Document misc strings and text colors
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+19
-19
@@ -55,7 +55,7 @@ static const u8 *const sTransferredToPCMessages[] =
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gText_PkmnTransferredLanettesPCBoxFull
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};
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static const u8 gUnknown_0858BDC8[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!");
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static const u8 sText_AlphabetUpperLower[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!");
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static const struct BgTemplate gUnknown_0858BE00[] =
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{
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@@ -222,7 +222,7 @@ static void NamingScreen_TurnOffScreen(void);
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static void NamingScreen_InitDisplayMode(void);
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static void VBlankCB_NamingScreen(void);
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static void sub_80E501C(void);
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static bool8 sub_80E503C(u8);
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static bool8 IsLetter(u8);
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void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback)
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{
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@@ -1527,8 +1527,8 @@ static void TaskDummy3(void)
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static const u8 sGenderColors[2][3] =
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{
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{0, 9, 8},
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{0, 5, 4}
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{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_BLUE, TEXT_COLOR_BLUE},
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{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_RED}
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};
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static void sub_80E49BC(void)
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@@ -1680,7 +1680,7 @@ static void sub_80E4D10(void)
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{
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temp[0] = gNamingScreenData->textBuffer[i];
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temp[1] = gExpandedPlaceholder_Empty[0];
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unk2 = (sub_80E503C(temp[0]) == 1) ? 2 : 0;
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unk2 = (IsLetter(temp[0]) == TRUE) ? 2 : 0;
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AddTextPrinterParameterized(gNamingScreenData->windows[2], 1, temp, i * 8 + unk + unk2, 1, 0xFF, NULL);
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}
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@@ -1690,17 +1690,17 @@ static void sub_80E4D10(void)
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PutWindowTilemap(gNamingScreenData->windows[2]);
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}
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struct TextColorThing // needed because of alignment... it's so stupid
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struct TextColor // Needed because of alignment
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{
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u8 colors[3][4];
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};
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static const struct TextColorThing sUnkColorStruct =
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static const struct TextColor sTextColorStruct =
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{
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{
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{13, 1, 2},
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{14, 1, 2},
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{15, 1, 2}
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{TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
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{TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
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{TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}
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}
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};
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@@ -1711,11 +1711,11 @@ static const u8 sFillValues[KBPAGE_COUNT] =
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[KBPAGE_SYMBOLS] = PIXEL_FILL(0xF)
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};
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static const u8 *const sUnkColors[KBPAGE_COUNT] =
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static const u8 *const sKeyboardTextColors[KBPAGE_COUNT] =
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{
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[KBPAGE_LETTERS_LOWER] = sUnkColorStruct.colors[1],
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[KBPAGE_LETTERS_UPPER] = sUnkColorStruct.colors[0],
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[KBPAGE_SYMBOLS] = sUnkColorStruct.colors[2]
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[KBPAGE_LETTERS_LOWER] = sTextColorStruct.colors[1],
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[KBPAGE_LETTERS_UPPER] = sTextColorStruct.colors[0],
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[KBPAGE_SYMBOLS] = sTextColorStruct.colors[2]
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};
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static void sub_80E4DE4(u8 window, u8 page)
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@@ -1726,7 +1726,7 @@ static void sub_80E4DE4(u8 window, u8 page)
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for (i = 0; i < KBROW_COUNT; i++)
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{
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AddTextPrinterParameterized3(window, 1, 0, i * 16 + 1, sUnkColors[page], 0, sNamingScreenKeyboardText[page][i]);
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AddTextPrinterParameterized3(window, 1, 0, i * 16 + 1, sKeyboardTextColors[page], 0, sNamingScreenKeyboardText[page][i]);
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}
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PutWindowTilemap(window);
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@@ -1768,7 +1768,7 @@ static void sub_80E4E5C(void)
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static void sub_80E4EF0(void)
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{
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const u8 color[3] = { 15, 1, 2 };
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const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
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FillWindowPixelBuffer(gNamingScreenData->windows[4], PIXEL_FILL(15));
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AddTextPrinterParameterized3(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack);
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@@ -1816,13 +1816,13 @@ static void sub_80E501C(void)
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ShowBg(3);
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}
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static bool8 sub_80E503C(u8 character)
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static bool8 IsLetter(u8 character)
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{
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u8 i;
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for (i = 0; gUnknown_0858BDC8[i] != EOS; i++)
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for (i = 0; sText_AlphabetUpperLower[i] != EOS; i++)
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{
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if (character == gUnknown_0858BDC8[i])
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if (character == sText_AlphabetUpperLower[i])
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return FALSE;
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}
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return FALSE;
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