Document misc strings and text colors

This commit is contained in:
GriffinR
2019-12-10 13:48:20 -05:00
committed by huderlem
parent fe16452999
commit ed1ff0ad77
42 changed files with 1076 additions and 1089 deletions

View File

@@ -72,9 +72,9 @@ static const struct WindowTemplate sUnknown_086253E8[] =
}
};
static const u8 sUnknown_08625400[] =
static const u8 sPlayerNameTextColors[] =
{
1, 2, 3
TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY
};
static const u8 sEmptyItemName[] = _("");
@@ -267,7 +267,7 @@ static void sub_81D1D44(u8 windowId, s32 itemId, u8 y)
length = StringLength(buffer);
if (length <= 5)
ConvertInternationalString(buffer, LANGUAGE_JAPANESE);
AddTextPrinterParameterized4(windowId, 1, 8, y, 0, 0, sUnknown_08625400, -1, buffer);
AddTextPrinterParameterized4(windowId, 1, 8, y, 0, 0, sPlayerNameTextColors, -1, buffer);
}
u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page)
@@ -1476,14 +1476,14 @@ static void sub_81D35E8(struct Sprite *sprite)
}
}
static const u8 *const sLvlUpStatStrings[] =
static const u8 *const sLvlUpStatStrings[NUM_STATS] =
{
gUnknown_085EEA46,
gUnknown_085EEA4E,
gUnknown_085EEA55,
gUnknown_085EEA63,
gUnknown_085EEA6B,
gUnknown_085EEA5D
gText_MaxHP,
gText_Attack,
gText_Defense,
gText_SpAtk,
gText_SpDef,
gText_Speed
};
void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr)
@@ -1517,7 +1517,7 @@ void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bg
-1,
sLvlUpStatStrings[i]);
StringCopy(text, (statsDiff[i] >= 0) ? gText_UnkCtrlF904 : gText_Dash);
StringCopy(text, (statsDiff[i] >= 0) ? gText_Plus : gText_Dash);
AddTextPrinterParameterized3(windowId,
1,
56,