 0x6341, 0x6041, 0x7f41, 0x4401, 0x5541, 0x5541, 0x11c1, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff },
.coords = { 0x28, 0x78 },
.direction = 0x1,
.range = 0x23
.metatileData = {
0x31, 0x35, 0x35, 0x3b, 0x26, 0x26, 0x1b, 0x1c, 0x1d, 0x25, 0x39, 0x3a, 0x3b, 0x3b, 0x3b, 0x08,
0x31, 0x2b, 0x2b, 0x3b, 0x34, 0x34, 0x2b, 0x2b, 0x34, 0x33, 0x3f, 0x3f, 0x3f, 0x3f, 0x3b, 0x08,
0x31, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x34, 0x34, 0x3b, 0x33, 0x3f, 0x3f, 0x3f, 0x3b, 0x3b, 0x08,
0x31, 0x2b, 0x2b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x3b, 0x33, 0x3f, 0x3f, 0x3f, 0x3b, 0x3f, 0x08,
0x31, 0x2b, 0x34, 0x34, 0x34, 0x2b, 0x34, 0x34, 0x3b, 0x2c, 0x3f, 0x3f, 0x3f, 0x3b, 0x3b, 0x08,
0x31, 0x2b, 0x3b, 0x35, 0x3b, 0x2b, 0x3b, 0x35, 0x3b, 0x35, 0x3b, 0x3f, 0x3f, 0x3f, 0x3b, 0x08,
0x31, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x3f, 0x3f, 0x3f, 0x3b, 0x08,
0x31, 0x34, 0x3b, 0x2b, 0x3b, 0x34, 0x3b, 0x2b, 0x35, 0x2b, 0x3b, 0x3b, 0x3f, 0x3b, 0x3b, 0x08,
0x31, 0x3b, 0x3b, 0x34, 0x3b, 0x3b, 0x3b, 0x34, 0x34, 0x34, 0x3f, 0x3b, 0x3b, 0x3b, 0x3f, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = { 0x0381, 0x6fc1, 0x6341, 0x6041, 0x7f41, 0x4401, 0x5541, 0x5541, 0x11c1, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff },
.coords = { COORDS_XY(8,2), COORDS_XY(8,7) },
.direction = TRAINER_DIRS(DIR_SOUTH, DIR_NORTH),
.range = TRAINER_RANGE(2, 3)
}
},
[1] = {
@@ -372,11 +395,28 @@ static const struct TrHillFloor sDataTagJPDefault_Floors[] = {
},
},
.display = {
.data = { 0x31, 0x3b, 0x35, 0x3b, 0x39, 0x26, 0x1b, 0x1c, 0x1d, 0x25, 0x39, 0x3a, 0x3b, 0x35, 0x3b, 0x8, 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x8, 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3e, 0x3e, 0x3b, 0x2b, 0x3b, 0x8, 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x8, 0x3f, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3e, 0x3e, 0x2b, 0x3b, 0x8, 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2c, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x8, 0x31, 0x3f, 0x2b, 0x3b, 0x3b, 0x2c, 0x2c, 0x3b, 0x2c, 0x2c, 0x3e, 0x3e, 0x3b, 0x2b, 0x3b, 0x8, 0x31, 0x3b, 0x2b, 0x35, 0x35, 0x35, 0x35, 0x3b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x2b, 0x3b, 0x8, 0x3f, 0x3b, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x3b, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x3b, 0x8, 0x31, 0x3b, 0x3f, 0x3f, 0x3b, 0x35, 0x35, 0x3b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x35, 0x35, 0x8, 0x31, 0x3f, 0x3f, 0x3f, 0x3b, 0x2b, 0x2b, 0x35, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x8, 0x31, 0x3f, 0x3f, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x8, 0x31, 0x3b, 0x3b, 0x3b, 0x3f, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8 },
.unk3A0 = { 0x381, 0x27c5, 0x27c5, 0x27c5, 0x27c5, 0x27c5, 0x26c5, 0x2005, 0x3efd, 0x1, 0x6ff, 0x7ff, 0x7ff, 0xffff, 0xffff, 0xffff },
.coords = { 0x67, 0xa7 },
.direction = 0x1,
.range = 0x33
.metatileData = {
0x31, 0x3b, 0x35, 0x3b, 0x39, 0x26, 0x1b, 0x1c, 0x1d, 0x25, 0x39, 0x3a, 0x3b, 0x35, 0x3b, 0x08,
0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x08,
0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3e, 0x3e, 0x3b, 0x2b, 0x3b, 0x08,
0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x08,
0x3f, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3e, 0x3e, 0x2b, 0x3b, 0x08,
0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2c, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x08,
0x31, 0x3f, 0x2b, 0x3b, 0x3b, 0x2c, 0x2c, 0x3b, 0x2c, 0x2c, 0x3e, 0x3e, 0x3b, 0x2b, 0x3b, 0x08,
0x31, 0x3b, 0x2b, 0x35, 0x35, 0x35, 0x35, 0x3b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x2b, 0x3b, 0x08,
0x3f, 0x3b, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x3b, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x3b, 0x08,
0x31, 0x3b, 0x3f, 0x3f, 0x3b, 0x35, 0x35, 0x3b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x35, 0x35, 0x08,
0x31, 0x3f, 0x3f, 0x3f, 0x3b, 0x2b, 0x2b, 0x35, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x08,
0x31, 0x3f, 0x3f, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x08,
0x31, 0x3b, 0x3b, 0x3b, 0x3f, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = { 0x0381, 0x27c5, 0x27c5, 0x27c5, 0x27c5, 0x27c5, 0x26c5, 0x2005, 0x3efd, 0x1, 0x6ff, 0x7ff, 0x7ff, 0xffff, 0xffff, 0xffff },
.coords = { COORDS_XY(7,6), COORDS_XY(7,10) },
.direction = TRAINER_DIRS(DIR_SOUTH, DIR_NORTH),
.range = TRAINER_RANGE(3, 3)
}
},
};
@@ -686,11 +726,28 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
},
},
.display = {
.data = {0x31, 0x3B, 0x35, 0x35, 0x26, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x26, 0x3A, 0x3B, 0x35, 0x3B, 0x8, 0x31, 0x3B, 0x2C, 0x2C, 0x2C, 0x2B, 0x24, 0x24, 0x24, 0x24, 0x2C, 0x3B, 0x3B, 0x2C, 0x3B, 0x8, 0x2D, 0x3B, 0x3B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x3B, 0x3B, 0x35, 0x3B, 0x35, 0x35, 0x3B, 0x8, 0x33, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x3B, 0x2C, 0x2B, 0x3B, 0x8, 0x33, 0x35, 0x3B, 0x3B, 0x3B, 0x2C, 0x35, 0x3B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x8, 0x34, 0x2C, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x32, 0x30, 0x3B, 0x2B, 0x32, 0x30, 0x2C, 0x3B, 0x8, 0x31, 0x35, 0x3B, 0x3B, 0x35, 0x3B, 0x2C, 0x3B, 0x3B, 0x35, 0x2C, 0x3B, 0x3B, 0x35, 0x35, 0x8, 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x35, 0x3B, 0x2B, 0x32, 0x21, 0x30, 0x2C, 0x2C, 0x8, 0x31, 0x35, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x2C, 0x3B, 0x35, 0x3B, 0x3B, 0x3B, 0x8, 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x2B, 0x3B, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x3B, 0x8, 0x31, 0x35, 0x35, 0x35, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x35, 0x2B, 0x3B, 0x35, 0x35, 0x8, 0x31, 0x2B, 0x2C, 0x2C, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x2C, 0x2C, 0x3B, 0x2C, 0x2C, 0x8, 0x31, 0x2B, 0x3B, 0x3B, 0x35, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x35, 0x3B, 0x3B, 0x3B, 0x3B, 0x8, 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x3B, 0x3B, 0x2C, 0x32, 0x30, 0x2C, 0x32, 0x30, 0x3B, 0x35, 0x8, 0x31, 0x3B, 0x3B, 0x3B, 0x2C, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x2C, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
.unk3A0 = {0x381, 0x3FE5, 0x401, 0xBDED, 0x8425, 0xDFBD, 0x221, 0x7E7F, 0x941, 0x7F7D, 0x911, 0x7FF7, 0x4101, 0x79F9, 0x803, 0xFFFF},
.coords = {27, 45},
.direction = 0x21,
.range = 0x21,
.metatileData = {
0x31, 0x3B, 0x35, 0x35, 0x26, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x26, 0x3A, 0x3B, 0x35, 0x3B, 0x08,
0x31, 0x3B, 0x2C, 0x2C, 0x2C, 0x2B, 0x24, 0x24, 0x24, 0x24, 0x2C, 0x3B, 0x3B, 0x2C, 0x3B, 0x08,
0x2D, 0x3B, 0x3B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x3B, 0x3B, 0x35, 0x3B, 0x35, 0x35, 0x3B, 0x08,
0x33, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x3B, 0x2C, 0x2B, 0x3B, 0x08,
0x33, 0x35, 0x3B, 0x3B, 0x3B, 0x2C, 0x35, 0x3B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x08,
0x34, 0x2C, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x32, 0x30, 0x3B, 0x2B, 0x32, 0x30, 0x2C, 0x3B, 0x08,
0x31, 0x35, 0x3B, 0x3B, 0x35, 0x3B, 0x2C, 0x3B, 0x3B, 0x35, 0x2C, 0x3B, 0x3B, 0x35, 0x35, 0x08,
0x31, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x35, 0x3B, 0x2B, 0x32, 0x21, 0x30, 0x2C, 0x2C, 0x08,
0x31, 0x35, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x2C, 0x3B, 0x35, 0x3B, 0x3B, 0x3B, 0x08,
0x31, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x2B, 0x3B, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x3B, 0x08,
0x31, 0x35, 0x35, 0x35, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x35, 0x2B, 0x3B, 0x35, 0x35, 0x08,
0x31, 0x2B, 0x2C, 0x2C, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x2C, 0x2C, 0x3B, 0x2C, 0x2C, 0x08,
0x31, 0x2B, 0x3B, 0x3B, 0x35, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x35, 0x3B, 0x3B, 0x3B, 0x3B, 0x08,
0x31, 0x2C, 0x32, 0x30, 0x2B, 0x3B, 0x3B, 0x2C, 0x32, 0x30, 0x2C, 0x32, 0x30, 0x3B, 0x35, 0x08,
0x31, 0x3B, 0x3B, 0x3B, 0x2C, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x2C, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = {0x0381, 0x3FE5, 0x0401, 0xBDED, 0x8425, 0xDFBD, 0x0221, 0x7E7F, 0x0941, 0x7F7D, 0x0911, 0x7FF7, 0x4101, 0x79F9, 0x0803, 0xFFFF},
.coords = {COORDS_XY(11,1), COORDS_XY(13,2)},
.direction = TRAINER_DIRS(DIR_WEST, DIR_NORTH),
.range = TRAINER_RANGE(2, 1),
}
},
[1] =
@@ -991,11 +1048,28 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
},
},
.display = {
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},
[2] =
@@ -1295,11 +1369,28 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
},
},
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},
[3] =
@@ -1592,11 +1683,28 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
},
},
.display = {
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.collisionData = {0x0381, 0x7C1, 0x8441, 0x8477, 0x8441, 0xA441, 0x0401, 0x1, 0x8401, 0x8465, 0x0445, 0x1441, 0x8449, 0x8449, 0x87C1, 0xFFFF},
.coords = {COORDS_XY(7,4), COORDS_XY(7,10)},
.direction = TRAINER_DIRS(DIR_SOUTH, DIR_NORTH),
.range = TRAINER_RANGE(3, 3),
}
},
};
@@ -1896,11 +2004,28 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
},
},
.display = {
.data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x40, 0x41, 0x41, 0x41, 0x41, 0x41, 0x42, 0x43, 0x43, 0x43, 0x43, 0x43, 0x40, 0x41, 0x41, 0x8, 0x40, 0xFB, 0x43, 0x41, 0x41, 0x41, 0x42, 0x40, 0x43, 0x41, 0x42, 0x42, 0x42, 0xFB, 0x41, 0x8, 0x40, 0x41, 0xFB, 0x41, 0x41, 0x41, 0x42, 0x40, 0x43, 0x41, 0x43, 0x43, 0xFB, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0xFB, 0x43, 0x41, 0x42, 0x40, 0x43, 0x43, 0x43, 0xFB, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x40, 0x43, 0x43, 0x43, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x42, 0x41, 0xFE, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x42, 0x41, 0x43, 0x43, 0x43, 0x41, 0x40, 0x42, 0x42, 0x42, 0x42, 0x41, 0x40, 0x41, 0x8, 0x40, 0x40, 0x41, 0xFB, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0xFB, 0x41, 0x40, 0x41, 0x8, 0x40, 0x40, 0xFB, 0x43, 0x43, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x42, 0xFB, 0x40, 0x41, 0x8, 0x40, 0xFB, 0x43, 0x43, 0x41, 0x41, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0xFB, 0x41, 0x8, 0x40, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x8},
.unk3A0 = {0x381, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1},
.coords = {133, 137},
.direction = 0x23,
.range = 0x33,
.metatileData = {
0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08,
0x40, 0x41, 0x41, 0x41, 0x41, 0x41, 0x42, 0x43, 0x43, 0x43, 0x43, 0x43, 0x40, 0x41, 0x41, 0x08,
0x40, 0xFB, 0x43, 0x41, 0x41, 0x41, 0x42, 0x40, 0x43, 0x41, 0x42, 0x42, 0x42, 0xFB, 0x41, 0x08,
0x40, 0x41, 0xFB, 0x41, 0x41, 0x41, 0x42, 0x40, 0x43, 0x41, 0x43, 0x43, 0xFB, 0x40, 0x41, 0x08,
0x40, 0x41, 0x41, 0xFB, 0x43, 0x41, 0x42, 0x40, 0x43, 0x43, 0x43, 0xFB, 0x41, 0x40, 0x41, 0x08,
0x40, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x40, 0x43, 0x43, 0x43, 0x41, 0x41, 0x40, 0x41, 0x08,
0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08,
0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08,
0x40, 0x41, 0x42, 0x41, 0xFE, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08,
0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08,
0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08,
0x40, 0x42, 0x41, 0x43, 0x43, 0x43, 0x41, 0x40, 0x42, 0x42, 0x42, 0x42, 0x41, 0x40, 0x41, 0x08,
0x40, 0x40, 0x41, 0xFB, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0xFB, 0x41, 0x40, 0x41, 0x08,
0x40, 0x40, 0xFB, 0x43, 0x43, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x42, 0xFB, 0x40, 0x41, 0x08,
0x40, 0xFB, 0x43, 0x43, 0x41, 0x41, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0xFB, 0x41, 0x08,
0x40, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x08,
},
.collisionData = {0x0381, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1},
.coords = {COORDS_XY(5,8), COORDS_XY(9,8)},
.direction = TRAINER_DIRS(DIR_WEST, DIR_EAST),
.range = TRAINER_RANGE(3, 3),
}
},
[1] =
@@ -2219,11 +2344,28 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
},
},
.display = {
.data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x91, 0x9B, 0x9C, 0x96, 0x40, 0x40, 0x96, 0x9B, 0x96, 0x40, 0x40, 0x96, 0x9B, 0x9C, 0x9B, 0x8, 0x9C, 0x9B, 0x96, 0x40, 0xDB, 0xDB, 0x40, 0x96, 0x40, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x8, 0x91, 0x96, 0x40, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x42, 0x96, 0x9C, 0x8, 0x91, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x9B, 0x8, 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x8, 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x8, 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x8, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x8, 0x91, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x8, 0x91, 0x9B, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9C, 0x8, 0x9C, 0x9B, 0x9B, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9B, 0x8, 0x96, 0x9B, 0x9B, 0x9B, 0x96, 0x41, 0xDB, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9C, 0x96, 0x8, 0xD6, 0x96, 0x9C, 0x9B, 0x9B, 0x96, 0x41, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9B, 0x96, 0xD6, 0x8, 0x9C, 0xD6, 0x96, 0x9B, 0x9C, 0x9B, 0x96, 0x40, 0x96, 0x9B, 0x9C, 0x9B, 0x96, 0xD6, 0x9C, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
.unk3A0 = {0x381, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0xFFFF},
.coords = {131, 139},
.direction = 0x23,
.range = 0x77,
.metatileData = {
0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08,
0x91, 0x9B, 0x9C, 0x96, 0x40, 0x40, 0x96, 0x9B, 0x96, 0x40, 0x40, 0x96, 0x9B, 0x9C, 0x9B, 0x08,
0x9C, 0x9B, 0x96, 0x40, 0xDB, 0xDB, 0x40, 0x96, 0x40, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x08,
0x91, 0x96, 0x40, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x42, 0x96, 0x9C, 0x08,
0x91, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x9B, 0x08,
0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x08,
0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x08,
0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x08,
0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x08,
0x91, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x08,
0x91, 0x9B, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9C, 0x08,
0x9C, 0x9B, 0x9B, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9B, 0x08,
0x96, 0x9B, 0x9B, 0x9B, 0x96, 0x41, 0xDB, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9C, 0x96, 0x08,
0xD6, 0x96, 0x9C, 0x9B, 0x9B, 0x96, 0x41, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9B, 0x96, 0xD6, 0x08,
0x9C, 0xD6, 0x96, 0x9B, 0x9C, 0x9B, 0x96, 0x40, 0x96, 0x9B, 0x9C, 0x9B, 0x96, 0xD6, 0x9C, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = {0x0381, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0xFFFF},
.coords = {COORDS_XY(3,8), COORDS_XY(11,8)},
.direction = TRAINER_DIRS(DIR_WEST, DIR_EAST),
.range = TRAINER_RANGE(7, 7),
}
},
[2] =
@@ -2523,11 +2665,28 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
},
},
.display = {
.data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x1B, 0x1C, 0x1D, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x91, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x84, 0x84, 0x84, 0x9A, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0x17, 0xBB, 0xBB, 0x8},
.unk3A0 = {0x381, 0x381, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1},
.coords = {25, 30},
.direction = 0x23,
.range = 0x44,
.metatileData = {
0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x1B, 0x1C, 0x1D, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08,
0x91, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x84, 0x84, 0x84, 0x9A, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x08,
0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08,
0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x08,
0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08,
0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08,
0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08,
0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08,
0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08,
0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x08,
0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08,
0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x08,
0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08,
0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08,
0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08,
0x17, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0x17, 0xBB, 0xBB, 0x08,
},
.collisionData = {0x0381, 0x0381, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1},
.coords = {COORDS_XY(9,1), COORDS_XY(14,1)},
.direction = TRAINER_DIRS(DIR_WEST, DIR_EAST),
.range = TRAINER_RANGE(4, 4),
}
},
[3] =
@@ -2818,11 +2977,28 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
},
},
.display = {
.data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x69, 0x40, 0x6D, 0x41, 0x73, 0x41, 0x5E, 0x41, 0x71, 0x42, 0x45, 0x45, 0x45, 0x45, 0x45, 0x8, 0x43, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x41, 0x73, 0x45, 0x45, 0x45, 0x45, 0x45, 0x8, 0x65, 0x40, 0x73, 0x42, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x42, 0x45, 0x45, 0x45, 0x45, 0x45, 0x8, 0x6C, 0x73, 0x41, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x42, 0x73, 0x41, 0x8, 0x69, 0x40, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x43, 0x73, 0x43, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x8, 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x8, 0x65, 0x42, 0x73, 0x42, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x42, 0x73, 0x41, 0x6D, 0x42, 0x73, 0x8, 0x6C, 0x73, 0x41, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x8, 0x69, 0x40, 0x6D, 0x41, 0x73, 0x41, 0x6D, 0x42, 0x73, 0x43, 0x6D, 0x41, 0x73, 0x43, 0x6D, 0x8, 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x8, 0x65, 0x42, 0x73, 0x42, 0x6D, 0x43, 0x73, 0x42, 0x6D, 0x42, 0x73, 0x41, 0x6D, 0x40, 0x73, 0x8, 0x6C, 0x73, 0x40, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x8, 0x69, 0x40, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x43, 0x73, 0x40, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x8, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
.unk3A0 = {0x381, 0x1, 0x2201, 0x1, 0x8881, 0x1, 0x2223, 0x1, 0x8889, 0x1, 0x2223, 0x1, 0x8889, 0x1, 0x2223, 0xFFFF},
.coords = {42, 46},
.direction = 0x23,
.range = 0x33,
.metatileData = {
0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08,
0x69, 0x40, 0x6D, 0x41, 0x73, 0x41, 0x5E, 0x41, 0x71, 0x42, 0x45, 0x45, 0x45, 0x45, 0x45, 0x08,
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0x6C, 0x73, 0x41, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x42, 0x73, 0x41, 0x08,
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0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x08,
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0x6C, 0x73, 0x41, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x08,
0x69, 0x40, 0x6D, 0x41, 0x73, 0x41, 0x6D, 0x42, 0x73, 0x43, 0x6D, 0x41, 0x73, 0x43, 0x6D, 0x08,
0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x08,
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0x6C, 0x73, 0x40, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x08,
0x69, 0x40, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x43, 0x73, 0x40, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x08,
0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = {0x0381, 0x1, 0x2201, 0x1, 0x8881, 0x1, 0x2223, 0x1, 0x8889, 0x1, 0x2223, 0x1, 0x8889, 0x1, 0x2223, 0xFFFF},
.coords = {COORDS_XY(10,2), COORDS_XY(14,2)},
.direction = TRAINER_DIRS(DIR_WEST, DIR_EAST),
.range = TRAINER_RANGE(3, 3),
}
},
};
@@ -3127,11 +3303,28 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = {
},
},
.display = {
.data = {0xF1, 0xF5, 0xFB, 0xF5, 0xE6, 0xE6, 0x1B, 0x14, 0x15, 0xF8, 0xF9, 0xFA, 0xFB, 0xFB, 0xFB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xF9, 0xE6, 0xEE, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0x9B, 0x9B, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0x9B, 0xDB, 0xDB, 0x9B, 0xEC, 0xFB, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xF5, 0x95, 0x95, 0xF5, 0xF5, 0xF5, 0xEB, 0xEC, 0xEB, 0xFB, 0xEB, 0x8, 0xED, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0x8, 0xF4, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xF5, 0xFB, 0x8, 0xF1, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0x8, 0xF1, 0xF5, 0xF5, 0xEB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0xFB, 0x8, 0xF1, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0xEB, 0xFB, 0x8, 0xF1, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xFB, 0xEB, 0xFB, 0x8, 0xF1, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0xEC, 0xFB, 0x8, 0xF1, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
.unk3A0 = {0x381, 0x5E01, 0x50FF, 0x5083, 0x503B, 0x5FEB, 0xC02B, 0x5FEB, 0x5009, 0x57FD, 0x1005, 0x7FF5, 0x15, 0x7FF5, 0x1, 0xFFFF},
.coords = {52, 55},
.direction = 0x23,
.range = 0x22,
.metatileData = {
0xF1, 0xF5, 0xFB, 0xF5, 0xE6, 0xE6, 0x1B, 0x14, 0x15, 0xF8, 0xF9, 0xFA, 0xFB, 0xFB, 0xFB, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xF9, 0xE6, 0xEE, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0x9B, 0x9B, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0x9B, 0xDB, 0xDB, 0x9B, 0xEC, 0xFB, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0xF5, 0x95, 0x95, 0xF5, 0xF5, 0xF5, 0xEB, 0xEC, 0xEB, 0xFB, 0xEB, 0x08,
0xED, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0x08,
0xF4, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xF5, 0xFB, 0x08,
0xF1, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0x08,
0xF1, 0xF5, 0xF5, 0xEB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0xFB, 0x08,
0xF1, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0xEB, 0xFB, 0x08,
0xF1, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xFB, 0xEB, 0xFB, 0x08,
0xF1, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0xEC, 0xFB, 0x08,
0xF1, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = {0x0381, 0x5E01, 0x50FF, 0x5083, 0x503B, 0x5FEB, 0xC02B, 0x5FEB, 0x5009, 0x57FD, 0x1005, 0x7FF5, 0x15, 0x7FF5, 0x1, 0xFFFF},
.coords = {COORDS_XY(4,3), COORDS_XY(7,3)},
.direction = TRAINER_DIRS(DIR_WEST, DIR_EAST),
.range = TRAINER_RANGE(2, 2),
}
},
[1] =
@@ -3431,11 +3624,28 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = {
},
},
.display = {
.data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x2D, 0x3B, 0x3B, 0x3B, 0x35, 0x2C, 0x23, 0x24, 0x23, 0x2C, 0x35, 0x3B, 0x3B, 0x3B, 0x3B, 0x8, 0x94, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x8C, 0x87, 0x8C, 0x87, 0x95, 0x87, 0x9B, 0x8, 0x91, 0x8F, 0x9B, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x95, 0x8, 0x8D, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x95, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x8C, 0x8, 0x94, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x9B, 0x9B, 0x9B, 0x87, 0x9B, 0x8, 0x91, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x95, 0x9B, 0x95, 0x8F, 0x9B, 0x8, 0x91, 0x97, 0x95, 0x97, 0x8C, 0x97, 0x95, 0x97, 0x95, 0x97, 0x8C, 0x9B, 0x8C, 0x97, 0x95, 0x8, 0x91, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x9B, 0x87, 0x95, 0x87, 0x8C, 0x8, 0x8D, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8, 0x94, 0x97, 0x95, 0x97, 0x8C, 0x97, 0x9B, 0x97, 0x95, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x9B, 0x8, 0x91, 0x87, 0x8C, 0x87, 0x95, 0x87, 0x95, 0x87, 0x8B, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x9B, 0x8, 0x91, 0x8F, 0x95, 0x8F, 0x8B, 0x8F, 0x8C, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8, 0x91, 0x97, 0x8C, 0x97, 0x8C, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x8B, 0x97, 0x9B, 0x8, 0x91, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x8C, 0x9B, 0x9B, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
.unk3A0 = {0x381, 0x7C1, 0x8AA1, 0x209, 0x5557, 0xA281, 0x81, 0x5D6D, 0x2283, 0x89, 0xDD55, 0x20A1, 0xA81, 0x7D5D, 0x9, 0xFFFF},
.coords = {105, 109},
.direction = 0x23,
.range = 0x33,
.metatileData = {
0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08,
0x2D, 0x3B, 0x3B, 0x3B, 0x35, 0x2C, 0x23, 0x24, 0x23, 0x2C, 0x35, 0x3B, 0x3B, 0x3B, 0x3B, 0x08,
0x94, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x8C, 0x87, 0x8C, 0x87, 0x95, 0x87, 0x9B, 0x08,
0x91, 0x8F, 0x9B, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x95, 0x08,
0x8D, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x95, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x8C, 0x08,
0x94, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x9B, 0x9B, 0x9B, 0x87, 0x9B, 0x08,
0x91, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x95, 0x9B, 0x95, 0x8F, 0x9B, 0x08,
0x91, 0x97, 0x95, 0x97, 0x8C, 0x97, 0x95, 0x97, 0x95, 0x97, 0x8C, 0x9B, 0x8C, 0x97, 0x95, 0x08,
0x91, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x9B, 0x87, 0x95, 0x87, 0x8C, 0x08,
0x8D, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x08,
0x94, 0x97, 0x95, 0x97, 0x8C, 0x97, 0x9B, 0x97, 0x95, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x9B, 0x08,
0x91, 0x87, 0x8C, 0x87, 0x95, 0x87, 0x95, 0x87, 0x8B, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x9B, 0x08,
0x91, 0x8F, 0x95, 0x8F, 0x8B, 0x8F, 0x8C, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x08,
0x91, 0x97, 0x8C, 0x97, 0x8C, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x8B, 0x97, 0x9B, 0x08,
0x91, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x8C, 0x9B, 0x9B, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = {0x0381, 0x7C1, 0x8AA1, 0x0209, 0x5557, 0xA281, 0x81, 0x5D6D, 0x2283, 0x89, 0xDD55, 0x20A1, 0xA81, 0x7D5D, 0x9, 0xFFFF},
.coords = {COORDS_XY(9,6), COORDS_XY(13,6)},
.direction = TRAINER_DIRS(DIR_WEST, DIR_EAST),
.range = TRAINER_RANGE(3, 3),
}
},
[2] =
@@ -3735,11 +3945,28 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = {
},
},
.display = {
