Clean battle structs
This commit is contained in:
1 parent
b73611bccb
commit
ecdf0fd69d
5 files changed
+15
-15
No files matched your search
+1
-1
@@ -659,7 +659,7 @@ void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruc
|
||||
tvPtr->side[atkSide].usedMoveSlot = moveSlot;
|
||||
AddMovePoints(0, moveSlot, gBattleMoves[move].effect, 0);
|
||||
AddPointsBasedOnWeather(weatherFlags, move, moveSlot);
|
||||
if (disableStructPtr->chargeTimer1 != 0)
|
||||
if (disableStructPtr->chargeTimer != 0)
|
||||
AddMovePoints(7, move, moveSlot, 0);
|
||||
|
||||
if (move == MOVE_WISH)
|
||||
|
||||
Reference in new issue
Block a user