Some pokemon_icon clean up
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@@ -8177,7 +8177,7 @@ static bool8 MultiMove_Start(void)
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{
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case 0:
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HideBg(0);
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sub_80D304C(0x80);
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TryLoadAllMonIconPalettesAtOffset(0x80);
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sMultiMove->state++;
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break;
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case 1:
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