.data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7C, 0x46, 0x8, 0x69, 0x46, 0x7A, 0x73, 0x73, 0x73, 0x79, 0x73, 0x73, 0x73, 0x7D, 0x73, 0x73, 0x73, 0x46, 0x8, 0x69, 0x46, 0x73, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x8, 0x69, 0x46, 0x73, 0x73, 0x7B, 0x73, 0x7C, 0x73, 0x7B, 0x73, 0x7A, 0x73, 0x73, 0x73, 0x46, 0x8, 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7A, 0x46, 0x8, 0x69, 0x46, 0x73, 0x73, 0x73, 0x73, 0x73, 0x7D, 0x7C, 0x73, 0x7C, 0x73, 0x7B, 0x73, 0x46, 0x8, 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7C, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x8, 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x8, 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x8, 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x8, 0xF1, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x78, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x8, 0xF1, 0x46, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x7A, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x7C, 0x8, 0xF1, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0xFB, 0x8, 0x7C, 0xFB, 0x7B, 0xFB, 0x7A, 0xFB, 0x79, 0xFB, 0xB3, 0xFB, 0x7D, 0xFB, 0x7E, 0xFB, 0x7D, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
.unk3A0 = {0x381, 0x7FFB, 0x4003, 0x5FFF, 0x4003, 0x7FFB, 0x4003, 0x7EFF, 0x4443, 0x4443, 0x4443, 0x7EFF, 0x4001, 0x7FFD, 0x1, 0xFFFF},
.coords = {150, 152},
.direction = 0x23,
.range = 0x11,
.metatileData = {
0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08,
0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7C, 0x46, 0x08,
0x69, 0x46, 0x7A, 0x73, 0x73, 0x73, 0x79, 0x73, 0x73, 0x73, 0x7D, 0x73, 0x73, 0x73, 0x46, 0x08,
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0x69, 0x46, 0x73, 0x73, 0x7B, 0x73, 0x7C, 0x73, 0x7B, 0x73, 0x7A, 0x73, 0x73, 0x73, 0x46, 0x08,
0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7A, 0x46, 0x08,
0x69, 0x46, 0x73, 0x73, 0x73, 0x73, 0x73, 0x7D, 0x7C, 0x73, 0x7C, 0x73, 0x7B, 0x73, 0x46, 0x08,
0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7C, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08,
0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x08,
0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x08,
0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x08,
0xF1, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x78, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08,
0xF1, 0x46, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x7A, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x7C, 0x08,
0xF1, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0xFB, 0x08,
0x7C, 0xFB, 0x7B, 0xFB, 0x7A, 0xFB, 0x79, 0xFB, 0xB3, 0xFB, 0x7D, 0xFB, 0x7E, 0xFB, 0x7D, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = {0x0381, 0x7FFB, 0x4003, 0x5FFF, 0x4003, 0x7FFB, 0x4003, 0x7EFF, 0x4443, 0x4443, 0x4443, 0x7EFF, 0x4001, 0x7FFD, 0x1, 0xFFFF},
.coords = {COORDS_XY(6,9), COORDS_XY(8,9)},
.direction = TRAINER_DIRS(DIR_WEST, DIR_EAST),
.range = TRAINER_RANGE(1, 1),
}
},
[3] =
@@ -4029,11 +4256,28 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = {
},
},
.display = {
.data = {0xF1, 0xFB, 0xFB, 0xFB, 0xF9, 0xF9, 0x1B, 0x1C, 0x1D, 0xE5, 0xE6, 0xEE, 0xF5, 0xFB, 0xFB, 0x8, 0xED, 0xF5, 0xF5, 0xF5, 0xFB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEB, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0x8, 0xF4, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0xF1, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0x8, 0xF1, 0xEB, 0xEC, 0xEC, 0xEC, 0xEB, 0xEC, 0xEC, 0xFB, 0xEC, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0x8, 0xF1, 0xEB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xF5, 0xFB, 0xF5, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0xF1, 0xEB, 0xFB, 0xF5, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xF5, 0xF5, 0xF5, 0xFB, 0xFB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0x8, 0xF1, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0x8, 0xF1, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0xF1, 0xFB, 0xFB, 0xEC, 0xFB, 0xFB, 0xFB, 0xEC, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
.unk3A0 = {0x381, 0x3F9, 0xF041, 0x41, 0x7F5F, 0x4401, 0x4541, 0x5579, 0x5541, 0x555F, 0x5541, 0x5541, 0x557D, 0x1101, 0x1101, 0xFFFF},
.coords = {40, 91},
.direction = 0x21,
.range = 0x33,
.metatileData = {
0xF1, 0xFB, 0xFB, 0xFB, 0xF9, 0xF9, 0x1B, 0x1C, 0x1D, 0xE5, 0xE6, 0xEE, 0xF5, 0xFB, 0xFB, 0x08,
0xED, 0xF5, 0xF5, 0xF5, 0xFB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEB, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0x08,
0xF4, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08,
0xF1, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0x08,
0xF1, 0xEB, 0xEC, 0xEC, 0xEC, 0xEB, 0xEC, 0xEC, 0xFB, 0xEC, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0x08,
0xF1, 0xEB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xF5, 0xFB, 0xF5, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08,
0xF1, 0xEB, 0xFB, 0xF5, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xF5, 0xF5, 0xF5, 0xFB, 0xFB, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08,
0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0x08,
0xF1, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0x08,
0xF1, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08,
0xF1, 0xFB, 0xFB, 0xEC, 0xFB, 0xFB, 0xFB, 0xEC, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = {0x0381, 0x3F9, 0xF041, 0x41, 0x7F5F, 0x4401, 0x4541, 0x5579, 0x5541, 0x555F, 0x5541, 0x5541, 0x557D, 0x1101, 0x1101, 0xFFFF},
.coords = {COORDS_XY(8,2), COORDS_XY(11,5)},
.direction = TRAINER_DIRS(DIR_WEST, DIR_NORTH),
.range = TRAINER_RANGE(3, 3),
}
},
};
@@ -4345,11 +4589,28 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
},
},
.display = {
.data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x1B, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x31, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x2C, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x8, 0x31, 0x3B, 0x8, 0x8, 0x8, 0x8, 0x8, 0x3B, 0x8, 0x8, 0x8, 0x8, 0x8, 0x3B, 0x3B, 0x8, 0x69, 0x73, 0x8, 0x4D, 0x4D, 0x4D, 0x4D, 0xD1, 0x4D, 0x4D, 0x4D, 0x4D, 0x8, 0x69, 0x73, 0x8, 0x40, 0x3B, 0x8, 0x55, 0x55, 0x55, 0x55, 0xD1, 0x55, 0x55, 0x55, 0x55, 0x8, 0x31, 0x41, 0x8, 0x69, 0x41, 0x8, 0xC5, 0xD9, 0xD9, 0xD9, 0x9A, 0xD9, 0xD9, 0xD9, 0xC6, 0x8, 0x41, 0x73, 0x8, 0x69, 0x3B, 0x8, 0xD4, 0xDB, 0x9B, 0x73, 0x73, 0x73, 0x9B, 0xDB, 0xCC, 0x8, 0x31, 0x73, 0x8, 0x69, 0x3B, 0x8, 0xCD, 0x9B, 0x73, 0x73, 0x44, 0x73, 0x73, 0x9B, 0xD5, 0x8, 0x31, 0x73, 0x8, 0x69, 0x3B, 0x8, 0xD4, 0xDB, 0x9B, 0x73, 0x73, 0x73, 0x9B, 0xDB, 0xCC, 0x8, 0x31, 0x73, 0x8, 0x69, 0x41, 0x8, 0xD1, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xDB, 0xDB, 0xDB, 0x8, 0x41, 0x73, 0x8, 0x40, 0x3B, 0x8, 0x8, 0xC7, 0xC7, 0xDB, 0xDB, 0xDB, 0xC7, 0xC7, 0x8, 0x8, 0x31, 0x41, 0x8, 0x69, 0x3B, 0x4D, 0x4D, 0x67, 0x67, 0xDB, 0xDB, 0xDB, 0x67, 0x67, 0x4D, 0x4D, 0x31, 0x73, 0x8, 0x69, 0x3B, 0x55, 0x55, 0xD7, 0xD7, 0xD1, 0xDB, 0xDB, 0xD7, 0xD7, 0x55, 0x55, 0x31, 0x73, 0x8, 0x69, 0x3B, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x73, 0x8, 0x69, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
.unk3A0 = {0x381, 0x201, 0x3EF9, 0x3EF9, 0x3EF9, 0x2009, 0x3019, 0x2009, 0x3019, 0x2009, 0x3019, 0x3019, 0x3C79, 0x1, 0x1, 0xFFFF},
.coords = {116, 122},
.direction = 0x23,
.range = 0x55,
.metatileData = {
0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x1B, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08,
0x31, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x2C, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x08,
0x31, 0x3B, 0x08, 0x08, 0x08, 0x08, 0x08, 0x3B, 0x08, 0x08, 0x08, 0x08, 0x08, 0x3B, 0x3B, 0x08,
0x69, 0x73, 0x08, 0x4D, 0x4D, 0x4D, 0x4D, 0xD1, 0x4D, 0x4D, 0x4D, 0x4D, 0x08, 0x69, 0x73, 0x08,
0x40, 0x3B, 0x08, 0x55, 0x55, 0x55, 0x55, 0xD1, 0x55, 0x55, 0x55, 0x55, 0x08, 0x31, 0x41, 0x08,
0x69, 0x41, 0x08, 0xC5, 0xD9, 0xD9, 0xD9, 0x9A, 0xD9, 0xD9, 0xD9, 0xC6, 0x08, 0x41, 0x73, 0x08,
0x69, 0x3B, 0x08, 0xD4, 0xDB, 0x9B, 0x73, 0x73, 0x73, 0x9B, 0xDB, 0xCC, 0x08, 0x31, 0x73, 0x08,
0x69, 0x3B, 0x08, 0xCD, 0x9B, 0x73, 0x73, 0x44, 0x73, 0x73, 0x9B, 0xD5, 0x08, 0x31, 0x73, 0x08,
0x69, 0x3B, 0x08, 0xD4, 0xDB, 0x9B, 0x73, 0x73, 0x73, 0x9B, 0xDB, 0xCC, 0x08, 0x31, 0x73, 0x08,
0x69, 0x41, 0x08, 0xD1, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xDB, 0xDB, 0xDB, 0x08, 0x41, 0x73, 0x08,
0x40, 0x3B, 0x08, 0x08, 0xC7, 0xC7, 0xDB, 0xDB, 0xDB, 0xC7, 0xC7, 0x08, 0x08, 0x31, 0x41, 0x08,
0x69, 0x3B, 0x4D, 0x4D, 0x67, 0x67, 0xDB, 0xDB, 0xDB, 0x67, 0x67, 0x4D, 0x4D, 0x31, 0x73, 0x08,
0x69, 0x3B, 0x55, 0x55, 0xD7, 0xD7, 0xD1, 0xDB, 0xDB, 0xD7, 0xD7, 0x55, 0x55, 0x31, 0x73, 0x08,
0x69, 0x3B, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x73, 0x08,
0x69, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = {0x0381, 0x0201, 0x3EF9, 0x3EF9, 0x3EF9, 0x2009, 0x3019, 0x2009, 0x3019, 0x2009, 0x3019, 0x3019, 0x3C79, 0x1, 0x1, 0xFFFF},
.coords = {COORDS_XY(4,7), COORDS_XY(10,7)},
.direction = TRAINER_DIRS(DIR_WEST, DIR_EAST),
.range = TRAINER_RANGE(5, 5),
}
},
[1] =
@@ -4650,11 +4911,28 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
},
},
.display = {
.data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x78, 0x8, 0x91, 0x46, 0x9B, 0x7C, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7C, 0x9B, 0x7B, 0x9B, 0x7A, 0x9B, 0x8, 0x91, 0x46, 0x7D, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x8, 0x91, 0x46, 0x9B, 0x7E, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0xB3, 0x9B, 0x9B, 0x9B, 0x8, 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x9B, 0x8, 0x91, 0x46, 0x9B, 0x7D, 0x9B, 0x7C, 0x9B, 0x7B, 0x9B, 0x7A, 0x9B, 0x7C, 0x9B, 0x9B, 0x9B, 0x8, 0x91, 0x46, 0x9B, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x8, 0x91, 0x46, 0x9B, 0x7C, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0x8, 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0xB3, 0x8, 0x91, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x9B, 0x8, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x8, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0x8, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x8, 0x91, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x9B, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
.unk3A0 = {0x381, 0x7FFD, 0x4001, 0x5FFF, 0x4001, 0x7FFD, 0x4001, 0x5FFF, 0x4001, 0x7FFD, 0x1, 0x1, 0x1, 0x1, 0x1, 0xFFFF},
.coords = {167, 231},
.direction = 0x1,
.range = 0x33,
.metatileData = {
0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08,
0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x78, 0x08,
0x91, 0x46, 0x9B, 0x7C, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7C, 0x9B, 0x7B, 0x9B, 0x7A, 0x9B, 0x08,
0x91, 0x46, 0x7D, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08,
0x91, 0x46, 0x9B, 0x7E, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0xB3, 0x9B, 0x9B, 0x9B, 0x08,
0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x9B, 0x08,
0x91, 0x46, 0x9B, 0x7D, 0x9B, 0x7C, 0x9B, 0x7B, 0x9B, 0x7A, 0x9B, 0x7C, 0x9B, 0x9B, 0x9B, 0x08,
0x91, 0x46, 0x9B, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08,
0x91, 0x46, 0x9B, 0x7C, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0x08,
0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0xB3, 0x08,
0x91, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x9B, 0x08,
0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x08,
0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0x08,
0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x08,
0x91, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x9B, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
},
.collisionData = {0x0381, 0x7FFD, 0x4001, 0x5FFF, 0x4001, 0x7FFD, 0x4001, 0x5FFF, 0x4001, 0x7FFD, 0x1, 0x1, 0x1, 0x1, 0x1, 0xFFFF},
.coords = {COORDS_XY(7,10), COORDS_XY(7,14)},
.direction = TRAINER_DIRS(DIR_SOUTH, DIR_NORTH),
.range = TRAINER_RANGE(3, 3),
}
},
[2] =
@@ -4955,11 +5233,28 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
},
},
.display = {
.data = {0xD1, 0xDB, 0xDB, 0xDB, 0xD9, 0xD9, 0x1B, 0x14, 0x15, 0x98, 0x99, 0x9A, 0x9B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xDB, 0xDB, 0xD5, 0xD5, 0xC3, 0xF9, 0x86, 0x8E, 0x95, 0x9B, 0x9B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xDB, 0xD5, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xD5, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x8, 0xD1, 0xD5, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8C, 0x8B, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x8, 0xD1, 0xCB, 0xCB, 0xCB, 0xCB, 0xCC, 0xCC, 0xFB, 0xFB, 0x8C, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x8, 0xD1, 0xCC, 0xCC, 0xCC, 0xCC, 0xFB, 0xF5, 0xFB, 0xF5, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x8, 0xD1, 0xD5, 0xD5, 0xD5, 0xD5, 0xFB, 0xEC, 0xFB, 0xEC, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x8, 0xD1, 0xCB, 0xCB, 0xCB, 0xCB, 0xF5, 0xF5, 0xFB, 0xFB, 0xF5, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x8, 0xD1, 0xCC, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x8, 0xD1, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0xF5, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xCC, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xDB, 0xCC, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xDB, 0xDB, 0xCC, 0xCC, 0xCB, 0xFB, 0x8C, 0x8C, 0x8C, 0x9B, 0x9B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xCC, 0xFB, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x8},
.unk3A0 = {0x381, 0x201, 0xEE1, 0x1EF1, 0x3EF9, 0x3EF9, 0x7E7D, 0x783D, 0x2BD, 0x783D, 0x7E7D, 0x3E79, 0x3EF9, 0x1EF1, 0xEE1, 0x201},
.coords = {103, 167},
.direction = 0x1,
.range = 0x33,
.metatileData = {
0xD1, 0xDB, 0xDB, 0xDB, 0xD9, 0xD9, 0x1B, 0x14, 0x15, 0x98, 0x99, 0x9A, 0x9B, 0x9B, 0x9B, 0x08,
0xD1, 0xDB, 0xDB, 0xDB, 0xD5, 0xD5, 0xC3, 0xF9, 0x86, 0x8E, 0x95, 0x9B, 0x9B, 0x9B, 0x9B, 0x08,
0xD1, 0xDB, 0xDB, 0xD5, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x9B, 0x9B, 0x08,
0xD1, 0xDB, 0xD5, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x9B, 0x08,
0xD1, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x08,
0xD1, 0xD5, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8C, 0x8B, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x08,
0xD1, 0xCB, 0xCB, 0xCB, 0xCB, 0xCC, 0xCC, 0xFB, 0xFB, 0x8C, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08,
0xD1, 0xCC, 0xCC, 0xCC, 0xCC, 0xFB, 0xF5, 0xFB, 0xF5, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08,
0xD1, 0xD5, 0xD5, 0xD5, 0xD5, 0xFB, 0xEC, 0xFB, 0xEC, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08,
0xD1, 0xCB, 0xCB, 0xCB, 0xCB, 0xF5, 0xF5, 0xFB, 0xFB, 0xF5, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08,
0xD1, 0xCC, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x08,
0xD1, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0xF5, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x08,
0xD1, 0xDB, 0xCC, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x9B, 0x08,
0xD1, 0xDB, 0xDB, 0xCC, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x9B, 0x9B, 0x08,
0xD1, 0xDB, 0xDB, 0xDB, 0xCC, 0xCC, 0xCB, 0xFB, 0x8C, 0x8C, 0x8C, 0x9B, 0x9B, 0x9B, 0x9B, 0x08,
0xD1, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xCC, 0xFB, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x08,
},
.collisionData = {0x0381, 0x0201, 0xEE1, 0x1EF1, 0x3EF9, 0x3EF9, 0x7E7D, 0x783D, 0x2BD, 0x783D, 0x7E7D, 0x3E79, 0x3EF9, 0x1EF1, 0xEE1, 0x201},
.coords = {COORDS_XY(7,6), COORDS_XY(7,10)},
.direction = TRAINER_DIRS(DIR_SOUTH, DIR_NORTH),
.range = TRAINER_RANGE(3, 3),
}
},
[3] =
@@ -5252,11 +5547,32 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
},
},
.display = {
.data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x96, 0xFB, 0xF6, 0xFD, 0xF6, 0xF6, 0xFB, 0x46, 0xFB, 0xF6, 0xF6, 0xFD, 0xF6, 0xFB, 0x9B, 0x8, 0xFB, 0x9B, 0xFB, 0xF6, 0xFB, 0xFB, 0xFB, 0x46, 0xFB, 0xFB, 0xFB, 0xF6, 0xFB, 0x9B, 0xFB, 0x8, 0xF6, 0xFB, 0x9B, 0xFB, 0xFB, 0x46, 0x46, 0x9B, 0x46, 0x46, 0xFB, 0xFB, 0x9B, 0xFB, 0xF6, 0x8, 0xFD, 0xF6, 0xFB, 0x9B, 0x46, 0x36, 0x36, 0x9B, 0x36, 0x36, 0x46, 0x9B, 0xFB, 0xF6, 0xFD, 0x8, 0xF6, 0xFB, 0xFB, 0x46, 0x9B, 0x46, 0x46, 0xDB, 0x46, 0x46, 0x9B, 0x46, 0xFB, 0xFB, 0xF6, 0x8, 0xF6, 0xFB, 0x46, 0x36, 0x46, 0x9B, 0xDB, 0xD6, 0xDB, 0x9B, 0x46, 0x36, 0x46, 0xFB, 0xF6, 0x8, 0xFB, 0xFB, 0x46, 0x36, 0x9B, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0x9B, 0x36, 0x46, 0xFB, 0xFB, 0x8, 0x96, 0x9B, 0x9B, 0x9B, 0x9B, 0xD6, 0xD6, 0x96, 0xD6, 0xD6, 0xDB, 0x9B, 0x9B, 0x9B, 0x96, 0x8, 0xFB, 0xFB, 0x46, 0x36, 0x9B, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0x9B, 0x36, 0x46, 0xFB, 0xFB, 0x8, 0xF6, 0xFB, 0x46, 0x36, 0x46, 0x9B, 0xDB, 0xD6, 0xDB, 0x9B, 0x46, 0x36, 0x46, 0xFB, 0xF6, 0x8, 0xF6, 0xFB, 0xFB, 0x46, 0x9B, 0x46, 0x46, 0xDB, 0x46, 0x46, 0x9B, 0x46, 0xFB, 0xFB, 0xF6, 0x8, 0xFD, 0xF6, 0xFB, 0x9B, 0x46, 0x36, 0x36, 0x9B, 0x36, 0x36, 0x46, 0x9B, 0xFB, 0xF6, 0xFD, 0x8, 0xF6, 0xFB, 0x9B, 0xFB, 0xFB, 0x46, 0x46, 0x9B, 0x46, 0x46, 0xFB, 0xFB, 0x9B, 0xFB, 0xF6, 0x8, 0xFB, 0x9B, 0xFB, 0xF6, 0xFB, 0xFB, 0xFB, 0x46, 0xFB, 0xFB, 0xFB, 0xF6, 0xFB, 0x9B, 0xFB, 0x8, 0x96, 0xFB, 0xF6, 0xFD, 0xF6, 0xF6, 0xFB, 0x46, 0xFB, 0xF6, 0xF6, 0xFD, 0xF6, 0xFB, 0x9B, 0x8},
.unk3A0 = {0x381, 0x101, 0x101, 0x6C1, 0x821, 0x16D1, 0x2829, 0x2009, 0x1, 0x2009, 0x2829, 0x16D1, 0x821, 0x6C1, 0x101, 0x101},
.coords = {103, 167},
.direction = 0x1,
.range = 0x33,
.metatileData = {
0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08,
0x96, 0xFB, 0xF6, 0xFD, 0xF6, 0xF6, 0xFB, 0x46, 0xFB, 0xF6, 0xF6, 0xFD, 0xF6, 0xFB, 0x9B, 0x08,
0xFB, 0x9B, 0xFB, 0xF6, 0xFB, 0xFB, 0xFB, 0x46, 0xFB, 0xFB, 0xFB, 0xF6, 0xFB, 0x9B, 0xFB, 0x08,
0xF6, 0xFB, 0x9B, 0xFB, 0xFB, 0x46, 0x46, 0x9B, 0x46, 0x46, 0xFB, 0xFB, 0x9B, 0xFB, 0xF6, 0x08,
0xFD, 0xF6, 0xFB, 0x9B, 0x46, 0x36, 0x36, 0x9B, 0x36, 0x36, 0x46, 0x9B, 0xFB, 0xF6, 0xFD, 0x08,
0xF6, 0xFB, 0xFB, 0x46, 0x9B, 0x46, 0x46, 0xDB, 0x46, 0x46, 0x9B, 0x46, 0xFB, 0xFB, 0xF6, 0x08,
0xF6, 0xFB, 0x46, 0x36, 0x46, 0x9B, 0xDB, 0xD6, 0xDB, 0x9B, 0x46, 0x36, 0x46, 0xFB, 0xF6, 0x08,
0xFB, 0xFB, 0x46, 0x36, 0x9B, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0x9B, 0x36, 0x46, 0xFB, 0xFB, 0x08,
0x96, 0x9B, 0x9B, 0x9B, 0x9B, 0xD6, 0xD6, 0x96, 0xD6, 0xD6, 0xDB, 0x9B, 0x9B, 0x9B, 0x96, 0x08,
0xFB, 0xFB, 0x46, 0x36, 0x9B, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0x9B, 0x36, 0x46, 0xFB, 0xFB, 0x08,
0xF6, 0xFB, 0x46, 0x36, 0x46, 0x9B, 0xDB, 0xD6, 0xDB, 0x9B, 0x46, 0x36, 0x46, 0xFB, 0xF6, 0x08,
0xF6, 0xFB, 0xFB, 0x46, 0x9B, 0x46, 0x46, 0xDB, 0x46, 0x46, 0x9B, 0x46, 0xFB, 0xFB, 0xF6, 0x08,
0xFD, 0xF6, 0xFB, 0x9B, 0x46, 0x36, 0x36, 0x9B, 0x36, 0x36, 0x46, 0x9B, 0xFB, 0xF6, 0xFD, 0x08,
0xF6, 0xFB, 0x9B, 0xFB, 0xFB, 0x46, 0x46, 0x9B, 0x46, 0x46, 0xFB, 0xFB, 0x9B, 0xFB, 0xF6, 0x08,
0xFB, 0x9B, 0xFB, 0xF6, 0xFB, 0xFB, 0xFB, 0x46, 0xFB, 0xFB, 0xFB, 0xF6, 0xFB, 0x9B, 0xFB, 0x08,
0x96, 0xFB, 0xF6, 0xFD, 0xF6, 0xF6, 0xFB, 0x46, 0xFB, 0xF6, 0xF6, 0xFD, 0xF6, 0xFB, 0x9B, 0x08,
},
.collisionData = {0x0381, 0x0101, 0x0101, 0x6C1, 0x0821, 0x16D1, 0x2829, 0x2009, 0x1, 0x2009, 0x2829, 0x16D1, 0x0821, 0x6C1, 0x0101, 0x101},
.coords = {COORDS_XY(7,6), COORDS_XY(7,10)},
.direction = TRAINER_DIRS(DIR_SOUTH, DIR_NORTH),
.range = TRAINER_RANGE(3, 3),
}
},
};
#undef COORDS_XY
#undef TRAINER_DIRS
#undef TRAINER_RANGE
+170 -170
View File
File diff suppressed because it is too large Load Diff
-1
View File
@@ -1,7 +1,6 @@
#include "global.h"
#include "contest.h"
#include "constants/species.h"
#define CONTEST_OPPONENT_JIMMY 0
#define CONTEST_OPPONENT_EDITH 1
@@ -1,5 +1,3 @@
#include "constants/species.h"
const u16 gEasyChatGroup_Pokemon[] = {
SPECIES_ABRA,
SPECIES_ABSOL,
@@ -1,5 +1,3 @@
#include "constants/species.h"
const u16 gEasyChatGroup_Pokemon2[] = {
SPECIES_ABRA,
SPECIES_AERODACTYL,
@@ -1286,4 +1286,4 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_Rayquaza = {
.callback = UpdateRayquazaSpotlightEffect,
};
static const struct SpritePalette sSpritePalette_Unused = {gObjectEventPalette2, FLDEFF_PAL_TAG_UNKNOWN};
static const struct SpritePalette sSpritePalette_Unused = {gObjectEventPal_Npc3, FLDEFF_PAL_TAG_UNKNOWN};
+58 -69
View File
@@ -1,73 +1,62 @@
const u32 gRaySceneGroudon_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon.4bpp.lz");
const u32 gRaySceneGroudon2_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_shoulder.4bpp.lz");
const u32 gRaySceneGroudon3_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_claw.4bpp.lz");
// Scene 1 (RAY_ANIM_DUO_FIGHT / RAY_ANIM_DUO_FIGHT_PRE)
const u32 gRaySceneDuoFight_Groudon_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/groudon.4bpp.lz");
const u32 gRaySceneDuoFight_GroudonShoulder_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/groudon_shoulder.4bpp.lz");
const u32 gRaySceneDuoFight_GroudonClaw_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/groudon_claw.4bpp.lz");
const u32 gRaySceneDuoFight_Kyogre_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/kyogre.4bpp.lz");
const u32 gRaySceneDuoFight_KyogrePectoralFin_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/kyogre_pectoral_fin.4bpp.lz");
const u32 gRaySceneDuoFight_KyogreDorsalFin_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/kyogre_dorsal_fin.4bpp.lz");
const u32 gRaySceneDuoFight_Groudon_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/groudon.gbapal.lz");
const u32 gRaySceneDuoFight_Kyogre_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/kyogre.gbapal.lz");
const u32 gRaySceneDuoFight_Clouds_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/clouds.4bpp.lz");
const u32 gRaySceneDuoFight_Clouds_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/clouds.gbapal.lz"); // pal 1 clouds, pal 2 rain
const u32 gRaySceneDuoFight_Clouds1_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/clouds1.bin.lz");
const u32 gRaySceneDuoFight_Clouds2_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/clouds2.bin.lz");
const u32 gRaySceneDuoFight_Clouds3_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_1/clouds3.bin.lz");
const u32 gRaySceneKyogre_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre.4bpp.lz");
const u32 gRaySceneKyogre2_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_shoulder.4bpp.lz");
const u32 gRaySceneKyogre3_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_fin.4bpp.lz");
// Scene 2 (RAY_ANIM_TAKES_FLIGHT)
const u32 gRaySceneTakesFlight_Smoke_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_2/smoke.4bpp.lz");
const u32 gRaySceneTakesFlight_Smoke_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_2/smoke.gbapal.lz");
const u32 gRaySceneTakesFlight_Rayquaza_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_2/rayquaza.8bpp.lz");
const u32 gRaySceneTakesFlight_Rayquaza_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_2/rayquaza.gbapal.lz");
const u32 gRaySceneTakesFlight_Rayquaza_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_2/rayquaza.bin.lz");
const u32 gRaySceneTakesFlight_Bg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_2/bg.4bpp.lz"); // uses pal 2 of gRaySceneTakesFlight_Rayquaza_Pal
const u32 gRaySceneTakesFlight_Bg_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_2/bg.bin.lz");
const u32 gRaySceneGroudon_Pal[] = INCBIN_U32("graphics/rayquaza_scene/groudon.gbapal.lz");
const u32 gRaySceneKyogre_Pal[] = INCBIN_U32("graphics/rayquaza_scene/kyogre.gbapal.lz");
// Scene 3 (RAY_ANIM_DESCENDS)
const u32 gRaySceneDescends_Rayquaza_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/rayquaza.4bpp.lz");
// for some reason there are an extra 0xC bytes at the end of the original rayquaza_tail.4bpp, so in order to produce the correct lz,
// we have to cat the bytes at the end with a make rule. not sure why those bytes are there, it may have been a bug in Game Freak's software.
const u32 gRaySceneDescends_RayquazaTail_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/rayquaza_tail_fix.4bpp.lz");
const u32 gRaySceneDescends_Bg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/bg.4bpp.lz");
const u32 gRaySceneDescends_Light_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/light.4bpp.lz"); // uses pal 2 of gRaySceneDescends_Bg_Pal
const u32 gRaySceneDescends_Bg_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/bg.gbapal.lz");
const u32 gRaySceneDescends_Bg_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/bg.bin.lz");
const u32 gRaySceneDescends_Light_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/light.bin.lz");
const u32 gRaySceneClouds_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/clouds.4bpp.lz");
const u32 gRaySceneClouds_Pal[] = INCBIN_U32("graphics/rayquaza_scene/clouds.gbapal.lz"); // pal 1 clouds, pal 2 rain
const u32 gRaySceneClouds1_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/clouds1.bin.lz");
const u32 gRaySceneClouds2_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/clouds2.bin.lz");
const u32 gRaySceneClouds3_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/clouds3.bin.lz");
// Scene 4 (RAY_ANIM_CHARGES)
const u32 gRaySceneCharges_Bg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_4/bg.4bpp.lz");
const u32 gRaySceneCharges_Bg_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_4/bg.bin.lz");
const u32 gRaySceneCharges_Streaks_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_4/streaks.4bpp.lz");
const u32 gRaySceneCharges_Streaks_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_4/streaks.bin.lz");
const u32 gRaySceneCharges_Rayquaza_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_4/rayquaza.4bpp.lz");
const u32 gRaySceneCharges_Rayquaza_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_4/rayquaza.bin.lz");
const u32 gRaySceneCharges_Orbs_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_4/orbs.bin.lz");
const u32 gRaySceneCharges_Bg_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_4/bg.gbapal.lz");
const u32 gRaySceneSmoke_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/smoke.4bpp.lz");
const u32 gRaySceneSmoke_Pal[] = INCBIN_U32("graphics/rayquaza_scene/smoke.gbapal.lz");
const u32 gRaySceneRayquaza_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza.8bpp.lz");
const u32 gRaySceneRayquaza_Pal[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza.gbapal.lz");
const u32 gRaySceneRayquaza_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza.bin.lz");
const u32 gRaySceneOvercast_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/overcast.4bpp.lz"); // uses pal 2 of gRaySceneRayquaza_Pal
const u32 gRaySceneOvercast_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/overcast.bin.lz");
const u32 gRaySceneRayquazaFly1_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_fly1.4bpp.lz");
const u32 gRaySceneRayquazaTail_Gfx[] = INCBIN_U32( "graphics/rayquaza_scene/rayquaza_tail_fix.4bpp.lz"); // for some reason there are an extra 0xC bytes at the end of the original 4bpp, so in order to produce the correct lz, we have to cat the bytes at the end with a make rule. not sure why those bytes are there, it may have been a bug in Game Freak's software.
