Rename map-layout-related things
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+2
-2
@@ -525,8 +525,8 @@ static bool32 sub_809E184(s16 x, s16 y)
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void SetSootopolisGymCrackedIceMetatiles(void)
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{
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s32 x, y;
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s32 width = gMapHeader.mapData->width;
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s32 height = gMapHeader.mapData->height;
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s32 width = gMapHeader.mapLayout->width;
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s32 height = gMapHeader.mapLayout->height;
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for (x = 0; x < width; x++)
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{
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for (y = 0; y < height; y++)
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