Rename map-layout-related things

This commit is contained in:
Marcus Huderle
2018-06-20 17:41:51 -05:00
parent 135a11e50e
commit ed8b006e67
20 changed files with 175 additions and 175 deletions
+10 -10
View File
@@ -891,8 +891,8 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
case 6:
gRegionMap->mapSecId = gMapHeader.regionMapSectionId;
gRegionMap->playerIsInCave = FALSE;
mapWidth = gMapHeader.mapData->width;
mapHeight = gMapHeader.mapData->height;
mapWidth = gMapHeader.mapLayout->width;
mapHeight = gMapHeader.mapLayout->height;
x = gSaveBlock1Ptr->pos.x;
y = gSaveBlock1Ptr->pos.y;
if (gRegionMap->mapSecId == MAPSEC_UNDERWATER_128 || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE)
@@ -907,8 +907,8 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->warp4.mapGroup, gSaveBlock1Ptr->warp4.mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
gRegionMap->playerIsInCave = TRUE;
mapWidth = mapHeader->mapData->width;
mapHeight = mapHeader->mapData->height;
mapWidth = mapHeader->mapLayout->width;
mapHeight = mapHeader->mapLayout->height;
x = gSaveBlock1Ptr->warp4.x;
y = gSaveBlock1Ptr->warp4.y;
}
@@ -926,8 +926,8 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
mapHeader = Overworld_GetMapHeaderByGroupAndId((u16)gSaveBlock1Ptr->warp2.mapGroup, (u16)gSaveBlock1Ptr->warp2.mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
gRegionMap->playerIsInCave = TRUE;
mapWidth = mapHeader->mapData->width;
mapHeight = mapHeader->mapData->height;
mapWidth = mapHeader->mapLayout->width;
mapHeight = mapHeader->mapLayout->height;
x = gSaveBlock1Ptr->warp2.x;
y = gSaveBlock1Ptr->warp2.y;
break;
@@ -953,8 +953,8 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
{
gRegionMap->playerIsInCave = FALSE;
}
mapWidth = mapHeader->mapData->width;
mapHeight = mapHeader->mapData->height;
mapWidth = mapHeader->mapLayout->width;
mapHeight = mapHeader->mapLayout->height;
x = storedWarp->x;
y = storedWarp->y;
break;
@@ -1068,14 +1068,14 @@ static void RegionMap_InitializeStateBasedOnSSTidalLocation(void)
mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
dimensionScale = mapHeader->mapData->width / gRegionMapEntries[gRegionMap->mapSecId].width;
dimensionScale = mapHeader->mapLayout->width / gRegionMapEntries[gRegionMap->mapSecId].width;
if (dimensionScale == 0)
dimensionScale = 1;
x = xOnMap / dimensionScale;
if (x >= gRegionMapEntries[gRegionMap->mapSecId].width)
x = gRegionMapEntries[gRegionMap->mapSecId].width - 1;
dimensionScale = mapHeader->mapData->height / gRegionMapEntries[gRegionMap->mapSecId].height;
dimensionScale = mapHeader->mapLayout->height / gRegionMapEntries[gRegionMap->mapSecId].height;
if (dimensionScale == 0)
dimensionScale = 1;
y = yOnMap / dimensionScale;