const u32 gRaySceneOvercast2_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/overcast2.4bpp.lz");
const u32 gRaySceneRayquazaLight_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_light.4bpp.lz"); // uses pal 2 of gRaySceneOvercast2_Pal
const u32 gRaySceneOvercast2_Pal[] = INCBIN_U32("graphics/rayquaza_scene/overcast2.gbapal.lz");
const u32 gRaySceneOvercast2_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/overcast2.bin.lz");
const u32 gRaySceneRayquazaLight_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_light.bin.lz");
const u32 gRaySceneChaseBg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/chase_bg.4bpp.lz");
const u32 gRaySceneChaseBg_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/chase_bg.bin.lz");
const u32 gRaySceneChaseStreaks_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/chase_streaks.4bpp.lz");
const u32 gRaySceneChaseStreaks_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/chase_streaks.bin.lz");
const u32 gRaySceneRayquazaChase_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_chase.4bpp.lz");
const u32 gRayChaseRayquazaChase_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_chase.bin.lz");
const u32 gRayChaseRayquazaChase2_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_chase2.bin.lz");
const u32 gRaySceneChase_Pal[] = INCBIN_U32("graphics/rayquaza_scene/chase.gbapal.lz");
const u32 gRaySceneGroudonLeft_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_left.4bpp.lz");
const u32 gRaySceneGroudonTail_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_tail.4bpp.lz");
const u32 gRaySceneKyogreRight_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_right.4bpp.lz");
const u32 gRaySceneRayquazaHover_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_hover.4bpp.lz");
const u32 gRaySceneRayquazaFlyIn_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_flyin.4bpp.lz");
const u32 gRaySceneSplash_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/splash.4bpp.lz");
const u32 gRaySceneGroudonLeft_Pal[] = INCBIN_U32("graphics/rayquaza_scene/groudon_left.gbapal.lz");
const u32 gRaySceneKyogreRight_Pal[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_right.gbapal.lz");
const u32 gRaySceneRayquazaHover_Pal[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_hover.gbapal.lz");
const u32 gRaySceneSplash_Pal[] = INCBIN_U32("graphics/rayquaza_scene/splash.gbapal.lz");
const u32 gRaySceneHushBg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/hush_bg.4bpp.lz");
const u32 gRaySceneHushRing_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/hush_ring.8bpp.lz");
const u32 gRaySceneHushBg_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/hush_bg.bin.lz");
const u32 gRaySceneHushRing_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/hush_ring.bin.lz");
const u32 gRaySceneHushRing_Map[] = INCBIN_U32("graphics/rayquaza_scene/hush_ring_map.bin.lz");
const u32 gRaySceneHushBg_Pal[] = INCBIN_U32("graphics/rayquaza_scene/hush_bg.gbapal.lz");
// Scene 5 (RAY_ANIM_CHASES_AWAY)
const u32 gRaySceneChasesAway_Groudon_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/groudon.4bpp.lz");
const u32 gRaySceneChasesAway_GroudonTail_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/groudon_tail.4bpp.lz");
const u32 gRaySceneChasesAway_Kyogre_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/kyogre.4bpp.lz");
const u32 gRaySceneChasesAway_Rayquaza_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/rayquaza.4bpp.lz");
const u32 gRaySceneChasesAway_RayquazaTail_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/rayquaza_tail.4bpp.lz");
const u32 gRaySceneChasesAway_KyogreSplash_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/kyogre_splash.4bpp.lz");
const u32 gRaySceneChasesAway_Groudon_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/groudon.gbapal.lz");
const u32 gRaySceneChasesAway_Kyogre_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/kyogre.gbapal.lz");
const u32 gRaySceneChasesAway_Rayquaza_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/rayquaza.gbapal.lz");
const u32 gRaySceneChasesAway_KyogreSplash_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/kyogre_splash.gbapal.lz");
const u32 gRaySceneChasesAway_Light_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/light.4bpp.lz");
const u32 gRaySceneChasesAway_Ring_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/ring.8bpp.lz");
const u32 gRaySceneChasesAway_Light_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/light.bin.lz");
const u32 gRaySceneChasesAway_Bg_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/bg.bin.lz");
const u32 gRaySceneChasesAway_Ring_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/ring.bin.lz");
const u32 gRaySceneChasesAway_Bg_Pal[] = INCBIN_U32("graphics/rayquaza_scene/scene_5/bg.gbapal.lz");
+4 -4
View File
@@ -7,8 +7,8 @@ const u32 gTrainerPalette_AquaGruntM[] = INCBIN_U32("graphics/trainers/palettes/
const u32 gTrainerFrontPic_PokemonBreederF[] = INCBIN_U32("graphics/trainers/front_pics/pokemon_breeder_f_front_pic.4bpp.lz");
const u32 gTrainerPalette_PokemonBreederF[] = INCBIN_U32("graphics/trainers/palettes/pokemon_breeder_f.gbapal.lz");
const u32 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U32("graphics/trainers/front_pics/cool_trainer_m_front_pic.4bpp.lz");
const u32 gTrainerPalette_CoolTrainerM[] = INCBIN_U32("graphics/trainers/palettes/cool_trainer_m.gbapal.lz");
const u32 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U32("graphics/trainers/front_pics/cooltrainer_m_front_pic.4bpp.lz");
const u32 gTrainerPalette_CoolTrainerM[] = INCBIN_U32("graphics/trainers/palettes/cooltrainer_m.gbapal.lz");
const u32 gTrainerFrontPic_BirdKeeper[] = INCBIN_U32("graphics/trainers/front_pics/bird_keeper_front_pic.4bpp.lz");
const u32 gTrainerPalette_BirdKeeper[] = INCBIN_U32("graphics/trainers/palettes/bird_keeper.gbapal.lz");
@@ -58,8 +58,8 @@ const u32 gTrainerPalette_TuberF[] = INCBIN_U32("graphics/trainers/palettes/tube
const u32 gTrainerFrontPic_TuberM[] = INCBIN_U32("graphics/trainers/front_pics/tuber_m_front_pic.4bpp.lz");
const u32 gTrainerPalette_TuberM[] = INCBIN_U32("graphics/trainers/palettes/tuber_m.gbapal.lz");
const u32 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U32("graphics/trainers/front_pics/cool_trainer_f_front_pic.4bpp.lz");
const u32 gTrainerPalette_CoolTrainerF[] = INCBIN_U32("graphics/trainers/palettes/cool_trainer_f.gbapal.lz");
const u32 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U32("graphics/trainers/front_pics/cooltrainer_f_front_pic.4bpp.lz");
const u32 gTrainerPalette_CoolTrainerF[] = INCBIN_U32("graphics/trainers/palettes/cooltrainer_f.gbapal.lz");
const u32 gTrainerFrontPic_Lady[] = INCBIN_U32("graphics/trainers/front_pics/lady_front_pic.4bpp.lz");
const u32 gTrainerPalette_Lady[] = INCBIN_U32("graphics/trainers/palettes/lady.gbapal.lz");
+1 -2
View File
@@ -1,7 +1,6 @@
#include "constants/easy_chat.h"
#include "constants/event_objects.h"
#include "constants/items.h"
#include "constants/species.h"
#include "constants/moves.h"
static const u16 sContestLadyMonGfxId[] =
@@ -9,7 +8,7 @@ static const u16 sContestLadyMonGfxId[] =
OBJ_EVENT_GFX_ZIGZAGOON_1,
OBJ_EVENT_GFX_SKITTY,
OBJ_EVENT_GFX_POOCHYENA,
OBJ_EVENT_GFX_KECLEON_1,
OBJ_EVENT_GFX_KECLEON,
OBJ_EVENT_GFX_PIKACHU
};
+64 -64
View File
@@ -1,26 +1,26 @@
const u32 gObjectEventPic_BrendanNormal[] = INCBIN_U32("graphics/object_events/pics/people/brendan/walking.4bpp");
const u32 gObjectEventPic_BrendanRunning[] = INCBIN_U32("graphics/object_events/pics/people/brendan/running.4bpp");
const u16 gObjectEventPalette8[] = INCBIN_U16("graphics/object_events/palettes/08.gbapal");
const u16 gObjectEventPal_Brendan[] = INCBIN_U16("graphics/object_events/palettes/brendan.gbapal");
const u32 gObjectEventPic_RubySapphireBrendanNormal[] = INCBIN_U32("graphics/object_events/pics/people/ruby_sapphire_brendan/walking.4bpp");
const u32 gObjectEventPic_RubySapphireBrendanRunning[] = INCBIN_U32("graphics/object_events/pics/people/ruby_sapphire_brendan/running.4bpp");
const u16 gObjectEventPalette33[] = INCBIN_U16("graphics/object_events/palettes/33.gbapal");
const u16 gObjectEventPaletteNull1[16] = {};
const u16 gObjectEventPaletteNull2[16] = {};
const u16 gObjectEventPaletteNull3[16] = {};
const u16 gObjectEventPaletteNull4[16] = {};
const u16 gObjectEventPaletteNull5[16] = {};
const u16 gObjectEventPaletteNull6[16] = {};
const u16 gObjectEventPaletteNull7[16] = {};
const u16 gObjectEventPaletteNull8[16] = {};
const u16 gObjectEventPaletteNull9[16] = {};
const u16 gObjectEventPaletteNull10[16] = {};
const u16 gObjectEventPaletteNull11[16] = {};
const u16 gObjectEventPaletteNull12[16] = {};
const u16 gObjectEventPaletteNull13[16] = {};
const u16 gObjectEventPaletteNull14[16] = {};
const u16 gObjectEventPaletteNull15[16] = {};
const u16 gObjectEventPalette9[] = INCBIN_U16("graphics/object_events/palettes/09.gbapal");
const u16 gObjectEventPalette10[] = INCBIN_U16("graphics/object_events/palettes/10.gbapal");
const u16 gObjectEventPal_RubySapphireBrendan[] = INCBIN_U16("graphics/object_events/palettes/ruby_sapphire_brendan.gbapal");
const u16 gObjectEventPal_Null1[16] = {};
const u16 gObjectEventPal_Null2[16] = {};
const u16 gObjectEventPal_Null3[16] = {};
const u16 gObjectEventPal_Null4[16] = {};
const u16 gObjectEventPal_Null5[16] = {};
const u16 gObjectEventPal_Null6[16] = {};
const u16 gObjectEventPal_Null7[16] = {};
const u16 gObjectEventPal_Null8[16] = {};
const u16 gObjectEventPal_Null9[16] = {};
const u16 gObjectEventPal_Null10[16] = {};
const u16 gObjectEventPal_Null11[16] = {};
const u16 gObjectEventPal_Null12[16] = {};
const u16 gObjectEventPal_Null13[16] = {};
const u16 gObjectEventPal_Null14[16] = {};
const u16 gObjectEventPal_Null15[16] = {};
const u16 gObjectEventPal_BrendanReflection[] = INCBIN_U16("graphics/object_events/palettes/brendan_reflection.gbapal");
const u16 gObjectEventPal_BridgeReflection[] = INCBIN_U16("graphics/object_events/palettes/bridge_reflection.gbapal");
const u32 gObjectEventPic_BrendanFieldMove[] = INCBIN_U32("graphics/object_events/pics/people/brendan/field_move.4bpp");
const u32 gObjectEventPic_BrendanSurfing[] = INCBIN_U32("graphics/object_events/pics/people/brendan/surfing.4bpp");
const u32 gObjectEventPic_BrendanMachBike[] = INCBIN_U32("graphics/object_events/pics/people/brendan/mach_bike.4bpp");
@@ -31,43 +31,43 @@ const u32 gObjectEventPic_BrendanDecorating[] = INCBIN_U32("graphics/object_even
const u32 gObjectEventPic_MayDecorating[] = INCBIN_U32("graphics/object_events/pics/people/may/decorating.4bpp");
const u32 gObjectEventPic_BrendanUnderwater[] = INCBIN_U32("graphics/object_events/pics/people/brendan/underwater.4bpp");
const u32 gObjectEventPic_MayUnderwater[] = INCBIN_U32("graphics/object_events/pics/people/may/underwater.4bpp");
const u16 gObjectEventPalette11[] = INCBIN_U16("graphics/object_events/palettes/11.gbapal");
const u16 gObjectEventPal_PlayerUnderwater[] = INCBIN_U16("graphics/object_events/palettes/player_underwater.gbapal");
const u32 gObjectEventPic_MayNormal[] = INCBIN_U32("graphics/object_events/pics/people/may/walking.4bpp");
const u32 gObjectEventPic_MayRunning[] = INCBIN_U32("graphics/object_events/pics/people/may/running.4bpp");
const u16 gObjectEventPalette17[] = INCBIN_U16("graphics/object_events/palettes/17.gbapal");
const u16 gObjectEventPalette18[] = INCBIN_U16("graphics/object_events/palettes/18.gbapal");
const u16 gObjectEventPal_May[] = INCBIN_U16("graphics/object_events/palettes/may.gbapal");
const u16 gObjectEventPal_MayReflection[] = INCBIN_U16("graphics/object_events/palettes/may_reflection.gbapal");
const u32 gObjectEventPic_RubySapphireMayNormal[] = INCBIN_U32("graphics/object_events/pics/people/ruby_sapphire_may/walking.4bpp");
const u32 gObjectEventPic_RubySapphireMayRunning[] = INCBIN_U32("graphics/object_events/pics/people/ruby_sapphire_may/running.4bpp");
const u16 gObjectEventPalette34[] = INCBIN_U16("graphics/object_events/palettes/34.gbapal");
const u16 gObjectEventPal_RubySapphireMay[] = INCBIN_U16("graphics/object_events/palettes/ruby_sapphire_may.gbapal");
const u16 gUnusedObjectEventPalette[] = INCBIN_U16("graphics/object_events/palettes/unused_palette.gbapal");
const u16 gObjectEventPaletteNull16[16] = {};
const u16 gObjectEventPaletteNull17[16] = {};
const u16 gObjectEventPaletteNull18[16] = {};
const u16 gObjectEventPaletteNull19[16] = {};
const u16 gObjectEventPaletteNull20[16] = {};
const u16 gObjectEventPaletteNull21[16] = {};
const u16 gObjectEventPaletteNull22[16] = {};
const u16 gObjectEventPaletteNull23[16] = {};
const u16 gObjectEventPaletteNull24[16] = {};
const u16 gObjectEventPaletteNull25[16] = {};
const u16 gObjectEventPaletteNull26[16] = {};
const u16 gObjectEventPaletteNull27[16] = {};
const u16 gObjectEventPaletteNull28[16] = {};
const u16 gObjectEventPaletteNull29[16] = {};
const u16 gObjectEventPal_Null16[16] = {};
const u16 gObjectEventPal_Null17[16] = {};
const u16 gObjectEventPal_Null18[16] = {};
const u16 gObjectEventPal_Null19[16] = {};
const u16 gObjectEventPal_Null20[16] = {};
const u16 gObjectEventPal_Null21[16] = {};
const u16 gObjectEventPal_Null22[16] = {};
const u16 gObjectEventPal_Null23[16] = {};
const u16 gObjectEventPal_Null24[16] = {};
const u16 gObjectEventPal_Null25[16] = {};
const u16 gObjectEventPal_Null26[16] = {};
const u16 gObjectEventPal_Null27[16] = {};
const u16 gObjectEventPal_Null28[16] = {};
const u16 gObjectEventPal_Null29[16] = {};
const u32 gObjectEventPic_MayMachBike[] = INCBIN_U32("graphics/object_events/pics/people/may/mach_bike.4bpp");
const u32 gObjectEventPic_MayAcroBike[] = INCBIN_U32("graphics/object_events/pics/people/may/acro_bike.4bpp");
const u32 gObjectEventPic_MaySurfing[] = INCBIN_U32("graphics/object_events/pics/people/may/surfing.4bpp");
const u32 gObjectEventPic_MayFieldMove[] = INCBIN_U32("graphics/object_events/pics/people/may/field_move.4bpp");
const u32 gObjectEventPic_MayFishing[] = INCBIN_U32("graphics/object_events/pics/people/may/fishing.4bpp");
const u32 gObjectEventPic_MayWatering[] = INCBIN_U32("graphics/object_events/pics/people/may/watering.4bpp");
const u16 gObjectEventPalette0[] = INCBIN_U16("graphics/object_events/palettes/00.gbapal");
const u16 gObjectEventPalette1[] = INCBIN_U16("graphics/object_events/palettes/01.gbapal");
const u16 gObjectEventPalette2[] = INCBIN_U16("graphics/object_events/palettes/02.gbapal");
const u16 gObjectEventPalette3[] = INCBIN_U16("graphics/object_events/palettes/03.gbapal");
const u16 gObjectEventPalette4[] = INCBIN_U16("graphics/object_events/palettes/04.gbapal");
const u16 gObjectEventPalette5[] = INCBIN_U16("graphics/object_events/palettes/05.gbapal");
const u16 gObjectEventPalette6[] = INCBIN_U16("graphics/object_events/palettes/06.gbapal");
const u16 gObjectEventPalette7[] = INCBIN_U16("graphics/object_events/palettes/07.gbapal");
const u16 gObjectEventPal_Npc1[] = INCBIN_U16("graphics/object_events/palettes/npc_1.gbapal");
const u16 gObjectEventPal_Npc2[] = INCBIN_U16("graphics/object_events/palettes/npc_2.gbapal");
const u16 gObjectEventPal_Npc3[] = INCBIN_U16("graphics/object_events/palettes/npc_3.gbapal");
const u16 gObjectEventPal_Npc4[] = INCBIN_U16("graphics/object_events/palettes/npc_4.gbapal");
const u16 gObjectEventPal_Npc1Reflection[] = INCBIN_U16("graphics/object_events/palettes/npc_1_reflection.gbapal");
const u16 gObjectEventPal_Npc2Reflection[] = INCBIN_U16("graphics/object_events/palettes/npc_2_reflection.gbapal");
const u16 gObjectEventPal_Npc3Reflection[] = INCBIN_U16("graphics/object_events/palettes/npc_3_reflection.gbapal");
const u16 gObjectEventPal_Npc4Reflection[] = INCBIN_U16("graphics/object_events/palettes/npc_4_reflection.gbapal");
const u32 gObjectEventPic_NinjaBoy[] = INCBIN_U32("graphics/object_events/pics/people/ninja_boy.4bpp");
const u32 gObjectEventPic_Twin[] = INCBIN_U32("graphics/object_events/pics/people/twin.4bpp");
const u32 gObjectEventPic_Boy1[] = INCBIN_U32("graphics/object_events/pics/people/boy_1.4bpp");
@@ -177,10 +177,10 @@ const u32 gObjectEventPic_Wingull[] = INCBIN_U32("graphics/object_events/pics/po
const u32 gObjectEventPic_TuberMSwimming[] = INCBIN_U32("graphics/object_events/pics/people/tuber_m_swimming.4bpp");
const u32 gObjectEventPic_Azurill[] = INCBIN_U32("graphics/object_events/pics/pokemon/azurill.4bpp");
const u32 gObjectEventPic_Mom[] = INCBIN_U32("graphics/object_events/pics/people/mom.4bpp");
const u16 gObjectEventPalette22[] = INCBIN_U16("graphics/object_events/palettes/22.gbapal");
const u16 gObjectEventPalette23[] = INCBIN_U16("graphics/object_events/palettes/23.gbapal");
const u16 gObjectEventPalette24[] = INCBIN_U16("graphics/object_events/palettes/24.gbapal");
const u16 gObjectEventPalette25[] = INCBIN_U16("graphics/object_events/palettes/25.gbapal");
const u16 gObjectEventPal_Kyogre[] = INCBIN_U16("graphics/object_events/palettes/kyogre.gbapal");
const u16 gObjectEventPal_KyogreReflection[] = INCBIN_U16("graphics/object_events/palettes/kyogre_reflection.gbapal");
const u16 gObjectEventPal_Groudon[] = INCBIN_U16("graphics/object_events/palettes/groudon.gbapal");
const u16 gObjectEventPal_GroudonReflection[] = INCBIN_U16("graphics/object_events/palettes/groudon_reflection.gbapal");
const u32 gObjectEventPic_UnusedNatuDoll[] = INCBIN_U32("graphics/object_events/pics/dolls/unused_natu_doll.4bpp");
const u32 gObjectEventPic_UnusedMagnemiteDoll[] = INCBIN_U32("graphics/object_events/pics/dolls/unused_magnemite_doll.4bpp");
const u32 gObjectEventPic_UnusedSquirtleDoll[] = INCBIN_U32("graphics/object_events/pics/dolls/unused_squirtle_doll.4bpp");
@@ -238,20 +238,20 @@ const u32 gObjectEventPic_PushableBoulder[] = INCBIN_U32("graphics/object_events
const u32 gObjectEventPic_MrBrineysBoat[] = INCBIN_U32("graphics/object_events/pics/misc/mr_brineys_boat.4bpp");
const u32 gObjectEventPic_Fossil[] = INCBIN_U32("graphics/object_events/pics/misc/fossil.4bpp");
const u32 gObjectEventPic_SubmarineShadow[] = INCBIN_U32("graphics/object_events/pics/misc/submarine_shadow.4bpp");
const u16 gObjectEventPalette26[] = INCBIN_U16("graphics/object_events/palettes/26.gbapal");
const u16 gObjectEventPal_SubmarineShadow[] = INCBIN_U16("graphics/object_events/palettes/submarine_shadow.gbapal");
const u32 gObjectEventPic_Truck[] = INCBIN_U32("graphics/object_events/pics/misc/truck.4bpp");
const u16 gObjectEventPalette14[] = INCBIN_U16("graphics/object_events/palettes/14.gbapal");
const u16 gObjectEventPal_Truck[] = INCBIN_U16("graphics/object_events/palettes/truck.gbapal");
const u32 gObjectEventPic_Vigoroth[] = INCBIN_U32("graphics/object_events/pics/pokemon/vigoroth.4bpp");
const u16 gObjectEventPalette15[] = INCBIN_U16("graphics/object_events/palettes/15.gbapal");
const u16 gObjectEventPal_Vigoroth[] = INCBIN_U16("graphics/object_events/palettes/vigoroth.gbapal");
const u32 gObjectEventPic_BirchsBag[] = INCBIN_U32("graphics/object_events/pics/misc/birchs_bag.4bpp");
const u32 gObjectEventPic_EnemyZigzagoon[] = INCBIN_U32("graphics/object_events/pics/pokemon/enemy_zigzagoon.4bpp");
const u16 gObjectEventPalette16[] = INCBIN_U16("graphics/object_events/palettes/16.gbapal");
const u16 gObjectEventPal_EnemyZigzagoon[] = INCBIN_U16("graphics/object_events/palettes/enemy_zigzagoon.gbapal");
const u32 gObjectEventPic_Poochyena[] = INCBIN_U32("graphics/object_events/pics/pokemon/poochyena.4bpp");
const u16 gObjectEventPalette27[] = INCBIN_U16("graphics/object_events/palettes/27.gbapal");
const u16 gObjectEventPal_Poochyena[] = INCBIN_U16("graphics/object_events/palettes/poochyena.gbapal");
const u32 gObjectEventPic_CableCar[] = INCBIN_U32("graphics/object_events/pics/misc/cable_car.4bpp");
const u16 gObjectEventPalette20[] = INCBIN_U16("graphics/object_events/palettes/20.gbapal");
const u16 gObjectEventPal_CableCar[] = INCBIN_U16("graphics/object_events/palettes/cable_car.gbapal");
const u32 gObjectEventPic_SSTidal[] = INCBIN_U32("graphics/object_events/pics/misc/ss_tidal.4bpp");
const u16 gObjectEventPalette21[] = INCBIN_U16("graphics/object_events/palettes/21.gbapal");
const u16 gObjectEventPal_SSTidal[] = INCBIN_U16("graphics/object_events/palettes/ss_tidal.gbapal");
const u32 gFieldEffectObjectPic_Sparkle[] = INCBIN_U32("graphics/field_effects/pics/sparkle.4bpp");
const u32 gObjectEventPic_BerryTreeDirtPile[] = INCBIN_U32("graphics/object_events/pics/berry_trees/dirt_pile.4bpp");
const u32 gObjectEventPic_BerryTreeSprout[] = INCBIN_U32("graphics/object_events/pics/berry_trees/sprout.4bpp");
@@ -287,8 +287,8 @@ const u32 gObjectEventPic_DurinBerryTree[] = INCBIN_U32("graphics/object_events/
const u32 gObjectEventPic_TamatoBerryTree[] = INCBIN_U32("graphics/object_events/pics/berry_trees/tamato.4bpp");
const u32 gFieldEffectObjectPic_SurfBlob[] = INCBIN_U32("graphics/field_effects/pics/surf_blob.4bpp");
const u32 gObjectEventPic_QuintyPlump[] = INCBIN_U32("graphics/object_events/pics/people/quinty_plump.4bpp");
const u16 gObjectEventPalette12[] = INCBIN_U16("graphics/object_events/palettes/12.gbapal");
const u16 gObjectEventPalette13[] = INCBIN_U16("graphics/object_events/palettes/13.gbapal");
const u16 gObjectEventPal_QuintyPlump[] = INCBIN_U16("graphics/object_events/palettes/quinty_plump.gbapal");
const u16 gObjectEventPal_QuintyPlumpReflection[] = INCBIN_U16("graphics/object_events/palettes/quinty_plump_reflection.gbapal");
const u32 gFieldEffectObjectPic_ShadowSmall[] = INCBIN_U32("graphics/field_effects/pics/shadow_small.4bpp");
const u32 gFieldEffectObjectPic_ShadowMedium[] = INCBIN_U32("graphics/field_effects/pics/shadow_medium.4bpp");
const u32 gFieldEffectObjectPic_ShadowLarge[] = INCBIN_U32("graphics/field_effects/pics/shadow_large.4bpp");
@@ -339,15 +339,15 @@ const u32 gObjectEventPic_Dusclops[] = INCBIN_U32("graphics/object_events/pics/p
const u32 gObjectEventPic_MysteryEventDeliveryman[] = INCBIN_U32("graphics/object_events/pics/people/mystery_event_deliveryman.4bpp");
const u32 gObjectEventPic_UnionRoomAttendant[] = INCBIN_U32("graphics/object_events/pics/people/union_room_attendant.4bpp");
const u32 gObjectEventPic_MovingBox[] = INCBIN_U32("graphics/object_events/pics/misc/moving_box.4bpp");
const u16 gObjectEventPalette19[] = INCBIN_U16("graphics/object_events/palettes/19.gbapal");
const u16 gObjectEventPal_MovingBox[] = INCBIN_U16("graphics/object_events/palettes/moving_box.gbapal");
const u32 gObjectEventPic_Sudowoodo[] = INCBIN_U32("graphics/object_events/pics/pokemon/sudowoodo.4bpp");
const u32 gObjectEventPic_Mew[] = INCBIN_U32("graphics/object_events/pics/pokemon/mew.4bpp");
const u16 gObjectEventPalette28[] = INCBIN_U16("graphics/object_events/palettes/28.gbapal");
const u16 gObjectEventPal_RedLeaf[] = INCBIN_U16("graphics/object_events/palettes/red_leaf.gbapal");
const u32 gObjectEventPic_Red[] = INCBIN_U32("graphics/object_events/pics/people/red.4bpp");
const u32 gObjectEventPic_Leaf[] = INCBIN_U32("graphics/object_events/pics/people/leaf.4bpp");
const u16 gObjectEventPalette30[] = INCBIN_U16("graphics/object_events/palettes/30.gbapal");
const u16 gObjectEventPal_BirthIslandStone[] = INCBIN_U16("graphics/object_events/palettes/birth_island_stone.gbapal");
const u32 gObjectEventPic_BirthIslandStone[] = INCBIN_U32("graphics/object_events/pics/misc/birth_island_stone.4bpp");
const u16 gObjectEventPalette29[] = INCBIN_U16("graphics/object_events/palettes/29.gbapal");
const u16 gObjectEventPal_Deoxys[] = INCBIN_U16("graphics/object_events/palettes/deoxys.gbapal");
const u32 gObjectEventPic_Deoxys[] = INCBIN_U32("graphics/object_events/pics/pokemon/deoxys.4bpp");
const u32 gObjectEventPic_Anabel[] = INCBIN_U32("graphics/object_events/pics/people/frontier_brains/anabel.4bpp");
const u32 gObjectEventPic_Tucker[] = INCBIN_U32("graphics/object_events/pics/people/frontier_brains/tucker.4bpp");
@@ -357,6 +357,6 @@ const u32 gObjectEventPic_Noland[] = INCBIN_U32("graphics/object_events/pics/peo
const u32 gObjectEventPic_Lucy[] = INCBIN_U32("graphics/object_events/pics/people/frontier_brains/lucy.4bpp");
const u32 gObjectEventPic_Brandon[] = INCBIN_U32("graphics/object_events/pics/people/frontier_brains/brandon.4bpp");
const u32 gObjectEventPic_Lugia[] = INCBIN_U32("graphics/object_events/pics/pokemon/lugia.4bpp");
const u16 gObjectEventPalette32[] = INCBIN_U16("graphics/object_events/palettes/32.gbapal");
const u16 gObjectEventPal_Lugia[] = INCBIN_U16("graphics/object_events/palettes/lugia.gbapal");
const u32 gObjectEventPic_HoOh[] = INCBIN_U32("graphics/object_events/pics/pokemon/ho_oh.4bpp");
const u16 gObjectEventPalette31[] = INCBIN_U16("graphics/object_events/palettes/31.gbapal");
const u16 gObjectEventPal_HoOh[] = INCBIN_U16("graphics/object_events/palettes/ho_oh.gbapal");
@@ -1,245 +1,245 @@
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanMachBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanSurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_BrendanSurfing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_QuintyPlump = {0xFFFF, OBJ_EVENT_PAL_TAG_12, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_L, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_QuintyPlump, gObjectEventPicTable_QuintyPlump, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_NinjaBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_NinjaBoy, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Twin = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Twin, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy1 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Boy1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl1 = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Girl1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy2 = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Boy2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl2 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Girl2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LittleBoy, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleGirl = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LittleGirl, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy3 = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Boy3, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl3 = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Girl3, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RichBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RichBoy, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman1 = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FatMan = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_FatMan, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanF = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_PokefanF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man1 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman2 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertM = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ExpertM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertF = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ExpertF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man2 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman3 = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman3, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanM = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_PokefanM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman4 = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman4, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cook = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Cook, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkReceptionist = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LinkReceptionist, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldMan = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_OldMan, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldWoman = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_OldWoman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Camper = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Camper, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Picnicker = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Picnicker, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man3 = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man3, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman5 = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman5, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Youngster = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Youngster, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BugCatcher = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BugCatcher, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PsychicM = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_PsychicM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SchoolKidM = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SchoolKidM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maniac = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Maniac, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HexManiac = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_HexManiac, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza1 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_64x64, gObjectEventSpriteOamTables_64x64, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RayquazaStill, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerM = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SwimmerM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerF = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SwimmerF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BlackBelt = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BlackBelt, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Beauty = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Beauty, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist1 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Scientist1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lass = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Lass, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Gentleman = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Gentleman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sailor = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Sailor, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fisherman = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Fisherman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteM = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RunningTriathleteM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteF = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RunningTriathleteF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberF = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_TuberF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberM = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_TuberM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hiker = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Hiker, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteM = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_CyclingTriathleteM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteF = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_CyclingTriathleteF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Nurse = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Nurse, gObjectEventPicTable_Nurse, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ItemBall = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ItemBall, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTree = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, NULL, gObjectEventImageAnimTable_BerryTree, gObjectEventPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeEarlyStages = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_BerryTree, gObjectEventPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeLateStages = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BerryTree, gObjectEventPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ProfBirch = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ProfBirch, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man4 = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man4, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man5 = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man5, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterM = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ReporterM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterF = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ReporterF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Bard = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hipster = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Trader = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Storyteller = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Giddy = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan1 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan2 = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedNatuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedNatuDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMagnemiteDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedMagnemiteDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedSquirtleDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedSquirtleDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedWooperDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedWooperDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPikachuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedPikachuDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPorygon2Doll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedPorygon2Doll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CuttableTree = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_CuttableTree, gObjectEventPicTable_CuttableTree, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MartEmployee = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MartEmployee, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RooftopSaleWoman = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RooftopSaleWoman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Teala = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Teala, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BreakableRock = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_BreakableRock, gObjectEventPicTable_BreakableRock, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PushableBoulder = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PushableBoulder, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MrBrineysBoat = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MrBrineysBoat, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_MayNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayMachBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_MayAcroBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MaySurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_MaySurfing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_MayFieldMove, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Truck = {0xFFFF, OBJ_EVENT_PAL_TAG_14, OBJ_EVENT_PAL_TAG_NONE, 1152, 48, 48, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_48x48, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_Truck, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothCarryingBox = {0xFFFF, OBJ_EVENT_PAL_TAG_15, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_VigorothCarryingBox, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothFacingAway = {0xFFFF, OBJ_EVENT_PAL_TAG_15, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_VigorothFacingAway, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirchsBag = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BirchsBag, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_EnemyZigzagoon = {0xFFFF, OBJ_EVENT_PAL_TAG_16, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_EnemyZigzagoon, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Poochyena = {0xFFFF, OBJ_EVENT_PAL_TAG_27, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Poochyena, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Artist = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Artist, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanMachBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanSurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_BrendanSurfing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_MayNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayMachBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_MayAcroBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMaySurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_MaySurfing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_MayFieldMove, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cameraman = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Cameraman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanUnderwater = {0xFFFF, OBJ_EVENT_PAL_TAG_11, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanUnderwater, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayUnderwater = {0xFFFF, OBJ_EVENT_PAL_TAG_11, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayUnderwater, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MovingBox = {0xFFFF, OBJ_EVENT_PAL_TAG_19, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 10, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MovingBox, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CableCar = {0xFFFF, OBJ_EVENT_PAL_TAG_20, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_64x64, gObjectEventSpriteOamTables_64x64, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_CableCar, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist2 = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Scientist2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DevonEmployee = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_DevonEmployee, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberM = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_AquaMemberM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberF = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_AquaMemberF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberM = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MagmaMemberM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberF = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MagmaMemberF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sidney = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Sidney, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Phoebe = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Phoebe, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Glacia = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Glacia, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Drake = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Drake, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Roxanne = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Roxanne, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brawly = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Brawly, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wattson = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wattson, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Flannery = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Flannery, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Norman = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Norman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Winona = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Winona, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Liza = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Liza, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tate = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Tate, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wallace = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wallace, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Steven = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Steven, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wally = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wally, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireLittleBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RubySapphireLittleBoy, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFishing = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Fishing, gObjectEventPicTable_BrendanFishing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFishing = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Fishing, gObjectEventPicTable_MayFishing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HotSpringsOldWoman = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_HotSpringsOldWoman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SSTidal = {0xFFFF, OBJ_EVENT_PAL_TAG_21, OBJ_EVENT_PAL_TAG_NONE, 1920, 96, 40, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_8x8, gObjectEventSpriteOamTables_96x40, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SSTidal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SubmarineShadow = {0xFFFF, OBJ_EVENT_PAL_TAG_26, OBJ_EVENT_PAL_TAG_NONE, 1408, 88, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_8x8, gObjectEventSpriteOamTables_88x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SubmarineShadow, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PichuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PichuDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikachuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PikachuDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MarillDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MarillDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TogepiDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TogepiDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyndaquilDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_CyndaquilDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ChikoritaDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ChikoritaDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TotodileDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TotodileDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_JigglypuffDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_JigglypuffDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MeowthDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MeowthDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ClefairyDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ClefairyDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DittoDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_DittoDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SmoochumDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SmoochumDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TreeckoDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TreeckoDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TorchicDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TorchicDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MudkipDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MudkipDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DuskullDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_DuskullDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WynautDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_WynautDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BaltoyDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BaltoyDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KecleonDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_KecleonDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AzurillDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_AzurillDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SkittyDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SkittyDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwabluDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SwabluDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GulpinDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_GulpinDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LotadDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_LotadDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SeedotDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SeedotDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikaCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PikaCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RoundCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_RoundCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KissCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_KissCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ZigzagCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ZigzagCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SpinCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SpinCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DiamondCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_DiamondCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BallCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BallCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GrassCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_GrassCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FireCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_FireCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WaterCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_WaterCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigSnorlaxDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigSnorlaxDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRhydonDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRhydonDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigLaprasDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigLaprasDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigVenusaurDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigVenusaurDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigCharizardDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigCharizardDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigBlastoiseDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigBlastoiseDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigWailmerDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigWailmerDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegirockDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRegirockDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegiceDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRegiceDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegisteelDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRegisteelDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latias = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LatiasLatios, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latios = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LatiasLatios, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GameboyKid = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_GameboyKid, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ContestJudge = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ContestJudge, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanWatering = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanWatering, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayWatering = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayWatering, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanDecorating = {0xFFFF, OBJ_EVENT_PAL_TAG_8, OBJ_EVENT_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BrendanDecorating, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayDecorating = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MayDecorating, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Archie = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Archie, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maxie = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Maxie, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre1 = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_KyogreFront, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon1 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_GroudonFront, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre3 = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_KyogreSide, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon3 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Groudon3, gObjectEventPicTable_GroudonSide, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fossil = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_Fossil, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regirock = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Regi, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regice = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Regi, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Registeel = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Regi, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Skitty = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Skitty, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon1 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Kecleon, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre2 = {0xFFFF, OBJ_EVENT_PAL_TAG_22, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_KyogreFront, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon2 = {0xFFFF, OBJ_EVENT_PAL_TAG_24, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_GroudonFront, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza2 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_64x64, gObjectEventSpriteOamTables_64x64, gObjectEventImageAnimTable_Rayquaza2, gObjectEventPicTable_Rayquaza, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Zigzagoon = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Zigzagoon, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Pikachu = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Pikachu, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azumarill = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Azumarill, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wingull = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wingull, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon2 = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_10, 128, 16, 16, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Kecleon, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberMSwimming = {0xFFFF, OBJ_EVENT_PAL_TAG_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_TuberMSwimming, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azurill = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Azurill, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mom = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Mom, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkBrendan = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkMay = {0xFFFF, OBJ_EVENT_PAL_TAG_17, OBJ_EVENT_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_MayNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Juan = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Juan, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scott = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Scott, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MysteryEventDeliveryman = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MysteryEventDeliveryman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Statue = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_Statue, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kirlia = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_S, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Kirlia, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Dusclops = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Dusclops, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnionRoomAttendant = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_UnionRoomAttendant, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Red = {0xFFFF, OBJ_EVENT_PAL_TAG_28, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Red, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Leaf = {0xFFFF, OBJ_EVENT_PAL_TAG_28, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Leaf, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sudowoodo = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Sudowoodo, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mew = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Mew, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Deoxys = {0xFFFF, OBJ_EVENT_PAL_TAG_29, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Deoxys, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirthIslandStone = {0xFFFF, OBJ_EVENT_PAL_TAG_30, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BirthIslandStone, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Anabel = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Anabel, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tucker = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Tucker, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Greta = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Greta, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Spenser = {0xFFFF, OBJ_EVENT_PAL_TAG_0, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Spenser, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Noland = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Noland, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lucy = {0xFFFF, OBJ_EVENT_PAL_TAG_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Lucy, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brandon = {0xFFFF, OBJ_EVENT_PAL_TAG_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Brandon, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireBrendan = {0xFFFF, OBJ_EVENT_PAL_TAG_33, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RubySapphireBrendan, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireMay = {0xFFFF, OBJ_EVENT_PAL_TAG_34, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RubySapphireMay, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lugia = {0xFFFF, OBJ_EVENT_PAL_TAG_32, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Lugia, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HoOh = {0xFFFF, OBJ_EVENT_PAL_TAG_31, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_HoOh, gObjectEventPicTable_HoOh, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanMachBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanSurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_BrendanSurfing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_QuintyPlump = {0xFFFF, OBJ_EVENT_PAL_TAG_QUINTY_PLUMP, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_L, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_QuintyPlump, gObjectEventPicTable_QuintyPlump, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_NinjaBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_NinjaBoy, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Twin = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Twin, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Boy1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Girl1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Boy2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Girl2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LittleBoy, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleGirl = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LittleGirl, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy3 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Boy3, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl3 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Girl3, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RichBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RichBoy, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FatMan = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_FatMan, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_PokefanF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ExpertM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ExpertF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman3 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman3, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_PokefanM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman4 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman4, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cook = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Cook, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkReceptionist = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LinkReceptionist, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldMan = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_OldMan, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldWoman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_OldWoman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Camper = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Camper, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Picnicker = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Picnicker, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man3 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man3, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman5 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman5, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Youngster = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Youngster, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BugCatcher = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BugCatcher, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PsychicM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_PsychicM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SchoolKidM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SchoolKidM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maniac = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Maniac, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HexManiac = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_HexManiac, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_64x64, gObjectEventSpriteOamTables_64x64, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RayquazaStill, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SwimmerM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SwimmerF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BlackBelt = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BlackBelt, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Beauty = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Beauty, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Scientist1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lass = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Lass, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Gentleman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Gentleman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sailor = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Sailor, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fisherman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Fisherman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RunningTriathleteM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RunningTriathleteF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_TuberF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_TuberM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hiker = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Hiker, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_CyclingTriathleteM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_CyclingTriathleteF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Nurse = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Nurse, gObjectEventPicTable_Nurse, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ItemBall = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ItemBall, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTree = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, NULL, gObjectEventImageAnimTable_BerryTree, gObjectEventPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeEarlyStages = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_BerryTree, gObjectEventPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeLateStages = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BerryTree, gObjectEventPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ProfBirch = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ProfBirch, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man4 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man4, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man5 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man5, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ReporterM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ReporterF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Bard = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hipster = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Trader = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Storyteller = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Giddy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedNatuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedNatuDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMagnemiteDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedMagnemiteDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedSquirtleDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedSquirtleDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedWooperDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedWooperDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPikachuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedPikachuDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPorygon2Doll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedPorygon2Doll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CuttableTree = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_CuttableTree, gObjectEventPicTable_CuttableTree, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MartEmployee = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MartEmployee, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RooftopSaleWoman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RooftopSaleWoman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Teala = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Teala, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BreakableRock = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_BreakableRock, gObjectEventPicTable_BreakableRock, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PushableBoulder = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PushableBoulder, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MrBrineysBoat = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MrBrineysBoat, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_MayNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayMachBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_MayAcroBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MaySurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_MaySurfing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_MayFieldMove, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Truck = {0xFFFF, OBJ_EVENT_PAL_TAG_TRUCK, OBJ_EVENT_PAL_TAG_NONE, 1152, 48, 48, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_48x48, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_Truck, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothCarryingBox = {0xFFFF, OBJ_EVENT_PAL_TAG_VIGOROTH, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_VigorothCarryingBox, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothFacingAway = {0xFFFF, OBJ_EVENT_PAL_TAG_VIGOROTH, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_VigorothFacingAway, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirchsBag = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BirchsBag, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_EnemyZigzagoon = {0xFFFF, OBJ_EVENT_PAL_TAG_ZIGZAGOON, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_EnemyZigzagoon, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Poochyena = {0xFFFF, OBJ_EVENT_PAL_TAG_POOCHYENA, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Poochyena, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Artist = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Artist, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanMachBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanSurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_BrendanSurfing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_MayNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayMachBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_MayAcroBike, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMaySurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_MaySurfing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_MayFieldMove, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cameraman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Cameraman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanUnderwater = {0xFFFF, OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanUnderwater, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayUnderwater = {0xFFFF, OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayUnderwater, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MovingBox = {0xFFFF, OBJ_EVENT_PAL_TAG_MOVING_BOX, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 10, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MovingBox, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CableCar = {0xFFFF, OBJ_EVENT_PAL_TAG_CABLE_CAR, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_64x64, gObjectEventSpriteOamTables_64x64, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_CableCar, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Scientist2, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DevonEmployee = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_DevonEmployee, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_AquaMemberM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_AquaMemberF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MagmaMemberM, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MagmaMemberF, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sidney = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Sidney, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Phoebe = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Phoebe, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Glacia = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Glacia, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Drake = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Drake, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Roxanne = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Roxanne, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brawly = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Brawly, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wattson = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wattson, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Flannery = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Flannery, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Norman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Norman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Winona = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Winona, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Liza = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Liza, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tate = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Tate, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wallace = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wallace, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Steven = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Steven, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wally = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wally, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireLittleBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RubySapphireLittleBoy, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFishing = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Fishing, gObjectEventPicTable_BrendanFishing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFishing = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Fishing, gObjectEventPicTable_MayFishing, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HotSpringsOldWoman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_HotSpringsOldWoman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SSTidal = {0xFFFF, OBJ_EVENT_PAL_TAG_SSTIDAL, OBJ_EVENT_PAL_TAG_NONE, 1920, 96, 40, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_8x8, gObjectEventSpriteOamTables_96x40, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SSTidal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SubmarineShadow = {0xFFFF, OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW, OBJ_EVENT_PAL_TAG_NONE, 1408, 88, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_8x8, gObjectEventSpriteOamTables_88x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SubmarineShadow, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PichuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PichuDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikachuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PikachuDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MarillDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MarillDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TogepiDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TogepiDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyndaquilDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_CyndaquilDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ChikoritaDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ChikoritaDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TotodileDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TotodileDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_JigglypuffDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_JigglypuffDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MeowthDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MeowthDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ClefairyDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ClefairyDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DittoDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_DittoDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SmoochumDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SmoochumDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TreeckoDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TreeckoDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TorchicDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TorchicDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MudkipDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MudkipDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DuskullDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_DuskullDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WynautDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_WynautDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BaltoyDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BaltoyDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KecleonDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_KecleonDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AzurillDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_AzurillDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SkittyDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SkittyDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwabluDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SwabluDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GulpinDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_GulpinDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LotadDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_LotadDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SeedotDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SeedotDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikaCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PikaCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RoundCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_RoundCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KissCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_KissCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ZigzagCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ZigzagCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SpinCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SpinCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DiamondCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_DiamondCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BallCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BallCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GrassCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_GrassCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FireCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_FireCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WaterCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_WaterCushion, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigSnorlaxDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigSnorlaxDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRhydonDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRhydonDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigLaprasDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigLaprasDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigVenusaurDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigVenusaurDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigCharizardDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigCharizardDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigBlastoiseDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigBlastoiseDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigWailmerDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigWailmerDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegirockDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRegirockDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegiceDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRegiceDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegisteelDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRegisteelDoll, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latias = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LatiasLatios, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latios = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LatiasLatios, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GameboyKid = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_GameboyKid, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ContestJudge = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ContestJudge, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanWatering = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanWatering, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayWatering = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayWatering, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanDecorating = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BrendanDecorating, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayDecorating = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MayDecorating, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Archie = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Archie, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maxie = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Maxie, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_KyogreFront, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_GroudonFront, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre3 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_KyogreSide, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon3 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Groudon3, gObjectEventPicTable_GroudonSide, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fossil = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_Fossil, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regirock = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Regi, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regice = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Regi, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Registeel = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Regi, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Skitty = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Skitty, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Kecleon, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre2 = {0xFFFF, OBJ_EVENT_PAL_TAG_KYOGRE, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_KyogreFront, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon2 = {0xFFFF, OBJ_EVENT_PAL_TAG_GROUDON, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_GroudonFront, gObjectEventRotScalAnimTable_KyogreGroudon};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_64x64, gObjectEventSpriteOamTables_64x64, gObjectEventImageAnimTable_Rayquaza2, gObjectEventPicTable_Rayquaza, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Zigzagoon = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Zigzagoon, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Pikachu = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Pikachu, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azumarill = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Azumarill, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wingull = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wingull, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KecleonBridgeShadow = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 128, 16, 16, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Kecleon, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberMSwimming = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_TuberMSwimming, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azurill = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Azurill, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mom = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Mom, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkBrendan = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkMay = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_MayNormal, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Juan = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Juan, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scott = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Scott, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MysteryEventDeliveryman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MysteryEventDeliveryman, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Statue = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_Statue, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kirlia = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_S, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Kirlia, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Dusclops = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Dusclops, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnionRoomAttendant = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_UnionRoomAttendant, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Red = {0xFFFF, OBJ_EVENT_PAL_TAG_RED_LEAF, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Red, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Leaf = {0xFFFF, OBJ_EVENT_PAL_TAG_RED_LEAF, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Leaf, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sudowoodo = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Sudowoodo, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mew = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Mew, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Deoxys = {0xFFFF, OBJ_EVENT_PAL_TAG_DEOXYS, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Deoxys, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirthIslandStone = {0xFFFF, OBJ_EVENT_PAL_TAG_BIRTH_ISLAND_STONE, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BirthIslandStone, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Anabel = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Anabel, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tucker = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Tucker, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Greta = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Greta, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Spenser = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Spenser, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Noland = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Noland, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lucy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Lucy, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brandon = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Brandon, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireBrendan = {0xFFFF, OBJ_EVENT_PAL_TAG_RS_BRENDAN, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RubySapphireBrendan, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireMay = {0xFFFF, OBJ_EVENT_PAL_TAG_RS_MAY, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RubySapphireMay, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lugia = {0xFFFF, OBJ_EVENT_PAL_TAG_LUGIA, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Lugia, gDummySpriteAffineAnimTable};
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HoOh = {0xFFFF, OBJ_EVENT_PAL_TAG_HO_OH, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_HoOh, gObjectEventPicTable_HoOh, gDummySpriteAffineAnimTable};
@@ -202,7 +202,7 @@ const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regirock;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regice;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Registeel;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Skitty;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon1;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre2;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon2;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza2;
@@ -210,7 +210,7 @@ const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Zigzagoon;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Pikachu;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azumarill;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wingull;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon2;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KecleonBridgeShadow;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberMSwimming;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azurill;
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mom;
@@ -451,7 +451,7 @@ const struct ObjectEventGraphicsInfo *const gObjectEventGraphicsInfoPointers[NUM
[OBJ_EVENT_GFX_REGICE] = &gObjectEventGraphicsInfo_Regice,
[OBJ_EVENT_GFX_REGISTEEL] = &gObjectEventGraphicsInfo_Registeel,
[OBJ_EVENT_GFX_SKITTY] = &gObjectEventGraphicsInfo_Skitty,
[OBJ_EVENT_GFX_KECLEON_1] = &gObjectEventGraphicsInfo_Kecleon1,
[OBJ_EVENT_GFX_KECLEON] = &gObjectEventGraphicsInfo_Kecleon,
[OBJ_EVENT_GFX_KYOGRE_2] = &gObjectEventGraphicsInfo_Kyogre2,
[OBJ_EVENT_GFX_GROUDON_2] = &gObjectEventGraphicsInfo_Groudon2,
[OBJ_EVENT_GFX_RAYQUAZA_2] = &gObjectEventGraphicsInfo_Rayquaza2,
@@ -459,7 +459,7 @@ const struct ObjectEventGraphicsInfo *const gObjectEventGraphicsInfoPointers[NUM
[OBJ_EVENT_GFX_PIKACHU] = &gObjectEventGraphicsInfo_Pikachu,
[OBJ_EVENT_GFX_AZUMARILL] = &gObjectEventGraphicsInfo_Azumarill,
[OBJ_EVENT_GFX_WINGULL] = &gObjectEventGraphicsInfo_Wingull,
[OBJ_EVENT_GFX_KECLEON_2] = &gObjectEventGraphicsInfo_Kecleon2,
[OBJ_EVENT_GFX_KECLEON_BRIDGE_SHADOW] = &gObjectEventGraphicsInfo_KecleonBridgeShadow,
[OBJ_EVENT_GFX_TUBER_M_SWIMMING] = &gObjectEventGraphicsInfo_TuberMSwimming,
[OBJ_EVENT_GFX_AZURILL] = &gObjectEventGraphicsInfo_Azurill,
[OBJ_EVENT_GFX_MOM] = &gObjectEventGraphicsInfo_Mom,
+7 -7
View File
@@ -26,12 +26,12 @@ const u8 gItemEffect_ParalyzeHeal[6] = {
const u8 gItemEffect_FullRestore[7] = {
[3] = ITEM3_STATUS_ALL,
[4] = ITEM4_HEAL_HP,
[6] = -1,
[6] = ITEM6_HEAL_FULL,
};
const u8 gItemEffect_MaxPotion[7] = {
[4] = ITEM4_HEAL_HP,
[6] = -1,
[6] = ITEM6_HEAL_FULL,
};
const u8 gItemEffect_HyperPotion[7] = {
@@ -50,12 +50,12 @@ const u8 gItemEffect_FullHeal[6] = {
const u8 gItemEffect_Revive[7] = {
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
[6] = -2,
[6] = ITEM6_HEAL_HALF,
};
const u8 gItemEffect_MaxRevive[7] = {
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
[6] = -1,
[6] = ITEM6_HEAL_FULL,
};
const u8 gItemEffect_FreshWater[7] = {
@@ -107,7 +107,7 @@ const u8 gItemEffect_HealPowder[9] = {
const u8 gItemEffect_RevivalHerb[10] = {
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = -1,
[6] = ITEM6_HEAL_FULL,
[7] = -15,
[8] = -15,
[9] = -20,
@@ -157,7 +157,7 @@ const u8 gItemEffect_BerryJuice[7] = {
const u8 gItemEffect_SacredAsh[7] = {
[0] = ITEM0_SACRED_ASH,
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
[6] = -1,
[6] = ITEM6_HEAL_FULL,
};
const u8 gItemEffect_HPUp[10] = {
@@ -206,7 +206,7 @@ const u8 gItemEffect_RareCandy[10] = {
[3] = ITEM3_LEVEL_UP,
[4] = ITEM4_REVIVE | ITEM4_HEAL_HP,
[5] = ITEM5_FRIENDSHIP_ALL,
[6] = 0xFD,
[6] = ITEM6_HEAL_LVL_UP,
[7] = 5,
[8] = 3,
[9] = 2,
+1 -1
View File
@@ -3,7 +3,7 @@
// This table determines which TMs and HMs a species is capable of learning.
// Each entry is a 64-bit bit array spread across two 32-bit values, with
// each bit corresponding to a .
// each bit corresponding to a TM or HM.
