Document misc strings and text colors

This commit is contained in:
GriffinR
2019-12-10 13:48:20 -05:00
committed by huderlem
parent fe16452999
commit ed1ff0ad77
42 changed files with 1076 additions and 1089 deletions
+3 -3
View File
@@ -130,9 +130,9 @@ const u8 *const sHelpBarTexts[12] =
gText_PokenavRibbons_RibbonCheckButtons,
};
const u8 gMenuButtonReminderColor[3] =
static const u8 sHelpBarTextColors[3] =
{
4, 1, 2
TEXT_COLOR_RED, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY
};
static const struct CompressedSpriteSheet gSpinningPokenavSpriteSheet[] =
@@ -692,7 +692,7 @@ void sub_81C7BA4(u32 helpBarIndex)
struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
sub_81C7BF8(structPtr->unk10);
AddTextPrinterParameterized3(structPtr->unk10, 1, 0, 1, gMenuButtonReminderColor, 0, sHelpBarTexts[helpBarIndex]);
AddTextPrinterParameterized3(structPtr->unk10, 1, 0, 1, sHelpBarTextColors, 0, sHelpBarTexts[helpBarIndex]);
}
bool32 IsDma3ManagerBusyWithBgCopy_(void)