pokemon animation is decompiled
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-2
@@ -25,6 +25,7 @@
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#include "random.h"
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#include "event_data.h"
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#include "overworld.h"
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#include "new_menu_helpers.h"
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struct HallofFameMon
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{
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@@ -53,7 +54,6 @@ static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL;
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extern bool8 gHasHallOfFameRecords;
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extern u32 gUnknown_0203BCD4;
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extern u8 gDecompressionBuffer[];
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern MainCallback gGameContinueCallback;
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extern u32 gDamagedSaveSectors;
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@@ -82,7 +82,6 @@ extern const u8 gContestConfetti_Gfx[];
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extern const u8 gContestConfetti_Pal[];
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extern void sub_81973C4(u8, u8);
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extern u16 AddTextPrinterParametrized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
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extern void sub_8175620(void);
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extern u8 TrySavingData(u8);
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extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16);
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