const u32 gTMHMLearnsets[][2] =
{
[SPECIES_NONE] = TMHM_LEARNSET(0),
+1 -1
View File
@@ -18,7 +18,7 @@ static const struct CityMapEntry sPokenavCityMaps[NUM_CITY_MAPS] =
{
.mapSecId = MAPSEC_LAVARIDGE_TOWN,
.index = 0,
.tilemap = gPokenavCityMap_Lavarige_0,
.tilemap = gPokenavCityMap_Lavaridge_0,
},
{
.mapSecId = MAPSEC_FALLARBOR_TOWN,
+1 -1
View File
@@ -1,4 +1,4 @@
const u32 gPokenavCityMap_Lavarige_0[] = INCBIN_U32("graphics/pokenav/city_maps/lavaridge_0.bin.lz");
const u32 gPokenavCityMap_Lavaridge_0[] = INCBIN_U32("graphics/pokenav/city_maps/lavaridge_0.bin.lz");
const u32 gPokenavCityMap_Fallarbor_0[] = INCBIN_U32("graphics/pokenav/city_maps/fallarbor_0.bin.lz");
const u32 gPokenavCityMap_Fortree_0[] = INCBIN_U32("graphics/pokenav/city_maps/fortree_0.bin.lz");
const u32 gPokenavCityMap_Slateport_0[] = INCBIN_U32("graphics/pokenav/city_maps/slateport_0.bin.lz");
+213 -213
View File
@@ -200,219 +200,219 @@ static const u8 sMapName_DesertUnderpass[] = _("DESERT UNDERPASS");
static const u8 sMapName_TrainerHill[] = _("TRAINER HILL");
const struct RegionMapLocation gRegionMapEntries[] = {
[MAPSEC_LITTLEROOT_TOWN] = { 4, 11, 1, 1, sMapName_LittlerootTown},
[MAPSEC_OLDALE_TOWN] = { 4, 9, 1, 1, sMapName_OldaleTown},
[MAPSEC_DEWFORD_TOWN] = { 2, 14, 1, 1, sMapName_DewfordTown},
[MAPSEC_LAVARIDGE_TOWN] = { 5, 3, 1, 1, sMapName_LavaridgeTown},
[MAPSEC_FALLARBOR_TOWN] = { 3, 0, 1, 1, sMapName_FallarborTown},
[MAPSEC_VERDANTURF_TOWN] = { 4, 6, 1, 1, sMapName_VerdanturfTown},
[MAPSEC_PACIFIDLOG_TOWN] = {17, 10, 1, 1, sMapName_PacifidlogTown},
[MAPSEC_PETALBURG_CITY] = { 1, 9, 1, 1, sMapName_PetalburgCity},
[MAPSEC_SLATEPORT_CITY] = { 8, 10, 1, 2, sMapName_SlateportCity},
[MAPSEC_MAUVILLE_CITY] = { 8, 6, 2, 1, sMapName_MauvilleCity},
[MAPSEC_RUSTBORO_CITY] = { 0, 5, 1, 2, sMapName_RustboroCity},
[MAPSEC_FORTREE_CITY] = {12, 0, 1, 1, sMapName_FortreeCity},
[MAPSEC_LILYCOVE_CITY] = {18, 3, 2, 1, sMapName_LilycoveCity},
[MAPSEC_MOSSDEEP_CITY] = {24, 5, 2, 1, sMapName_MossdeepCity},
[MAPSEC_SOOTOPOLIS_CITY] = {21, 7, 1, 1, sMapName_SootopolisCity},
[MAPSEC_EVER_GRANDE_CITY] = {27, 8, 1, 2, sMapName_EverGrandeCity},
[MAPSEC_ROUTE_101] = { 4, 10, 1, 1, sMapName_Route101},
[MAPSEC_ROUTE_102] = { 2, 9, 2, 1, sMapName_Route102},
[MAPSEC_ROUTE_103] = { 4, 8, 4, 1, sMapName_Route103},
[MAPSEC_ROUTE_104] = { 0, 7, 1, 3, sMapName_Route104},
[MAPSEC_ROUTE_105] = { 0, 10, 1, 3, sMapName_Route105},
[MAPSEC_ROUTE_106] = { 0, 13, 2, 1, sMapName_Route106},
[MAPSEC_ROUTE_107] = { 3, 14, 3, 1, sMapName_Route107},
[MAPSEC_ROUTE_108] = { 6, 14, 2, 1, sMapName_Route108},
[MAPSEC_ROUTE_109] = { 8, 12, 1, 3, sMapName_Route109},
[MAPSEC_ROUTE_110] = { 8, 7, 1, 3, sMapName_Route110},
[MAPSEC_ROUTE_111] = { 8, 0, 1, 6, sMapName_Route111},
[MAPSEC_ROUTE_112] = { 6, 3, 2, 1, sMapName_Route112},
[MAPSEC_ROUTE_113] = { 4, 0, 4, 1, sMapName_Route113},
[MAPSEC_ROUTE_114] = { 1, 0, 2, 3, sMapName_Route114},
[MAPSEC_ROUTE_115] = { 0, 2, 1, 3, sMapName_Route115},
[MAPSEC_ROUTE_116] = { 1, 5, 4, 1, sMapName_Route116},
[MAPSEC_ROUTE_117] = { 5, 6, 3, 1, sMapName_Route117},
[MAPSEC_ROUTE_118] = {10, 6, 2, 1, sMapName_Route118},
[MAPSEC_ROUTE_119] = {11, 0, 1, 6, sMapName_Route119},
[MAPSEC_ROUTE_120] = {13, 0, 1, 4, sMapName_Route120},
[MAPSEC_ROUTE_121] = {14, 3, 4, 1, sMapName_Route121},
[MAPSEC_ROUTE_122] = {16, 4, 1, 2, sMapName_Route122},
[MAPSEC_ROUTE_123] = {12, 6, 5, 1, sMapName_Route123},
[MAPSEC_ROUTE_124] = {20, 3, 4, 3, sMapName_Route124},
[MAPSEC_ROUTE_125] = {24, 3, 2, 2, sMapName_Route125},
[MAPSEC_ROUTE_126] = {20, 6, 3, 3, sMapName_Route126},
[MAPSEC_ROUTE_127] = {23, 6, 3, 3, sMapName_Route127},
[MAPSEC_ROUTE_128] = {23, 9, 4, 1, sMapName_Route128},
[MAPSEC_ROUTE_129] = {24, 10, 2, 1, sMapName_Route129},
[MAPSEC_ROUTE_130] = {21, 10, 3, 1, sMapName_Route130},
[MAPSEC_ROUTE_131] = {18, 10, 3, 1, sMapName_Route131},
[MAPSEC_ROUTE_132] = {15, 10, 2, 1, sMapName_Route132},
[MAPSEC_ROUTE_133] = {12, 10, 3, 1, sMapName_Route133},
[MAPSEC_ROUTE_134] = { 9, 10, 3, 1, sMapName_Route134},
[MAPSEC_UNDERWATER_124] = {20, 3, 4, 3, sMapName_Underwater},
[MAPSEC_UNDERWATER_125] = {20, 6, 3, 3, sMapName_Underwater},
[MAPSEC_UNDERWATER_126] = {23, 6, 3, 3, sMapName_Underwater},
[MAPSEC_UNDERWATER_127] = {23, 9, 4, 1, sMapName_Underwater},
[MAPSEC_UNDERWATER_SOOTOPOLIS] = {21, 7, 1, 1, sMapName_Underwater},
[MAPSEC_GRANITE_CAVE] = { 1, 13, 1, 1, sMapName_GraniteCave},
[MAPSEC_MT_CHIMNEY] = { 6, 2, 1, 1, sMapName_MtChimney},
[MAPSEC_SAFARI_ZONE] = {16, 2, 1, 1, sMapName_SafariZone},
[MAPSEC_BATTLE_FRONTIER] = {22, 12, 1, 1, sMapName_BattleFrontier},
[MAPSEC_PETALBURG_WOODS] = { 0, 8, 1, 1, sMapName_PetalburgWoods},
[MAPSEC_RUSTURF_TUNNEL] = { 2, 5, 1, 1, sMapName_RusturfTunnel},
[MAPSEC_ABANDONED_SHIP] = { 6, 14, 1, 1, sMapName_AbandonedShip},
[MAPSEC_NEW_MAUVILLE] = { 8, 7, 1, 1, sMapName_NewMauville},
[MAPSEC_METEOR_FALLS] = { 0, 3, 1, 1, sMapName_MeteorFalls},
[MAPSEC_METEOR_FALLS2] = { 1, 2, 1, 1, sMapName_MeteorFalls},
[MAPSEC_MT_PYRE] = {16, 4, 1, 1, sMapName_MtPyre},
[MAPSEC_AQUA_HIDEOUT_OLD] = {19, 3, 1, 1, sMapName_AquaHideoutOld},
[MAPSEC_SHOAL_CAVE] = {24, 4, 1, 1, sMapName_ShoalCave},
[MAPSEC_SEAFLOOR_CAVERN] = {24, 9, 1, 1, sMapName_SeafloorCavern},
[MAPSEC_UNDERWATER_128] = {24, 9, 1, 1, sMapName_Underwater},
[MAPSEC_VICTORY_ROAD] = {27, 9, 1, 1, sMapName_VictoryRoad},
[MAPSEC_MIRAGE_ISLAND] = {17, 10, 1, 1, sMapName_MirageIsland},
[MAPSEC_CAVE_OF_ORIGIN] = {21, 7, 1, 1, sMapName_CaveOfOrigin},
[MAPSEC_SOUTHERN_ISLAND] = {12, 14, 1, 1, sMapName_SouthernIsland},
[MAPSEC_FIERY_PATH] = { 6, 3, 1, 1, sMapName_FieryPath},
[MAPSEC_FIERY_PATH2] = { 7, 3, 1, 1, sMapName_FieryPath},
[MAPSEC_JAGGED_PASS] = { 6, 3, 1, 1, sMapName_JaggedPass},
[MAPSEC_JAGGED_PASS2] = { 7, 2, 1, 1, sMapName_JaggedPass},
[MAPSEC_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_SealedChamber},
[MAPSEC_UNDERWATER_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_Underwater},
[MAPSEC_SCORCHED_SLAB] = {13, 0, 1, 1, sMapName_ScorchedSlab},
[MAPSEC_ISLAND_CAVE] = { 0, 10, 1, 1, sMapName_IslandCave},
[MAPSEC_DESERT_RUINS] = { 8, 3, 1, 1, sMapName_DesertRuins},
[MAPSEC_ANCIENT_TOMB] = {13, 2, 1, 1, sMapName_AncientTomb},
[MAPSEC_INSIDE_OF_TRUCK] = { 0, 0, 1, 1, sMapName_InsideOfTruck},
[MAPSEC_SKY_PILLAR] = {19, 10, 1, 1, sMapName_SkyPillar},
[MAPSEC_SECRET_BASE] = { 0, 0, 1, 1, sMapName_SecretBase},
[MAPSEC_DYNAMIC] = { 0, 0, 1, 1, sMapName_None},
[MAPSEC_PALLET_TOWN] = { 0, 0, 1, 1, sMapName_PalletTown},
[MAPSEC_VIRIDIAN_CITY] = { 0, 0, 1, 1, sMapName_ViridianCity},
[MAPSEC_PEWTER_CITY] = { 0, 0, 1, 1, sMapName_PewterCity},
[MAPSEC_CERULEAN_CITY] = { 0, 0, 1, 1, sMapName_CeruleanCity},
[MAPSEC_LAVENDER_TOWN] = { 0, 0, 1, 1, sMapName_LavenderTown},
[MAPSEC_VERMILION_CITY] = { 0, 0, 1, 1, sMapName_VermilionCity},
[MAPSEC_CELADON_CITY] = { 0, 0, 1, 1, sMapName_CeladonCity},
[MAPSEC_FUCHSIA_CITY] = { 0, 0, 1, 1, sMapName_FuchsiaCity},
[MAPSEC_CINNABAR_ISLAND] = { 0, 0, 1, 1, sMapName_CinnabarIsland},
[MAPSEC_INDIGO_PLATEAU] = { 0, 0, 1, 1, sMapName_IndigoPlateau},
[MAPSEC_SAFFRON_CITY] = { 0, 0, 1, 1, sMapName_SaffronCity},
[MAPSEC_ROUTE_4_FLYDUP] = { 0, 0, 1, 1, sMapName_Route4},
[MAPSEC_ROUTE_10_FLYDUP] = { 0, 0, 1, 1, sMapName_Route10},
[MAPSEC_ROUTE_1] = { 0, 0, 1, 1, sMapName_Route1},
[MAPSEC_ROUTE_2] = { 0, 0, 1, 1, sMapName_Route2},
[MAPSEC_ROUTE_3] = { 0, 0, 1, 1, sMapName_Route3},
[MAPSEC_ROUTE_4] = { 0, 0, 1, 1, sMapName_Route4_2},
[MAPSEC_ROUTE_5] = { 0, 0, 1, 1, sMapName_Route5},
[MAPSEC_ROUTE_6] = { 0, 0, 1, 1, sMapName_Route6},
[MAPSEC_ROUTE_7] = { 0, 0, 1, 1, sMapName_Route7},
[MAPSEC_ROUTE_8] = { 0, 0, 1, 1, sMapName_Route8},
[MAPSEC_ROUTE_9] = { 0, 0, 1, 1, sMapName_Route9},
[MAPSEC_ROUTE_10] = { 0, 0, 1, 1, sMapName_Route10_2},
[MAPSEC_ROUTE_11] = { 0, 0, 1, 1, sMapName_Route11},
[MAPSEC_ROUTE_12] = { 0, 0, 1, 1, sMapName_Route12},
[MAPSEC_ROUTE_13] = { 0, 0, 1, 1, sMapName_Route13},
[MAPSEC_ROUTE_14] = { 0, 0, 1, 1, sMapName_Route14},
[MAPSEC_ROUTE_15] = { 0, 0, 1, 1, sMapName_Route15},
[MAPSEC_ROUTE_16] = { 0, 0, 1, 1, sMapName_Route16},
[MAPSEC_ROUTE_17] = { 0, 0, 1, 1, sMapName_Route17},
[MAPSEC_ROUTE_18] = { 0, 0, 1, 1, sMapName_Route18},
[MAPSEC_ROUTE_19] = { 0, 0, 1, 1, sMapName_Route19},
[MAPSEC_ROUTE_20] = { 0, 0, 1, 1, sMapName_Route20},
[MAPSEC_ROUTE_21] = { 0, 0, 1, 1, sMapName_Route21},
[MAPSEC_ROUTE_22] = { 0, 0, 1, 1, sMapName_Route22},
[MAPSEC_ROUTE_23] = { 0, 0, 1, 1, sMapName_Route23},
[MAPSEC_ROUTE_24] = { 0, 0, 1, 1, sMapName_Route24},
[MAPSEC_ROUTE_25] = { 0, 0, 1, 1, sMapName_Route25},
[MAPSEC_VIRIDIAN_FOREST] = { 0, 0, 1, 1, sMapName_ViridianForest},
[MAPSEC_MT_MOON] = { 0, 0, 1, 1, sMapName_MtMoon},
[MAPSEC_S_S_ANNE] = { 0, 0, 1, 1, sMapName_SSAnne},
[MAPSEC_UNDERGROUND_PATH] = { 0, 0, 1, 1, sMapName_UndergroundPath},
[MAPSEC_UNDERGROUND_PATH_2] = { 0, 0, 1, 1, sMapName_UndergroundPath2},
[MAPSEC_DIGLETTS_CAVE] = { 0, 0, 1, 1, sMapName_DiglettsCave},
[MAPSEC_KANTO_VICTORY_ROAD] = { 0, 0, 1, 1, sMapName_KantoVictoryRoad},
[MAPSEC_ROCKET_HIDEOUT] = { 0, 0, 1, 1, sMapName_RocketHideout},
[MAPSEC_SILPH_CO] = { 0, 0, 1, 1, sMapName_SilphCo},
[MAPSEC_POKEMON_MANSION] = { 0, 0, 1, 1, sMapName_PokemonMansion},
[MAPSEC_KANTO_SAFARI_ZONE] = { 0, 0, 1, 1, sMapName_KantoSafariZone},
[MAPSEC_POKEMON_LEAGUE] = { 0, 0, 1, 1, sMapName_PokemonLeague},
[MAPSEC_ROCK_TUNNEL] = { 0, 0, 1, 1, sMapName_RockTunnel},
[MAPSEC_SEAFOAM_ISLANDS] = { 0, 0, 1, 1, sMapName_SeafoamIslands},
[MAPSEC_POKEMON_TOWER] = { 0, 0, 1, 1, sMapName_PokemonTower},
[MAPSEC_CERULEAN_CAVE] = { 0, 0, 1, 1, sMapName_CeruleanCave},
[MAPSEC_POWER_PLANT] = { 0, 0, 1, 1, sMapName_PowerPlant},
[MAPSEC_ONE_ISLAND] = { 0, 0, 1, 1, sMapName_OneIsland},
[MAPSEC_TWO_ISLAND] = { 0, 0, 1, 1, sMapName_TwoIsland},
[MAPSEC_THREE_ISLAND] = { 0, 0, 1, 1, sMapName_ThreeIsland},
[MAPSEC_FOUR_ISLAND] = { 0, 0, 1, 1, sMapName_FourIsland},
[MAPSEC_FIVE_ISLAND] = { 0, 0, 1, 1, sMapName_FiveIsland},
[MAPSEC_SEVEN_ISLAND] = { 0, 0, 1, 1, sMapName_SevenIsland},
[MAPSEC_SIX_ISLAND] = { 0, 0, 1, 1, sMapName_SixIsland},
[MAPSEC_KINDLE_ROAD] = { 0, 0, 1, 1, sMapName_KindleRoad},
[MAPSEC_TREASURE_BEACH] = { 0, 0, 1, 1, sMapName_TreasureBeach},
[MAPSEC_CAPE_BRINK] = { 0, 0, 1, 1, sMapName_CapeBrink},
[MAPSEC_BOND_BRIDGE] = { 0, 0, 1, 1, sMapName_BondBridge},
[MAPSEC_THREE_ISLE_PORT] = { 0, 0, 1, 1, sMapName_ThreeIslePort},
[MAPSEC_SEVII_ISLE_6] = { 0, 0, 1, 1, sMapName_SeviiIsle6},
[MAPSEC_SEVII_ISLE_7] = { 0, 0, 1, 1, sMapName_SeviiIsle7},
[MAPSEC_SEVII_ISLE_8] = { 0, 0, 1, 1, sMapName_SeviiIsle8},
[MAPSEC_SEVII_ISLE_9] = { 0, 0, 1, 1, sMapName_SeviiIsle9},
[MAPSEC_RESORT_GORGEOUS] = { 0, 0, 1, 1, sMapName_ResortGorgeous},
[MAPSEC_WATER_LABYRINTH] = { 0, 0, 1, 1, sMapName_WaterLabyrinth},
[MAPSEC_FIVE_ISLE_MEADOW] = { 0, 0, 1, 1, sMapName_FiveIsleMeadow},
[MAPSEC_MEMORIAL_PILLAR] = { 0, 0, 1, 1, sMapName_MemorialPillar},
[MAPSEC_OUTCAST_ISLAND] = { 0, 0, 1, 1, sMapName_OutcastIsland},
[MAPSEC_GREEN_PATH] = { 0, 0, 1, 1, sMapName_GreenPath},
[MAPSEC_WATER_PATH] = { 0, 0, 1, 1, sMapName_WaterPath},
[MAPSEC_RUIN_VALLEY] = { 0, 0, 1, 1, sMapName_RuinValley},
[MAPSEC_TRAINER_TOWER] = { 0, 0, 1, 1, sMapName_TrainerTower},
[MAPSEC_CANYON_ENTRANCE] = { 0, 0, 1, 1, sMapName_CanyonEntrance},
[MAPSEC_SEVAULT_CANYON] = { 0, 0, 1, 1, sMapName_SevaultCanyon},
[MAPSEC_TANOBY_RUINS] = { 0, 0, 1, 1, sMapName_TanobyRuins},
[MAPSEC_SEVII_ISLE_22] = { 0, 0, 1, 1, sMapName_SeviiIsle22},
[MAPSEC_SEVII_ISLE_23] = { 0, 0, 1, 1, sMapName_SeviiIsle23},
[MAPSEC_SEVII_ISLE_24] = { 0, 0, 1, 1, sMapName_SeviiIsle24},
[MAPSEC_NAVEL_ROCK_FRLG] = { 0, 0, 1, 1, sMapName_NavelRock},
[MAPSEC_MT_EMBER] = { 0, 0, 1, 1, sMapName_MtEmber},
[MAPSEC_BERRY_FOREST] = { 0, 0, 1, 1, sMapName_BerryForest},
[MAPSEC_ICEFALL_CAVE] = { 0, 0, 1, 1, sMapName_IcefallCave},
[MAPSEC_ROCKET_WAREHOUSE] = { 0, 0, 1, 1, sMapName_RocketWarehouse},
[MAPSEC_TRAINER_TOWER_2] = { 0, 0, 1, 1, sMapName_TrainerTower2},
[MAPSEC_DOTTED_HOLE] = { 0, 0, 1, 1, sMapName_DottedHole},
[MAPSEC_LOST_CAVE] = { 0, 0, 1, 1, sMapName_LostCave},
[MAPSEC_PATTERN_BUSH] = { 0, 0, 1, 1, sMapName_PatternBush},
[MAPSEC_ALTERING_CAVE_FRLG] = { 0, 0, 1, 1, sMapName_AlteringCave},
[MAPSEC_TANOBY_CHAMBERS] = { 0, 0, 1, 1, sMapName_TanobyChambers},
[MAPSEC_THREE_ISLE_PATH] = { 0, 0, 1, 1, sMapName_ThreeIslePath},
[MAPSEC_TANOBY_KEY] = { 0, 0, 1, 1, sMapName_TanobyKey},
[MAPSEC_BIRTH_ISLAND_FRLG] = { 0, 0, 1, 1, sMapName_BirthIsland},
[MAPSEC_MONEAN_CHAMBER] = { 0, 0, 1, 1, sMapName_MoneanChamber},
[MAPSEC_LIPTOO_CHAMBER] = { 0, 0, 1, 1, sMapName_LiptooChamber},
[MAPSEC_WEEPTH_CHAMBER] = { 0, 0, 1, 1, sMapName_WeepthChamber},
[MAPSEC_DILFORD_CHAMBER] = { 0, 0, 1, 1, sMapName_DilfordChamber},
[MAPSEC_SCUFIB_CHAMBER] = { 0, 0, 1, 1, sMapName_ScufibChamber},
[MAPSEC_RIXY_CHAMBER] = { 0, 0, 1, 1, sMapName_RixyChamber},
[MAPSEC_VIAPOIS_CHAMBER] = { 0, 0, 1, 1, sMapName_ViapoisChamber},
[MAPSEC_EMBER_SPA] = { 0, 0, 1, 1, sMapName_EmberSpa},
[MAPSEC_SPECIAL_AREA] = { 0, 0, 1, 1, sMapName_SpecialArea},
[MAPSEC_AQUA_HIDEOUT] = {19, 3, 1, 1, sMapName_AquaHideout},
[MAPSEC_MAGMA_HIDEOUT] = { 6, 3, 1, 1, sMapName_MagmaHideout},
[MAPSEC_MIRAGE_TOWER] = { 8, 2, 1, 1, sMapName_MirageTower},
[MAPSEC_BIRTH_ISLAND] = { 0, 0, 1, 1, sMapName_BirthIsland},
[MAPSEC_FARAWAY_ISLAND] = { 0, 0, 1, 1, sMapName_FarawayIsland},
[MAPSEC_ARTISAN_CAVE] = {22, 12, 1, 1, sMapName_ArtisanCave},
[MAPSEC_MARINE_CAVE] = { 0, 0, 1, 1, sMapName_MarineCave},
[MAPSEC_UNDERWATER_MARINE_CAVE] = { 0, 0, 1, 1, sMapName_Underwater},
[MAPSEC_TERRA_CAVE] = { 0, 0, 1, 1, sMapName_TerraCave},
[MAPSEC_UNDERWATER_TERRA_CAVE] = { 0, 10, 1, 3, sMapName_Underwater},
[MAPSEC_UNDERWATER_UNK1] = {24, 3, 2, 2, sMapName_Underwater},
[MAPSEC_UNDERWATER_129] = {24, 10, 2, 1, sMapName_Underwater},
[MAPSEC_DESERT_UNDERPASS] = { 2, 0, 1, 1, sMapName_DesertUnderpass},
[MAPSEC_ALTERING_CAVE] = { 6, 8, 1, 1, sMapName_AlteringCave},
[MAPSEC_NAVEL_ROCK] = { 0, 0, 1, 1, sMapName_NavelRock},
[MAPSEC_TRAINER_HILL] = { 8, 4, 1, 1, sMapName_TrainerHill}
[MAPSEC_LITTLEROOT_TOWN] = { 4, 11, 1, 1, sMapName_LittlerootTown},
[MAPSEC_OLDALE_TOWN] = { 4, 9, 1, 1, sMapName_OldaleTown},
[MAPSEC_DEWFORD_TOWN] = { 2, 14, 1, 1, sMapName_DewfordTown},
[MAPSEC_LAVARIDGE_TOWN] = { 5, 3, 1, 1, sMapName_LavaridgeTown},
[MAPSEC_FALLARBOR_TOWN] = { 3, 0, 1, 1, sMapName_FallarborTown},
[MAPSEC_VERDANTURF_TOWN] = { 4, 6, 1, 1, sMapName_VerdanturfTown},
[MAPSEC_PACIFIDLOG_TOWN] = {17, 10, 1, 1, sMapName_PacifidlogTown},
[MAPSEC_PETALBURG_CITY] = { 1, 9, 1, 1, sMapName_PetalburgCity},
[MAPSEC_SLATEPORT_CITY] = { 8, 10, 1, 2, sMapName_SlateportCity},
[MAPSEC_MAUVILLE_CITY] = { 8, 6, 2, 1, sMapName_MauvilleCity},
[MAPSEC_RUSTBORO_CITY] = { 0, 5, 1, 2, sMapName_RustboroCity},
[MAPSEC_FORTREE_CITY] = {12, 0, 1, 1, sMapName_FortreeCity},
[MAPSEC_LILYCOVE_CITY] = {18, 3, 2, 1, sMapName_LilycoveCity},
[MAPSEC_MOSSDEEP_CITY] = {24, 5, 2, 1, sMapName_MossdeepCity},
[MAPSEC_SOOTOPOLIS_CITY] = {21, 7, 1, 1, sMapName_SootopolisCity},
[MAPSEC_EVER_GRANDE_CITY] = {27, 8, 1, 2, sMapName_EverGrandeCity},
[MAPSEC_ROUTE_101] = { 4, 10, 1, 1, sMapName_Route101},
[MAPSEC_ROUTE_102] = { 2, 9, 2, 1, sMapName_Route102},
[MAPSEC_ROUTE_103] = { 4, 8, 4, 1, sMapName_Route103},
[MAPSEC_ROUTE_104] = { 0, 7, 1, 3, sMapName_Route104},
[MAPSEC_ROUTE_105] = { 0, 10, 1, 3, sMapName_Route105},
[MAPSEC_ROUTE_106] = { 0, 13, 2, 1, sMapName_Route106},
[MAPSEC_ROUTE_107] = { 3, 14, 3, 1, sMapName_Route107},
[MAPSEC_ROUTE_108] = { 6, 14, 2, 1, sMapName_Route108},
[MAPSEC_ROUTE_109] = { 8, 12, 1, 3, sMapName_Route109},
[MAPSEC_ROUTE_110] = { 8, 7, 1, 3, sMapName_Route110},
[MAPSEC_ROUTE_111] = { 8, 0, 1, 6, sMapName_Route111},
[MAPSEC_ROUTE_112] = { 6, 3, 2, 1, sMapName_Route112},
[MAPSEC_ROUTE_113] = { 4, 0, 4, 1, sMapName_Route113},
[MAPSEC_ROUTE_114] = { 1, 0, 2, 3, sMapName_Route114},
[MAPSEC_ROUTE_115] = { 0, 2, 1, 3, sMapName_Route115},
[MAPSEC_ROUTE_116] = { 1, 5, 4, 1, sMapName_Route116},
[MAPSEC_ROUTE_117] = { 5, 6, 3, 1, sMapName_Route117},
[MAPSEC_ROUTE_118] = {10, 6, 2, 1, sMapName_Route118},
[MAPSEC_ROUTE_119] = {11, 0, 1, 6, sMapName_Route119},
[MAPSEC_ROUTE_120] = {13, 0, 1, 4, sMapName_Route120},
[MAPSEC_ROUTE_121] = {14, 3, 4, 1, sMapName_Route121},
[MAPSEC_ROUTE_122] = {16, 4, 1, 2, sMapName_Route122},
[MAPSEC_ROUTE_123] = {12, 6, 5, 1, sMapName_Route123},
[MAPSEC_ROUTE_124] = {20, 3, 4, 3, sMapName_Route124},
[MAPSEC_ROUTE_125] = {24, 3, 2, 2, sMapName_Route125},
[MAPSEC_ROUTE_126] = {20, 6, 3, 3, sMapName_Route126},
[MAPSEC_ROUTE_127] = {23, 6, 3, 3, sMapName_Route127},
[MAPSEC_ROUTE_128] = {23, 9, 4, 1, sMapName_Route128},
[MAPSEC_ROUTE_129] = {24, 10, 2, 1, sMapName_Route129},
[MAPSEC_ROUTE_130] = {21, 10, 3, 1, sMapName_Route130},
[MAPSEC_ROUTE_131] = {18, 10, 3, 1, sMapName_Route131},
[MAPSEC_ROUTE_132] = {15, 10, 2, 1, sMapName_Route132},
[MAPSEC_ROUTE_133] = {12, 10, 3, 1, sMapName_Route133},
[MAPSEC_ROUTE_134] = { 9, 10, 3, 1, sMapName_Route134},
[MAPSEC_UNDERWATER_124] = {20, 3, 4, 3, sMapName_Underwater},
[MAPSEC_UNDERWATER_126] = {20, 6, 3, 3, sMapName_Underwater},
[MAPSEC_UNDERWATER_127] = {23, 6, 3, 3, sMapName_Underwater},
[MAPSEC_UNDERWATER_128] = {23, 9, 4, 1, sMapName_Underwater},
[MAPSEC_UNDERWATER_SOOTOPOLIS] = {21, 7, 1, 1, sMapName_Underwater},
[MAPSEC_GRANITE_CAVE] = { 1, 13, 1, 1, sMapName_GraniteCave},
[MAPSEC_MT_CHIMNEY] = { 6, 2, 1, 1, sMapName_MtChimney},
[MAPSEC_SAFARI_ZONE] = {16, 2, 1, 1, sMapName_SafariZone},
[MAPSEC_BATTLE_FRONTIER] = {22, 12, 1, 1, sMapName_BattleFrontier},
[MAPSEC_PETALBURG_WOODS] = { 0, 8, 1, 1, sMapName_PetalburgWoods},
[MAPSEC_RUSTURF_TUNNEL] = { 2, 5, 1, 1, sMapName_RusturfTunnel},
[MAPSEC_ABANDONED_SHIP] = { 6, 14, 1, 1, sMapName_AbandonedShip},
[MAPSEC_NEW_MAUVILLE] = { 8, 7, 1, 1, sMapName_NewMauville},
[MAPSEC_METEOR_FALLS] = { 0, 3, 1, 1, sMapName_MeteorFalls},
[MAPSEC_METEOR_FALLS2] = { 1, 2, 1, 1, sMapName_MeteorFalls},
[MAPSEC_MT_PYRE] = {16, 4, 1, 1, sMapName_MtPyre},
[MAPSEC_AQUA_HIDEOUT_OLD] = {19, 3, 1, 1, sMapName_AquaHideoutOld},
[MAPSEC_SHOAL_CAVE] = {24, 4, 1, 1, sMapName_ShoalCave},
[MAPSEC_SEAFLOOR_CAVERN] = {24, 9, 1, 1, sMapName_SeafloorCavern},
[MAPSEC_UNDERWATER_SEAFLOOR_CAVERN] = {24, 9, 1, 1, sMapName_Underwater},
[MAPSEC_VICTORY_ROAD] = {27, 9, 1, 1, sMapName_VictoryRoad},
[MAPSEC_MIRAGE_ISLAND] = {17, 10, 1, 1, sMapName_MirageIsland},
[MAPSEC_CAVE_OF_ORIGIN] = {21, 7, 1, 1, sMapName_CaveOfOrigin},
[MAPSEC_SOUTHERN_ISLAND] = {12, 14, 1, 1, sMapName_SouthernIsland},
[MAPSEC_FIERY_PATH] = { 6, 3, 1, 1, sMapName_FieryPath},
[MAPSEC_FIERY_PATH2] = { 7, 3, 1, 1, sMapName_FieryPath},
[MAPSEC_JAGGED_PASS] = { 6, 3, 1, 1, sMapName_JaggedPass},
[MAPSEC_JAGGED_PASS2] = { 7, 2, 1, 1, sMapName_JaggedPass},
[MAPSEC_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_SealedChamber},
[MAPSEC_UNDERWATER_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_Underwater},
[MAPSEC_SCORCHED_SLAB] = {13, 0, 1, 1, sMapName_ScorchedSlab},
[MAPSEC_ISLAND_CAVE] = { 0, 10, 1, 1, sMapName_IslandCave},
[MAPSEC_DESERT_RUINS] = { 8, 3, 1, 1, sMapName_DesertRuins},
[MAPSEC_ANCIENT_TOMB] = {13, 2, 1, 1, sMapName_AncientTomb},
[MAPSEC_INSIDE_OF_TRUCK] = { 0, 0, 1, 1, sMapName_InsideOfTruck},
[MAPSEC_SKY_PILLAR] = {19, 10, 1, 1, sMapName_SkyPillar},
[MAPSEC_SECRET_BASE] = { 0, 0, 1, 1, sMapName_SecretBase},
[MAPSEC_DYNAMIC] = { 0, 0, 1, 1, sMapName_None},
[MAPSEC_PALLET_TOWN] = { 0, 0, 1, 1, sMapName_PalletTown},
[MAPSEC_VIRIDIAN_CITY] = { 0, 0, 1, 1, sMapName_ViridianCity},
[MAPSEC_PEWTER_CITY] = { 0, 0, 1, 1, sMapName_PewterCity},
[MAPSEC_CERULEAN_CITY] = { 0, 0, 1, 1, sMapName_CeruleanCity},
[MAPSEC_LAVENDER_TOWN] = { 0, 0, 1, 1, sMapName_LavenderTown},
