Clean battle structs

This commit is contained in:
DizzyEggg
2018-10-14 18:37:52 +02:00
parent b73611bccb
commit ecdf0fd69d
5 changed files with 15 additions and 15 deletions

View File

@@ -936,7 +936,7 @@ void GabbyAndTyBeforeInterview(void)
{
gSaveBlock1Ptr->gabbyAndTyData.battleNum ++;
}
gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn = gBattleResults.unk5_0;
gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn = gBattleResults.playerMonWasDamaged;
if (gBattleResults.playerFaintCounter != 0)
{
gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon = TRUE;