[MAPSEC_VERMILION_CITY] = { 0, 0, 1, 1, sMapName_VermilionCity},
[MAPSEC_CELADON_CITY] = { 0, 0, 1, 1, sMapName_CeladonCity},
[MAPSEC_FUCHSIA_CITY] = { 0, 0, 1, 1, sMapName_FuchsiaCity},
[MAPSEC_CINNABAR_ISLAND] = { 0, 0, 1, 1, sMapName_CinnabarIsland},
[MAPSEC_INDIGO_PLATEAU] = { 0, 0, 1, 1, sMapName_IndigoPlateau},
[MAPSEC_SAFFRON_CITY] = { 0, 0, 1, 1, sMapName_SaffronCity},
[MAPSEC_ROUTE_4_FLYDUP] = { 0, 0, 1, 1, sMapName_Route4},
[MAPSEC_ROUTE_10_FLYDUP] = { 0, 0, 1, 1, sMapName_Route10},
[MAPSEC_ROUTE_1] = { 0, 0, 1, 1, sMapName_Route1},
[MAPSEC_ROUTE_2] = { 0, 0, 1, 1, sMapName_Route2},
[MAPSEC_ROUTE_3] = { 0, 0, 1, 1, sMapName_Route3},
[MAPSEC_ROUTE_4] = { 0, 0, 1, 1, sMapName_Route4_2},
[MAPSEC_ROUTE_5] = { 0, 0, 1, 1, sMapName_Route5},
[MAPSEC_ROUTE_6] = { 0, 0, 1, 1, sMapName_Route6},
[MAPSEC_ROUTE_7] = { 0, 0, 1, 1, sMapName_Route7},
[MAPSEC_ROUTE_8] = { 0, 0, 1, 1, sMapName_Route8},
[MAPSEC_ROUTE_9] = { 0, 0, 1, 1, sMapName_Route9},
[MAPSEC_ROUTE_10] = { 0, 0, 1, 1, sMapName_Route10_2},
[MAPSEC_ROUTE_11] = { 0, 0, 1, 1, sMapName_Route11},
[MAPSEC_ROUTE_12] = { 0, 0, 1, 1, sMapName_Route12},
[MAPSEC_ROUTE_13] = { 0, 0, 1, 1, sMapName_Route13},
[MAPSEC_ROUTE_14] = { 0, 0, 1, 1, sMapName_Route14},
[MAPSEC_ROUTE_15] = { 0, 0, 1, 1, sMapName_Route15},
[MAPSEC_ROUTE_16] = { 0, 0, 1, 1, sMapName_Route16},
[MAPSEC_ROUTE_17] = { 0, 0, 1, 1, sMapName_Route17},
[MAPSEC_ROUTE_18] = { 0, 0, 1, 1, sMapName_Route18},
[MAPSEC_ROUTE_19] = { 0, 0, 1, 1, sMapName_Route19},
[MAPSEC_ROUTE_20] = { 0, 0, 1, 1, sMapName_Route20},
[MAPSEC_ROUTE_21] = { 0, 0, 1, 1, sMapName_Route21},
[MAPSEC_ROUTE_22] = { 0, 0, 1, 1, sMapName_Route22},
[MAPSEC_ROUTE_23] = { 0, 0, 1, 1, sMapName_Route23},
[MAPSEC_ROUTE_24] = { 0, 0, 1, 1, sMapName_Route24},
[MAPSEC_ROUTE_25] = { 0, 0, 1, 1, sMapName_Route25},
[MAPSEC_VIRIDIAN_FOREST] = { 0, 0, 1, 1, sMapName_ViridianForest},
[MAPSEC_MT_MOON] = { 0, 0, 1, 1, sMapName_MtMoon},
[MAPSEC_S_S_ANNE] = { 0, 0, 1, 1, sMapName_SSAnne},
[MAPSEC_UNDERGROUND_PATH] = { 0, 0, 1, 1, sMapName_UndergroundPath},
[MAPSEC_UNDERGROUND_PATH_2] = { 0, 0, 1, 1, sMapName_UndergroundPath2},
[MAPSEC_DIGLETTS_CAVE] = { 0, 0, 1, 1, sMapName_DiglettsCave},
[MAPSEC_KANTO_VICTORY_ROAD] = { 0, 0, 1, 1, sMapName_KantoVictoryRoad},
[MAPSEC_ROCKET_HIDEOUT] = { 0, 0, 1, 1, sMapName_RocketHideout},
[MAPSEC_SILPH_CO] = { 0, 0, 1, 1, sMapName_SilphCo},
[MAPSEC_POKEMON_MANSION] = { 0, 0, 1, 1, sMapName_PokemonMansion},
[MAPSEC_KANTO_SAFARI_ZONE] = { 0, 0, 1, 1, sMapName_KantoSafariZone},
[MAPSEC_POKEMON_LEAGUE] = { 0, 0, 1, 1, sMapName_PokemonLeague},
[MAPSEC_ROCK_TUNNEL] = { 0, 0, 1, 1, sMapName_RockTunnel},
[MAPSEC_SEAFOAM_ISLANDS] = { 0, 0, 1, 1, sMapName_SeafoamIslands},
[MAPSEC_POKEMON_TOWER] = { 0, 0, 1, 1, sMapName_PokemonTower},
[MAPSEC_CERULEAN_CAVE] = { 0, 0, 1, 1, sMapName_CeruleanCave},
[MAPSEC_POWER_PLANT] = { 0, 0, 1, 1, sMapName_PowerPlant},
[MAPSEC_ONE_ISLAND] = { 0, 0, 1, 1, sMapName_OneIsland},
[MAPSEC_TWO_ISLAND] = { 0, 0, 1, 1, sMapName_TwoIsland},
[MAPSEC_THREE_ISLAND] = { 0, 0, 1, 1, sMapName_ThreeIsland},
[MAPSEC_FOUR_ISLAND] = { 0, 0, 1, 1, sMapName_FourIsland},
[MAPSEC_FIVE_ISLAND] = { 0, 0, 1, 1, sMapName_FiveIsland},
[MAPSEC_SEVEN_ISLAND] = { 0, 0, 1, 1, sMapName_SevenIsland},
[MAPSEC_SIX_ISLAND] = { 0, 0, 1, 1, sMapName_SixIsland},
[MAPSEC_KINDLE_ROAD] = { 0, 0, 1, 1, sMapName_KindleRoad},
[MAPSEC_TREASURE_BEACH] = { 0, 0, 1, 1, sMapName_TreasureBeach},
[MAPSEC_CAPE_BRINK] = { 0, 0, 1, 1, sMapName_CapeBrink},
[MAPSEC_BOND_BRIDGE] = { 0, 0, 1, 1, sMapName_BondBridge},
[MAPSEC_THREE_ISLE_PORT] = { 0, 0, 1, 1, sMapName_ThreeIslePort},
[MAPSEC_SEVII_ISLE_6] = { 0, 0, 1, 1, sMapName_SeviiIsle6},
[MAPSEC_SEVII_ISLE_7] = { 0, 0, 1, 1, sMapName_SeviiIsle7},
[MAPSEC_SEVII_ISLE_8] = { 0, 0, 1, 1, sMapName_SeviiIsle8},
[MAPSEC_SEVII_ISLE_9] = { 0, 0, 1, 1, sMapName_SeviiIsle9},
[MAPSEC_RESORT_GORGEOUS] = { 0, 0, 1, 1, sMapName_ResortGorgeous},
[MAPSEC_WATER_LABYRINTH] = { 0, 0, 1, 1, sMapName_WaterLabyrinth},
[MAPSEC_FIVE_ISLE_MEADOW] = { 0, 0, 1, 1, sMapName_FiveIsleMeadow},
[MAPSEC_MEMORIAL_PILLAR] = { 0, 0, 1, 1, sMapName_MemorialPillar},
[MAPSEC_OUTCAST_ISLAND] = { 0, 0, 1, 1, sMapName_OutcastIsland},
[MAPSEC_GREEN_PATH] = { 0, 0, 1, 1, sMapName_GreenPath},
[MAPSEC_WATER_PATH] = { 0, 0, 1, 1, sMapName_WaterPath},
[MAPSEC_RUIN_VALLEY] = { 0, 0, 1, 1, sMapName_RuinValley},
[MAPSEC_TRAINER_TOWER] = { 0, 0, 1, 1, sMapName_TrainerTower},
[MAPSEC_CANYON_ENTRANCE] = { 0, 0, 1, 1, sMapName_CanyonEntrance},
[MAPSEC_SEVAULT_CANYON] = { 0, 0, 1, 1, sMapName_SevaultCanyon},
[MAPSEC_TANOBY_RUINS] = { 0, 0, 1, 1, sMapName_TanobyRuins},
[MAPSEC_SEVII_ISLE_22] = { 0, 0, 1, 1, sMapName_SeviiIsle22},
[MAPSEC_SEVII_ISLE_23] = { 0, 0, 1, 1, sMapName_SeviiIsle23},
[MAPSEC_SEVII_ISLE_24] = { 0, 0, 1, 1, sMapName_SeviiIsle24},
[MAPSEC_NAVEL_ROCK_FRLG] = { 0, 0, 1, 1, sMapName_NavelRock},
[MAPSEC_MT_EMBER] = { 0, 0, 1, 1, sMapName_MtEmber},
[MAPSEC_BERRY_FOREST] = { 0, 0, 1, 1, sMapName_BerryForest},
[MAPSEC_ICEFALL_CAVE] = { 0, 0, 1, 1, sMapName_IcefallCave},
[MAPSEC_ROCKET_WAREHOUSE] = { 0, 0, 1, 1, sMapName_RocketWarehouse},
[MAPSEC_TRAINER_TOWER_2] = { 0, 0, 1, 1, sMapName_TrainerTower2},
[MAPSEC_DOTTED_HOLE] = { 0, 0, 1, 1, sMapName_DottedHole},
[MAPSEC_LOST_CAVE] = { 0, 0, 1, 1, sMapName_LostCave},
[MAPSEC_PATTERN_BUSH] = { 0, 0, 1, 1, sMapName_PatternBush},
[MAPSEC_ALTERING_CAVE_FRLG] = { 0, 0, 1, 1, sMapName_AlteringCave},
[MAPSEC_TANOBY_CHAMBERS] = { 0, 0, 1, 1, sMapName_TanobyChambers},
[MAPSEC_THREE_ISLE_PATH] = { 0, 0, 1, 1, sMapName_ThreeIslePath},
[MAPSEC_TANOBY_KEY] = { 0, 0, 1, 1, sMapName_TanobyKey},
[MAPSEC_BIRTH_ISLAND_FRLG] = { 0, 0, 1, 1, sMapName_BirthIsland},
[MAPSEC_MONEAN_CHAMBER] = { 0, 0, 1, 1, sMapName_MoneanChamber},
[MAPSEC_LIPTOO_CHAMBER] = { 0, 0, 1, 1, sMapName_LiptooChamber},
[MAPSEC_WEEPTH_CHAMBER] = { 0, 0, 1, 1, sMapName_WeepthChamber},
[MAPSEC_DILFORD_CHAMBER] = { 0, 0, 1, 1, sMapName_DilfordChamber},
[MAPSEC_SCUFIB_CHAMBER] = { 0, 0, 1, 1, sMapName_ScufibChamber},
[MAPSEC_RIXY_CHAMBER] = { 0, 0, 1, 1, sMapName_RixyChamber},
[MAPSEC_VIAPOIS_CHAMBER] = { 0, 0, 1, 1, sMapName_ViapoisChamber},
[MAPSEC_EMBER_SPA] = { 0, 0, 1, 1, sMapName_EmberSpa},
[MAPSEC_SPECIAL_AREA] = { 0, 0, 1, 1, sMapName_SpecialArea},
[MAPSEC_AQUA_HIDEOUT] = {19, 3, 1, 1, sMapName_AquaHideout},
[MAPSEC_MAGMA_HIDEOUT] = { 6, 3, 1, 1, sMapName_MagmaHideout},
[MAPSEC_MIRAGE_TOWER] = { 8, 2, 1, 1, sMapName_MirageTower},
[MAPSEC_BIRTH_ISLAND] = { 0, 0, 1, 1, sMapName_BirthIsland},
[MAPSEC_FARAWAY_ISLAND] = { 0, 0, 1, 1, sMapName_FarawayIsland},
[MAPSEC_ARTISAN_CAVE] = {22, 12, 1, 1, sMapName_ArtisanCave},
[MAPSEC_MARINE_CAVE] = { 0, 0, 1, 1, sMapName_MarineCave},
[MAPSEC_UNDERWATER_MARINE_CAVE] = { 0, 0, 1, 1, sMapName_Underwater},
[MAPSEC_TERRA_CAVE] = { 0, 0, 1, 1, sMapName_TerraCave},
[MAPSEC_UNDERWATER_105] = { 0, 10, 1, 3, sMapName_Underwater},
[MAPSEC_UNDERWATER_125] = {24, 3, 2, 2, sMapName_Underwater},
[MAPSEC_UNDERWATER_129] = {24, 10, 2, 1, sMapName_Underwater},
[MAPSEC_DESERT_UNDERPASS] = { 2, 0, 1, 1, sMapName_DesertUnderpass},
[MAPSEC_ALTERING_CAVE] = { 6, 8, 1, 1, sMapName_AlteringCave},
[MAPSEC_NAVEL_ROCK] = { 0, 0, 1, 1, sMapName_NavelRock},
[MAPSEC_TRAINER_HILL] = { 8, 4, 1, 1, sMapName_TrainerHill}
};
#endif //GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
+12 -8
View File
@@ -13,18 +13,22 @@ const struct MonCoords gTrainerBackPicCoords[] =
// this table goes functionally unused, since none of these pics are compressed
// and the place they would get extracted to gets overwritten later anyway
// the casts are so they'll play nice with the strict struct definition
#define TRAINER_BACK_SPRITE(trainerPic, sprite, size) [TRAINER_BACK_PIC_##trainerPic] = {(const u32 *)sprite, size, TRAINER_BACK_PIC_##trainerPic}
const struct CompressedSpriteSheet gTrainerBackPicTable[] =
{
(const u32 *)gTrainerBackPic_Brendan, 0x2000, TRAINER_BACK_PIC_BRENDAN,
(const u32 *)gTrainerBackPic_May, 0x2000, TRAINER_BACK_PIC_MAY,
(const u32 *)gTrainerBackPic_Red, 0x2800, TRAINER_BACK_PIC_RED,
(const u32 *)gTrainerBackPic_Leaf, 0x2800, TRAINER_BACK_PIC_LEAF,
(const u32 *)gTrainerBackPic_RubySapphireBrendan, 0x2000, TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN,
(const u32 *)gTrainerBackPic_RubySapphireMay, 0x2000, TRAINER_BACK_PIC_RUBY_SAPPHIRE_MAY,
(const u32 *)gTrainerBackPic_Wally, 0x2000, TRAINER_BACK_PIC_WALLY,
(const u32 *)gTrainerBackPic_Steven, 0x2000, TRAINER_BACK_PIC_STEVEN,
TRAINER_BACK_SPRITE(BRENDAN, gTrainerBackPic_Brendan, 0x2000),
TRAINER_BACK_SPRITE(MAY, gTrainerBackPic_May, 0x2000),
TRAINER_BACK_SPRITE(RED, gTrainerBackPic_Red, 0x2800),
TRAINER_BACK_SPRITE(LEAF, gTrainerBackPic_Leaf, 0x2800),
TRAINER_BACK_SPRITE(RUBY_SAPPHIRE_BRENDAN, gTrainerBackPic_RubySapphireBrendan, 0x2000),
TRAINER_BACK_SPRITE(RUBY_SAPPHIRE_MAY, gTrainerBackPic_RubySapphireMay, 0x2000),
TRAINER_BACK_SPRITE(WALLY, gTrainerBackPic_Wally, 0x2000),
TRAINER_BACK_SPRITE(STEVEN, gTrainerBackPic_Steven, 0x2000),
};
#define TRAINER_BACK_PAL(trainerPic, pal) [TRAINER_BACK_PIC_##trainerPic] = {pal, TRAINER_BACK_PIC_##trainerPic}
const struct CompressedSpritePalette gTrainerBackPicPaletteTable[] =
{
TRAINER_BACK_PAL(BRENDAN, gTrainerPalette_Brendan),
@@ -95,6 +95,8 @@ const struct MonCoords gTrainerFrontPicCoords[] =
[TRAINER_PIC_RS_MAY] = {.size = 8, .y_offset = 1},
};
#define TRAINER_SPRITE(trainerPic, sprite, size) [TRAINER_PIC_##trainerPic] = {sprite, size, TRAINER_PIC_##trainerPic}
const struct CompressedSpriteSheet gTrainerFrontPicTable[] =
{
TRAINER_SPRITE(HIKER, gTrainerFrontPic_Hiker, 0x800),
@@ -192,6 +194,8 @@ const struct CompressedSpriteSheet gTrainerFrontPicTable[] =
TRAINER_SPRITE(RS_MAY, gTrainerFrontPic_RubySapphireMay, 0x800),
};
#define TRAINER_PAL(trainerPic, pal) [TRAINER_PIC_##trainerPic] = {pal, TRAINER_PIC_##trainerPic}
const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[] =
{
TRAINER_PAL(HIKER, gTrainerPalette_Hiker),
+4 -4
View File
@@ -2265,8 +2265,8 @@
}
},
{
"map": "MAP_UNDERWATER2",
"base_label": "gUnderwater2",
"map": "MAP_UNDERWATER_ROUTE126",
"base_label": "gUnderwater_Route126",
"water_mons": {
"encounter_rate": 4,
"mons": [
@@ -9075,8 +9075,8 @@
}
},
{
"map": "MAP_UNDERWATER1",
"base_label": "gUnderwater1",
"map": "MAP_UNDERWATER_ROUTE124",
"base_label": "gUnderwater_Route124",
"water_mons": {
"encounter_rate": 4,
"mons": [
+13 -6
View File
@@ -22,7 +22,6 @@
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/region_map_sections.h"
#include "constants/species.h"
// this file's functions
static void ClearDaycareMonMail(struct DayCareMail *mail);
@@ -548,8 +547,19 @@ static void InheritIVs(struct Pokemon *egg, struct DayCare *daycare)
for (i = 0; i < INHERITED_IV_COUNT; i++)
{
// Randomly pick an IV from the available list and stop from being chosen again.
// BUG: Instead of removing the IV that was just picked, this
// removes position 0 (HP) then position 1 (DEF), then position 2. This is why HP and DEF
// have a lower chance to be inherited in Emerald and why the IV picked for inheritance can
// be repeated. Amusingly, FRLG and RS also got this wrong. They remove selectedIvs[i], which
// is not an index! This means that it can sometimes remove the wrong stat.
#ifndef BUGFIX
selectedIvs[i] = availableIVs[Random() % (NUM_STATS - i)];
RemoveIVIndexFromList(availableIVs, i);
#else
u8 index = Random() % (NUM_STATS - i);
selectedIvs[i] = availableIVs[index];
RemoveIVIndexFromList(availableIVs, index);
#endif
}
// Determine which parent each of the selected IVs should inherit from.
@@ -615,10 +625,7 @@ static u8 GetEggMoves(struct Pokemon *pokemon, u16 *eggMoves)
for (i = 0; i < EGG_MOVES_ARRAY_COUNT; i++)
{
if (gEggMoves[eggMoveIdx + i] > EGG_MOVES_SPECIES_OFFSET)
{
// TODO: the curly braces around this if statement are required for a matching build.
break;
}
eggMoves[i] = gEggMoves[eggMoveIdx + i];
numEggMoves++;
@@ -1237,7 +1244,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId)
{
u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuListTaskId);
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
switch (input)
{
@@ -1255,7 +1262,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId)
DestroyTask(taskId);
EnableBothScriptContexts();
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
gSpecialVar_Result = DAYCARE_EXITED_LEVEL_MENU;
DestroyListMenuTask(gTasks[taskId].tMenuListTaskId, NULL, NULL);
-1
View File
@@ -4,7 +4,6 @@
#include "decompress.h"
#include "pokemon.h"
#include "text.h"
#include "constants/species.h"
EWRAM_DATA ALIGNED(4) u8 gDecompressionBuffer[0x4000] = {0};
+16 -15
View File
@@ -917,9 +917,9 @@ static void DecorationItemsMenu_PrintDecorationInUse(u8 windowId, s32 itemIndex,
if (itemIndex != -2)
{
if (IsDecorationIndexInSecretBase(itemIndex + 1) == TRUE)
blit_move_info_icon(windowId, 0x18, 0x5c, y + 2);
BlitMenuInfoIcon(windowId, MENU_INFO_ICON_BALL_RED, 92, y + 2);
else if (IsDecorationIndexInPlayersRoom(itemIndex + 1) == TRUE)
blit_move_info_icon(windowId, 0x19, 0x5c, y + 2);
BlitMenuInfoIcon(windowId, MENU_INFO_ICON_BALL_BLUE, 92, y + 2);
}
}
@@ -1147,7 +1147,7 @@ static void DontTossDecoration(u8 taskId)
static void ReturnToDecorationItemsAfterInvalidSelection(u8 taskId)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
ClearDialogWindowAndFrame(0, 0);
AddDecorationWindow(WINDOW_DECORATION_CATEGORIES);
@@ -1803,7 +1803,7 @@ static bool8 ApplyCursorMovement_IsInvalid(u8 taskId)
static bool8 IsHoldingDirection(void)
{
u16 heldKeys = gMain.heldKeys & DPAD_ANY;
u16 heldKeys = JOY_HELD(DPAD_ANY);
if (heldKeys != DPAD_UP && heldKeys != DPAD_DOWN && heldKeys != DPAD_LEFT && heldKeys != DPAD_RIGHT)
return FALSE;
@@ -1827,13 +1827,14 @@ static void Task_SelectLocation(u8 taskId)
sPlacePutAwayYesNoFunctions[tDecorationItemsMenuCommand].yesFunc(taskId);
return;
}
else if (tButton == B_BUTTON)
if (tButton == B_BUTTON)
{
sPlacePutAwayYesNoFunctions[tDecorationItemsMenuCommand].noFunc(taskId);
return;
}
if ((gMain.heldKeys & DPAD_ANY) == DPAD_UP)
if ((JOY_HELD(DPAD_ANY)) == DPAD_UP)
{
sDecorationLastDirectionMoved = DIR_SOUTH;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = 0;
@@ -1841,7 +1842,7 @@ static void Task_SelectLocation(u8 taskId)
tCursorY--;
}
if ((gMain.heldKeys & DPAD_ANY) == DPAD_DOWN)
if ((JOY_HELD(DPAD_ANY)) == DPAD_DOWN)
{
sDecorationLastDirectionMoved = DIR_NORTH;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = 0;
@@ -1849,7 +1850,7 @@ static void Task_SelectLocation(u8 taskId)
tCursorY++;
}
if ((gMain.heldKeys & DPAD_ANY) == DPAD_LEFT)
if ((JOY_HELD(DPAD_ANY)) == DPAD_LEFT)
{
sDecorationLastDirectionMoved = DIR_WEST;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = -2;
@@ -1857,7 +1858,7 @@ static void Task_SelectLocation(u8 taskId)
tCursorX--;
}
if ((gMain.heldKeys & DPAD_ANY) == DPAD_RIGHT)
if ((JOY_HELD(DPAD_ANY)) == DPAD_RIGHT)
{
sDecorationLastDirectionMoved = DIR_EAST;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = 2;
@@ -1877,10 +1878,10 @@ static void Task_SelectLocation(u8 taskId)
if (!tButton)
{
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
tButton = A_BUTTON;
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
tButton = B_BUTTON;
}
}
@@ -1895,7 +1896,7 @@ static void ContinueDecorating(u8 taskId)
static void CantPlaceDecorationPrompt(u8 taskId)
{
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
ContinueDecorating(taskId);
}
@@ -1928,7 +1929,7 @@ static void CopyTile(u8 *dest, u16 tile)
case BG_TILE_H_FLIP(0) >> 10:
for (i = 0; i < 8; i++)
{
dest[4 * i] = (buffer[4 * (i + 1) - 1] >> 4) + ((buffer[4 * (i + 1) - 1] & 0x0F) << 4);
dest[4 * i + 0] = (buffer[4 * (i + 1) - 1] >> 4) + ((buffer[4 * (i + 1) - 1] & 0x0F) << 4);
dest[4 * i + 1] = (buffer[4 * (i + 1) - 2] >> 4) + ((buffer[4 * (i + 1) - 2] & 0x0F) << 4);
dest[4 * i + 2] = (buffer[4 * (i + 1) - 3] >> 4) + ((buffer[4 * (i + 1) - 3] & 0x0F) << 4);
dest[4 * i + 3] = (buffer[4 * (i + 1) - 4] >> 4) + ((buffer[4 * (i + 1) - 4] & 0x0F) << 4);
@@ -1937,7 +1938,7 @@ static void CopyTile(u8 *dest, u16 tile)
case BG_TILE_V_FLIP(0) >> 10:
for (i = 0; i < 8; i++)
{
dest[4 * i] = buffer[4 * (7 - i)];
dest[4 * i + 0] = buffer[4 * (7 - i) + 0];
dest[4 * i + 1] = buffer[4 * (7 - i) + 1];
dest[4 * i + 2] = buffer[4 * (7 - i) + 2];
dest[4 * i + 3] = buffer[4 * (7 - i) + 3];
@@ -2386,7 +2387,7 @@ static void AttemptPutAwayDecoration_(u8 taskId)
static void ContinuePuttingAwayDecorationsPrompt(u8 taskId)
{
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
ContinuePuttingAwayDecorations(taskId);
}
+11 -8
View File
@@ -222,15 +222,18 @@ void BufferTrendyPhraseString(void)
void TrendyPhraseIsOld(void)
{
u16 result = 0;
if (gSaveBlock1Ptr->easyChatPairs[0].unk0_0 - gSaveBlock1Ptr->easyChatPairs[1].unk0_0 < 2)
do
{
#ifndef NONMATCHING
asm("":::"r2"); //Force the compiler to store address of gSaveBlock1 in r3 instead of r2
#endif
if (!gSaveBlock1Ptr->easyChatPairs[0].unk1_6 && gSaveBlock1Ptr->easyChatPairs[1].unk1_6)
result = 1;
}
if (gSaveBlock1Ptr->easyChatPairs[0].unk0_0 - gSaveBlock1Ptr->easyChatPairs[1].unk0_0 > 1)
break;
if (gSaveBlock1Ptr->easyChatPairs[0].unk1_6)
break;
if (!gSaveBlock1Ptr->easyChatPairs[1].unk1_6)
break;
result = 1;
} while (0);
gSpecialVar_Result = result;
}
+1 -1
View File
@@ -107,7 +107,7 @@ static void Task_DiplomaFadeIn(u8 taskId)
static void Task_DiplomaWaitForKeyPress(u8 taskId)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_DiplomaFadeOut;
+10 -11
View File
@@ -24,7 +24,6 @@
#include "window.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "constants/species.h"
struct DodrioSubstruct_0160
{
@@ -2355,19 +2354,19 @@ static void sub_8027554(void)
{
if (gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] == 0)
{
if (gMain.newKeys & DPAD_UP)
if (JOY_NEW(DPAD_UP))
{
gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 2;
gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6;
PlaySE(SE_M_CHARM);
}
else if (gMain.newKeys & DPAD_LEFT)
else if (JOY_NEW(DPAD_LEFT))
{
gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 3;
gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6;
PlaySE(SE_M_CHARM);
}
else if (gMain.newKeys & DPAD_RIGHT)
else if (JOY_NEW(DPAD_RIGHT))
{
gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 1;
gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6;
@@ -2653,7 +2652,7 @@ static void Task_ShowDodrioBerryPickingRecords(u8 taskId)
data[0]++;
break;
case 2:
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
rbox_fill_rectangle(data[1]);
CopyWindowToVram(data[1], 1);
@@ -4266,7 +4265,7 @@ static void sub_802988C(void)
gUnknown_02022CF8->state++;
break;
case 4:
if (++gUnknown_02022CF8->unk301C >= 30 && gMain.newKeys & A_BUTTON)
if (++gUnknown_02022CF8->unk301C >= 30 && JOY_NEW(A_BUTTON))
{
gUnknown_02022CF8->unk301C = 0;
PlaySE(SE_SELECT);
@@ -4298,7 +4297,7 @@ static void sub_802988C(void)
gUnknown_02022CF8->state++;
break;
case 8:
if (++gUnknown_02022CF8->unk301C >= 30 && gMain.newKeys & A_BUTTON)
if (++gUnknown_02022CF8->unk301C >= 30 && JOY_NEW(A_BUTTON))
{
gUnknown_02022CF8->unk301C = 0;
PlaySE(SE_SELECT);
@@ -4358,7 +4357,7 @@ static void sub_802988C(void)
gUnknown_02022CF8->state++;
break;
case 11:
if (++gUnknown_02022CF8->unk301C >= 30 && gMain.newKeys & A_BUTTON)
if (++gUnknown_02022CF8->unk301C >= 30 && JOY_NEW(A_BUTTON))
{
gUnknown_02022CF8->unk301C = 0;
PlaySE(SE_SELECT);
@@ -4424,14 +4423,14 @@ static void sub_802A010(void)
AddTextPrinterParameterized(gUnknown_02022CF8->unk3008[1], 1, gText_SelectorArrow2, 0, ((y - 1) * 16) + 1, -1, NULL);
CopyWindowToVram(gUnknown_02022CF8->unk3008[1], 3);
// Increment state only if A or B button have been pressed.
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
if (gUnknown_02022CF8->unk3020 == 0)
gUnknown_02022CF8->unk3020 = 1;
gUnknown_02022CF8->state++;
}
else if (gMain.newKeys & (DPAD_UP | DPAD_DOWN))
else if (JOY_NEW(DPAD_UP | DPAD_DOWN))
{
PlaySE(SE_SELECT);
switch (gUnknown_02022CF8->unk3020)
@@ -4447,7 +4446,7 @@ static void sub_802A010(void)
break;
}
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gUnknown_02022CF8->unk3020 = 2;
+41 -42
View File
@@ -32,7 +32,6 @@
#include "constants/lilycove_lady.h"
#include "constants/mauville_old_man.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/rgb.h"
#define EZCHAT_TASK_STATE 0
@@ -1523,7 +1522,7 @@ static u16 sub_811AB68(void)
{
do
{
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
sub_811BF78();
sEasyChatScreen->state = 2;
@@ -1532,30 +1531,30 @@ static u16 sub_811AB68(void)
sEasyChatScreen->unk_0c = 0;
return 9;
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
return sub_811B150();
}
else if (gMain.newKeys & START_BUTTON)
else if (JOY_NEW(START_BUTTON))
{
return sub_811B1B4();
}
else if (gMain.newKeys & DPAD_UP)
else if (JOY_NEW(DPAD_UP))
{
sEasyChatScreen->mainCursorRow--;
break;
}
else if (gMain.newKeys & DPAD_LEFT)
else if (JOY_NEW(DPAD_LEFT))
{
sEasyChatScreen->mainCursorColumn--;
break;
}
else if (gMain.newKeys & DPAD_DOWN)
else if (JOY_NEW(DPAD_DOWN))
{
sEasyChatScreen->mainCursorRow++;
break;
}
else if (gMain.newKeys & DPAD_RIGHT)
else if (JOY_NEW(DPAD_RIGHT))
{
sEasyChatScreen->mainCursorColumn++;
break;
@@ -1595,7 +1594,7 @@ static u16 sub_811ACDC(void)
{
do
{
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
switch (sEasyChatScreen->mainCursorColumn)
{
@@ -1610,30 +1609,30 @@ static u16 sub_811ACDC(void)
}
}
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
{
return sub_811B150();
}
else if (gMain.newKeys & START_BUTTON)
else if (JOY_NEW(START_BUTTON))
{
return sub_811B1B4();
}
else if (gMain.newKeys & DPAD_UP)
else if (JOY_NEW(DPAD_UP))
{
sEasyChatScreen->mainCursorRow--;
break;
}
else if (gMain.newKeys & DPAD_LEFT)
else if (JOY_NEW(DPAD_LEFT))
{
sEasyChatScreen->mainCursorColumn--;
break;
}
else if (gMain.newKeys & DPAD_DOWN)
else if (JOY_NEW(DPAD_DOWN))
{
sEasyChatScreen->mainCursorRow = 0;
break;
}
else if (gMain.newKeys & DPAD_RIGHT)
else if (JOY_NEW(DPAD_RIGHT))
{
sEasyChatScreen->mainCursorColumn++;
break;
@@ -1666,10 +1665,10 @@ static u16 sub_811ACDC(void)
static u16 sub_811AE44(void)
{
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
return sub_811B32C();
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
if (sEasyChatScreen->unk_0a != -1)
return sub_811B2B0();
@@ -1685,19 +1684,19 @@ static u16 sub_811AE44(void)
}
}
if (gMain.newKeys & SELECT_BUTTON)
if (JOY_NEW(SELECT_BUTTON))
return sub_811B33C();
if (gMain.newAndRepeatedKeys & DPAD_UP)
if (JOY_REPEAT(DPAD_UP))
return sub_811B528(2);
if (gMain.newAndRepeatedKeys & DPAD_DOWN)
if (JOY_REPEAT(DPAD_DOWN))
return sub_811B528(3);
if (gMain.newAndRepeatedKeys & DPAD_LEFT)
if (JOY_REPEAT(DPAD_LEFT))
return sub_811B528(1);
if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
if (JOY_REPEAT(DPAD_RIGHT))
return sub_811B528(0);
return 0;
@@ -1705,31 +1704,31 @@ static u16 sub_811AE44(void)
static u16 sub_811AF00(void)
{
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
{
sEasyChatScreen->state = 2;
return 14;
}
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
return sub_811B394();
if (gMain.newKeys & START_BUTTON)
if (JOY_NEW(START_BUTTON))
return sub_811B794(4);
if (gMain.newKeys & SELECT_BUTTON)
if (JOY_NEW(SELECT_BUTTON))
return sub_811B794(5);
if (gMain.newAndRepeatedKeys & DPAD_UP)
if (JOY_REPEAT(DPAD_UP))
return sub_811B794(2);
if (gMain.newAndRepeatedKeys & DPAD_DOWN)
if (JOY_REPEAT(DPAD_DOWN))
return sub_811B794(3);
if (gMain.newAndRepeatedKeys & DPAD_LEFT)
if (JOY_REPEAT(DPAD_LEFT))
return sub_811B794(1);
if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
if (JOY_REPEAT(DPAD_RIGHT))
return sub_811B794(0);
return 0;
@@ -1794,10 +1793,10 @@ static u16 sub_811B040(void)
static u16 sub_811B08C(void)
{
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
return 26;
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
return sub_811B150();
return 0;
@@ -1805,7 +1804,7 @@ static u16 sub_811B08C(void)
static u16 sub_811B0BC(void)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
sEasyChatScreen->state = sub_811B2A4();
return 7;
@@ -2537,7 +2536,7 @@ u8 sub_811BBBC(void)
return sEasyChatScreen->unk_0c;
}
static void sub_811BBC8(s8 *arg0, s8 *arg1)
void sub_811BBC8(u8 *arg0, u8 *arg1)
{
*arg0 = sEasyChatScreen->unk_10;
*arg1 = sEasyChatScreen->unk_11;
@@ -4529,18 +4528,18 @@ static void sub_811E30C(void)
x = var0 * 13;
x = x * 8 + 28;
y = var1 * 16 + 96;
sub_811E34C((u8)x, (u8)y);
sub_811E34C(x, y);
}
static void sub_811E34C(u8 x, u8 y)
{
if (!sUnknown_0203A11C->unk2E4)
return;
sUnknown_0203A11C->unk2E4->pos1.x = (s16)x;
sUnknown_0203A11C->unk2E4->pos1.y = (s16)y;
sUnknown_0203A11C->unk2E4->pos2.x = 0;
sUnknown_0203A11C->unk2E4->data[0] = 0;
if (sUnknown_0203A11C->unk2E4)
{
sUnknown_0203A11C->unk2E4->pos1.x = x;
sUnknown_0203A11C->unk2E4->pos1.y = y;
sUnknown_0203A11C->unk2E4->pos2.x = 0;
sUnknown_0203A11C->unk2E4->data[0] = 0;
}
}
static void sub_811E380(void)
+1 -1
View File
@@ -434,7 +434,7 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
u16 species = GetMonData(mon, MON_DATA_SPECIES);
u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
gMonSpritesGfxPtr->sprites.ptr [(a0 * 2) + 1],
species, pid);
LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
*speciesLoc = species;
-1
View File
@@ -12,7 +12,6 @@
#include "trainer_hill.h"
#include "constants/easy_chat.h"
#include "constants/trainers.h"
#include "constants/species.h"
#include "constants/moves.h"
#include "constants/items.h"
+5 -5
View File
@@ -137,7 +137,7 @@ static u32 sub_81D4EE4(u8 *arg0, u16 *arg1)
{
*arg0 = 1;
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
*arg0 = 0;
return 1;
@@ -158,7 +158,7 @@ static u32 sub_81D4EE4(u8 *arg0, u16 *arg1)
*arg1 = 0;
*arg0 = 3;
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
*arg0 = 0;
return 1;
@@ -288,7 +288,7 @@ static void sub_81D5084(u8 taskId)
OpenEReaderLink();
data->unk8 = 6;
}
else if (gMain.newKeys & B_BUTTON)
else if (JOY_NEW(B_BUTTON))
{
sub_81D505C(&data->unk0);
PlaySE(SE_SELECT);
@@ -296,7 +296,7 @@ static void sub_81D5084(u8 taskId)
}
break;
case 6:
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
CloseLink();
@@ -436,7 +436,7 @@ static void sub_81D5084(u8 taskId)
}
break;
case 19:
if (IsFanfareTaskInactive() && (gMain.newKeys & (A_BUTTON | B_BUTTON)))
if (IsFanfareTaskInactive() && (JOY_NEW(A_BUTTON | B_BUTTON)))
data->unk8 = 26;
break;
case 23:
+294 -280
View File
@@ -401,42 +401,43 @@ const u8 gInitialMovementTypeFacingDirections[] = {
[MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT] = DIR_EAST,
};
#define OBJ_EVENT_PAL_TAG_0 0x1103
#define OBJ_EVENT_PAL_TAG_1 0x1104
#define OBJ_EVENT_PAL_TAG_2 0x1105
#define OBJ_EVENT_PAL_TAG_3 0x1106
#define OBJ_EVENT_PAL_TAG_4 0x1107
#define OBJ_EVENT_PAL_TAG_5 0x1108
#define OBJ_EVENT_PAL_TAG_6 0x1109
#define OBJ_EVENT_PAL_TAG_7 0x110A
#define OBJ_EVENT_PAL_TAG_8 0x1100
#define OBJ_EVENT_PAL_TAG_9 0x1101
#define OBJ_EVENT_PAL_TAG_10 0x1102
#define OBJ_EVENT_PAL_TAG_11 0x1115
#define OBJ_EVENT_PAL_TAG_12 0x110B
#define OBJ_EVENT_PAL_TAG_13 0x110C
#define OBJ_EVENT_PAL_TAG_14 0x110D
#define OBJ_EVENT_PAL_TAG_15 0x110E
#define OBJ_EVENT_PAL_TAG_16 0x110F
#define OBJ_EVENT_PAL_TAG_17 0x1110
#define OBJ_EVENT_PAL_TAG_18 0x1111
#define OBJ_EVENT_PAL_TAG_19 0x1112
#define OBJ_EVENT_PAL_TAG_20 0x1113
#define OBJ_EVENT_PAL_TAG_21 0x1114
#define OBJ_EVENT_PAL_TAG_22 0x1116
#define OBJ_EVENT_PAL_TAG_23 0x1117
#define OBJ_EVENT_PAL_TAG_24 0x1118
#define OBJ_EVENT_PAL_TAG_25 0x1119
#define OBJ_EVENT_PAL_TAG_26 0x111B
#define OBJ_EVENT_PAL_TAG_27 0x111C
#define OBJ_EVENT_PAL_TAG_28 0x111D
#define OBJ_EVENT_PAL_TAG_29 0x111E
#define OBJ_EVENT_PAL_TAG_30 0x111F
#define OBJ_EVENT_PAL_TAG_31 0x1120
#define OBJ_EVENT_PAL_TAG_32 0x1121
#define OBJ_EVENT_PAL_TAG_33 0x1122
#define OBJ_EVENT_PAL_TAG_34 0x1123
#define OBJ_EVENT_PAL_TAG_NONE 0x11FF
#define OBJ_EVENT_PAL_TAG_BRENDAN 0x1100
#define OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION 0x1101
#define OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION 0x1102
#define OBJ_EVENT_PAL_TAG_NPC_1 0x1103
#define OBJ_EVENT_PAL_TAG_NPC_2 0x1104
#define OBJ_EVENT_PAL_TAG_NPC_3 0x1105
#define OBJ_EVENT_PAL_TAG_NPC_4 0x1106
#define OBJ_EVENT_PAL_TAG_NPC_1_REFLECTION 0x1107
#define OBJ_EVENT_PAL_TAG_NPC_2_REFLECTION 0x1108
#define OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION 0x1109
#define OBJ_EVENT_PAL_TAG_NPC_4_REFLECTION 0x110A
#define OBJ_EVENT_PAL_TAG_QUINTY_PLUMP 0x110B
#define OBJ_EVENT_PAL_TAG_QUINTY_PLUMP_REFLECTION 0x110C
#define OBJ_EVENT_PAL_TAG_TRUCK 0x110D
#define OBJ_EVENT_PAL_TAG_VIGOROTH 0x110E
#define OBJ_EVENT_PAL_TAG_ZIGZAGOON 0x110F
#define OBJ_EVENT_PAL_TAG_MAY 0x1110
#define OBJ_EVENT_PAL_TAG_MAY_REFLECTION 0x1111
#define OBJ_EVENT_PAL_TAG_MOVING_BOX 0x1112
#define OBJ_EVENT_PAL_TAG_CABLE_CAR 0x1113
#define OBJ_EVENT_PAL_TAG_SSTIDAL 0x1114
#define OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER 0x1115
#define OBJ_EVENT_PAL_TAG_KYOGRE 0x1116
#define OBJ_EVENT_PAL_TAG_KYOGRE_REFLECTION 0x1117
#define OBJ_EVENT_PAL_TAG_GROUDON 0x1118
#define OBJ_EVENT_PAL_TAG_GROUDON_REFLECTION 0x1119
#define OBJ_EVENT_PAL_TAG_UNUSED 0x111A
#define OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW 0x111B
#define OBJ_EVENT_PAL_TAG_POOCHYENA 0x111C
#define OBJ_EVENT_PAL_TAG_RED_LEAF 0x111D
#define OBJ_EVENT_PAL_TAG_DEOXYS 0x111E
#define OBJ_EVENT_PAL_TAG_BIRTH_ISLAND_STONE 0x111F
#define OBJ_EVENT_PAL_TAG_HO_OH 0x1120
#define OBJ_EVENT_PAL_TAG_LUGIA 0x1121
#define OBJ_EVENT_PAL_TAG_RS_BRENDAN 0x1122
#define OBJ_EVENT_PAL_TAG_RS_MAY 0x1123
#define OBJ_EVENT_PAL_TAG_NONE 0x11FF
#include "data/object_events/object_event_graphics_info_pointers.h"
#include "data/field_effects/field_effect_object_template_pointers.h"
@@ -446,224 +447,224 @@ const u8 gInitialMovementTypeFacingDirections[] = {
#include "data/object_events/object_event_subsprites.h"
#include "data/object_events/object_event_graphics_info.h"
const struct SpritePalette sObjectEventSpritePalettes[] = {
{gObjectEventPalette0, OBJ_EVENT_PAL_TAG_0},
{gObjectEventPalette1, OBJ_EVENT_PAL_TAG_1},
{gObjectEventPalette2, OBJ_EVENT_PAL_TAG_2},
{gObjectEventPalette3, OBJ_EVENT_PAL_TAG_3},
{gObjectEventPalette4, OBJ_EVENT_PAL_TAG_4},
{gObjectEventPalette5, OBJ_EVENT_PAL_TAG_5},
{gObjectEventPalette6, OBJ_EVENT_PAL_TAG_6},
{gObjectEventPalette7, OBJ_EVENT_PAL_TAG_7},
{gObjectEventPalette8, OBJ_EVENT_PAL_TAG_8},
{gObjectEventPalette9, OBJ_EVENT_PAL_TAG_9},
{gObjectEventPalette10, OBJ_EVENT_PAL_TAG_10},
{gObjectEventPalette11, OBJ_EVENT_PAL_TAG_11},
{gObjectEventPalette12, OBJ_EVENT_PAL_TAG_12},
{gObjectEventPalette13, OBJ_EVENT_PAL_TAG_13},
{gObjectEventPalette14, OBJ_EVENT_PAL_TAG_14},
{gObjectEventPalette15, OBJ_EVENT_PAL_TAG_15},
{gObjectEventPalette16, OBJ_EVENT_PAL_TAG_16},
{gObjectEventPalette17, OBJ_EVENT_PAL_TAG_17},
{gObjectEventPalette18, OBJ_EVENT_PAL_TAG_18},
{gObjectEventPalette19, OBJ_EVENT_PAL_TAG_19},
{gObjectEventPalette20, OBJ_EVENT_PAL_TAG_20},
{gObjectEventPalette21, OBJ_EVENT_PAL_TAG_21},
{gObjectEventPalette22, OBJ_EVENT_PAL_TAG_22},
{gObjectEventPalette23, OBJ_EVENT_PAL_TAG_23},
{gObjectEventPalette24, OBJ_EVENT_PAL_TAG_24},
{gObjectEventPalette25, OBJ_EVENT_PAL_TAG_25},
{gObjectEventPalette26, OBJ_EVENT_PAL_TAG_26},
{gObjectEventPalette27, OBJ_EVENT_PAL_TAG_27},
{gObjectEventPalette28, OBJ_EVENT_PAL_TAG_28},
{gObjectEventPalette29, OBJ_EVENT_PAL_TAG_29},
{gObjectEventPalette30, OBJ_EVENT_PAL_TAG_30},
{gObjectEventPalette31, OBJ_EVENT_PAL_TAG_31},
{gObjectEventPalette32, OBJ_EVENT_PAL_TAG_32},
{gObjectEventPalette33, OBJ_EVENT_PAL_TAG_33},
{gObjectEventPalette34, OBJ_EVENT_PAL_TAG_34},
{NULL, 0x0000},
static const struct SpritePalette sObjectEventSpritePalettes[] = {
{gObjectEventPal_Npc1, OBJ_EVENT_PAL_TAG_NPC_1},
{gObjectEventPal_Npc2, OBJ_EVENT_PAL_TAG_NPC_2},
{gObjectEventPal_Npc3, OBJ_EVENT_PAL_TAG_NPC_3},
{gObjectEventPal_Npc4, OBJ_EVENT_PAL_TAG_NPC_4},
{gObjectEventPal_Npc1Reflection, OBJ_EVENT_PAL_TAG_NPC_1_REFLECTION},
{gObjectEventPal_Npc2Reflection, OBJ_EVENT_PAL_TAG_NPC_2_REFLECTION},
{gObjectEventPal_Npc3Reflection, OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION},
{gObjectEventPal_Npc4Reflection, OBJ_EVENT_PAL_TAG_NPC_4_REFLECTION},
{gObjectEventPal_Brendan, OBJ_EVENT_PAL_TAG_BRENDAN},
{gObjectEventPal_BrendanReflection, OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION},
{gObjectEventPal_BridgeReflection, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION},
{gObjectEventPal_PlayerUnderwater, OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER},
{gObjectEventPal_QuintyPlump, OBJ_EVENT_PAL_TAG_QUINTY_PLUMP},
{gObjectEventPal_QuintyPlumpReflection, OBJ_EVENT_PAL_TAG_QUINTY_PLUMP_REFLECTION},
{gObjectEventPal_Truck, OBJ_EVENT_PAL_TAG_TRUCK},
{gObjectEventPal_Vigoroth, OBJ_EVENT_PAL_TAG_VIGOROTH},
{gObjectEventPal_EnemyZigzagoon, OBJ_EVENT_PAL_TAG_ZIGZAGOON},
{gObjectEventPal_May, OBJ_EVENT_PAL_TAG_MAY},
{gObjectEventPal_MayReflection, OBJ_EVENT_PAL_TAG_MAY_REFLECTION},
{gObjectEventPal_MovingBox, OBJ_EVENT_PAL_TAG_MOVING_BOX},
{gObjectEventPal_CableCar, OBJ_EVENT_PAL_TAG_CABLE_CAR},
{gObjectEventPal_SSTidal, OBJ_EVENT_PAL_TAG_SSTIDAL},
{gObjectEventPal_Kyogre, OBJ_EVENT_PAL_TAG_KYOGRE},
{gObjectEventPal_KyogreReflection, OBJ_EVENT_PAL_TAG_KYOGRE_REFLECTION},
{gObjectEventPal_Groudon, OBJ_EVENT_PAL_TAG_GROUDON},
{gObjectEventPal_GroudonReflection, OBJ_EVENT_PAL_TAG_GROUDON_REFLECTION},
{gObjectEventPal_SubmarineShadow, OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW},
{gObjectEventPal_Poochyena, OBJ_EVENT_PAL_TAG_POOCHYENA},
{gObjectEventPal_RedLeaf, OBJ_EVENT_PAL_TAG_RED_LEAF},
{gObjectEventPal_Deoxys, OBJ_EVENT_PAL_TAG_DEOXYS},
{gObjectEventPal_BirthIslandStone, OBJ_EVENT_PAL_TAG_BIRTH_ISLAND_STONE},
{gObjectEventPal_HoOh, OBJ_EVENT_PAL_TAG_HO_OH},
{gObjectEventPal_Lugia, OBJ_EVENT_PAL_TAG_LUGIA},
{gObjectEventPal_RubySapphireBrendan, OBJ_EVENT_PAL_TAG_RS_BRENDAN},
{gObjectEventPal_RubySapphireMay, OBJ_EVENT_PAL_TAG_RS_MAY},
{NULL, 0x0000},
};
const u16 gPlayerReflectionPaletteTags[] = {
OBJ_EVENT_PAL_TAG_9,
OBJ_EVENT_PAL_TAG_9,
OBJ_EVENT_PAL_TAG_9,
OBJ_EVENT_PAL_TAG_9,
static const u16 sReflectionPaletteTags_Brendan[] = {
OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION,
OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION,
OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION,
OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION,
};
const u16 Unknown_0850BCF0[] = {
OBJ_EVENT_PAL_TAG_18,
OBJ_EVENT_PAL_TAG_18,
OBJ_EVENT_PAL_TAG_18,
OBJ_EVENT_PAL_TAG_18,
static const u16 sReflectionPaletteTags_May[] = {
OBJ_EVENT_PAL_TAG_MAY_REFLECTION,
OBJ_EVENT_PAL_TAG_MAY_REFLECTION,
OBJ_EVENT_PAL_TAG_MAY_REFLECTION,
OBJ_EVENT_PAL_TAG_MAY_REFLECTION,
};
const u16 gPlayerUnderwaterReflectionPaletteTags[] = {
OBJ_EVENT_PAL_TAG_11,
OBJ_EVENT_PAL_TAG_11,
OBJ_EVENT_PAL_TAG_11,
OBJ_EVENT_PAL_TAG_11,
static const u16 sReflectionPaletteTags_PlayerUnderwater[] = {
OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER,
OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER,
OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER,
OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER,
};
const struct PairedPalettes gPlayerReflectionPaletteSets[] = {
{OBJ_EVENT_PAL_TAG_8, gPlayerReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_17, Unknown_0850BCF0},
{OBJ_EVENT_PAL_TAG_11, gPlayerUnderwaterReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_NONE, NULL},
static const struct PairedPalettes sPlayerReflectionPaletteSets[] = {
{OBJ_EVENT_PAL_TAG_BRENDAN, sReflectionPaletteTags_Brendan},
{OBJ_EVENT_PAL_TAG_MAY, sReflectionPaletteTags_May},
{OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER, sReflectionPaletteTags_PlayerUnderwater},
{OBJ_EVENT_PAL_TAG_NONE, NULL},
};
const u16 gQuintyPlumpReflectionPaletteTags[] = {
OBJ_EVENT_PAL_TAG_13,
OBJ_EVENT_PAL_TAG_13,
OBJ_EVENT_PAL_TAG_13,
OBJ_EVENT_PAL_TAG_13,
static const u16 sReflectionPaletteTags_QuintyPlump[] = {
OBJ_EVENT_PAL_TAG_QUINTY_PLUMP_REFLECTION,
OBJ_EVENT_PAL_TAG_QUINTY_PLUMP_REFLECTION,
OBJ_EVENT_PAL_TAG_QUINTY_PLUMP_REFLECTION,
OBJ_EVENT_PAL_TAG_QUINTY_PLUMP_REFLECTION,
};
const u16 gTruckReflectionPaletteTags[] = {
OBJ_EVENT_PAL_TAG_14,
OBJ_EVENT_PAL_TAG_14,
OBJ_EVENT_PAL_TAG_14,
OBJ_EVENT_PAL_TAG_14,
static const u16 sReflectionPaletteTags_Truck[] = {
OBJ_EVENT_PAL_TAG_TRUCK,
OBJ_EVENT_PAL_TAG_TRUCK,
OBJ_EVENT_PAL_TAG_TRUCK,
OBJ_EVENT_PAL_TAG_TRUCK,
};
const u16 gVigorothMoverReflectionPaletteTags[] = {
OBJ_EVENT_PAL_TAG_15,
OBJ_EVENT_PAL_TAG_15,
OBJ_EVENT_PAL_TAG_15,
OBJ_EVENT_PAL_TAG_15,
static const u16 sReflectionPaletteTags_VigorothMover[] = {
OBJ_EVENT_PAL_TAG_VIGOROTH,
OBJ_EVENT_PAL_TAG_VIGOROTH,
OBJ_EVENT_PAL_TAG_VIGOROTH,
OBJ_EVENT_PAL_TAG_VIGOROTH,
};
const u16 gMovingBoxReflectionPaletteTags[] = {
OBJ_EVENT_PAL_TAG_19,
OBJ_EVENT_PAL_TAG_19,
OBJ_EVENT_PAL_TAG_19,
OBJ_EVENT_PAL_TAG_19,
static const u16 sReflectionPaletteTags_MovingBox[] = {
OBJ_EVENT_PAL_TAG_MOVING_BOX,
OBJ_EVENT_PAL_TAG_MOVING_BOX,
OBJ_EVENT_PAL_TAG_MOVING_BOX,
OBJ_EVENT_PAL_TAG_MOVING_BOX,
};
const u16 gCableCarReflectionPaletteTags[] = {
OBJ_EVENT_PAL_TAG_20,
OBJ_EVENT_PAL_TAG_20,
OBJ_EVENT_PAL_TAG_20,
OBJ_EVENT_PAL_TAG_20,
static const u16 sReflectionPaletteTags_CableCar[] = {
OBJ_EVENT_PAL_TAG_CABLE_CAR,
OBJ_EVENT_PAL_TAG_CABLE_CAR,
OBJ_EVENT_PAL_TAG_CABLE_CAR,
OBJ_EVENT_PAL_TAG_CABLE_CAR,
};
const u16 gSSTidalReflectionPaletteTags[] = {
OBJ_EVENT_PAL_TAG_21,
OBJ_EVENT_PAL_TAG_21,
OBJ_EVENT_PAL_TAG_21,
OBJ_EVENT_PAL_TAG_21,
static const u16 sReflectionPaletteTags_SSTidal[] = {
OBJ_EVENT_PAL_TAG_SSTIDAL,
OBJ_EVENT_PAL_TAG_SSTIDAL,
OBJ_EVENT_PAL_TAG_SSTIDAL,
OBJ_EVENT_PAL_TAG_SSTIDAL,
};
const u16 gSubmarineShadowReflectionPaletteTags[] = {
OBJ_EVENT_PAL_TAG_26,
OBJ_EVENT_PAL_TAG_26,
OBJ_EVENT_PAL_TAG_26,
OBJ_EVENT_PAL_TAG_26,
static const u16 sReflectionPaletteTags_SubmarineShadow[] = {
OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW,
OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW,
OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW,
OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW,
};
const u16 Unknown_0850BD58[] = { // Kyogre2?
OBJ_EVENT_PAL_TAG_23,
OBJ_EVENT_PAL_TAG_23,
OBJ_EVENT_PAL_TAG_23,
OBJ_EVENT_PAL_TAG_23,
static const u16 sReflectionPaletteTags_Kyogre[] = {
OBJ_EVENT_PAL_TAG_KYOGRE_REFLECTION,
OBJ_EVENT_PAL_TAG_KYOGRE_REFLECTION,
OBJ_EVENT_PAL_TAG_KYOGRE_REFLECTION,
OBJ_EVENT_PAL_TAG_KYOGRE_REFLECTION,
};
const u16 Unknown_0850BD60[] = { // Groudon2?
OBJ_EVENT_PAL_TAG_25,
OBJ_EVENT_PAL_TAG_25,
OBJ_EVENT_PAL_TAG_25,
OBJ_EVENT_PAL_TAG_25,
static const u16 sReflectionPaletteTags_Groudon[] = {
OBJ_EVENT_PAL_TAG_GROUDON_REFLECTION,
OBJ_EVENT_PAL_TAG_GROUDON_REFLECTION,
OBJ_EVENT_PAL_TAG_GROUDON_REFLECTION,
OBJ_EVENT_PAL_TAG_GROUDON_REFLECTION,
};
const u16 Unknown_0850BD68[] = { // Invisible Keckleon?
OBJ_EVENT_PAL_TAG_6,
OBJ_EVENT_PAL_TAG_6,
OBJ_EVENT_PAL_TAG_6,
OBJ_EVENT_PAL_TAG_6,
static const u16 sReflectionPaletteTags_Npc3[] = { // Only used by the Route 120 bridge Kecleon
OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION,
};
const u16 gRedLeafReflectionPaletteTags[] = {
OBJ_EVENT_PAL_TAG_28,
OBJ_EVENT_PAL_TAG_28,
OBJ_EVENT_PAL_TAG_28,
OBJ_EVENT_PAL_TAG_28,
static const u16 sReflectionPaletteTags_RedLeaf[] = {
OBJ_EVENT_PAL_TAG_RED_LEAF,
OBJ_EVENT_PAL_TAG_RED_LEAF,
OBJ_EVENT_PAL_TAG_RED_LEAF,
OBJ_EVENT_PAL_TAG_RED_LEAF,
};
const struct PairedPalettes gSpecialObjectReflectionPaletteSets[] = {
{OBJ_EVENT_PAL_TAG_8, gPlayerReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_17, Unknown_0850BCF0},
{OBJ_EVENT_PAL_TAG_12, gQuintyPlumpReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_14, gTruckReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_15, gVigorothMoverReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_19, gMovingBoxReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_20, gCableCarReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_21, gSSTidalReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_22, Unknown_0850BD58},
{OBJ_EVENT_PAL_TAG_24, Unknown_0850BD60},
{OBJ_EVENT_PAL_TAG_2, Unknown_0850BD68},
{OBJ_EVENT_PAL_TAG_26, gSubmarineShadowReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_28, gRedLeafReflectionPaletteTags},
{OBJ_EVENT_PAL_TAG_NONE, NULL},
static const struct PairedPalettes sSpecialObjectReflectionPaletteSets[] = {
{OBJ_EVENT_PAL_TAG_BRENDAN, sReflectionPaletteTags_Brendan},
{OBJ_EVENT_PAL_TAG_MAY, sReflectionPaletteTags_May},
{OBJ_EVENT_PAL_TAG_QUINTY_PLUMP, sReflectionPaletteTags_QuintyPlump},
{OBJ_EVENT_PAL_TAG_TRUCK, sReflectionPaletteTags_Truck},
{OBJ_EVENT_PAL_TAG_VIGOROTH, sReflectionPaletteTags_VigorothMover},
{OBJ_EVENT_PAL_TAG_MOVING_BOX, sReflectionPaletteTags_MovingBox},
{OBJ_EVENT_PAL_TAG_CABLE_CAR, sReflectionPaletteTags_CableCar},
{OBJ_EVENT_PAL_TAG_SSTIDAL, sReflectionPaletteTags_SSTidal},
{OBJ_EVENT_PAL_TAG_KYOGRE, sReflectionPaletteTags_Kyogre},
{OBJ_EVENT_PAL_TAG_GROUDON, sReflectionPaletteTags_Groudon},
{OBJ_EVENT_PAL_TAG_NPC_3, sReflectionPaletteTags_Npc3},
{OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW, sReflectionPaletteTags_SubmarineShadow},
{OBJ_EVENT_PAL_TAG_RED_LEAF, sReflectionPaletteTags_RedLeaf},
{OBJ_EVENT_PAL_TAG_NONE, NULL},
};
const u16 gObjectPaletteTags0[] = {
OBJ_EVENT_PAL_TAG_8,
OBJ_EVENT_PAL_TAG_9,
OBJ_EVENT_PAL_TAG_0,
OBJ_EVENT_PAL_TAG_1,
OBJ_EVENT_PAL_TAG_2,
OBJ_EVENT_PAL_TAG_3,
OBJ_EVENT_PAL_TAG_4,
OBJ_EVENT_PAL_TAG_5,
OBJ_EVENT_PAL_TAG_6,
OBJ_EVENT_PAL_TAG_7,
static const u16 sObjectPaletteTags0[] = {
OBJ_EVENT_PAL_TAG_BRENDAN,
OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_1,
OBJ_EVENT_PAL_TAG_NPC_2,
OBJ_EVENT_PAL_TAG_NPC_3,
OBJ_EVENT_PAL_TAG_NPC_4,
OBJ_EVENT_PAL_TAG_NPC_1_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_2_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_4_REFLECTION,
};
const u16 gObjectPaletteTags1[] = {
OBJ_EVENT_PAL_TAG_8,
OBJ_EVENT_PAL_TAG_9,
OBJ_EVENT_PAL_TAG_0,
OBJ_EVENT_PAL_TAG_1,
OBJ_EVENT_PAL_TAG_2,
OBJ_EVENT_PAL_TAG_3,
OBJ_EVENT_PAL_TAG_4,
OBJ_EVENT_PAL_TAG_5,
OBJ_EVENT_PAL_TAG_6,
OBJ_EVENT_PAL_TAG_7,
static const u16 sObjectPaletteTags1[] = {
OBJ_EVENT_PAL_TAG_BRENDAN,
OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_1,
OBJ_EVENT_PAL_TAG_NPC_2,
OBJ_EVENT_PAL_TAG_NPC_3,
OBJ_EVENT_PAL_TAG_NPC_4,
OBJ_EVENT_PAL_TAG_NPC_1_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_2_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_4_REFLECTION,
};
const u16 gObjectPaletteTags2[] = {
OBJ_EVENT_PAL_TAG_8,
OBJ_EVENT_PAL_TAG_9,
OBJ_EVENT_PAL_TAG_0,
OBJ_EVENT_PAL_TAG_1,
OBJ_EVENT_PAL_TAG_2,
OBJ_EVENT_PAL_TAG_3,
OBJ_EVENT_PAL_TAG_4,
OBJ_EVENT_PAL_TAG_5,
OBJ_EVENT_PAL_TAG_6,
OBJ_EVENT_PAL_TAG_7,
static const u16 sObjectPaletteTags2[] = {
OBJ_EVENT_PAL_TAG_BRENDAN,
OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_1,
OBJ_EVENT_PAL_TAG_NPC_2,
OBJ_EVENT_PAL_TAG_NPC_3,
OBJ_EVENT_PAL_TAG_NPC_4,
OBJ_EVENT_PAL_TAG_NPC_1_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_2_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_4_REFLECTION,
};
const u16 gObjectPaletteTags3[] = {
OBJ_EVENT_PAL_TAG_8,
OBJ_EVENT_PAL_TAG_9,
OBJ_EVENT_PAL_TAG_0,
OBJ_EVENT_PAL_TAG_1,
OBJ_EVENT_PAL_TAG_2,
OBJ_EVENT_PAL_TAG_3,
OBJ_EVENT_PAL_TAG_4,
OBJ_EVENT_PAL_TAG_5,
OBJ_EVENT_PAL_TAG_6,
OBJ_EVENT_PAL_TAG_7,
static const u16 sObjectPaletteTags3[] = {
OBJ_EVENT_PAL_TAG_BRENDAN,
OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_1,
OBJ_EVENT_PAL_TAG_NPC_2,
OBJ_EVENT_PAL_TAG_NPC_3,
OBJ_EVENT_PAL_TAG_NPC_4,
OBJ_EVENT_PAL_TAG_NPC_1_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_2_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION,
OBJ_EVENT_PAL_TAG_NPC_4_REFLECTION,
};
const u16 *const gObjectPaletteTagSets[] = {
gObjectPaletteTags0,
gObjectPaletteTags1,
gObjectPaletteTags2,
gObjectPaletteTags3,
static const u16 *const sObjectPaletteTagSets[] = {
sObjectPaletteTags0,
sObjectPaletteTags1,
sObjectPaletteTags2,
sObjectPaletteTags3,
};
#include "data/object_events/berry_tree_graphics_tables.h"
@@ -1232,23 +1233,23 @@ static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template,
objectEvent->previousCoords.y = y;
objectEvent->currentElevation = template->elevation;
objectEvent->previousElevation = template->elevation;
objectEvent->range.as_nybbles.x = template->movementRangeX;
objectEvent->range.as_nybbles.y = template->movementRangeY;
objectEvent->rangeX = template->movementRangeX;
objectEvent->rangeY = template->movementRangeY;
objectEvent->trainerType = template->trainerType;
objectEvent->mapNum = mapNum; //redundant, but needed to match
objectEvent->mapNum = mapNum;
objectEvent->trainerRange_berryTreeId = template->trainerRange_berryTreeId;
objectEvent->previousMovementDirection = gInitialMovementTypeFacingDirections[template->movementType];
SetObjectEventDirection(objectEvent, objectEvent->previousMovementDirection);
SetObjectEventDynamicGraphicsId(objectEvent);
if (gRangedMovementTypes[objectEvent->movementType])
{
if (objectEvent->range.as_nybbles.x == 0)
if (objectEvent->rangeX == 0)
{
objectEvent->range.as_nybbles.x++;
objectEvent->rangeX++;
}
if (objectEvent->range.as_nybbles.y == 0)
if (objectEvent->rangeY == 0)
{
objectEvent->range.as_nybbles.y++;
objectEvent->rangeY++;
}
}
return objectEventId;
@@ -1295,22 +1296,19 @@ static bool8 GetAvailableObjectEventId(u16 localId, u8 mapNum, u8 mapGroup, u8 *
{
u8 i = 0;
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
for (i = 0; i < OBJECT_EVENTS_COUNT && gObjectEvents[i].active; i++)
{
if (!gObjectEvents[i].active)
break;
if (gObjectEvents[i].localId == localId && gObjectEvents[i].mapNum == mapNum && gObjectEvents[i].mapGroup == mapGroup)
return TRUE;
}
if (i >= OBJECT_EVENTS_COUNT)
return TRUE;
*objectEventId = i;
do
for (; i < OBJECT_EVENTS_COUNT; i++)
{
if (gObjectEvents[i].active && gObjectEvents[i].localId == localId && gObjectEvents[i].mapNum == mapNum && gObjectEvents[i].mapGroup == mapGroup)
return TRUE;
i++;
} while (i < OBJECT_EVENTS_COUNT);
}
return FALSE;
}
@@ -1367,16 +1365,16 @@ static u8 TrySetupObjectEventSprite(struct ObjectEventTemplate *objectEventTempl
paletteSlot = graphicsInfo->paletteSlot;
if (paletteSlot == 0)
{
LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag1, 0);
LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag, 0);
}
else if (paletteSlot == 10)
{
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, 10);
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag, 10);
}
else if (paletteSlot >= 16)
{
paletteSlot -= 16;
sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
sub_808EAB0(graphicsInfo->paletteTag, paletteSlot);
}
if (objectEvent->movementType == MOVEMENT_TYPE_INVISIBLE)
@@ -1479,7 +1477,7 @@ static void MakeObjectTemplateFromObjectEventGraphicsInfo(u16 graphicsId, void (
const struct ObjectEventGraphicsInfo *graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
spriteTemplate->tileTag = graphicsInfo->tileTag;
spriteTemplate->paletteTag = graphicsInfo->paletteTag1;
spriteTemplate->paletteTag = graphicsInfo->paletteTag;
spriteTemplate->oam = graphicsInfo->oam;
spriteTemplate->anims = graphicsInfo->anims;
spriteTemplate->images = graphicsInfo->images;
@@ -1556,11 +1554,11 @@ u8 CreateObjectSprite(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
sprite->data[1] = z;
if (graphicsInfo->paletteSlot == 10)
{
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag, graphicsInfo->paletteSlot);
}
else if (graphicsInfo->paletteSlot >= 16)
{
sub_808EAB0(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot | 0xf0);
sub_808EAB0(graphicsInfo->paletteTag, graphicsInfo->paletteSlot | 0xf0);
}
if (subspriteTables != NULL)
{
@@ -1696,16 +1694,16 @@ static void sub_808E1B8(u8 objectEventId, s16 x, s16 y)
paletteSlot = graphicsInfo->paletteSlot;
if (paletteSlot == 0)
{
LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag, graphicsInfo->paletteSlot);
}
else if (paletteSlot == 10)
{
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag, graphicsInfo->paletteSlot);
}
else if (paletteSlot >= 16)
{
paletteSlot -= 16;
sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
sub_808EAB0(graphicsInfo->paletteTag, paletteSlot);
}
*(u16 *)&spriteTemplate.paletteTag = 0xFFFF;
spriteId = CreateSprite(&spriteTemplate, 0, 0, 0);
@@ -1772,16 +1770,16 @@ void ObjectEventSetGraphicsId(struct ObjectEvent *objectEvent, u8 graphicsId)
paletteSlot = graphicsInfo->paletteSlot;
if (paletteSlot == 0)
{
PatchObjectPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
PatchObjectPalette(graphicsInfo->paletteTag, graphicsInfo->paletteSlot);
}
else if (paletteSlot == 10)
{
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag, graphicsInfo->paletteSlot);
}
else if (paletteSlot >= 16)
{
paletteSlot -= 16;
sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
sub_808EAB0(graphicsInfo->paletteTag, paletteSlot);
}
sprite->oam.shape = graphicsInfo->oam->shape;
sprite->oam.size = graphicsInfo->oam->size;
@@ -2033,11 +2031,11 @@ void LoadPlayerObjectReflectionPalette(u16 tag, u8 slot)
u8 i;
PatchObjectPalette(tag, slot);
for (i = 0; gPlayerReflectionPaletteSets[i].tag != OBJ_EVENT_PAL_TAG_NONE; i++)
for (i = 0; sPlayerReflectionPaletteSets[i].tag != OBJ_EVENT_PAL_TAG_NONE; i++)
{
if (gPlayerReflectionPaletteSets[i].tag == tag)
if (sPlayerReflectionPaletteSets[i].tag == tag)
{
PatchObjectPalette(gPlayerReflectionPaletteSets[i].data[sCurrentReflectionType], gReflectionEffectPaletteMap[slot]);
PatchObjectPalette(sPlayerReflectionPaletteSets[i].data[sCurrentReflectionType], gReflectionEffectPaletteMap[slot]);
return;
}
}
@@ -2049,11 +2047,11 @@ void LoadSpecialObjectReflectionPalette(u16 tag, u8 slot)
sCurrentSpecialObjectPaletteTag = tag;
PatchObjectPalette(tag, slot);
for (i = 0; gSpecialObjectReflectionPaletteSets[i].tag != OBJ_EVENT_PAL_TAG_NONE; i++)
for (i = 0; sSpecialObjectReflectionPaletteSets[i].tag != OBJ_EVENT_PAL_TAG_NONE; i++)
{
if (gSpecialObjectReflectionPaletteSets[i].tag == tag)
if (sSpecialObjectReflectionPaletteSets[i].tag == tag)
{
PatchObjectPalette(gSpecialObjectReflectionPaletteSets[i].data[sCurrentReflectionType], gReflectionEffectPaletteMap[slot]);
PatchObjectPalette(sSpecialObjectReflectionPaletteSets[i].data[sCurrentReflectionType], gReflectionEffectPaletteMap[slot]);
return;
}
}
@@ -2277,7 +2275,18 @@ u8 CameraObjectGetFollowedObjectId(void)
void CameraObjectReset2(void)
{
// UB: Possible null dereference
#ifdef UBFIX
struct Sprite *cameraObject;
cameraObject = FindCameraObject();
if (cameraObject != NULL)
{
cameraObject->data[1] = 2;
}
#else
FindCameraObject()->data[1] = 2;
#endif // UBFIX
}
u8 CopySprite(struct Sprite *sprite, s16 x, s16 y, u8 subpriority)
@@ -2504,12 +2513,12 @@ void InitObjectEventPalettes(u8 palSlot)
sCurrentReflectionType = palSlot;
if (palSlot == 1)
{
PatchObjectPaletteRange(gObjectPaletteTagSets[sCurrentReflectionType], 0, 6);
PatchObjectPaletteRange(sObjectPaletteTagSets[sCurrentReflectionType], 0, 6);
gReservedSpritePaletteCount = 8;
}
else
{
PatchObjectPaletteRange(gObjectPaletteTagSets[sCurrentReflectionType], 0, 10);
PatchObjectPaletteRange(sObjectPaletteTagSets[sCurrentReflectionType], 0, 10);
}
}
@@ -2519,13 +2528,13 @@ u16 GetObjectPaletteTag(u8 palSlot)
if (palSlot < 10)
{
return gObjectPaletteTagSets[sCurrentReflectionType][palSlot];
return sObjectPaletteTagSets[sCurrentReflectionType][palSlot];
}
for (i = 0; gSpecialObjectReflectionPaletteSets[i].tag != OBJ_EVENT_PAL_TAG_NONE; i++)
for (i = 0; sSpecialObjectReflectionPaletteSets[i].tag != OBJ_EVENT_PAL_TAG_NONE; i++)
{
if (gSpecialObjectReflectionPaletteSets[i].tag == sCurrentSpecialObjectPaletteTag)
if (sSpecialObjectReflectionPaletteSets[i].tag == sCurrentSpecialObjectPaletteTag)
{
return gSpecialObjectReflectionPaletteSets[i].data[sCurrentReflectionType];
return sSpecialObjectReflectionPaletteSets[i].data[sCurrentReflectionType];
}
}
return OBJ_EVENT_PAL_TAG_NONE;
@@ -4758,19 +4767,19 @@ static bool8 IsCoordOutsideObjectEventMovementRange(struct ObjectEvent *objectEv
s16 top;
s16 bottom;
if (objectEvent->range.as_nybbles.x != 0)
if (objectEvent->rangeX != 0)
{
left = objectEvent->initialCoords.x - objectEvent->range.as_nybbles.x;
right = objectEvent->initialCoords.x + objectEvent->range.as_nybbles.x;
left = objectEvent->initialCoords.x - objectEvent->rangeX;
right = objectEvent->initialCoords.x + objectEvent->rangeX;
if (left > x || right < x)
{
return TRUE;
}
}
if (objectEvent->range.as_nybbles.y != 0)
if (objectEvent->rangeY != 0)
{
top = objectEvent->initialCoords.y - objectEvent->range.as_nybbles.y;
bottom = objectEvent->initialCoords.y + objectEvent->range.as_nybbles.y;
top = objectEvent->initialCoords.y - objectEvent->rangeY;
bottom = objectEvent->initialCoords.y + objectEvent->rangeY;
if (top > y || bottom < y)
{
return TRUE;
@@ -8216,13 +8225,15 @@ bool8 FreezeObjectEvent(struct ObjectEvent *objectEvent)
{
return TRUE;
}
objectEvent->frozen = 1;
objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused;
objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused;
gSprites[objectEvent->spriteId].animPaused = 1;
gSprites[objectEvent->spriteId].affineAnimPaused = 1;
return FALSE;
else
{
objectEvent->frozen = 1;
objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused;
objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused;
gSprites[objectEvent->spriteId].animPaused = 1;
gSprites[objectEvent->spriteId].affineAnimPaused = 1;
return FALSE;
}
}
void FreezeObjectEvents(void)
@@ -8395,8 +8406,8 @@ bool8 sub_80976EC(struct Sprite *sprite)
if (sprite->data[5] > 15)
return TRUE;
return FALSE;
else
return FALSE;
}
static const s8 sFigure8XOffsets[FIGURE_8_LENGTH] = {
@@ -8476,15 +8487,15 @@ static bool8 AnimateSpriteInFigure8(struct Sprite *sprite)
return finished;
}
static const s8 gUnknown_0850E802[16] = {
static const s8 gUnknown_0850E802[] = {
-4, -6, -8, -10, -11, -12, -12, -12, -11, -10, -9, -8, -6, -4, 0, 0
};
static const s8 gUnknown_0850E812[16] = {
static const s8 gUnknown_0850E812[] = {
0, -2, -3, -4, -5, -6, -6, -6, -5, -5, -4, -3, -2, 0, 0, 0
};
static const s8 gUnknown_0850E822[16] = {
static const s8 gUnknown_0850E822[] = {
-2, -4, -6, -8, -9, -10, -10, -10, -9, -8, -6, -5, -3, -2, 0, 0
};
@@ -8564,9 +8575,12 @@ static void SetMovementDelay(struct Sprite *sprite, s16 timer)
static bool8 WaitForMovementDelay(struct Sprite *sprite)
{
if (--sprite->data[3] == 0)
sprite->data[3]--;
if (sprite->data[3] == 0)
return TRUE;
return FALSE;
else
return FALSE;
}
void SetAndStartSpriteAnim(struct Sprite *sprite, u8 animNum, u8 animCmdIndex)
@@ -8580,7 +8594,8 @@ bool8 SpriteAnimEnded(struct Sprite *sprite)
{
if (sprite->animEnded)
return TRUE;
return FALSE;
else
return FALSE;
}
void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible)
@@ -8759,14 +8774,14 @@ static void UpdateObjectEventSpritePosition(struct Sprite *sprite)
{
switch(sprite->tAnimNum)
{
case 0:
break;
case UNION_ROOM_SPAWN_IN:
MoveUnionRoomObjectDown(sprite);
break;
case UNION_ROOM_SPAWN_OUT:
MoveUnionRoomObjectUp(sprite);
break;
case 0:
break;
default:
sprite->tAnimNum = 0;
break;
@@ -8835,19 +8850,18 @@ u8 (*const gMovementActionFuncs_FlyDown[])(struct ObjectEvent *, struct Sprite *
u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u32 one;
bool32 ableToStore = FALSE;
if (gLockedAnimObjectEvents == NULL)
{
gLockedAnimObjectEvents = AllocZeroed(sizeof(struct LockedAnimObjectEvents));
gLockedAnimObjectEvents->objectEventIds[0] = objectEvent->localId;
// needed to match
gLockedAnimObjectEvents->count = (one = 1);
ableToStore = one;
gLockedAnimObjectEvents->count = 1;
ableToStore = TRUE;
}
else
{
u8 i, firstFreeSlot;
u8 i;
u8 firstFreeSlot;
bool32 found;
for (firstFreeSlot = 16, found = FALSE, i = 0; i < 16; i++)
{
@@ -8925,7 +8939,7 @@ void CreateLevitateMovementTask(struct ObjectEvent *objectEvent)
u8 taskId = CreateTask(ApplyLevitateMovement, 0xFF);
struct Task *task = &gTasks[taskId];
StoreWordInTwoHalfwords((u16 *)&task->data[0], (u32)objectEvent);
StoreWordInTwoHalfwords(&task->data[0], (u32)objectEvent);
objectEvent->warpArrowSpriteId = taskId;
task->data[3] = 0xFFFF;
}
@@ -8936,7 +8950,7 @@ static void ApplyLevitateMovement(u8 taskId)
struct Sprite *sprite;
struct Task *task = &gTasks[taskId];
LoadWordFromTwoHalfwords((u16 *)&task->data[0], (u32 *)&objectEvent); // load the map object pointer.
LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&objectEvent); // load the map object pointer.
sprite = &gSprites[objectEvent->spriteId];
if(!(task->data[2] & 0x3))
@@ -8953,7 +8967,7 @@ void DestroyExtraMovementTask(u8 taskId)
struct ObjectEvent *objectEvent;
struct Task *task = &gTasks[taskId];
LoadWordFromTwoHalfwords((u16 *)&task->data[0], (u32 *)&objectEvent); // unused objectEvent
LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&objectEvent); // unused objectEvent
DestroyTask(taskId);
}
+9 -10
View File
@@ -30,7 +30,6 @@
#include "trade.h"
#include "util.h"
#include "constants/battle_string_ids.h"
#include "constants/species.h"
#include "constants/songs.h"
#include "constants/rgb.h"
@@ -256,7 +255,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
trainerId = GetMonData(mon, MON_DATA_OT_ID);
personality = GetMonData(mon, MON_DATA_PERSONALITY);
DecompressPicFromTable_2(&gMonFrontPicTable[currSpecies],
gMonSpritesGfxPtr->sprites[1],
gMonSpritesGfxPtr->sprites.ptr[1],
currSpecies);
pokePal = GetMonSpritePalStructFromOtIdPersonality(currSpecies, trainerId, personality);
LoadCompressedPalette(pokePal->data, 0x110, 0x20);
@@ -271,7 +270,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
// postEvo sprite
DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve],
gMonSpritesGfxPtr->sprites[3],
gMonSpritesGfxPtr->sprites.ptr[3],
speciesToEvolve);
pokePal = GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, trainerId, personality);
LoadCompressedPalette(pokePal->data, 0x120, 0x20);
@@ -348,7 +347,7 @@ static void CB2_EvolutionSceneLoadGraphics(void)
gReservedSpritePaletteCount = 4;
DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
gMonSpritesGfxPtr->sprites[3],
gMonSpritesGfxPtr->sprites.ptr[3],
postEvoSpecies);
pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality);
@@ -420,7 +419,7 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void)
u32 trainerId = GetMonData(Mon, MON_DATA_OT_ID);
u32 personality = GetMonData(Mon, MON_DATA_PERSONALITY);
DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
gMonSpritesGfxPtr->sprites[3],
gMonSpritesGfxPtr->sprites.ptr[3],
postEvoSpecies);
pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality);
LoadCompressedPalette(pokePal->data, 0x120, 0x20);
@@ -484,7 +483,7 @@ void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpri
sEvoStructPtr->preEvoSpriteID = preEvoSpriteID;
DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve],
gMonSpritesGfxPtr->sprites[1],
gMonSpritesGfxPtr->sprites.ptr[1],
speciesToEvolve);
pokePal = GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, trainerId, personality);
@@ -859,21 +858,21 @@ static void Task_EvolutionScene(u8 taskID)
}
break;
case 4:
if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0)
if (JOY_NEW(DPAD_UP) && sEvoCursorPos != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(sEvoCursorPos);
sEvoCursorPos = 0;
BattleCreateYesNoCursorAt(0);
}
if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0)
if (JOY_NEW(DPAD_DOWN) && sEvoCursorPos == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(sEvoCursorPos);
sEvoCursorPos = 1;
BattleCreateYesNoCursorAt(1);
}
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
PlaySE(SE_SELECT);
@@ -889,7 +888,7 @@ static void Task_EvolutionScene(u8 taskID)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
}
}
if (gMain.newKeys & B_BUTTON)
if (JOY_NEW(B_BUTTON))
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
PlaySE(SE_SELECT);
+11 -4
View File
@@ -2597,7 +2597,7 @@ static void FieldMoveShowMonOutdoorsEffect_Init(struct Task *task)
{
task->data[11] = REG_WININ;
task->data[12] = REG_WINOUT;
StoreWordInTwoHalfwords((u16 *)&task->data[13], (u32)gMain.vblankCallback);
StoreWordInTwoHalfwords(&task->data[13], (u32)gMain.vblankCallback);
task->tWinHoriz = WIN_RANGE(DISPLAY_WIDTH, DISPLAY_WIDTH + 1);
task->tWinVert = WIN_RANGE(DISPLAY_HEIGHT / 2, DISPLAY_HEIGHT / 2 + 1);
task->tWinIn = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR;
@@ -3846,7 +3846,6 @@ bool8 FldEff_MoveDeoxysRock(struct Sprite* sprite)
static void Task_MoveDeoxysRock(u8 taskId)
{
// BUG: Possible divide by zero
s16 *data = gTasks[taskId].data;
struct Sprite *sprite = &gSprites[data[1]];
switch (data[0])
@@ -3854,8 +3853,16 @@ static void Task_MoveDeoxysRock(u8 taskId)
case 0:
data[4] = sprite->pos1.x << 4;
data[5] = sprite->pos1.y << 4;
data[6] = (data[2] * 16 - data[4]) / data[8];
data[7] = (data[3] * 16 - data[5]) / data[8];
// UB: Possible divide by zero
#ifdef UBFIX
#define DIVISOR (data[8] ? data[8] : 1);
#else
#define DIVISOR (data[8])
#endif
data[6] = (data[2] * 16 - data[4]) / DIVISOR;
data[7] = (data[3] * 16 - data[5]) / DIVISOR;
data[0]++;
case 1:
if (data[8] != 0)
+5 -5
View File
@@ -81,15 +81,15 @@ static void LoadObjectRegularReflectionPalette(struct ObjectEvent *objectEvent,
const struct ObjectEventGraphicsInfo *graphicsInfo;
graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
if (graphicsInfo->paletteTag2 != OBJ_EVENT_PAL_TAG_NONE)
if (graphicsInfo->reflectionPaletteTag != OBJ_EVENT_PAL_TAG_NONE)
{
if (graphicsInfo->paletteSlot == 0)
{
LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag1, paletteIndex);
LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag, paletteIndex);
}
else if (graphicsInfo->paletteSlot == 10)
{
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, paletteIndex);
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag, paletteIndex);
}
else
{
@@ -106,9 +106,9 @@ static void LoadObjectHighBridgeReflectionPalette(struct ObjectEvent *objectEven
const struct ObjectEventGraphicsInfo *graphicsInfo;
graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
if (graphicsInfo->paletteTag2 != OBJ_EVENT_PAL_TAG_NONE)
if (graphicsInfo->reflectionPaletteTag != OBJ_EVENT_PAL_TAG_NONE)
{
PatchObjectPalette(graphicsInfo->paletteTag2, paletteNum);
PatchObjectPalette(graphicsInfo->reflectionPaletteTag, paletteNum);
UpdateSpritePaletteWithWeather(paletteNum);
}
}
+5 -10
View File
@@ -29,7 +29,6 @@
#include "constants/maps.h"
#include "constants/moves.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainer_types.h"
static EWRAM_DATA u8 gUnknown_0203734C = 0;
@@ -343,10 +342,6 @@ void PlayerStep(u8 direction, u16 newKeys, u16 heldKeys)
static bool8 TryInterruptObjectEventSpecialAnim(struct ObjectEvent *playerObjEvent, u8 direction)
{
u8 r5 = direction;
u8 r6 = direction;
r6++; r6--;
if (ObjectEventIsMovementOverridden(playerObjEvent)
&& !ObjectEventClearHeldMovementIfFinished(playerObjEvent))
{
@@ -358,13 +353,13 @@ static bool8 TryInterruptObjectEventSpecialAnim(struct ObjectEvent *playerObjEve
return TRUE;
}
if (playerObjEvent->movementDirection != r5)
if (playerObjEvent->movementDirection != direction)
{
ObjectEventClearHeldMovement(playerObjEvent);
return FALSE;
}
if (!sub_808B028(r6))
if (!sub_808B028(direction))
{
ObjectEventClearHeldMovement(playerObjEvent);
return FALSE;
@@ -1789,7 +1784,7 @@ static bool8 Fishing_ShowDots(struct Task *task)
AlignFishingAnimationFrames();
task->tFrameCounter++;
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
{
task->tStep = FISHING_NO_BITE;
if (task->tRoundsPlayed != 0)
@@ -1878,7 +1873,7 @@ static bool8 Fishing_WaitForA(struct Task *task)
task->tFrameCounter++;
if (task->tFrameCounter >= reelTimeouts[task->tFishingRod])
task->tStep = FISHING_GOT_AWAY;
else if (gMain.newKeys & A_BUTTON)
else if (JOY_NEW(A_BUTTON))
task->tStep++;
return FALSE;
}
@@ -2086,7 +2081,7 @@ static void sub_808D094(u8 taskId)
sub_808D074(object->facingDirection);
data[1] = 0;
data[2] = 1;
data[3] = (u16)(sprite->pos1.y + sprite->pos2.y) * 16;
data[3] = (u16)(sprite->pos1.y + sprite->pos2.y) << 4;
sprite->pos2.y = 0;
CameraObjectReset2();
object->fixedPriority = TRUE;
-1
View File
@@ -16,7 +16,6 @@
#include "trainer_hill.h"
#include "constants/field_poison.h"
#include "constants/party_menu.h"
#include "constants/species.h"
static bool32 IsMonValidSpecies(struct Pokemon *pokemon)
{
+1 -1
View File
@@ -280,7 +280,7 @@ void Task_HandlePorthole(u8 taskId)
}
break;
case IDLE_CHECK:
if (gMain.newKeys & A_BUTTON)
if (JOY_NEW(A_BUTTON))
data[1] = 1;
if (!ScriptMovement_IsObjectMovementFinished(OBJ_EVENT_ID_PLAYER, location->mapNum, location->mapGroup))
return;
+21 -24
View File
@@ -16,6 +16,7 @@
#include "field_screen_effect.h"
#include "field_specials.h"
#include "field_weather.h"
#include "graphics.h"
#include "international_string_util.h"
#include "item_icon.h"
#include "link.h"
@@ -60,7 +61,6 @@
#include "constants/script_menu.h"
#include "constants/slot_machine.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/moves.h"
#include "constants/party_menu.h"
#include "constants/battle_frontier.h"
@@ -87,11 +87,6 @@ static EWRAM_DATA u32 sBattleTowerMultiBattleTypeFlags = 0;
struct ListMenuTemplate gScrollableMultichoice_ListMenuTemplate;
extern const u16 gObjectEventPalette8[];
extern const u16 gObjectEventPalette17[];
extern const u16 gObjectEventPalette33[];
extern const u16 gObjectEventPalette34[];
void TryLoseFansFromPlayTime(void);
void SetPlayerGotFirstFans(void);
u16 GetNumFansOfPlayerInTrainerFanClub(void);
@@ -622,18 +617,18 @@ static void LoadLinkPartnerObjectEventSpritePalette(u8 graphicsId, u8 localEvent
switch (graphicsId)
{
case OBJ_EVENT_GFX_LINK_RS_BRENDAN:
LoadPalette(gObjectEventPalette33, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
case OBJ_EVENT_GFX_LINK_RS_MAY:
LoadPalette(gObjectEventPalette34, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
case OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL:
LoadPalette(gObjectEventPalette8, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
case OBJ_EVENT_GFX_RIVAL_MAY_NORMAL:
LoadPalette(gObjectEventPalette17, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
case OBJ_EVENT_GFX_LINK_RS_BRENDAN:
LoadPalette(gObjectEventPal_RubySapphireBrendan, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
case OBJ_EVENT_GFX_LINK_RS_MAY:
LoadPalette(gObjectEventPal_RubySapphireMay, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
case OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL:
LoadPalette(gObjectEventPal_Brendan, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
case OBJ_EVENT_GFX_RIVAL_MAY_NORMAL:
LoadPalette(gObjectEventPal_May, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
}
}
}
@@ -3649,14 +3644,14 @@ bool8 AbnormalWeatherHasExpired(void)
}
}
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNDERWATER3))
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNDERWATER_ROUTE127))
{
switch (gSaveBlock1Ptr->location.mapNum)
{
case MAP_NUM(UNDERWATER3):
case MAP_NUM(UNDERWATER5):
case MAP_NUM(UNDERWATER6):
case MAP_NUM(UNDERWATER7):
case MAP_NUM(UNDERWATER_ROUTE127):
case MAP_NUM(UNDERWATER_ROUTE129):
case MAP_NUM(UNDERWATER_ROUTE105):
case MAP_NUM(UNDERWATER_ROUTE125):
VarSet(VAR_SHOULD_END_ABNORMAL_WEATHER, 1);
return FALSE;
default:
@@ -3888,12 +3883,14 @@ static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId)
void Script_DoRayquazaScene(void)
{
if (gSpecialVar_0x8004 == 0)
if (!gSpecialVar_0x8004)
{
// Groudon/Kyogre fight scene
DoRayquazaScene(0, TRUE, CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
else
{
// Rayquaza arrives scene
DoRayquazaScene(1, FALSE, CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
}
+12 -12
View File
@@ -219,13 +219,13 @@ static void DummyPerStepCallback(u8 taskId)
static const struct PacifidlogMetatileOffsets *GetPacifidlogBridgeMetatileOffsets(const struct PacifidlogMetatileOffsets *offsets, u16 metatileBehavior)
{
if (MetatileBehavior_IsPacifilogVerticalLog1(metatileBehavior))
if (MetatileBehavior_IsPacifidlogVerticalLog1(metatileBehavior))
return &offsets[0 * 2];
else if (MetatileBehavior_IsPacifilogVerticalLog2(metatileBehavior))
else if (MetatileBehavior_IsPacifidlogVerticalLog2(metatileBehavior))
return &offsets[1 * 2];
else if (MetatileBehavior_IsPacifilogHorizontalLog1(metatileBehavior))
else if (MetatileBehavior_IsPacifidlogHorizontalLog1(metatileBehavior))
return &offsets[2 * 2];
else if (MetatileBehavior_IsPacifilogHorizontalLog2(metatileBehavior))
else if (MetatileBehavior_IsPacifidlogHorizontalLog2(metatileBehavior))
return &offsets[3 * 2];
else
return NULL;
@@ -265,22 +265,22 @@ static bool32 StandingOnNewPacifidlogBridge(s16 x1, s16 y1, s16 x2, s16 y2)
{
u16 metatileBehavior = MapGridGetMetatileBehaviorAt(x2, y2);
if (MetatileBehavior_IsPacifilogVerticalLog1(metatileBehavior))
if (MetatileBehavior_IsPacifidlogVerticalLog1(metatileBehavior))
{
if (y1 > y2)
return FALSE;
}
else if (MetatileBehavior_IsPacifilogVerticalLog2(metatileBehavior))
else if (MetatileBehavior_IsPacifidlogVerticalLog2(metatileBehavior))
{
if (y1 < y2)
return FALSE;
}
else if (MetatileBehavior_IsPacifilogHorizontalLog1(metatileBehavior))
else if (MetatileBehavior_IsPacifidlogHorizontalLog1(metatileBehavior))
{
if (x1 > x2)
return FALSE;
}
else if (MetatileBehavior_IsPacifilogHorizontalLog2(metatileBehavior))
else if (MetatileBehavior_IsPacifidlogHorizontalLog2(metatileBehavior))
{
if (x1 < x2)
return FALSE;
@@ -292,22 +292,22 @@ static bool32 StandingOnSamePacifidlogBridge(s16 x1, s16 y1, s16 x2, s16 y2)
{
u16 metatileBehavior = MapGridGetMetatileBehaviorAt(x1, y1);
if (MetatileBehavior_IsPacifilogVerticalLog1(metatileBehavior))
if (MetatileBehavior_IsPacifidlogVerticalLog1(metatileBehavior))
{
if (y1 < y2)
return FALSE;
}
else if (MetatileBehavior_IsPacifilogVerticalLog2(metatileBehavior))
else if (MetatileBehavior_IsPacifidlogVerticalLog2(metatileBehavior))
{
if (y1 > y2)
return FALSE;
}
else if (MetatileBehavior_IsPacifilogHorizontalLog1(metatileBehavior))
else if (MetatileBehavior_IsPacifidlogHorizontalLog1(metatileBehavior))
{
if (x1 < x2)
return FALSE;
}
else if (MetatileBehavior_IsPacifilogHorizontalLog2(metatileBehavior))
else if (MetatileBehavior_IsPacifidlogHorizontalLog2(metatileBehavior))
{
if (x1 > x2)
return FALSE;
+21 -3
View File
@@ -797,15 +797,33 @@ bool8 CameraMove(int x, int y)
struct MapConnection *sub_8088950(u8 direction, int x, int y)
{
int count;
struct MapConnection *connection;
int i;
count = gMapHeader.connections->count;
connection = gMapHeader.connections->connections;
struct MapConnection *connection;
const struct MapConnections *connections = gMapHeader.connections;
// UB: Multiple possible null dereferences
#ifdef UBFIX
if (connections != NULL)
{
count = connections->count;
connection = connections->connections;
if (connection != NULL)
{
for (i = 0; i < count; i++, connection++)
{
if (connection->direction == direction && sub_80889A8(direction, x, y, connection) == TRUE)
return connection;
}
}
}
#else
count = connections->count;
connection = connections->connections;
for (i = 0; i < count; i++, connection++)
{
if (connection->direction == direction && sub_80889A8(direction, x, y, connection) == TRUE)
return connection;
}
#endif
return NULL;
}

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